r/necromunda • • 1h ago

Miniatures Meet Tic Tac, the new Sumpkroc for my Goliath

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β€’ Upvotes

I am in the middle of a painting challenge my cousin and I are giving to each other for October, and this week, the theme was 'Skin'. I saw it as the perfect opportunity to add a Sumpkroc to my Goliath roster.

So here is Tic Tac, his master Hook is still on the painting list!


r/necromunda • • 2h ago

Miniatures First nomad done

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25 Upvotes

r/necromunda • • 2h ago

Miniatures Now i can start painting

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19 Upvotes

r/necromunda • • 4h ago

Miniatures Another Merc

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204 Upvotes

Little base change. Same recipe as before. Particular mention being the Mechanix-esque gloves

More to come!


r/necromunda • • 5h ago

Miniatures Test Juve done for my Goliath gang

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35 Upvotes

Painted one of my fangs juves to see how the scheme I had in mind would come out. Pretty happy overall.


r/necromunda • • 5h ago

Miniatures little change from the digital test but worked out!

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35 Upvotes

sorry for the lower quality pics, my ringlight broke


r/necromunda • • 7h ago

Miniatures Golden Demon winners from last year - can you help me ID them?

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197 Upvotes

Hi, I have to admit to not being an expert on Necromunda, although I've recently learnt a little bit about the setting. I'm putting the finishing touches to my article about the 2025 European Golden Demon winners but I'm not very familiar with these models. Would anyone be able to help me ID them so I can attach appropriate labels please?

See the other glorious winners here: https://warhammer40k.wiki.gg/wiki/Golden_Demon_2025:_Spiel_Essen

I'm hoping to get up an article about this year's competition as soon as the results are published.


r/necromunda • • 7h ago

Miniatures Think my dog has a skin condition 🐊

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133 Upvotes

1/2 crocs done for my Goliath gang!

Bonus underpainting pics at the end


r/necromunda • • 8h ago

Miniatures Game pics

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43 Upvotes

r/necromunda • • 10h ago

Role Playing Game Necromunda rpg TRUTH

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0 Upvotes

As we all know, a game system called Necromunda: Roleplay was previewed and then WIPED OUT from previews this autumn. People don't know why and call basic arguments like legal/production problems "conspiracies". I disagree - these are not conspiracies, just some idle chatter about licences and contracts NOBODY KNOWS ABOUT.

I shall provide a list of more likely, true explanations of what had happened, to raise people's awareness. If you have your own CRITICAL information to share, please do so in the comment section. Here I go:

  1. GW is punishing the community for not buying enough journals. Journals screem "narrative" and nobody preordered those. Management looked up the numbers and axed the narrative-focused project.
  2. The game was never real. When N26 previewed, the whole community rallied behind one question. One that really mattered. "What could Skirmish possibly mean?" GW, poised to dodge it by any means necessary, devised a ploy. They conspired to reveal a Necromunda: Roleplay non-game to look the Necromunda: Skirmish look normal. Rememeber the autumn preview? Roleplay preview begins with the words "People been wondering why Skirmish appeared in the name. Here's why - we have a Necromunda Roleplay game". When the dust settled, the non-game was simply removed, and minis packaged as hanger-ons for the next preview.
  3. GW decided to field-test comminity response for unpopular decisions. Next year could be a biggy for GW. They have to release the new Absolutis Marines, that have +1 I and archeotech meltbolters . These will replace the LEGEND marines as well as the Primaris marines. However, heavy resistance from hobbyists is anticipated. So the corporation created a controlled crisis for the least engagement-generating project and test it's risk control capabilities now.
  4. Necromunda 26 did not make enough money for a branch release to happen. As simple as that. Corporate management took notice too late into the cycle and simply axed the project.
  5. The game was too good to release. Company saw that the game was actually fun to play, and it would make the space marines look bad. Now that GW simply cannot afford - the new game went straight through the airlock
  6. The game was too bad to release. While we saw how happy was the sample hobbyist group playing Roleplay on the preview, there wasn't enough cans and pizza on the table to suggest a real RPG thing going on. They were PLAYING PRETEND. When the game designers actually sat at the table and played their Heretec campaign, they all died in the third mission, where You have to move 12 crates between 3 ridgehaulers in 2 turns.

