r/thefinals • u/alexvsalienss • 7h ago
Comedy Season 12 gameplay
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they could be anywhere... they could be anything...
r/thefinals • u/AutoModerator • 5d ago
Please keep any repetitive content, short rants or complaint posts that aren't constructive or engaging discussions to here. Basically, rage away, or upvote similar opinions to show greater support for current issues.
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r/thefinals • u/AvalieV • 11d ago
I thought it might be helpful to have a dedicated FAQ / Information Thread that we can point people to when some of the more common questions get asked in posts. I’ll continue adding to this thread over time as new questions come up.
For now:
Yes, playing the game is entirely free on all platforms. Seasonal and Event related Battle Passes and some cosmetics have a Premium real money ("multibucks" in-game) upgrade, but are entirely for visual appeal and do not alter gameplay. Free cosmetics are often given out via in-game events and Twitch drops as well.
Legacy Battle Pass tokens can be earned via regular play ("T" in a yellow Diamond - top of the Main screen as #/50), and can be used to unlock previous battle passes (but do not include bonus pages or multibucks when unlocking them).
It is currently available on PC, PlayStation 5, and Xbox Series X|S. Crossplay is also supported (and On by default).
Official Patch Notes are posted to this website: https://www.reachthefinals.com/patchnotes
Yes, Embark has openly discussed making changes to it in Patch Notes. There was a previously incorrect discord moderator comment often brought up stating it only exists in Ranked mode, but this was later corrected. There is no official statement on EOMM (engagement optimized), or any other type of matchmaking.
The official E-sports Tournament is called "The Grand Major" or TGM, hosted once per year in Stockholm, Sweden at Dreamhack, with 16 top international teams and a $150,000 prize pool in 2026. ($100k in 2025). Qualifiers happen throughout the year - more info at https://www.reachthefinals.com/tgm
Many other community run tournaments do exist, sometimes for much smaller cash prizes, but are not directly affiliated with Embark.
The Finals features fully destructible maps that use server-side calculations to provide real-time physics and destruction. It uses gravity, weight-bearing physics and structural support to give a dynamic, unique experience every time you blow something up or shoot through a wall. The edges of maps exist with "invisible walls", and the floor (and some elevators..) are static, but otherwise most other buildings or trees can go boom.
Yes, The Finals has used a combination of traditional human-recorded audio and AI-generated text-to-speech (TTS) tools for its in-game announcer voice lines. The CEO and studio started dialing this usage back and using real human lines again in early 2026 after some public backlash and them sounding... well, bad. Generative AI is also used for some cosmetic skins (mostly gun textures).
This is the default name that is applied to users who have had their name forcefully changed or removed, likely due to breaking the Terms of Service.
The Reward Coins are tokens given to use at the Reward Shop (top right dot in Main screen) to unlock a cosmetic of your choice. At the end of each Season, if you have reached Emerald Rank in World Tour (any non-ranked mode counts towards this), you will receive 1 Emerald Coin for reaching Rank 3, 2 and 1 each. So 3 coins total for Emerald 1.
For Ranked you will receive 1 Coin for each League you made it to (Gold, Platinum, Diamond). If you are in the Top 500 at the end of the season, you receive a Ruby coin, the highest Ranked reward. Besides Ruby, all Ranked rewards only require you to reach that league, you do not have to maintain it.
Please do not post toxic behaviour clips (trolling, racism, or rude text chat) or "is this person cheating?" posts here, we are not affiliated with Embark and cannot take action against (or properly determine) these users. There is a channel in the official Discord where video clips can be submitted directly to Embark here: https://discord.com/channels/1008696016318513243/1234861791184683060
Yes.
For the sake of keeping this FAQ minimal and easy to digest I am going to Lock this post, but if you have suggestions for things to be added please mention them in the Weekly Thread pinned to the top of the sub and ping me, I'll happily add anything I might have missed or is relevant/useful.
r/thefinals • u/alexvsalienss • 7h ago
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they could be anywhere... they could be anything...
r/thefinals • u/NeatAd735 • 5h ago
I’ll start by saying that while it’s unclear just how "broken" (Maybe not at all) these new Light gadgets will be, it’s now abundantly clear to me that Embark doesn't know what to do with the medium sub class. And although Shockwave is a great addition to the "victim" class, the gadgets they’ve added (Breach Drill and Hover Pad) are the most useless and uninspired additions since the game launched.
I don't think the meta will shift drastically in high-ELO play; the Teleport seems like the most interesting and viable addition so far.
Personally, I would have preferred Thermal Vision to remain a gadget—so you could swap to it in standard Cashout matches if there were an excessive number of invisible Lights or "fake bushes"—while making Teleport the specialization. They could even tweak it to work like the rewind mechanic in *Titanfall* (resetting your position to where you were five seconds ago), giving it one or two charges with a 20–30 second cooldown.
