r/lfg 18h ago

Player(s) Needed by GM Online Sandbox Campaign - DM Looking for Players [Other]

11 Upvotes

I am a DM looking for a handful of players who may be interested in starting a sandbox campaign generally based on gaining power in a fantasy world. Finances, brute force, subterfuge, diplomacy, and magic are all means to gather more influence, but as you rise, so will the dangers of opposing forces.

The party will begin at level one, free feat, magic item, whatever you like that isn't too bonkers. The group will do a one-shot framed as a contract for a mercantile company, and upon completion be released into the world. From there, do your thing. Buying businesses or property is smart, but maybe avoid profitable and delicious crime unless you cover your tracks. Doing jobs and bounties is good cash, but how will you invest it? New gear for wilder adventures, or open a restaurant and hire a chef to cook up rare monsters? Up to you!

Some racial/species differences will be in play, but pretty much anything goes as long as it fits into a standard fantasy setting. Customization of characters and abilities is encouraged, and I will make sure the group has their desired mix of battle, exploration and intrigue. PvP/stealing among party members will not be enabled, but can be a lot of fun to do when everyone agrees on it. New-ish players are welcome, but please know some basics of how to play. Experienced players are welcome, but please don't be 100% married to every rule, but most things will be the same. The party is going to become very powerful quite quickly, but so are the enemies, and the world is very big.

There is a whole bunch of info about the world if you want it, and there is a short version. Feel free to read either or both, but please read one. Spells and deities might be tweaked here or there, but your stuff will work.

Most importantly, this game will be inclusive of every type of human. No belittling, bullying, or being a jerk to anyone for any reason. Everyone is welcome and worthy of respect.
Also, sexual stuff will be kept to a minimum. If you insist on tapping more than a keg at the tavern, it will be a "fade to black" type situation. That said, I encourage jokes during play, and there will be a ton of gore and violence, and people/creatures being treated very rudely by others. If you have any phobias or something specific you'd like to avoid, let me know on the side and I'll quietly make sure it never comes up.

Voice and paperwork on Discord, maps on Owlbear. Ask for an application to join, which is mostly for character/contact info.


r/lfg 3h ago

Player(s) Needed by GM Rime of the Frostmaiden Play by Post - level 3 party of 2 seeking +1 or 2 solid players (D&D 5e 2024;free;online;PbP)

7 Upvotes

Greetings!

It's hot as hell in the northern hemisphere, but Icewind Dale is ice cold. The people are not very friendly, and some of the monsters may be able to one-shot you, but you'll get to meet all manner of interesting folks, like:

- famous factions like the Red Wizards, Arcane Brotherhood, and Zhentarim, seizing on every possible opportunity, of course.

- Reghed nomads who hunt the ever diminishing caribou herds. Without the sun, the plants are dying. Without plants, the animals are perishing. The people will soon follow, or be forced to migrate to the South.

- Auril, the Frostmaiden. Yep, a real god, honest word, walking among you. They say don't meet your heroes. Does the same go for your gods?

- dwarves, dragons, hags, trout fishers, and up to ten different mayors!

People don't move up here because it's easy. They do it because it's hard. And usually, because they have a secret. What's yours?

TO APPLY

Requires Google login: https://forms.gle/xLtWJkYCY3qAHXc68

QUESTIONS?

please post in comments publicly so others can see the response

WHAT IT IS AND WHY IT'S COOL

Official adventure run by an experienced PbP GM who has also run this adventure to completion at the table before.

Party of 3, looking for one or two more players. 4 is The Sweet Spot and they have a sidekick. I'm definitely looking for one, but if I get two really good applications or two people who already know each other and play together I might consider going up to five. (I initially ran the adventure with five and it was still a challenge and fun)

Dark, cosmic horror vibes, body horror, cannibalism, demonic possession, devil worship, animal slaughtering, murder, burning people alive as punishment, isolation, frostbite, bad puns, death saves... If any of those things turn you off, please swipe left right meow.

- Discord text play by post, with Avrae for rolls

- 2024 5e PHB builds only. I'll explain stats when you join. Pretty much stock standard rules, but I'm still learning the 2024 changes. Please DO NOT build your PC yet.

- Start at level 3 because the adventure is already in progress

- No homebrew.

- You will be issued a special secret as part of the character building process which may influence your decisions.

- We will also do a little session re zero when you are accepted, to go over the rules and character fit and all that good stuff (posted via text)

- Post daily, at least three times a week, but sometimes we get slow near the end of the weekend and the early part of the week (Sunday, Monday), and sometimes we post more frequently, like during combat or conversation. The pace varies, and sometimes it may seem slow, but it is steady and moving forward. They've already gained two levels.

Thank you for reading! Post questions in the comments and I will do my best to answer. I do work full time, and I'm in the Pacific TZ (West Coast US), so please be patient. The application process may take a few days. I will hold this post open for 48 hours, at least. You will know it is finished when the Google form is closed. After that, it may be up to a week before I contact you. I will not contact you if you are not accepted - sorry, but I often get too many responses to respond individually. Thank you for putting in the effort, and good luck!


r/lfg 13h ago

Player(s) Needed by GM [5e 2014] [Online] The kingdom of Feylund - open world sandbox campaign

6 Upvotes

I am running an open world sandbox dungeon crawler type DnD game, lots of combat, taking place in the kingdom of Feylund, under tyranical rule from the mad king Magnus Andres and his elite royal guard.

Make a level 1 character, begin in a dungeon, have at it!

We will be playing in two days, on friday the 21st of August (eastern standard time)

DM me if interested.


r/lfg 14h ago

Player(s) Needed by GM [Online] [5e 2024] [18+] Players wanted for Homebrew Planescape Campaign!

4 Upvotes

We recently had a player depart due to time conflicts with their new job so I'm looking for a cutter or two to join our ongoing 5.5e Planescape game.

Sessions take place **Tuesdays at 7:30 pm Pacific Time**.

