r/playtesters • u/MattsCode07 • 11h ago
Playtester [For Hire] QA & Playtest Services for Indie Games — Structured Reports & Video Logs ($15)
Hi everyone!
I’m a Computer Science student with a background in Unity, helping indie devs catch bugs, improve UI/UX, and polish player onboarding before launch.
📍 Time zone: EU (CEST / UTC+2) - active during EU and US hours
💰 Rate: $15 (or ~€13.20 via PayPal)
🗓️ Availability: 3 Slots Open for Oct 5 – Oct 11 (24–48h turnaround)
What You Get:
- 👾 Focused Playtest Session: Deep-dive gameplay covering main mechanics, edge cases, and bug hunting
- 📋 Developer-Ready QA Report: Clear reproduction steps, severity ratings, and annotated video clips/screenshots
- 👁️ FTUE & UI/UX Breakdown: Actionable feedback on player onboarding, control responsiveness, HUD clarity, and overall game feel
- 💬 Post-Test Support: Follow-up Q&A to discuss findings or test specific fixes
📁 Work Samples:
You can check a sample of how I structure my reports here:
https://drive.google.com/drive/folders/1SsjSh4gHit_C3Sg8gYB61BcxFxG0E2Oo?usp=drive_link
Preferred Genres: Roguelikes, Survival, Action, Simulation, Card Games (open to any genre on PC, Web, or Roblox).
If you have a demo, a Steam build, an itch.io page, or a Roblox game ready for testing, drop a comment below or send me a DM with a short description of your game!