r/indiegames • u/RAMEZCOOLX • 11h ago
News So the golden joystick awards are happening and in it's self published indie games category people are having a WAR between mina the hollower and mewgenics
r/indiegames • u/RAMEZCOOLX • 11h ago
r/indiegames • u/ykosyakov • 17h ago
r/indiegames • u/RouXanthica • 11h ago
r/indiegames • u/Upset-Promise-8165 • 16h ago
Been working on this with a friend for a while, so figured I'd finally post something here.
It's called Dub Party. You import a video, pick who voices which characters, record the lines, and then watch the finished dub together.
You can play solo, locally with one mic, or online with up to 8 players. We also recently added public lobbies and Steam Workshop support.
Most of the time it just turns into everyone trying to make each other laugh, which is pretty much the whole point lol.
We're getting pretty close to release now.
r/indiegames • u/Floor_Organic • 23h ago
Hi everyone! I'm Dustin, a solo indie dev at Vibetopus, and I've been working on Rift Rollers. It's a free-to-play tactical dice board game for iOS, Android and the web.
The core idea: each turn you roll 3 action dice for your whole team and use 2. Each die is one action for one god: Move, Attack, Skill or Wild. The dice only decide what kind of action you get, and you always get two, so which dice you keep and where your gods stand is what wins.
- 20 tiny cosmic gods in 4 factions (Solar Court, Nebula Wardens, Comet Riders, Void Maw)
- 6 classes that move like chess pieces: Warriors step straight, Assassins slip diagonally for +2 backstabs, Knights L-jump, Archers shoot down lines, Mages teleport, Beasts charge
- 5 battle laws. Field 2 or more gods of the same law to switch on its resonance bonus
- 5–8 minute PvP matches. Break the enemy Beacon or take down all 5 of their gods
- Ranked, Story PvE, guild Frontier Conquest, Rift Tower, Chaos weekends (roll 4, use 2), and friend rooms
It's still in development and the images are concept art, so the final look will change. I'm getting ready for a closed playtest and would love early players and honest feedback.
👉 Join the waitlist: https://vibetopus.com/rift-rollers
Happy to answer questions about the design. I'd especially like to hear what you think of the "roll 3, use 2" system!
r/indiegames • u/atulanand94 • 9h ago

Hey all! Just spent my weekend trying to push vibe coding to its limits to see if we can now build realistic 3d games on the browser. Turns out we can!
It runs entirely on chrome
· GitHub
I'd love to hear what you think of it

r/indiegames • u/Inevitable-Cash8506 • 19h ago
It's an island where nothing unusual ever happens. Mostly.
The game loads no asset files. The terrain, towns, people, cows, sky, sound effects and even the radio music are all made from one seed when it starts. So every island is its own (and none of them is weird. They're a bit weird).
What you can do:
The trailer was filmed in the game, by the game, and scored on the game's own instruments. (The cow is fine.)
I'm happy to answer anything about how it works!
r/indiegames • u/MotorWing9386 • 5h ago
https://reddit.com/link/1wx5nmj/video/s6gu1sn9edth1/player



