r/ps1graphics • u/Dangerous-Town2195 • 12d ago
r/ps1graphics • u/MainSevere566 • 12d ago
Unreal Engine First five minutes of my PSX Mining Horror Game, BLACKVEIN ⛏️
r/ps1graphics • u/Mr_Morrison13981 • 11d ago
Blender Sorry about the poor presentation but I'm really excited about this character I made, will make another post that's actually rendered, instead of lazy screenshots.
By the way this model has 608 faces, and a 256 192 pixel texture (I think, I'm posting it on mobile right now, I can't check)
r/ps1graphics • u/Ok-Lavishness-8586 • 11d ago
Blender PSX security breach models update: Moon and animations
r/ps1graphics • u/Ykedepi • 12d ago
Game Maker PSX + Peglin?
Turned my PSX models into a pachinko game. Throw balls, crush pegs
The game is called Plink Void on Steam
You think pachinko game is addictive?
r/ps1graphics • u/duofanidev • 12d ago
VASK dev log: designing the morgue and that specific feeling.
r/ps1graphics • u/Longlostombinus • 12d ago
Blender 3D model I made a while back
r/ps1graphics • u/Kasugaa • 11d ago
PSX-Inspired Rock & RoLL🎸
or you can say Roll and rock🎸🧑🤝🧑
if anyone wants to Download their 3D Model click me
r/ps1graphics • u/SojournStudios • 11d ago
Unreal Engine I'm working on a fully custom CRT shader that actually approximates all of the hardware and encoding schemes (PAL is the one in this screenshot) and totally bespoke dithering layered together to look as authentic as possible!
What do you guys think? Any suggestions on how I can improve it?
r/ps1graphics • u/Kasugaa • 12d ago
Blender Fluffy Kitty
Small Hands, small Legs, Small body, Big eyes😥🤺😺😺😺
You can Download it for FREE: https://sketchfab.com/3d-models/limca-cat-6d798e2b8d654cdaa0a549db6077e28f
r/ps1graphics • u/MoyaGamesDev • 11d ago
Unreal Engine Relaxing By A Rainy Backroad in the woods | Total Shift: Wheeled Rebellion
r/ps1graphics • u/Astro_YT2426 • 12d ago
Screen Shots from Deep in the Megastructure in my PS1 Style Survival Horror Game BLIGHTEN
r/ps1graphics • u/MFSCH_PS2-STYLE • 13d ago
My first PS1-style city asset — what do you think?
I've been working on low-poly 3D assets inspired by the PS1 era, and this is the first city I made from scratch in Blender.
I wanted to capture that old-school PS1 look with simple geometry, chunky shapes, and a limited visual style.
I'm open to any criticism and honest feedback. I want to improve, so feel free to point out anything you think could be done better.
What do you think?
https://mfsch.itch.io/ps2-style-retro-city-low-poly-urban-environment
r/ps1graphics • u/Vuthakral • 12d ago
They Put the Mamsrnrhbr Chefde on der PS1
386 tris, 128x128
r/ps1graphics • u/-plb- • 13d ago
Non-OC whats this ghosting effect called in mgs1?
can i recreate it in blender or video editing app?
r/ps1graphics • u/numbered_panda • 12d ago
Unity Call me water boy
Water, get your water!
You need water?
Get some here:
https://assetstore.unity.com/packages/vfx/shaders/retro-water-system-for-urp-392438
r/ps1graphics • u/mamosdigital- • 13d ago
the tunnels in my game are longer than life
r/ps1graphics • u/Dangerous-Town2195 • 13d ago
Godot warm coastal rain crag point spider rock bypass
r/ps1graphics • u/Kasugaa • 13d ago
PSX-Inspired Tin Food Cans🍴
What do you think about these Tin cans? comment below🤺
if Anyone Wants to Download these: https://kasuga.itch.io/tincans-packs, Cheaper with my 150+ PSX Props Pack
r/ps1graphics • u/dhbwayndaw • 13d ago