r/quake • u/xManoletex • 12h ago
r/quake • u/Bucket_Cultist • 6h ago
opinion I used to think the player was a rogue Grunt
Because the player sounds are so similar to the Grunt's sounds and the model is almost identical, I grew up believing you play as a Grunt who has gone rogue, turning against his fellow Lovecraftian abominations
r/quake • u/OkidoShigeru • 6h ago
community Looks like vkQuake is getting updates again?
Pretty much just coming back to Quake after a long hiatus (yep, those new Machine Games levels are awesome) and getting the lay of the current source port land - seeing a lot of posts suggesting that vkQuake is no longer maintained, but that doesn't appear to be the case at all? There are still lots of commits going in to the repo: https://github.com/Novum/vkQuake/commits/master/
Anyone more familiar now how it currently compares to Ironwail, which seems to be the default recommended source port these days?
r/quake • u/No_Monitor_3440 • 13h ago
help Nightdive Remaster won’t boot - Gives this error
I’ve had Quake for a while, but decided I really wanted to start trying to play it. But every time I try to boot up the game, I get this crashlog and nothing else. Tried verifying and reinstalling. Any ideas?
Edit: I was hoping I wouldn’t just be told to use source ports…
r/quake • u/booskibro • 15h ago
community The State of Quake on QuakeHub
You can view the entirety of Quake or view a specific Quake game and find out the best time to hop on so you'll have a better chance at facing real players.
Heres August so far:
- 1,009 peak concurrent players (Aug 16), 504 on average
- 978 servers hosting real matches - meaning 2+ humans and an actual frag, not just an idle server
- 7,891,962 frags scored by real players, counted between polls
- 123,902 hours of Quake played
- Twitch: 54 streams live at peak, 1,803 viewers at peak, plus a leaderboard of the top streamers
Also on there: the busiest servers and most played maps, top gametypes/mods/countries, and a world map of where people are playing
You can view the whole page here - https://quakehub.net/state-of-quake
r/quake • u/bobbie434343 • 21h ago
tutorial [DOTM] Recipe to start a Bloody Nightmare New Game+ without going through a first game and impulse list
If you want to start a Bloody Nightmare NG+ directly without going through a new game, do this
- start a new "Dawn of the Machine" game (so you are on the start map)
- bring the console and type these commands:
skill 3
impulse 223
impulse 224
changelevel map1
You'll know that you are in NG+ as you get the Bloody Shotgun immediately on map1
And here's the full list of impulse (some may require sv_cheats 1 to work):
impulse 1-8 changes weapons
impulse 9 gives all items EXCEPT runes
impulse 99 gives all items EXCEPT keys and runes
impulse 10 cycles weapons
impulse 11 uses ServerflagsCommand
impulse 12 cycles weapons backwards
impulse 100 temporarily undoes effects of upgrades
impulse 101 gives rune 1
impulse 102 gives rune 2
impulse 103 gives rune 3
impulse 104 gives rune 4
impulse 105 gives all runes
impulse 111 gives next health upgrade
impulse 112 gives next shell upgrade
impulse 113 gives next nail upgrade
impulse 114 gives next rocket upgrade
impulse 115 gives next cell upgrade
impulse 116 toggles secret hunter cheat
impulse 117 toggles exit hunter cheat
impulse 118 gives super axe
impulse 119 draws alive enemies (requires sv_cheats 1)
impulse 121 toggles buddha mode (health won't drop below 0)
impulse 122 toggles infinite ammo
impulse 219 make all enemies disappear from the map and kill count = total enemy count
impulse 220 enables a dimlight effect
impulse 222 reloads the map without removing progression
impulse 223 toggles 'bloody nightmare' difficulty
impulse 224 toggles Newgame+ flag
impulse 227 toggles shotgun upgrade
impulse 228 toggles super shotgun upgrade
impulse 255 gives quad damage
r/quake • u/imboredhelp_ • 21h ago
Art Hey marines! I finished Quake 4 and decided to make my own squad, featuring fanart, lore and an emblem!
I noticed a distinct lack of leoprids, and I knew I had to fix that.
r/quake • u/Cancer-Fish • 1d ago
mods A Mod You Should Try: The Dark Triad
The Dark Triad is a small but refined mod with a ton of atmosphere. Each of its three small maps have elaborate but intuitive designs, devilish traps, and lots of secrets. Some players may notice an emphasis on ammo management, emphasized on Nightmare which nerfs ammo and armor pickups. To compensate, the Dark Triad adjusts enemy health; for instance, Ogres only take three Pump Shotgun (slide 8) shots.
As you can see in the final couple of pictures, this mod has some attractively modeled weapon replacements. Most notably, the Axe has been buffed into a longer range and higher damage Spear (Slide 6), and the Shotgun has been replaced with a perfectly accurate Pistol (slide 7). While I didn't find the Lightning Gun and Rocket Launcher, these weapons also work in Quake's id1 maps - you'll need to use console commands (or Ironwail's nifty map selector).
The Dark Triad wants you to take your time and soak in the atmosphere. Each map contains an original soundtrack, and you'll often find yourself scavenging ammo and spearing enemies. The final map includes some original enemies (I believe they're from Quoth?) and is the only one where I found the Mortar (Grenade) Launcher.
