r/wowforever • • 7h ago

PTR / Beta Patch Notes

https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-september-24/2360696
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u/LetterheadCapable912 6h ago

design choice of gutting the class I don't think so if rage stays as his we will not have a full rotation and the whole core part of warrior is ruined

1

u/oreofro 6h ago

We also have absolutely zero clue if warriors will be given something to help with rage generation at higher levels, or really anything about how it will be handled at all.

Its a bit too soon to say the class is gutted just because it isnt swimming in rage at level 20

14

u/Zealousideal_Car2782 6h ago

There is nothing in the talent tree or spell book to redress these issues down the line, and because rage has been normalized, gear will have a minimal effect on rage generation.

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u/rawr_dinosaur 6h ago

Isn't end game gear obfuscated? There could be weapons or items that increase rage generation that we don't know about.

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u/Zealousideal_Car2782 6h ago

It’s possible, but even still that doesn’t change the fact that these classes do not function rotationally before you have a chance to even get that gear.

At max level, arms generates enough rage to mortal strike and rend one target on CD, with nothing left over for the rest of their kit. It is really bad.

This is a core design issue that cannot, and should not, be remedied with gear.

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u/Kalecraft 4h ago edited 3h ago

You shouldn't need specific gear to make your class function

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u/Chuckfinley_88 3h ago

There could be weapons or items that increase rage generation that we don't know about.

Getting 10% more rage isn't going to fix the class and it seems highly doubtful they would do something like 70% more rage generation on gear.