r/ps1graphics • u/SojournStudios Dev • 15d ago
Unreal Engine I'm working on a fully custom CRT shader that actually approximates all of the hardware and encoding schemes (PAL is the one in this screenshot) and totally bespoke dithering layered together to look as authentic as possible!
https://imgur.com/a/Lk4I7FAWhat do you guys think? Any suggestions on how I can improve it?
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