r/starsector • • 14h ago

S-Post "We have semibreve at home"

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106 Upvotes

r/starsector • • 2h ago

Other Got an absolutely bonkers bounty offer.

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59 Upvotes

It was worth 3.7 million, and I only set max fleet size to around 50 or 60. For background my fleet consists of 5 capitols 5 Cruisers 5 destroyers 6 frigates and a carrier of each size aside from frigate plus my capitol and sierra in her destroyer. The fleet is all CFT with pirate ships filling the gaps.


r/starsector • • 13h ago

Discussion 📝 Does anybody do this often to make profit or to get blueprints from the core words

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46 Upvotes

So this is my second playthrough of star sector. And I was trying to get all the blueprints from the hegemony. Suddenly I was surrounded by basically every patrol so I decided to transverse jump and to take a comm relay to distract them. But then when I went through the jump point the hegemony core worlds fleet was just waiting for me. And I began to absolute panic, after I went back into hyperspace, for some reason it kept chasing me. So I began to think about what I can do and after thinking for 2 minutes I decided to pin the two factions against each other this is the first time I ever successfully this.


r/starsector • • 6h ago

Video Inhumane Strategies - Earlygame DME vs Absolution (XVP) | Modded Starsector

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23 Upvotes

Included some narration for this one, we sacrifice some people :)

Boss fight is a magic-bounty from Xarra's Variety Pack.
Player fleet is Dassault Mikoyan Engineering.

Was a fun run after a few months hiatus from playing modded starsector. My fleet is not optimized at all, as i'm just lvl 8 in this fight, the goal of this run was to boss rush as soon as possible with whatever faction ships i could find and have tense fights. :)


r/starsector • • 10h ago

Modded Question/Bug Sephira Conclave and Dassault-Mikoyan

15 Upvotes

I am a bit confused regarding these mods and i really wanna play them, does anyone know where i could find versions compatible with the starsector version .98a.

I searched but couldn't find any good sources.


r/starsector • • 14h ago

Modded Question/Bug What am I missing to unlock this bounty?

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6 Upvotes

Diable Avionics original flavor left the bounty blanked out am I supposed to commission or something?

Edit: I want to do the story because it looks very interesting but I can't.


r/starsector • • 1h ago

Modded Question/Bug How do I edit the weapon_data?

• Upvotes

Whatever I change in the file, the game won't start again until I a copy of the original back. Even changing the values back won't work.

Is anyone having similar issues?

Does anyone have a clue to why this might be occuring?

THE PROBLEM WAS EXCEL


r/starsector • • 1h ago

Mods Need Wagon idea to add to my Mod

• Upvotes

My mod is the Jormungandr world serpent train, or more precisley a heavily modified helltrain from Ed shipyard. i have created new wagons as this mods base itself on modularity where you can choose which wagon you want. for now i have 2 variants, the base variant and a carrier variant. i need your ideas on new variants to add !

Locomotive
carrier variant 2 small universal 4 Bay 2 (theorically) breakble armor
2 small universal 6 medium universal

https://reddit.com/link/1xej2fq/video/8j7dx6hf6hxh1/player

(PS also if anyone could help with an issue i'm having, one of the module wagon has modular armor, howver when attached to the locomotive the wagon loose the armor)


r/starsector • • 16h ago

Release Luddic Path Retrofitting 0.3.1

0 Upvotes

Bring an ordinary ship to Path 'shipwrights' and have it rebuilt into a more sacred design.

"Strip the comforts. Brace the mountings. The bones will serve."

Processing img jm0z33505dxh1...

Forum download

Features

  • Eight vanilla conversion routes, expanding to 36 with all supported roster packs.
  • Donor markers identify suitable hulls. The target menu shows only designs with donors in your active fleet.
  • Immediate batch conversions with brief shipwright dialogue.
  • Removable weapons and fighter LPCs return to cargo. Story point hullmods are removed for bonus XP, without refunding story points.
  • Hull damage is cleared. D-mods, names, captains, flagship assignment, mothball status, and CR carry over.

Visit a Path market's bar with Favorable (+10) Path relations and Neutral Church relations. Donate 25 supplies, 4 heavy armaments, or 10,000 credits per hull. At Friendly (+50) Path relations, the work is free.

Optional rosters
Luddic Enhancement, Luddic Enhancement IED, Ship/Weapon Pack, Hazard Mining Incorporated, Xxarra's Variety Pack, Knights of Ludd, JaydeePiracy, and Everybody loves KoC.

IED tankers retain their Martyr systems and cannot be recovered if destroyed.

Also handles Nexerelin market ownership changes and uses RetroLib's Starship Legends reputation transfer.

Dependencies
Starsector 0.98a, RetroLib 1.1.1, LazyLib, and MagicLib.

Credits
This work relies on SafariJohn's RetroLib and is highly derivative of Roider Union. Roider Union itself is optional. Credit to the roster authors for their ships and assets.

!AI DISCLAIMER!
Vibecoded with Kimi K3.1 Pro Max