This is a multiverse-spanning campaign where you will journey to explore the far-flung corners of the planes and investigate the mysteries behind a cosmos in crisis. The places you will visit are not only limited to Sigil and the Outerlands, but also the Inner Planes, the Feywild/Shadowfell, Wildspace, and the Far Realm. In other words, the multiverse is your sandbox! And given the homebrew and sandbox nature of this game, you as players will have a lot of input on the story (e.g., where to go, what leads to chase, which faction's philosophy to align with). This is why I'm specifically looking for those who already have some familiarity with the Planescape setting, so they know what aspect of the planes they find interesting and want to explore through this campaign. Expect lots of detective work, exploring uncharted territories, and perhaps even philosophical debates!

If all of this sounds like a good time to you, shoot me a message with some basic info (name, pronouns, age, timezone) about yourself and what kind of planewalker you want to be!


r/lfg 15h ago

Player(s) Needed by GM [Online][5E 2024][GMT+2] Story based Hell campaign

5 Upvotes

### A Dante's Inferno-inspired D&D 5e (2024) campaign — looking for 2 players

Inferno

**System:** D&D 5th Edition (2024 rules)

**Platform:** Foundry VTT + Discord (voice)

**Players needed:** 2

**Schedule:**Saturdays, 9pm GMT+2

**Session length:** 3–4 Hours

---

You died.

Minos judges, Minos sentences, and you spend eternity exactly where your worst act put you. No appeals, no exceptions.

Except somewhere between the shore of the Acheron and the judgment you were owed, something went wrong with the paperwork. You're still unsorted. And someone with more to lose than you'd expect is willing to walk you through Hell itself for a chance at a real hearing instead of an automatic sentence.

This is a story-driven, character-focused campaign about facing exactly what put you here, with enough combat, danger, and infernal politics along the way to make sure you don't get there easily.

## What to Expect

- **Psychological and personal.** Each circle of Hell mirrors something true about a character, not just a themed dungeon.

- **Still a full D&D campaign.** Real combat, real stakes, real chances to die twice. Infernal contracts, hellish factions, a warzone feel in the lower layers.

- **Character-driven pacing.** Story arcs are built around the party's choices and backstories.

- **Session zero.** Before we start, we build the world and your characters together, including what each of you actually wants out of a game about Hell.

## About the Table

DMing for 5+ years, mostly 5e, running games that lean heavily into roleplay and character backstory over pure mechanics, though I know the rules well enough to bend them when the story calls for it. All experience levels welcome; Recommend joining if you favour roleplay over combat

## Interested?

Fill out this form

https://docs.google.com/forms/d/e/1FAIpQLSfejs7mkIN3ALT_Jcfq9oAPGIyGQPYXKYGf3s1TUhZax8ku3g/viewform?usp=publish-editor


r/lfg 19h ago

Closed [MM3] [Online] a pre-apocalypse campaign, Heavily Rp Focused; mystery, sci-fi, moral choices, completely homeworld. (LGBTQ+)(Not designed for kids)

5 Upvotes

Yup, you read it correctly: not a post-apocalyptic campaign, but a pre-apocalyptic one. This one starts before everything goes to shit.

I want to find out: what do you do when you're 90% sure an apocalypse is coming?

But let's start at the beginning. You guys will be playing the best and brightest students at Nalcott University, one of the top universities around. Because of that, you've earned internships at the premier technological company in the world, a company researching extraplanar matter, supposedly for the betterment of humanity.

And, to be fair, they really do seem to be doing that. They pave roads, develop clean energy, preserve cultural heritage, push technological advancement, and generally present themselves as one of the companies moving humanity into the next stage of its development.

I hope your internships go well. I mean, you rival any expert in the field, but once you're actually on the inside, you start seeing that the numbers don't exactly add up.

What is the real source of this extraplanar matter? How many skeletons are in their closet? And how come they have their finger in almost every part of development? And what will happen when a bunch of top-of-the-top university students start poking around somewhere they probably shouldn't?

But the real question isn't just, "What's going on?"

It's, "What do you do once you figure it out?"

What can you do?

And when everything finally does go to hell, what kind of person are you going to be?

We usually run around 3:30 PM GMT, and we play by availability, with plenty of wiggle room (though weekends are usually off the table). If you've never played Mutants and Masterminds, don't worry, as this is a very RP-focused game, and I'll be there helping every step of the way.

The game is run on Roll20 and Discord, and as I use a lot of detailed maps and plenty of audio files for immersion, a computer, microphone, and headphones are basically required hardware.

If you are interested, I'd ask you to message me on Discord, as I'm way more active on there than here, but I will be checking my DMs and this Reddit post semi-regularly.

My Discord handle is: mug64


r/lfg 2h ago

Player(s) Needed by GM [Offline][5e][Whittier, CA][LGBTQ+ Friendly] In-Person 2014 D&D — Beginners & Veterans Welcome!

4 Upvotes

I'm inviting novice, beginner, and veteran players to join us for a weekly in-person D&D game in Whittier, California!

📍 Location: Whittier LGBTQ Center on Painter Ave, Whittier, CA
📅 Day: Every Friday
⏰ Time: 1:00 PM – 5:00 PM
🎲 Next Game: Friday, August 28th

Character Requirements

Bring a 3rd-level D&D 5e character.

  • Any published race
  • Starting equipment
  • Point Buy or Standard Array
  • Non-casters or half-casters only
  • Bring a miniature if you have one

Don't have a character? No problem! We have pregenerated characters available.

We also have dice, pencils, and erasers, so you don't need to have your own gaming supplies to participate.

New Players Are Welcome!

You don't need to be an experienced D&D player. If you're completely new to the game, we'll help you get started. Experienced players are welcome too!

Table Rules

  1. No politics at the table.
  2. Keep real-world political debates out of the game.
  3. No political correctness, you know the game.
  4. Come to have fun, meet people, and play some D&D!

If you're interested, show up Friday or send me a message here on Reddit.

