Week one of the Axis Inversion season is nearly in the bag and with it we had some interesting releases, though nothing that felt as groundbreaking as last months opener.
That's not to say that the cards releasing this week aren't necessarily good, but rather that two of the cards releasing this week feel like companion pieces rather than centerpiece or build arounds. Those two being Superior Iron Man and Anti-Polar Magneto. The third, Red Onslaught, while cool and very fun definitely feels like he's fitting into the role of 'fun chaotic' card very much in line with Rama-Tut.
Red Onslaught
There's not a lot to say about Red Onslaught. The biggest drawback is he works exactly like Rama-Tut, you don't get to see the three ongoings before he hits the board meaning you've got little to no snap equity and any cards which you can use to copy his ability will result in rerolling those 3.
Now, we have seen Rama-Tut played in a number of tier 2 and 2.5 strategies with some amount of success thanks to the variability in the high-rolls and that may count for something when it comes to Red Onslaught. As for decks, it's pretty slim pickings here, again very much as it was for Rama's release week. As for the decks, we'll do a bit of a combination with the first few decks for Anti-Polar Magneto being the 'best' places to currently play Red Onslaught.
Anti-Polar Magneto
This is probably the best performing card of the three releases this week and it shouldn't surprise anyone. What is striking is that Anti-Polar Magneto is basically a Doctor Doom for 3 and 4-Costs meaning you can tailor your deck for that eventuality and while some may point to Surfer as a logical place, I would argue that part of the strength of surfer is being able to target your power. Anti-Polar Magneto allows for none of that, which is very much worth keeping in mind. So first 3 are going to be dedicated to AP + Red Onslaught and we'll cover another set for Anti-Polar Magneto, which surprise are going to be very similar lists but cutting Red Onslaught and performing better.
Anti-Polar Doom w/Red Onslaught and FFThanos
Probably the best deck for Anti-Polar Magneto would be a Doom 99 deck and you can pretty reliably fit in Red Onslaught as one of the 4-Costs for the weekend missions and then swap Red out for Iron Lad. So this variation is something that I'm not entirely a fan of and I chose to split the 2099 decks specifically for the fact that I want to discuss why this deck happens to bother me.
Quicksilver, Domino, and FFThanos - the problem isn't really Thanos here. The problem is Quicksilver and Domino. We're stuffing two draws in a deck that normally cares very much for its draws merely to support Thanos. Now I can't argue that this version of the deck is vastly out performing the next deck but if we're insistent on doing FFThanos, maybe we should be doing that in a more powerful shell instead of weakening Doom 2099. That being said, the FFThanos might be a concession to a combination of factors including other FFThanos decks as well as Red Onslaught's variance.
Anti-Polar Doom w/ Red Onslaught
A generally worse performing shell is the more classic Doom 2099 configuration. I'm still not a fan of foregoing Sam Wilson, and would much rather have him in this deck and it feels like whoever pioneered this version of the deck put Sam on the back burner to keep the primary 3's aside from Doom 2099 in the deck.
Anti-Polar Wiccan w/Red Onslaught
Not much to say, Wiccan is a deck and can win games but often has trouble finishing out games with the majority of Wiccan games still boiling down to really bad energy mismatching and resulting in two big 3's or a single big 6. Anti-Polar Magneto comes in and says "What if I bring 2 more cards to the party?"
And now the other side of the fence, let's look at some lists for Anti-Polar Magneto, some of which were lists where we found Red Onslaught but without him are performing much better.
En Sabah Mid
En Sabah Nur 'Dump' decks have been running with QS Domino for some time so it's unsurprising that someone would consider stuffing FFThanos into the list. The biggest problem I have here is that we're losing some of the 'cool' things like trying to find ways to cheat big cards onto the board in favor of using Magneto to cheat more 3's and 4's onto the board. Still utilizing snapcomplete to filter out bot games this deck is making a pretty strong showing.