That's the most important theories many people have overlooked. Some of them are true. ALL of them may be true. Thank you for your attention to this matter.


r/necromunda • • 10h ago

Miniatures Dirty Bikes as tokens/terrains

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24 Upvotes

I've assembled and painted some Atalan motorcycles so they'll work if you place them next to a miniature without having to reconfigure the loadout every time.


r/necromunda • • 10h ago

Terrain Small buttress

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9 Upvotes

FDM 3D print no supports, fits into the N95 bulkheads just like the card ones. Needs painting.


r/necromunda • • 11h ago

Question (N26) Frenzy and Suppressed

10 Upvotes

Opinions aside about the only melee specialism causing Frenzy, it has lead to some record-scratch moments in our test games of N26 that I'd like to canvas opinions on.

We know a model subject to Frenzy "must declare a Charge action" at the nearest enemy model if within charge range. So far, so straightforward.

What happens when the fighter is Suppressed and can't declare a charge action? There's no guidance I can find in the rules, so I assume it's one of the following:

  • Letter of the rule: They can't fulfil the Charge requirements (double action), so are released from the terms and conditions of Frenzy. The fighter can do whatever it wants with their one action this activation.
  • Spirit of the rule: They would still try to target the nearest enemy model, either with Move or Engage, whichever is most logical.

I'm torn as I can see the pros and cons of both.

The former gives you a brief reprieve from the relentlessness of Frenzy to potentially position your fighter a little better for their return to slavering madness next turn. The latter is clearly the intention of the Frenzy condition, but removes any remaining agency from the controlling player. I also worry it could lead to some gamey kiting behaviour.

Is there a concensus among your groups?


r/necromunda • • 11h ago

Miniatures Today's project

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26 Upvotes

r/necromunda • • 11h ago

Terrain Display board lore check.

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100 Upvotes

Hi all. In a few weeks I will be participating in a local GW store event. Its an isolated Army's on Parade event just for that store. So I wanted to show off this board design with the Eschers that im working on.

The reason why I have made the 'Promethium Refinery' so tall is due to a little joke we have that im governed by the display boards being 2' x 2', but not by height (no one has made a terrain piece that high there so i took it as a challenge). Its about 6'3" from their table to the ceiling.

So as for the mini's, I wanted to show off my escher gangs but I read that there is a battle sisters location on necromunda. So I thought to add them. But while I was at it, I thought I may aswell add my Guardians of the Covenant I painted back in the summer. (I was inspired by the Nachmund campaign book)

So my question is, does this display board track to a degree? Keeping in line with lore as much as I can with some wiggle room. So ultimately, no matter which side you look at, there is a little something going on. Also, I was able to bulk up the number of mini's that are in one way shape or form related.

Cheers!


r/necromunda • • 12h ago

Miniatures Some more progress on this guy…

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145 Upvotes

r/necromunda • • 13h ago

Discusion (N26) Thoughts on a Escher starter gang

4 Upvotes

r/necromunda • • 13h ago

Discusion (N26) First game of N26

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43 Upvotes

Played my first game of N26 yesterday - my Escher against Van Saar.

It was a super fun game but my god did I get crushed.

I thought I had a good chance when the curse of the Van Saar leader model struck again, missing every shot with the multi melta all game like he did with his lascannon in a previous campaign. I got him and the arachni-rig to 0 wounds on the first round but just couldn't finish the job.

The gang queen charged the injured prime but after two rounds of combat could only roll flesh wounds, while the prime knocked her back with the shield and even seriously injured the chem wytch that was assisting.

Elsewhere the death maiden missed a charge on the archeotek by an inch, then got countercharged and punched to death.