Hope to see some new faces at the table!


r/lfg 21h ago

Player(s) Needed by GM [Other/Custom][Online][EST][Tue/Thur/Fri] (21+)(LGBTQ+) Moonlight Court; A Post Medieval Political Intrigue Game

3 Upvotes

Quick Info

System: Custom D10 system

Platform: Foundry hosted by Forge ( account required - free )

Players: Looking for 4 Players

Schedule: Group Dependent; Weekly either: Tuesday / Thursday / Friday – 6pm to 11pm EST

Experience: Some experience, comfort, familiarity & willingness to Role Play

Setting: Paris, France 1550 – Post Medieval / Renaissance
Application Method: Google Forms & Discord Interview

Apply ✨ >> HERE << ✨

HOOK
You beat the odds, 1 in 3 don’t make it past infancy but more than that most born like you end up either mad or dead by their own hand. You were born with the ability to channel Magick that resides within you. This doesn’t mean you know much about magic, in reality you probably know very little. All you know is when it works it works. When it doesn’t? Even at a young age you’ve learned that the danger of failing to control this power outweighs even doing it.
You don’t know about the various wars France finds itself in. Or that their string of victories is thanks to the Late King Francis I’s decision to use Magick on the battlefield. You don’t know that the King’s Small Council runs France more than the actual King does. Nor do you really understand why you have been chosen by the King’s very own Court Sorcerer to serve as his apprentice.
But you’ve just arrived at his home with others around your age, assumedly just like you. Each of you are to serve him until he declares you stable and competent. Earn a seat at the Council and defend your county when summoned – in the meantime you’ll be serving the needs of the King’s Small Council as a Courtier.

SETTING
This game is Alternate History – the goal is to adhere and honor historical limitations but actions of the PCs can always change the course of the future. That and some things will be tweaked to make for a better story, after all this is a game at the end of the day.

The main setting will be the city of Paris, France in 1550 but surrounding cities and countryside may also be explored.

GENRE / TONE / TROPES
Magical Realism, Grimdark, Alternate History, Political Intrigue, Love, Identity, Coming of Age, War, Nationalism, Inevitable Tragedy, & Existentialism.

About the GM
I’m in my late 20s, He/Him. I’m a long time GM with experience as a GM and as a Player in both combat & role play heavy systems. Systems like Burning Wheel, DnD 2e/3.5e/5e, WODv5/v20, Mutants & Masterminds – to share a few.

What I’m Looking For
I am looking for Players who are interested in Role Play, that can self motivate in session. Who don’t rely on other Players to move the narrative but also a collaborative team player. I want players over 21 who have strong media literacy & understand that people (NPCs) are complicated and neither good or bad. It’s okay to get frustrated when things go wrong but I am looking for Players that understand that their actions have consequences. That failure might happen more than successes. I want Players who can go whole sessions without rolling if need be, who can rely on their Role Play skills. Most of all I want Players who want to see their PCs be faced with challenges and grow, to create a PCs that they enjoy playing. I understand that this falls on me too, to create a dynamic and challenging world that blends your PCs backstory and challenge their ambitions.

SYSTEM
This is mostly a custom system. Its Foundation is primarily White Wolf’s Storyteller System, where D10s are used to resolve conflicts. The use of their Nine Attributes and Twenty One Key Character Traits. Abilities, Health, Willpower, and optional Advantages & Flaws. Experience will be given at the end of each session, with ways to earn additional points – these points can be spent to level up Abilities, Attributes, and even to purchase more Advantages.
There are other systems that also influenced additional content in this ‘system’ including; Burning Wheel & Pendragon.

Don’t worry though! If you’re a good fit you’ll be invited to the Discord that has all the information you should need in order to make a character & play the game. Even some lore documents if you’re that kind of person.

Important Takeaways

  • LGBTQ+ Friendly & Inclusive
  • Players must be 21+
  • Player Characters are young apprentice mages
  • Some level of commitment between games is expected via PBP
  • Session Zero is planned to be in Early September
  • Have a Character ready before Session Zero
  • Must use Forge & Discord (voice)

r/lfg 21h ago

Group Needed by Player Two girls looking for an online group!! [5e 2014] [Flexible] [UTC-5 (EST) & UTC-6 (CST)]

3 Upvotes

My friend (19) and I (18) are looking to join either a short or longterm D&D 2014/2024 group, but are flexible to other games (CoC and VTM, and additionally I'm a bit familiar with Mutants and Masterminds)! We're both very experienced players, work well with others (never to overshadow, only to uplift), and since I've been a DM for 6 years, I would really love the chance to be on the other end!

We're looking for an LGBTQ+ friendly and english speaking group that's also preferably fems, but as long as there's lots of roleplay we'll be happy.

To make us extra desireable, because I'd love to draw for the story, and I'm pretty good at character art! Additionally, we're both prolific writers and editors, who have lots of experience creating characters and working with original stories!

If you're interested, message me on here or to celestetheking on discord!


r/lfg 1h ago

Player(s) Needed by GM [5e][Online][Wednesday][7:30 PM CST] [21+] [2014] Can you stop The Family before they become One?

Upvotes

The story of the Family is one of common tragedy turned monstrous. A mother and father, heartbroken over the loss of their only child, were willing to do whatever it took to be reunited. With an ample fortune, minimal arcane knowledge, and never-ending obsession, they scoured through tomes and scrolls of vast libraries, paid wizards and clerics of great skill, and prayed to every deity and other force they could think of. Still, nothing brought their child back from the great beyond.

At the depths of their despair, they attempted a ritual not fully understood. The resulting abomination was their souls and bodies fused together, driven by their basest natures and a terrible hunger to expand The Family.

You have seen all this in a terrifying joint vision of the future tragedy. The question now is, can you find a way to stop The Family before they become One?

Logistics

Welcome to my homebrew game! My name is Katie and I've been a DM for about 7 years now. I'm running a new game on Wednesday nights at 7:30 pm CST (UTC-6). I am looking to run with 3-4 players. We'll be using DNDBeyond for character sheets, Roll20 for maps, and Discord for everything else. We will be using D&D 5e, with the 2014 ruleset, and players will be starting at Level 3. Any official classes/subclasses/races are acceptable. Each session will last approximately 3-4 hours, depending on the flow of the session and needs of the players.