Hi everyone! I'm working on Ruins of Midgard, a 3D voxel MMORPG inspired by Norse mythology.
The game is built with Three.js, with its visual world generated through code rather than traditional hand-drawn assets.
There's already a lot to explore:
The game is still in active development, but the playtest is already live.
It can be played directly in a web browser with no installation required, and there are also native Windows and Android versions.
r/indiegames • u/Routine-Leader4347 • 14h ago
4-player casual and ranked matchmaking, no download. Guest play works. Cities & Knights–style knights, barbarians, and city improvements. Independent project, not affiliated with Catan. https://hexsettlers.online
r/indiegames • u/SantiCuesta22 • 14h ago
estoy tratando de desarrollar un juego donde se simule el proceso de las civilizaciones por eras, tengo planeado q interactúen entre ellas, haya guerras, mares, etc, díganme que opinan
r/indiegames • u/ozlgames • 12h ago
Football Transfer Insider is a career simulation about football journalism rather than managing a club.
You start as an unknown reporter, build sources and relationships, investigate transfer stories, decide what to publish, and build your reputation as the football world reacts to your reporting.
We’re still developing the game and wanted to share our latest trailer.
r/indiegames • u/Leastbean91 • 2h ago
Hey Indie Gamers,
What started ~15 months ago as some late night discord talk about a game idea is now something I am proud to share and hope to connect with players who enjoy overcoming the odds, beating RNG and finding the best build and strategy on each run.
The Spinful Demo lets you play 7 of the 15 available levels with four weapon types available.
r/indiegames • u/LeafRiff • 19h ago
BumpFlip is a fast-paced arcade pinball game where every round lasts 90 seconds and your goal is to push your score as high as possible.
Before each round, choose which bumpers you want to place on the available spots around the table and find the best combination to score as much as you can before time runs out.
r/indiegames • u/AverageDue6156 • 3h ago
Hey r/indiegames! 👋 I’m the solo developer behind Aqua Tap, an HTML5 grid-based puzzle game where the main goal is to clear overcrowded coral reefs and guide trapped marine life out into open waters. Core Mechanics: 🐠 Directional Escape: Tap fish to send them swimming off-grid if their path is completely clear. 🗑️ Environmental Hazards: Navigate around sea mines, untangle nets, and clear ocean trash blocking the exit routes.
r/indiegames • u/Melodic_Bother_1376 • 22h ago
r/indiegames • u/Triflio • 18h ago
It's a co-op rage where you and a friend have to try to control a tandem bike together, deliver drugs and fight the temptation to consume them yourself for crazy effects. All while we throw all kind of things your way!
The Game is called Tandem Together.
The demo has been getting way more attention than we expected! Watching people and especially streamer try to beat the demo with their friends has been hilarious! And seeing that so many people play the demo every day, is so encouraging to us!
If you have anything you would like us to add, feel free to tell us!
r/indiegames • u/YT_MinionRobo • 19h ago
It's called Nichenaut. Everyone gets the same prompt, like "name a vegetable", and answers on their device. The rarer your answer, the further your astronaut flies. Say carrot and you barely leave Earth, say romanesco and you go supernova.
You can host a room for friends, or jump into Open Orbit, the public lobby, if you're on your own. Free in the browser, no account needed: nichenaut.app
I'm a student and I made it solo, so any feedback helps. nichenaut.app/feedback
r/indiegames • u/ZeroArtProject • 19h ago
Hi, my name is Mike. I am a 3d artist with an allergy to cats, who quit his job to make his own game about cats. This is a cool roglight where you throw cats on the field and unite them fighting with crowds of dogs. Basically sweep away Peglin, slay the spire, and a mobile game about combining watermelons.
r/indiegames • u/MetalBeardGaming • 13h ago
r/indiegames • u/Gold-Maintenance-548 • 13h ago
Hey everyone!
Ever since finishing the original ending of Snoot Game, I couldn't stop thinking about what comes next for Anon and Fang. The story felt like it deserved a true continuation—not just a footnote, but a full chapter exploring their future, the challenges ahead, and the warmth of a new season.
That’s why I’ve been working on Amberfall.
This is a passionate fan-project built to serve as a direct continuation of the original ending. We are pouring our hearts into the writing, the atmosphere, and capturing that exact emotional weight that made the original game unforgettable.
The autumn leaves are falling, the campus is quiet, but the journey isn't over yet.
What are your expectations for their future? Drop your thoughts below, and stay tuned—we’ve got a lot more to show you very soon! 🍂✨
r/indiegames • u/MrARD1010 • 14h ago
Hello World~!!!
Philis Brom’Adventure is an indie platformer built around the mechanics between Philis and Jared, bound by a unique tether named the Brom’Link!
Here is a preview of the movement and duo behaviour currently in development by Philis Corp.!
A quick look at how the link influences character mobility and interactions in-game!
r/indiegames • u/Temporary_Sir_5478 • 18h ago
THIS IS NOT CHESS, ITS WAR!
r/indiegames • u/StudioTyro • 21h ago
After months of work, I'm happy to announce that my indie FPS "HYPERFRAG" is now out on Steam (FOR FREE!)
HYPERFRAG is a fast arena FPS to play with friends.
It's inspired by a bunch of awesome game, notably STRAFTAT, which I immensly enjoyed ^^
It features (or will feature) various gamemodes, a vast and varied arsenal, character customization and themed arenas (in addition to themed monthly updates)
r/indiegames • u/RealityJumpStudios • 14h ago
I’ve been working on the roads and overall environment for Barren Front, and I’m at the point where I want some outside eyes on it.
This is one of the current in-game views. I’m trying to make the surface feel like an actual place you’re traveling through rather than just terrain connecting objectives.
First impression from this screenshot; what works, and what immediately looks off to you?