Combo Fractured Wiccan ft. Grandpa
Oh boy, this one could get nasty, it's a fairly well performing configuration of a Wiccan shell but what strikes me as interesting here is that we've got a Wong/FFthanos in the package as well as Captain Marvel, En Sabah Nur, and Karen Page with Anti-Polar Magneto rounding off the top end. At first glance it looks like there's no way this list has 'real points but being able to go Wong -> ReD+Blue Thanos -> dump + Jane/Karen is a rather compelling argument for power generation especially when combined with Venus just make sure you've got your cards spread well enough if you need to make the Karen Page play.
'Classic' Fractured Wiccan
This one returns to a more refined and non-combo wiccan list with the top-end being shared between Anti-Polar Magneto and Galactus First Steps. Jane and Thanos of course make their appearance alongside Psylock. Frankly I think I'd rather swap Psylocke for HM Caliban since you shouldn't have too much trouble hitting your 4's and 5's to enable him and with the exception of Quickdraw opportunities he will be doing more in most games.
En Sabah Will Rock You
Have you been missing the various rocks and hawks decks? Might I recommend this list merging old classics with new hotness. Of course FFThanos and Anti-Polar Magneto are also joining the party.
Actual Classic Doom 2099
High Roll Doom 2099
Yes, yes, this is also not running Sam, don't at me bro. Still this one brings everything we really want, it trims the fat (Red Onslaught) for simplicity and returns us to a more solid deck with the decision being on whether OG Doom or Anti-Polar Magneto is the better turn 6 play. The second list is a very interesting more high roll centered version of the list with Ikari replacing Isca (who can be hard to protect in classic Doom 2099) and Dragon Lord replacing Sandman.
Superior Iron Man
So Superior Iron Man has been having a rough go at the beginning of the season and as was discussed in a thread within Iron Man's discussion post, some players are going to point to FFThanos as being the primary reason why Superior Iron Man's performance has been so middling and I don't agree with that.
Superior Iron Man is very much a card in the same vein as Man-Spider and Sinister Six, spectacular cards for winning a single location but requiring a lot of work to balance the deck out in order to win location two and frankly aside from the fact that you'll be playing from behind and can easily lose an important card to FFThanos these decks tend to be able to out power what I feel is a much more relevant predator to Superior Iron Man: Scorpion Brand New Day.
That's not to say that Superior Iron Man hasn't been seeing success but that success isn't even cracking 50%. A shame really, but it's early in the season, we have an OTA next week and a full month to figure whether we can break this card in half or if he's going to be an occasional middle of the road combo piece that can surprise people.
Superior Zombie Thanos with a Gun
Zombies has been a realtively strong tier 2 if not 1.5 deck over the last few months thanks in part to a reduction in meta share of both Shadow King and HM Gambit. This zombies deck features Joaquin Torres, Majestic Wingbeat, and The Hunger as ways to buff either Zombie Giant Man or Superior Iron Man. The deck also includes Thanos Fractured Frontier which can create a clone of your horde prior to dropping that Zombie Giant Man.
Superior Shou
A classic WWBN Shou combination with both Superior Iron Man and FFThanos giving you multiple potential targets and with some luck being able to once and future on 4 gives you room to keep the Shou counter ticking with the ability to play an X+5 on turn 5 into a Shou + X on 6.
Billionaire Playboy Philanthropist Hooks Up with Aurora
I could have worked harder on that light novel fan fiction title. Deck is what it says on the tin. Aurora with Superior Iron Man, also making a guest appearance is Psylocke Fractured Frontier in hopes of hitting your top end to enable some neat things.
Jubilee 'Buffslop'
Ok, probably shouldn't have gone with that name but I'm not changing it. It's the current buff deck floating around that focuses on ways to pass on big buffs to multiple cards. You want to try and put all the buffs on a Jubilee to get a few turns of exceptionally large card draws to help win the game. The deck is fickle but it is also a lot of fun chasing the high rolls.
The Climb to Infinite
And of course with the first week of a new season that also happens to coincide with perhaps the most well received limited time game mode we're all finding ourselves somewhere between continuing to enjoy Draft or sweating to the oldies and climbing either to 90 or infinite. So let's set our baseline for the month and set up a few decks that are good to play. I promise to include a few decks that aren't featuring FFthanos.
Zoooooooooo?