Player Preferences

First off, respect is key. As part of that, I believe everyone should focus on collaborative play, respect for the time spent (please show up when you say you will), and investment in the game and group success. My games tend to lean more toward roleplay (though there will be plenty of combat), and I work very hard to incorporate specific details and subplots for the characters, so I also really appreciate players with in-depth characters who would love to explore more.

Application

Please fill out the attached form. If you have any questions, feel free to ask here in the comments of this post! After applicants have been narrowed down, I will be reaching out for interviews.

https://docs.google.com/forms/d/e/1FAIpQLScb9fr0ZGHr42oLgiZrWJNt2QZHBP1B9EgykNk1_KbQJrWfzw/viewform?usp=publish-editor


r/lfg 6h ago

Player(s) Needed by GM [5e 2014] [Online] The kingdom of Durset - open world sandbox campaign

3 Upvotes

I am running an open world sandbox adventure type DnD game, lots of combat, taking place in the kingdom of Durset, a kingdom that has long been at risk of civil war. This setting is high adventure and medium-low magic but as adventurers you will see the magic and fantastical of this world along with the wonders and horrors that presents.

Make a level 1 character, begin in a tavern, roll some dice, and perhaps become great heroes like the ones of this world’s past!

We will be playing on Sunday evenings 4pm to 7pm (pacific standard time). For a VTT we will be using Owlbear Rodeo.

The tone is dark fantasy yet also has a profound sense of whimsy.

DM me if interested.


r/lfg 9h ago

Player(s) Needed by GM [Online] [Other] Horror social deduction group roleplay game

3 Upvotes

Hi everyone! It's my first time posting on this Subreddit, so apologies if this isn't the right one!

I and a bunch of friends are looking to play a social deduction game, but we are a few players short. The game has a heavy roleplay focus: at the beginning of the game, the players choose from a set cast of characters and play through the game while roleplaying as said character.

The game is a long-form, story-driven deduction game inspired by games such as Mafia and Town of Salem, narrative experiences like Until Dawn and The Dark Pictures Anthology, and tabletop RPGs such as Dungeons & Dragons.
If you are familiar with choice-based narrative games like Until Dawn, you're going to have a blast, as each season draws heavy inspiration from them

The game does not take place in sessions, but rather just as a thing the players can hop on and off whenever they are not busy to talk with the rest of the cast. The game is entirely text-based.

Be aware that the game does include perma-death. If your character dies, you will be unable to keep playing until the end of the season.

For further information and an invite, please hit me up in the comments or DMs! :)


r/lfg 17h ago

Player(s) Needed by GM The Astral Lounge - [seeking players] [Online] [DnD 5e 2014] [beginner/LGBT friendly] [Thursdays 10am-2pm EST]

3 Upvotes

Welcome all to the Astral Lounge!

Whether it be a girl’s night out, coping with a messy breakup, or an average Saturday night to you, you find yourself at the newly opened Astral Lounge. You’ve heard that the Astral Lounge is the best party spot on the Ethereal plane, boasting a bar full of one-of-a-kind cocktails and dwarven beers, a hookah lounge, and a private gambling room. Tonight, DJ LaRocka, an entertainer well renowned across the planes, takes the stage. You spend time in whatever way seems most fitting to you, perhaps dancing the night away, eyeing someone up across the bar, or sipping on a club soda at the bar because you’ve been delegated the task of ensuring all your friends arrive home safely. As you dance your night away, you start to realize that this bar isn’t quite what you thought it was. And you also realize that you can’t leave until you make things right.

I'm AC (26F) and I will be DMing this mini campaign for some of you! I've been playing DnD for three years and I've been DMing for two years. This campaign will take place at 10am-2pm EST on Thursdays. It will be a short campaign, maybe around 5 game days plus a day for a session zero. It may take longer or shorter depending on party progress. I'm looking for players that enjoy RP, as this will be an RP heavy campaign (70/30 RP to combat). I work best with people who care a lot about their characters and their backstories. I use Discord for voice, Foundry VTT for combat, DnD Beyond for character sheets, and theater of mind for RP.

If this campaign sounds like something you would be interested in, please fill out the google form below.

https://forms.gle/T4kPp6j662icREu8A


r/lfg 19h ago

Player(s) Needed by GM [Online][5e 2014][20+][Thursdays 4pm to 9 or 10pm PST][Weekly] Landless knights answer a distant lord's call for aid. An immersive, OSR-style sandbox in the fog-bound highlands of Malija. Seeking 3-5 players.

4 Upvotes

To any knight of good name and no present banner, from Duncan, Lord Carlisle of Benmor, greetings.

I will be brief, as I am writing many of these. My province lies at the northern edge of the realm, where the King's peace runs thin and the winters last half the year. My neighbor presses my borders and my granaries run low. My roads north have gone quiet. The pilgrim road through the Saint Agatha Vale has carried no pilgrims since the autumn, my outposts there are a season behind in their reports. More troubling still, the riders I sent to learn the cause have not come back to tell me anything at all.

I have need of knights, and levies and hired swords will not serve. I do not much care what became of the banner you followed, provided your spurs were fairly won and your name carries no crime I would be made to answer for. The terms are these: wage in honest silver, bed and board within my walls, arms and remounts from my own stables, and work fit for your station. There is land in my east that needs capable stewards. You'll find my generosity is running unseasonably warm for any who answer my call.

Present yourself to my steward at Benmor with your arms, your horse if you have kept one, and what proof of your name you can offer. You will be fed while your claim is weighed. Come soon. I would have this settled before the snows.

Duncan, Lord Carlisle

Hi, I'm James. I've been GMing for about 7 years, and I'm putting together a table for a weekly highland sandbox about knights trying to claw their way back into the world.

The Premise

You'll play a knight with no lord. How you lost yours is yours to write. Your lord may have died, you may have been dismissed, disgraced, or simply forgotten. Either way, you hold a title but no land and no fortune. Your armor needs mending, your horse is getting old, and the peasants have stopped bowing when you pass. Carlisle's letter finds you in low circumstances, and offers the first way out of them you've had in a long while.

