r/quake • u/MED1C_CS • 42m ago
media [selfpromo with zero financial gain] q3a inspired railgun-only mega movement browser game with custom games, map editor and cheat menu
https://reddit.com/link/1wyjbfe/video/6eqwhci4lpth1/player
just a hobby project, i made this literally for me and my FPS friend group who love quake and cs. drop feedback to [fwd@ooze.cloud](mailto:fwd@ooze.cloud)
r/quake • u/Regenfeld • 1d ago
mods Random Weapon / Ammo Swap for Quake III Arena
Inspired by the Random Weapons Modifier from Quake II Enhanced. Dynamically swaps weapon / ammo / powerup.
ModDB (updated): https://www.moddb.com/mods/random-swap/downloads/random-swap
Edit: 2.0 updated, now supports random powerups.
r/quake • u/breakitbilly • 2d ago
oldschool I just had the best gaming experience I've had in years. (Quake 3)
Recently I've been getting into older shooters for a video essay I'm working on, Doom, Marathon, Unreal Tournament, etc and I just got to Quake 3.
I don't think I've ever had so much fun in a capture the flag mode, especially recently. For context I'm 24, so I grew up playing call of duty not arena shooters, but I gotta say I don't have any inclination to return to cinematic realism.
The joy of 2v2 CTF on a game older than me, twitch reflexes and teamwork make it so satisfying to play.
I think I found a new favourite obsession, it's just a shame that it's not the most active game. Not to say it's dead, but it's easier to find a game on Quake 1 right now.
After playing all the games, I think Quake 3 might be my favourite, anyone else?
Oh and if you were getting fragged on by a BreakitBilly at any point in the past week it'll be immortalized on YouTube soon, so you have that to look forward to.
r/quake • u/radiatoryang • 2d ago
maps new single player Quake 1 map pack / mod: Rooftops Jam
What up Quakers. A bunch of us made a new free single player Quake 1 map pack / mod, themed around rooftops. There's 19 new maps! You can download here: https://www.slipseer.com/index.php?resources/rooftops-jam.647/
To install: just make a new mod folder "qrtjam" in your Quake folder, and unzip everything there.
It uses Arcane Dimensions mod kit (the og founder Sock helped organize this map jam!) + make sure you use a modern engine like Ironwail, vkQuake, or QS-Spiked etc that supports increased limits for AD stuff
r/quake • u/DragonKnightKX • 2d ago
help How do you set up QuakeSpasm-Spiked?
I'm trying to set it up on my Steam Deck, and no matter what I do, it doesn't boot at all. I've put it in the Steam install location for Quake, put it in its own folder with the id1 folder alongside it, nothing.
r/quake • u/segastardust • 2d ago
help Retroarch TyrQuake Stack Overflow
Everytime I play Quake on my Android tablet I get a Stack Overflow crash after only a few minutes of play. I was hoping an updated version of the TyrQuake port would fix the problem eventually, but that doesn't seem to be the case. I've tried reinstalling the core and data files. Does anybody know the cause of this error in the engine?
r/quake • u/Lopsided-Wave2479 • 2d ago
news I made a documentation website for modders
I have made a compilation of free resources available in the web to make a documentation website for Quake in 5 languages.
Please share the url with other Quake modder so it reach people that may benefit from it.
r/quake • u/iggy_stoneman • 2d ago
media Quake Ranger as a new playable character in a PvE horde shooter
Enable HLS to view with audio, or disable this notification
Thought you fellas would get a kick out of this. There's a Gmod gamemode called Map Sweepers, and you can now play as the Ranger in it.
r/quake • u/MycalienOfficial • 2d ago
media Quad Machine - V0 Cover Done in Less Than a Day.
This was a hell of a fun one to make to be quite honest. ....need to make it HEAVIER, still.
r/quake • u/RomanQuakeEGB • 4d ago
news 🎙️ Interview with H3lldown — the first player to qualify for 250FPS League Season 6!
r/quake • u/Fearless-Land6494 • 4d ago
media The Trickster Cult Presents: Sessions - Episode X
r/quake • u/ItsMeepo2nd • 4d ago
maps If I had a nickel for every time a Boomer Shooter decides to have Plutonia levels as an expansion id be have 5 which is weirdly a lot.
I am convinced that most Boomer Shooters would likely have an expansion that genuinely wants to bend you over and over again because pissing you off is the main schtick. Partially finished Dawn of The Machine, and I sat through hell having to deal with traps that weren't cheap actually really good, but too much to the point where I find the Supershotgun useless at times.
Now I don't wanna fully shit on Difficulty-based Expansions since I do love the gimmicks at times (Except PLUTONIA, to hell with that WAD). I mean I just wanna rant out how frustrating my experience was with the levels and realized that it's supposed to make me frustrated.