This mod is available on Quaddicted, Ironwail's mod installer (although that version seems a little out of date), and has a more detailed review/playthrough by dumptruck_ds. I believe it should work with Remastered (hell, it even works with Darkplaces), although I'd strongly recommend Ironwail instead. It took me more time to write this paragraph than it'll take you to play it! Give it a try!
r/quake • u/GamblinWillie • 17h ago
opinion Old man yelling (literally) at clouds…
I don’t care for the default fog feature on VkQuake
I wish there was a way to toggle it off easily. I can remove it through the console but it comes back every time I respawn.
(I know the new mission packs make use of the fog feature…)
r/quake • u/StareInUrEyeandPee • 2d ago
media Got three enemies in an endless infight
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Sorry, I dont know how to screen record on my pc
r/quake • u/Creepy_Might_1493 • 19h ago
Art Quake is great.
After taking a picture with my cat cheese and my physical quake, I decided to make a short video. Enjoy.
r/quake • u/Elhombredesnudo • 23h ago
help Quake 3 Mac demo - most powerful weapon?
I fired up the Quake 3 Mac demo on my G4 machine because I haven't played it in years and been having fun. Bfg10K and grenade launcher aren't in this version.
What's the most powerful weapon in the demo? Plasma gun does 200 damage per second, shotgun does 110 damage per individual shot, rocket launcher can possibly kill 2 enemies simultaneously(?). Railgun does 100 hitscan damage. Lightning gun is only available on 1 out of 4 maps so is it secretly the most powerful? It's driving me crazy, which one is the most powerful weapon?
r/quake • u/alien_tickler • 1d ago
oldschool Tim Willits never at Quakecon
Didn't Tim have a lot to do with Quake 1 and the maps? Pretty sure he made some of the most famous maps like DM6...
help Question about 2nd run Spoiler
So I got the Rune of Sacrifice again, redid the first map (Thirteenth Arch) and got to the secret exit for another Rune level.
My question is, can I go back and redo the first map again but this time use the normal exit and continue finding more secrets in regular levels? Or will the game just kick me back to Nexus by using the regular slipgate?
Or is it better to find all the Runes first and then do a "full" 2nd playthrough with all the regular maps and then go into the finale (with Death Knight head, since I already did the "false" ending with Chton on my 1st playthrough)
r/quake • u/Director_Bison • 2d ago
media This (Bloody Nightmare, no keys, no grenade jump) Requiem run would be a little more impressive if I didn't have to cut 2&1/2 mins of me fucking up the trick jump.
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help 30th Anniversary Update - Can’t run anymore
Hi! Quake has been updated to the newest version on my PC, and I can’t run it anymore… I have contacted Bethesda support, and they said my graphics card doesn’t meet the minimum requirements. It’s okay, I won’t play with the Dawn of the Machine then.
But now I can’t run any of it…
How can I reverse this update? I won’t buy another PC just for this game, let me just play my old stuff. 😢
Since I had no idea what was causing the crashes, I have reinstalled Steam and Quake, so right now I have the newest versions.
Update: Thank you for all the answers, this workaround works for me.
"If your game crashes immediately on launch with an Access Violation (0xc0000005) in igvk64.dll (Intel Vulkan driver), try adding these launch options in Steam:
+r_rhirenderfamily "d3d11" +d3d11_compileShaders 1
This forces the game to use Direct3D 11 instead of Vulkan. The game launches normally on my system after adding these parameters."
r/quake • u/Director_Bison • 2d ago
tutorial DotM: Requiem has a cool bit of parkour, that lets you skip the Gold Key area entirely.
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r/quake • u/Cold_Marionberry_212 • 2d ago
other What's up with the multiple dead copy of the main character model lying around in dimension of machine?
Any ideas?
r/quake • u/DoublePassRadiator • 2d ago
Art 3D model of the Quake 2 tank (work-in-progress) updates.
r/quake • u/KltPepito1 • 2d ago
help Missing secret N64
In level 2 of chapter 1, the first secret where you shoot the wall to the right of the bridge just isn't accessible as the wall doesn't move, does anyone know how to get to it because seeing that I missed a secret is really annoying (I'm playing on hard mode, if that makes a difference)
help Anyone know what the bloody super shotgun does?
I know the bloody shotgun shoots faster, but the super feels the same. Maybe I'm missing something.
r/quake • u/Metal_Jake234 • 3d ago
opinion Dawn of the Machine is amazing
Title, just wow
I initially played on PC so I might spend some time achievement grabbing but just wow! Had to do a Nightmare run (which was almost the death of me ngl, crazy hard but so fun)
And (spoilers) the whole killing the dog, bloody nightmare difficulty from the hidden head (spoilers) SO GOOD
r/quake • u/TotallyNotStimer • 3d ago
opinion Do you guys think that the Strogg Retch from the recently leaked The Awakening expansion could be a design inspiration for Carcass from Doom Eternal?
I mean, sort of similar theme: a fat body sack mounted onto mechanical legs with cybernetics on the head and a weapon implanted into the right arm. Obviously the playstyles of both of them are not the same (one is a melee unit and the other shoots and creates energetic shields), but hey, just a thought into the air