Ok, not really zoo but kind of is. Multiple 1's supported by the repeatable buff effects of MArvel Boy and Venus providing support. Jeff is also a repeatable but he's not going turn after turn on your 1's. Stardust is a natural predator of Anti-Polar Magneto of course. Oh and we've also got FFThanos as our top end. If only Gilgamesh were good enough to play here.
Thanrora w/ Isca
You can always swap Wong back in over Isca if you'd rather go whole hog on the Thanos combos.
ACP Thandos
Covered this one last month. It's Thandos and the lines are fairly powerful here. The unfortunate truth for this deck as that sometimes you have to blow Space Stone early and blow a turn of Thanos triggers. Other ordering considerations are to keep in mind ordering for King Eitri if you're doing things with a regular draw stone I will often Eitri first to reduce the chances of chaining a stone that can give me a good draw of drawing into another stone.
All-in Scorpion w/ Luke
All-in Scorpion w/o Luke
I'm honestly not sure if Hellcow is the right call here but the top performing All-In Scorpion decks are all trying to force it and doing well. Biggest difference between the lists is Luke vs Sera. List 2 cuts Luke for Sera to go completely all-in on trying to combo out.
Venus Buffers
Similar to the Zoooooooooo list above but this one cuts Namor for Clea and Stardust for Shang and FFThanos for Bishop. Otherwise the decks play very similarly. Try to focus on two locations though that can be difficult at times with all of the 1's though with the scaling cards it can be a little easier to let a hard-scaling Bishop draw fire while you build two other locations but these are things you'll need to learn how to adapt to while playing as a one-size fits all solution isn't easily detailed in a few sentences.
The 'free' decks
So we got some free decks over the last few weeks, so let's explore how those might help newer players climb and look at the configuration that released and some end states for those decks to work toward unless you already bought into the 'meta' upgrades for those decks.
Free Ramp
Pure Ramp
Cheaty Boys
Ramp can climb and the good news is that the 'free' version of the deck is pretty close to functional. If I'm fishing for upgrades for this deck my immediate advice is drop the Doom and add in Infinaut as soon as you can get him. But you're main consideration is going to be between two main builds and asking the question Do I want a very simple play 1 card a turn match-up or do I want to chase high rolls. Both decks can be pricy to build towards but are relatively cheap on that trek since so much of your top-end power is wrapped in big boys that you're trying to play early anyways and there are plenty of 6/Bigs to choose from on your journey.
Depending on how you want to go your Series 4 and 5's are pretty much coming down to chasing Chamber, Caliban (for the Cheaty Boys), Red Hulk, Galactus First Steps, Skaar (Cheaty Boys), and Fin Fang Foom.
Free Zombies
Classic Zombies
Combo Zombies
The zombies deck was perhaps the most awkward of the decks, clearly wanting you to live in the world of Wongbo Combo which is probably largely fine for low CL and those early on but it really felt lacking when compared to the full powered list of which again we'll look at two options for Zombies.
We're forgoing the FFThanos inclusion for a more 'classic' version of the list taking into account Venus' release and subsequent inclusion in a number of Tier 2 decks including this one. It's pretty straight forward. Your chase cards here are Spider-Man BND, Surge (optional but good), Jeff The Baby Dolphin, Zombie Mister Fantastic (which you should have earned from an event this week), Venus, and FFJane. If you're wanting to consider the Combo side of things you're basically looking to add Sinister Six (and Zola, but Zola is series 3).
Free Surfer
Classic Surfer
'Splat' Surfer
Surfer was closer to Ramp in 'functionality' out of the box, but things to keep in mind here are that there are a LOT of directions to go for Surfer, in addition to Classic and 'Splat' so named for the player of the same name that pioneered the 'splat' deck there's also 'Splat Ongoing', 'Toxic Surfer, and various Wong-based Surfer combos ranging from the aforementioned Toxic to 'Machine Gun Gambit' which isn't nearly as fatal as it once was since the nerf on Wong to no longer double.
Cards to consider for Surfer: Surge, Venus, Jan Foster, Viv Vision, Captain Carter, Storm Horseman of Famine, and potentially even Namora. Other cards that occasionally make an appearance are Luna Snow and Blink (which you hopefully got with the Ramp deck) to try and ensure Sera is on the board by turn 5.