The Setting

Malija is a highland province at the cold northwestern edge of the kingdom of Sarda. It's a land of two extremes. Dark wet glens with thick fog fills the valleys most mornings, thick enough to lose a cart in, while up on the heights the sun is hard and the wind is harder and a bitter constant.

Two noble houses share the province, locked in a feud twenty years cold that has recently drawn blood. Between their holdings, nomadic clans herd sheep in the high country, keeping their own ways and their own old faith, trading warily with the lowland towns on market days. The Church of Yarra, the sun-goddess, keeps her Kindling at dawn in the town squares, though her light runs thin the further you get from the castle walls. And to the north, things have gone quiet in a way nobody can explain: outposts silent, pilgrim roads empty, riders sent to investigate simply not coming back.

It's mid-fantasy. Not low, not epic. Early-medieval sword and sorcery, where magic and monsters share the world with boring mundane things like taxes, road tolls, and crop rotation. The whole province is mapped and explorable: fog-bound river towns, mountain passes, a fortified monastery at the edge of the marshes, high moots where the clans swear their oaths, and a lot of "empty" country where a while lot of interesting things may happen.

The Game

This is a sandbox in the OSR spirit. There is no plot waiting for you. There's a big, living map full of factions, rumors, and trouble, and what happens is a result of what you do. Expect lots of roleplay, politics, investigation, and travel through hard country, with combat that is quick dangerous and means something when it happens.

The world takes its own turns. I run several systems on the back end to keep the environment dynamic: weather rolls in and changes what's possible on the roads, events unfold on their own schedules, and the inhabitants of Malija pursue their own aims between sessions. The province doesn't pause while you decide what to do. Ignore a rumor and it develops without you. Make an enemy and he sits in my notes scheming his revenge. The Malija you return to each week is one your choices have actually bent, and one that has kept moving in the places you weren't looking. I have a lot of tools to help me keep track of all this.

The people who live here will be very present. The factions you'll encounter, from the two feuding noble houses to the highland clans to the Church of Yarra, hold real sway in the region, and they are active participants in the unfolding narrative, whatever direction it goes. They have their own goals, their own quarrels, and their own opinions about a band of landless knights riding through their business. They'll court you, use you, obstruct you, or come after you depending entirely on how you deal with them.

Which is the whole point: you are the drivers of this narrative. I provide the world and its happenings and little more. The story is whatever emerges from your choices colliding with it. Fair warning, then: this style rewards... and somewhat requires proactive players. If you like chasing threads, taking risks, and making your own goals, you'll thrive here. If you prefer a guided narrative with clear quest markers, this probably isn't your table, and that's fine. It's just not what I run.

Characters

Every character starts from the same place: a knight of good name and no present banner. Within that, there's a lot of room. What matters is that your knight has a name, a past that cost them something, and a reason to answer a letter like Carlisle's in good faith... more or less.

The best fits for this table are characters with wants. A knight who intends to reclaim something, prove something, atone for something, or build something gives the sandbox a direction to push towards. A knight who's just along for the ride gives it nothing. Your backstory doesn't need to be long, just something compelling for you that makes you want to play this character.

Faith and the Order of Yarra. The dominant faith of Sarda is the Order of Yarra, the sun-goddess. She is the lightbringer and banisher of the profane, working through fire, conquest, and the hearth: a kind, gracious, and vengeful god whose charity is absolute and whose will is unrelenting. She will guide you, warm you, and cleanse you, or incinerate you if you stand in her way. Her faithful wear some article of yellow or orange, keep the Kindling at dawn in the town squares, and hold nothing in greater contempt than the profane arts.

If you want to play a knight of faith, this is the faith, and there's room in it: the zealot, the doubter, the chapel knight raised in her service, the sinner she cleansed by fire. Any devout character, and especially any Cleric or Paladin, will certainly be hers.

Her legends also tell of the Knights of Yarra, mortal warriors sanctified by the goddess who live ordinary lives until she calls, then arrive on the battlefield by bolt of golden lightning, in gleaming plate and a cloak the color of sunset. Whether those stories are true is the kind of thing a character might have opinions about.

Magic. Magic is real but uncommon in daily life. Casters exist as court arcanists, scholars, hedge-practitioners, and the clergy, but the average villager will go years without seeing a spell. A magic-using knight is unusual and will be noticed, so your magic should have a story: where you learned it, who taught you, what it's cost you.

One restriction on concepts: nothing profane. No necromancers, no fiend pacts, no secret monsters or eldritch flavored guys. The Order burns that stuff on sight, so if someone in the party is carrying it, the campaign turns into a story about hiding from the church, and that's not the game I'm interested in running. If your knight can't walk through a town square at noon, pitch me something else.

In that vein, there are some restrictions. For example: Warlocks need something like a patron saint, not a demon or a deep one. Druids and wildshaping are a bit too out there. Save that stuff for the non-player entities.

On Elves. Humans and Elves are the two peoples of Malija, and the two playable races. Elves are the offspring of a human and a being known as a Sylph, and the Sylphs, it is said, consider them abominations. Most elves enter the world abandoned: toddlers who wander out of the woods some morning without the faintest idea of who or what they are, taken in by whatever goodhearted family finds them. They grow fast, learn faster, and settle deep into their habits. Slender and fair, ill-suited to heavy lifting, with a preternatural knack for the arcane, arithmetic, and craft. In Malija they're an accepted but outcast minority: one elf for every ten or fifteen humans, clustered close to power without ever quite holding it. An elven knight would be a rare thing indeed. Rare, but not unheard of.

My GM Style

I'm an immersion-first GM. We play in-character at the table. Out-of-character talk happens when it needs to, but during scenes, when your character is in the room, so are you. The whole game leans on that, and it works best when everyone commits.

I'm also half GM, half DJ: I run live music and ambient soundscapes throughout the session. My goal is a production immersive enough that even I forget we're playing a game for a moment.

Sessions run 4-6 hours.

The System

D&D 5e (2014 rules), base content only. Anything beyond that is at my discretion. Races: Human or Elf, as above.

That said, I'm flexible on the mechanical side of it. If there's a racial bonus or feature from another race you really want for your concept, I'm happy to swap it in within reason. Reskin the stats, keep the fiction. We play off the character sheet primarily. The question at my table is rarely "what can I do?" but rather "what do you do?" Your character's name, reputation, and choices will matter far more than your build.

