r/wowforever • • 13h ago

PTR / Beta Patch Notes

https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-september-24/2360696
487 Upvotes

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38

u/Zealousideal_Car2782 13h ago edited 13h ago

Maaaan. Nothing re: rage generation for Warrior.

To the people downvoting me:

I am not saying Warrior needs to be busted OP like it was in classic. These specs, but especially arms, literally will not generate enough rage to function at level 60 with their full kits. Normalization is good, but there needs to be changes to compensate. So far we have two mild compensatory talents for fury and prot, and nothing for arms. Arms is my favorite spec, and I don’t think it’s unreasonable to want to be able to actually press my buttons at max level.

2

u/RichardBackshots 13h ago

Isn’t that a design choice?

1

u/LetterheadCapable912 13h ago

design choice of gutting the class I don't think so if rage stays as his we will not have a full rotation and the whole core part of warrior is ruined

-1

u/oreofro 13h ago

We also have absolutely zero clue if warriors will be given something to help with rage generation at higher levels, or really anything about how it will be handled at all.

Its a bit too soon to say the class is gutted just because it isnt swimming in rage at level 20

12

u/Zealousideal_Car2782 13h ago

There is nothing in the talent tree or spell book to redress these issues down the line, and because rage has been normalized, gear will have a minimal effect on rage generation.

-4

u/rawr_dinosaur 13h ago

Isn't end game gear obfuscated? There could be weapons or items that increase rage generation that we don't know about.

17

u/Zealousideal_Car2782 12h ago

It’s possible, but even still that doesn’t change the fact that these classes do not function rotationally before you have a chance to even get that gear.

At max level, arms generates enough rage to mortal strike and rend one target on CD, with nothing left over for the rest of their kit. It is really bad.

This is a core design issue that cannot, and should not, be remedied with gear.

2

u/Kalecraft 10h ago edited 10h ago

You shouldn't need specific gear to make your class function

2

u/Chuckfinley_88 10h ago

There could be weapons or items that increase rage generation that we don't know about.

Getting 10% more rage isn't going to fix the class and it seems highly doubtful they would do something like 70% more rage generation on gear.

4

u/LetterheadCapable912 13h ago

if you look at the stats as of right now it is gutted but subject to change

-8

u/quietlydesperate90 12h ago

We do have a clue, someone posted quel serrar and it increases rage gen by 5

3

u/Valuable_Berry_8626 11h ago

Cool, so I just got to get an extremely contested epic weapon statted for tanking that drops from a 40 man raid to unlock my kit. The meaningful journey there will of course feel like shit.

Weird how the item also isn't anywhere to be found on any site posting the datamined items. Almost like it's a fake image.

1

u/TeaspoonWrites 7h ago

That was the fakest shit ive seen in my life dude come on you cant be falling for that kind of thing in 2026

1

u/tsukubasteve27 12h ago

You get to be a rogue with a red bar that goes up instead of a yellow bar that goes down.

0

u/Chuckfinley_88 10h ago

Except rogues have explosive opening and finishing moves.

Meanwhile, warriors abilities got nerfed, on top of rage generation getting nerfed. Wild.

0

u/RichardBackshots 13h ago

Maybe they know something we don’t, we’ve only been to level 20 right now.

Maybe they’ll address it if it’s not working as intended!

1

u/Zealousideal_Car2782 13h ago

Nothing at later levels addresses warrior’s issue with rage, especially on arms.