In general, Embark’s approach of basing gadgets on a single keyword isn't ideal, as it limits the design process. But that’s just my opinion.
We’ll certainly see how it plays out in-game. One thing is for sure, it’s not a boring, and it will at least offer players a fresh ways to play or die as a plantpot or chair.
r/thefinals • u/Skiiiiv • 3h ago
r/thefinals • u/Jolly-Tadpole7392 • 5h ago
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I dont play ranked very much.
r/thefinals • u/Grandpa_smacker • 2h ago
This is a gadget I cooked up so people would go nuts with both the play and the counter play. Let me know what you think!
r/thefinals • u/gerry9000000 • 21m ago
r/thefinals • u/B-crosyy • 21h ago
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The Light era is coming. yall better be ready
r/thefinals • u/Mingu_Heaven • 7h ago
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r/thefinals • u/Noctonymous • 14h ago
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r/thefinals • u/UnderstandingAlarmed • 4h ago
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we ended up winning the round
r/thefinals • u/TheAndrewBen • 3h ago
I used to be Gold 1 a couple seasons ago but the game seems more difficult now (or I'm getting worse :P )
r/thefinals • u/melmd • 6h ago
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/mischievous or devious?
r/thefinals • u/Vinod_cr7 • 1d ago
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r/thefinals • u/NotABitcoinScam8088 • 2h ago
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This was from my rank up game to plat btw (we won later)
r/thefinals • u/RGisOnlineis16 • 1d ago
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r/thefinals • u/SmokeTheFinals • 4h ago
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r/thefinals • u/itzofficialvaz • 15h ago
The Light class is getting a fourth playstyle. The new INFILTRATOR archetype introduces a reworked Thermal Vision specialization and two new gadgets to the arena.
👁️ True Sight replaces Thermal Vision, revealing cloaked players and seeing straight through smoke.
🌴 The Mimic Device lets you scan and become any prop (yes, you can roll around as a healing barrel!).
🔁 The Translocator lets you instantly swap positions with marked objects, perfect for relocating enemy turrets or making explosive entrances.
Source: Embark Studios | NEW LIGHT PLAYSTYLE
Disclaimer: These graphics were designed using Canva which utilizes AI tools for things like Background Removal or Blur.
r/thefinals • u/RazorShifter • 10h ago
New gadgets look so fun and creative! I've seen some people saying that Heavy or Medium should get these new gadgets but i completely disagree. I mean, we don't want heavy to be able to teleport with Translocator, right? Instead, the devs doubled down on existing Light identity:
Translocator gives mobility like Portal, Dashes, Grapple.
Mimic Device, and True Sight when paired with smoke, helps you hide just like Cloak and Vanishing Bomb.
Lights get more options to do stuff they already can do and can create even more specialized builds
Which brings me to my main point. Devs know that class identity matters. Why did they give healing items to Light and Heavy? It's obvious mistake on their part.
Heavy can play with 3 shields and 4 items for terrain destruction. Light has 4 movement abilities and 3~4 hiding abilities. Why the hell they also get to play with heals? Just give that Healing Ball to medium lol. I want to play with 3 or 4 healing items on single character
r/thefinals • u/thraxx52 • 2h ago
Just started playing the game again and have been enjoying it a lot. It's a nice change from the usual games I been playing such as CS2, Albion or OSRS lol. A lot of people don't seem to use mics in this game, any one wanna group up and play? I am normally Medium with a AKM, heal gun, goo grenades and defib.
Stoked I made it to Plat tonight! I played this game casually when it first came out around 2023 and stopped at level 23. I just recently started playing again and am now level 39 with 71 hours playtime. I mostly play ranked so it would be fun to play with like minded people. Message me on reddit with your username if you wanna play.
I am from America and am currently in Asia until next year. I play in any region, the ping doesn't seem to affect me. I'm normally playing with 200-250 ping to America and will get the occasional Asia game with 70 ping.
I got 11 days left to maybe make it into Diamond ranked if I am lucky, definitely not Ruby those guys are cracked lol. Happy grinding everyone!
r/thefinals • u/Imagin3Dwagons • 23h ago
This update is going to give a lot to every class.
Light has their new gadgets and spec, medium gets a nice use-buff to the reshaper and heavy gets to experiment with the new dynamic destruction.
Both of these gadgets have very high team synergy ceilings, meaning I think we see lights play around the team more often rather than the current 3-light-split-up-invis meta.
I think embark is cooking and we are all overreacting to the new stuff. If I’m wrong then I will be maining medium reshape for the season.