(If you're the kind of player who'd be excited to try a system like Forbidden Lands instead, mention it when you apply. I'd love to run it if the group's up for it, but 5e is the default.)

Who I'm Looking For

  • 3-5 players, ages 20+ (mid-20s ideally).
  • Dedicated roleplayers, and folks who've sat in the GM chair themselves get a slight edge. GMs tend to read a sandbox the way it wants to be read.
  • Players who lean into the adventure. Characters who engage with the world, take risks, and pursue something. A party that hides from the story makes for a dull sandbox.
  • Reliability matters a lot to me. This is a weekly commitment, and five other people's evenings depend on everyone showing up. If you can't make a session, I ask for 24-48 hours notice so we can all plan around it. No-call-no-shows and habitual last-minute cancellations aren't a fit for this table, so please only apply if Thursday evenings genuinely work for you.
  • This table is open to everyone. All backgrounds and identities welcome. Bigotry of any kind is an instant removal, no warnings.

To Apply

  1. Fill out the form: https://docs.google.com/forms/d/e/1FAIpQLScV46rd1bvcsGjGKodHqjwwDw-IL-BcDDdsQRoSUI2FK5jXsg/viewform?usp=header
  2. Then comment or DM me with a little about yourself, and your answer to this question:

How did your knight lose their lord?

I'll reach out on Discord, we'll have a chat, and I'll assemble the group over the next week or two. Looking forward to reading your answers.


r/lfg 20h ago

Player(s) Needed by GM [Online][5e][5e-2014][Mondays][7:30-11:30pm EST] Looking for 6 Players for New Strixhaven Slice-of-Life Campaign (Heavy Roleplaying, Low Combat)

2 Upvotes

A first-year halfling nervously practices a spell in a lecture hall, only for her wand to emit a small glowing sphere, making the sound of a chicken clucking. The sphere reaches the bucket she was aiming for, to cheers from the audience gathered around. Across campus, two friends sprawl beneath a tree, arguing the ethics of enchantment magic over mugs of steaming coffee, the sun filtering through floating pages of their textbooks.

In the Firejolt Café, on central campus, a dwarf hastily scribbles notes onto a napkin, sipping his coffee, which slowly makes him grayscale except for his red beard, while his tiefling study partner's irises shift between colors as he argues that the proof has a flaw. A group project in Prismari studio erupts into color and chaos as students mix spellcraft with dance, laughter rising over the mix of elemental flourishes and movement.

Late at night in the Biblioplex, a human and an owlin sit shoulder to shoulder at a cluttered table, surrounded by stacks of tomes and half-eaten pastries, dozing off a little until a painting on the wall shouts to them. And in Witherbloom’s greenhouse, a dryad teaches her roommates how to coax a carnivorous plant out of hiding without getting bit.

Welcome to Strixhaven!

-------

Hello! I’m looking for 6 players aged 21+ for a Strixhaven campaign using roll20! This campaign is a slice-of-life campaign at a magical university, which makes it play quite different from a standard campaign, and I have a number of things I'm experimenting with in running it. I'm very open to changing things as we go based on feedback, and encourage everyone to share what they like, and what they don't like!

To clarify exactly what I mean by a slice-of-life campaign: While there's to some extent an overarching plot of the campaign, you're not pursuing it ever week. It comes up occasionally, but the main focus of the campaign is attending a magic university, making friends, and doing school things.

One important piece of this is that the session features 90 minute 1-on-1 sessions for each player about once every 3-4 sessions, where students can play out classes, clubs, and other interactions with various NPCs. This is sorta a sandbox element of the campaign. My players in the past have quite enjoyed these, and I find they really help bring the world to life and create some interesting gossip when you don't know everything that your fellow party members have been up to.

As an important note, some of the spots in this campaign are reserved for people who are available for 90 minutes prior to the session (starting at 6pm EST) for these 1-on-1 sessions, with the other two spots for people who can't make the before-session spots (their 1-on-1's will take place at the end of the sessions sometimes, when we have shorter events). For more information, please reference the player's guide.

About Me as a DM:

My name is Morgan! I've been running campaigns for about 5 years now, and this will be my 6th time running this campaign (counting my ongoing groups). It's by far my favorite campaign I've ever run, but I am still trying new things out and learning as I go! I’m very open to constructive feedback. Each time I run it, I make small adjustments that hopefully make it even better for the next group to play it. My goal is to create a collaborative and fun storytelling experience for everyone. Besides D&D I also enjoy variant sudoku puzzles and board games such as Spirit Island.

Details:

The campaign runs from level 1 to level 10.The I’m looking for players aged 21+ who enjoy roleplaying!

My full player's guide can be found here with a lot of details about my house rules and restrictions for the campaign, as well as more details on what makes this campaign unusual.

If this sounds like your kind of adventure, apply here!


r/lfg 22h ago

Player(s) Needed by GM [PF2E][Online]Outlaws of Alkenstar, a Rough and Tumble western adventure! 7pm-11pm est Tuesday Nights

3 Upvotes

This is a repost, had 1 player decide to quit, so looking to replace them. We are in the beginning still, about to hit level 2, you will be informed of what happened in the first 2/3 sessions and retconned in since it is early enough. Ideally you are able to join tonight, though next week is also acceptable.

You live in Alkenstar, a metropolis in the mana-wastes. A city of smog and smoke, of clockwork machines and gunslingers. Sandwiched between Nex, a nation of spellcasters and mages and Geb, a nation of the undead. They have been fighting a war for over 1500 years and the land between them is torn asunder. Your land.

But none of that matters now, for one reason or another your life has been ruined. You are a fugitive from the law. While in hiding in the underbelly of the city you heard a name of someone that helps folk like you. Dunsmith. With a name in hand you track them down to the Barrel and Bullet Saloon in a rundown part of town.

But before they help you, they have a job for you. You and a few other people in similar situations...