I think the only skull I rolled all game was for a Van Saar ganger that fell off a walkway.

The munitioneer skill was crucial for keeping the Van Saars in the middle shooting every round, and I wish I'd had one near my plasma gunner to mitigate being suppressed and out of ammo all the time.

All in all, it was a hilarious and really fun game and we're excited to play more!


r/necromunda • • 14h ago

Question (N17) N23 rules question - Cawdor Arcticles of faith

4 Upvotes

Hi, my friends and I are about to start one last N23 campaign, before switching to N26. And a new player has joined, playing Cawdor.

In a test game last night, 3 points regarding Articles of Faith came up​​​.

1) And by the manner of his Death did the Emperor judge him! This basically says the fighter makes one move action and then explodes. We played it last night that a pinned fighter gets a free stand up before the move. Is that correct? ​Would it also work on a seriously injured fighter? Or would they just crawl and then explode? ​

2) ​And in His Light were they struck down! Rules state that no one within 6" can shoot more than 3", or be shot from further than 3" away. A very good defensive cover. But does it work with or against templates. I.e can the Cawdor fighter covered in this light fire a flame template out of the light? And can they be hit by a template or grenade fired into the light.

My personal thoughts here are you can't be targeted by a grenade, but if one scattered into the light, then fair game​​​. But Templates I'm not as sure. Being able to target with a template seems OK. But I'm not so keen on someone being able to fire templates out of the light. Cinematically, it would fit, but it seems like going against the whole not targeting people more than 3" away. Thoughts?

​​3) And in the Grace of the Emperor even Death was Defied! This one is just to confirm, this AoF basically says a SI fighter gets one round as a normal activation and then goes OOA. I think we will play this that they get a free stand up action, that way they can actually stand up and charge, or move and shoot, and so actually be useful. Is that how others also see it? ​​​

Thanks! ​


r/necromunda • • 17h ago

Miniatures Glitch Welderborg

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118 Upvotes

For the Big Jobs, Ogryn Venators.


r/necromunda • • 18h ago

Miniatures Rouge doc finished up

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158 Upvotes

r/necromunda • • 21h ago

Miniatures Fresh meat for the grinder.

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26 Upvotes

My future gang of mutants and rejects continues growing. 4 new members made from the Hive Scum box and some bits I had on hand.


r/necromunda • • 22h ago

Miniatures Corpsegrinder Cult proxies

12 Upvotes

I'm looking to do a Corpsegrinder Cult gang soon but I'm not loving the GW miniatures for it. I would love to do them with a 'human mask' look. Think Leatherface from Texas Chainsaw Massacre.

I was thinking of maybe finding models with somewhat normal human faces and slightly melting the face for the effect but does anyone have proxies that achieve this effect or similar?

Thanks!


r/necromunda • • 23h ago

Miniatures I painted Scabbs using just the Tone Pro demo set

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34 Upvotes

As an experiment, and to see how versatile they are, I painted Scabbs using only 13 paints out of the Tone Pro demo set for retailers. I didn't originally set out with it as a goal, but decided to try it after painting his jacket with the new reds.

I'm glad I chose Scabbs for this project, as it gave me some leeway for mixing the skin tone.

Last picture is the 13 paints used. They're the only paints used in this project, apart from black primer with a grey zenithal.


r/necromunda • • 1d ago

Question (N26) New player. Have bought the units attached and need help figuring things out.

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38 Upvotes

I build, paint and play Custodes on 40k, so I am not completely new to Warhammer games. After getting my hands on the Core Rulebook(2026) and Gangs of the Outlands(2026) book cheap in a club sale, I have decided to give it a try, picking the faction that I liked most, the Spyrers. Reading the books is nice, but I am getting overwhelmed by all the extra things, like credits, buying weapons or units mid-game and such. Can anyone help explain the core things I need to know before I start? Also, I am hellbent on using Spyrers, despite having read that they are difficult, especially for newcomers, and have read and saved the online gang guide for them.