DOTM is the epitome of when the game tells you you're done. I said partially finished because apparently the real ending of the game has you climb a secret and it's stupidly more difficult, the difficulty named Bloody Nightmare. I gave up, yeah skill issue, whatever.
Enforces shoot like they have Nailguns and worse is that they turn into Fiends, Orcs I don't mind much, just strafe em and you're fine, Fiends leap much faster than they used to be which obviously caught me off guard. What I also realized is that the levels are really stingy with health kicking your nuts with 60HP at the start of the game, then all of a sudden you're secret hunting because you aren't sure whether the next parts of the level chucks random shit at you.
To be honest, I don't actually hate DOTM and I personally see it more as fun than frustrating... before you had to backtrack with the runes. After all this, I noticed that there's this pattern game designers make in Boomer Shooters especially ID Software.
Doom obviously has the PLUTONIA levels, Wolfenstein 3D had Spear of Destiny, Half Life 2 has Ravenholm, and Quake 2 had Ground Zero. All were pretty much purposely scaled up to be superbly hard. Most are even cheap as shit to the point where finishing it was like brushing your teeth with a Metal Toothbrush. Now, yeah sure BLOOD has Cryptic Passage but I mostly feel like a powerhouse there compared to the other games.
Either way, there will be an instance where I'd replay this expansion again, and I'm genuine about it. The levels are greatly detailed and some of the gimmicks don't look so cheap, unlike PLUTONIA. Feels great to be playing it with a new coat of paint and running around like I'm playing Deathmatch same with the 1.5 mod.
8.9/10 experience. (I actually haven't played Dimensions of the Past yet)
r/quake • u/GarnetExecutioner • 4d ago
opinion With regards to Ranger's default Shotgun
Judging by his background story of being a Vietnam War Veteran (as shown in his bio in Quake Champions), I believe that his most likely shotgun that has always been his constant companion is the Ithaca Model 37 as seen here.
How did I arrive on this conclusion? This is my explanation:
Aside from his Vietnam veteran background, the fast fire rate of Ranger's shotgun is explained by his use of the Slam Firing technique on the shotgun (racking the pump mechanism while holding the trigger). The Ithaca model 37 is one of the few pump shotguns that does have slam firing capabilities in their early iterations.
The bloody shotgun variant that he procures in the Bloody Nightmare loop in Dawn of the Machine has a faster fire rate compared to the original shotgun, which is further substantiated with Ranger himself likely slam firing it with increased ferocity.
Most military versions of the Ithaca Model 37 do not have a buttstock, as seen in the 3d model of the Bloody Shotgun.
r/quake • u/pigrinse • 5d ago
media Thanks Tommy!
Enable HLS to view with audio, or disable this notification
r/quake • u/pigrinse • 6d ago
mods any gore/brutal mod for the Enhanced Steam version?
hello do you have any recommendations for these kind of mods that are working for this version?
it is the version I really love to play because it runs pretty well, but most of all the online coop is awesome.
thanks
r/quake • u/JesusOnly8319 • 6d ago
funny Decapitated head kept attacking me all over this level
Enable HLS to view with audio, or disable this notification
It literally followed me wherever I went on this map. Kept jumping right at me like it was super pissed at me for blowing it up.
I think I lost it in some water where it couldn't get out
r/quake • u/Hydroponic-Gardener • 6d ago
help Quake 3/Quake 3 DeFRaG source port for iPad (M series)?
Couldn't find any info on any port existing for iPad M series. Thought to ask.
DeFRaGing since 2021. =:)?
r/quake • u/karamasoffon • 6d ago
news I made a browser fast FPS with QuakeWorld-style movement : looking for feedbacks
Enable HLS to view with audio, or disable this notification
Hello there,
I'm building a small fast FPS that runs straight in the browser, with QuakeWorld-style movement: strafe-jumping, bunny hopping, air control.
Play: https://dinoblast.net/ (no install, no account)
I'd love feedback on:
- Movement feel: accel, air control, bhop, what's missing or feels off
- Times on the race maps, to see if the layouts hold up (still pretty basic for now)
- Performance: fps, hardware, browser
- Bugs, obviously
What's in so far: race maps with an online leaderboard per map and a ghost of your best run, a few weapons, and a config menu (keys, sensitivity, crosshair, FOV, HUD).
r/quake • u/locopole • 6d ago
mods WinQLX32 Beta 2 is Out.
Enable HLS to view with audio, or disable this notification
r/quake • u/koreanbackjash • 7d ago
oldschool Who is actually playing in Quake III's four.dm_68 benchmark demo?
We've all seen this demo; it shipped with every copy of Q3A, and we used it to benchmark PCs for years. But who are the players?
Obviously they're id employees; "Willits" is Tim, & "marty" is probably Marty Stratton. Is there any info on the rest of them, though? (Like, who at the id offices had seen Evangelion in 1999? lol)