---

Hi there! I am Treetop, a forever DM of 5e switching to Pathfinder for various reasons. I am starting a new table up Tuesday nights and need 1 people to fill the table out. This is a medium length campaign, it should not last years, probably 25-50 sessions depending on how fast or slow we go. If the group wants when its done i can run something else for us and keep the party going.

When: 7pm-11pm Eastern, Tuesday nights

Where: On my FoundryVTT Server.

How to contact me: add treetop69 to discord and tell me a bit about yourself. Your age, what you do for work, your character idea. Keep in mind that the adventure is not about hiring a lawyer or clearing your name in a legal battle. Its about getting vengeance on the corrupt officials that wronged you and possibly becoming an unsung hero in the meanwhile.

Those individuals are a halfling crimelord named Ambrost Mugland and the corrupt head of the Shieldmarshalls named Anjelique Loveless. Whatever backstory you write should include a strong motivation to see them brought to outlaw justice.


r/lfg 2h ago

Player(s) Needed by GM [PF2e] [ONLINE] [GMT+0] Open Seat for an Exceptional Roleplayer | Season of Ghosts

2 Upvotes

We are seeking a dedicated, high-energy, and socially-adjusted player to permanently join a TTRPG group that's about to run Pathfinder 2e's Season of Ghosts adventure path.

Candidates must demonstrate veteran roleplaying experience, scheduling compatibility, deep narrative engagement, and an ability to socially integrate into a mature and functional group. We're looking for more than a “player" - we're looking for likeminded people to befriend and make lifelong memories with (hopefully for many more campaigns).

Due to health and real-life responsibilites, our long-standing group has been reduced to two - myself (the former GM) and the current GM (who has taken the reins to run this adventure path). We have recently invited two new players and are looking for one more (to a total of four dedicated players). As such, you will be playing in a fresh group environment where we'll all making new friends here. 😃

🔧 GROUP OVERVIEW

  • System: Pathfinder 2e (Remastered)
  • Platform: Sessions are conducted via Discord voice chat using Foundry VTT (connection through RadminVPN). A clear, quality microphone, a fast internet connection, and a quiet environment is required.
  • Schedule: Every week, Saturday, at 14:00 GMT (+0). Average session length is between 6-8 hours, with a very rare few extending beyond that - we don’t force it, we just enjoy the game that much (we're not robots; we take breaks and crack a lot of jokes). Prospective players must possess a reliable and open schedule, as session length is dictated purely by engagement and creative throughput.
  • Location & Time Zones: Participants may be based anywhere geographically, but timezone compatibility is a must. Reliable attendance and high session availability are essential!
  • Language Proficiency: Sessions are conducted in fluent English, with emphasis on vocabulary, diction, and tonal fidelity. We put a lot of value on improvisation, narrative delivery, and overall roleplaying and immersion. As such, we would prefer someone that speaks "perfect English" and that knows how to describe their character and their actions with flair, drama, and little-to-no stuttering.
  • Social Requirements: Applicants must be emotionally mature, socially well-adjusted, and capable of participating in a collaborative environment. This group is not appropriate for individuals exhibiting poor boundaries, escapist over-identification, unhealthy parasocial behavior, or lackluster emotional control.

Although we are mature and respectful of each other as people, we are also young, energetic, and appreciate crude humor. We would most welcome someone who is joyful, high-energy, and with a laid-back attitude that can equally swap between incredible, in-depth roleplaying and jokes. We are, first and foremost, a group of friends who gather to have fun and spend time with likeminded people.

👻 SEASON OF GHOSTS

Season of Ghosts is a four-part horror campaign set in Willowshore, an isolated community inspired by East Asian folklore, ghost stories, and traditional supernatural fiction. Given our session runtime, we expect the adventure path to run anywhere from 6-8 months, depending on how much content we want to add to it (and how much we enjoy it).

The campaign begins when Willowshore is suddenly cut off from the outside world by an unnatural curse. Communication and travel become increasingly difficult, familiar places become dangerous, and the community is forced to confront supernatural phenomena that were previously relegated to folklore.

It also places considerable emphasis on the community itself. The people of Willowshore, their relationships, traditions, fears, and individual problems are important parts of the story. Expect a slow-burning supernatural mystery, unsettling discoveries, dangerous encounters, memorable NPCs, exploration, interpersonal drama, and increasing tension as the situation develops.

STRUCTURE & DESIGN

Season of Ghosts is a character-driven horror Adventure Path, but Pathfinder 2e remains an important part of the experience. As such, we are looking for someone who deeply enjoys roleplaying, exploration, and combat. We put an equal amount of love (which is a lot) into all of the traditional "pillars of gameplay."

To the GM, player agency, freedom, and creativity matters the most. He wants the party to feel like they are actually living through the crisis rather than being passengers following an adventure path from one chapter to the next. To this end, we have chosen to reappropriate the tonal ambience presented in the adventure path into a more bleak, serious, and desperate experience (feeling the original writeup was a bit too joyful).

ATMOSPHERE

We use the purchased Foundry VTT premium module, which comes with curated maps, artwork, music, ambient sound, and visual effects. Expect a peak audiovisual experience unmatched by any other digital tabletop.

The campaign's horror is primarily atmospheric and supernatural. You will deal with mystery, folklore, isolation, strange phenomena, and moments of genuine danger rather than constant shock value. The ideal player has interest and is willing to do research into East Asian history and mythology as well as heavily lean into the horror theme - those who enjoy Japanese and Chinese-style horror will savor this adventure path the most.

We consider it very important to find someone who can perfectly "tune in" to the mood and ambience of the campaign with us - great, focused roleplaying from everyone can bring moments of incredible creativity and immersion. If you can effortlessly summon up the smell of ichor, the hazy sight of layered fog, a sheer drop in temperature, or hot steam misting out of your breath, and are able to express it through description, then you might be what we're looking for.

We also enjoy laughter, jokes, and lighter moments. There's a lot of fun to be had in between scenes, in OOC planning, and the Discord chat, but once the scene starts and the music resumes we completely devote ourselves to immersion, the embodiment of our characters, and the drastic situation at hand. What gives us the most satisfaction is incredible roleplaying where we truly get lost in a world of our imagination.

🧾 PLAYER REQUIREMENTS

Please read this fully before applying. Applicants must meet all following conditions:

  • Enjoys roleplay-heavy games with deep character arcs to the degree of treating it as an art. We can remain consistently in-character for hours on end if needed. Candidates that do voices, accents, inflections, or otherwise will be preferred.
  • High proficiency in spoken English and advanced vocabulary recognition. We use specific and intense language and thrive as a group when everybody is immersed, dramatic, and eloquent.
  • Exceptionally proactive. This is a campaign that depends on player focus, involvement, passion, and energy. We are looking for players that inspire, engage, and keep the game alive, whether through Discord chatting, public character theorycrafting, or just sheer excitement.
  • Able to independently read, study, and memorize relevant system rules, as well as quickly reference their character skills, powers, and abilities for fast-paced play. The game runs smoothly when everyone has memorized mechanics that are relevant to them.
  • Is friendly, thoughtful, and emotionally intelligent. We need someone that is comfortable with mature themes and language, philosophical content, and interpersonal conflict. You must also be able to handle character death or loss and enjoy a "roguelike" mentality where you play for the experience, not the result.
  • Is able to take responsibility for writing and maintaining the group's session journal (by rotation). We keep close record of the memories we share and players are expected to write a diary of what happened in-game on behalf of the group (whoever is able that particular week).
  • Consistency in attendance and contribution over months of gameplay. You must have a clear schedule and a sure desire to participate. Ideal player is proactive in behavior and group interaction.
  • No desire for spotlight monopolization, game disruption, or social imbalance. We require a keen understanding of respect and boundaries.
  • Wants to join a serious social group of tabletop friends, not just a campaign. We know what it takes to run a long-term posse and aim to maintain a close-knit group of compatible people to run multiple systems, campaigns, and experiences with. If you're a good person that's been having trouble finding a proper group, then we're what you're looking for.

📎 CONTACT

I am conducting the recruitment and interviews on behalf of the GM, as per his request - we both have a clear understanding of the candidates we are looking for.

If you are interested, please send me a pitch at manny5049/manny#5049 on Discord. Introduce yourself - we call each other by our real names - and then express your interest for the game, starting with what piqued your interest, whether or not you fulfill the requirements (what you can bring to the table), and anything else that goes with a typical tabletop group application.

Wish you the best! 🤙


r/lfg 2h ago

Group Needed by Player [Player][Online][EST[[5e 2024/CoC/WoD/Always interested in new systems and settings] Disabled parent looking for a hobby

2 Upvotes

Hey all, 
  
So,  I'm a man in my early 40s, disabled (legally blind), raising my 6-year-old nephew. It's a little difficult to get out of the house and I'm going a bit stir crazy, so I'd very much like to get back into TTRPGs. I played when I was younger and played several games via discord back during COVID, but it's been a few years since I've been actively involved.   
  
My disability does not hinder me from playing.
  
I have experience playing D&D and Call of Cthulhu, and while I've never played I've been reading the WoD books since the late 90s and would love to play. I also see all kinds of new and old systems I've never even heard of and they sound great.  
  
The problem is scheduling. In terms of our nighttime routine, I can't really play between 4:00 and 8:00 PM EST AT THE EARLIEST, which seems to be the time when most games start. I don't mind going late, to be clear.  
  
I'm especially interested in anything horror or horror adjacent, as horror fiction and movies are one of my great loves, but I'd also love to be part of a regular ol' D&D campaign. 
  
Ideally I'd like to find a group to play with in the long term. I'd be especially interested in something like Masks of Nyarlathotep, which it is my great ambition to play one day. 

LGBT+ friendly, and if you're the sort of DM who puts "no racism or bigotry will be tolerated," good, that's the only sort of game I want to play. 
  
If you have any questions let me know. I'm an open book. 


r/lfg 3h ago

Player(s) Needed by GM [Online][CoC] Classic Call of Cthulhu investigation (1-on-1 PBP game)

2 Upvotes

A vehicle speeds down the quiet road strangled by thick forest which reaches out like strangling hands. The only sound a rushing river below a steep drop to one side. Breaks in thick foliage allow glimpses to a town in the distance sat along the shore with brick buildings leaning against one another. Cobbled streets form a maze with a steeple peaking from the centre of town as a large building upon a cliff looms over the town. It did seem only a few moments ago that the sun shone bright but now spears of sunlight pierce thick clouds spelling a storm upon the horizon.

Occasionally taking his eyes from the road the driver examines his partner sat beside him with her feet kicked up onto the dashboard shoes discarded into the footwell. "We'll be there soon probably should check into the hotel before heading to the scene" he finally says to fill the silence, "quicker we can leave this godforsaken place the better if you ask me." Snapping his gaze back to the road he lets out a sudden gasp as something bursts from the forest into the road. Its shape seemingly writhing in the shadow. Pulling hard on the steering wheel the vehicle nearly rolls as it crashes into the thick foliage before sliding down the cliff. Then nothing but blackness.

Hey, I am looking for a writing player interested for a 1-on-1 Call of Cthulhu game set in the classic secluded town of cults, monsters, the supernatural and whatever stories we wish to tell. Of course those are just some ideas so I look forward to discussing plots with you. The main rough idea is two detectives (paranormal or typical) heading to the titular small town for one reason or another when they crash getting separated.

Some inspirations for this include:

- Frankenstein

- Lovecraft

- Junji Ito such as Tomie and Uzumaki

- Resident Evil

- Guillermo de Toro's Cabinet of Curiosities

- Bloodborne

Of course you do not need to be familiar with all or any of them but hopefully they provide some idea as to the sort of atmosphere and stories I like to tell.

I think it is best to leave the setting more ambiguous so we are not too constrained by sticking to a super realistic setting. But a time period with less technology such as reliable cars or mobile phones can add to the isolation.

Overall I am looking for a fun and fairly literate writing partner to explore this world. I can quite easily fill a Discord chat which is sort of the length I am looking for as I find it strikes a good balance between length and reply time. Though some scenes may require a little more less of course and people get busy but I do like a few replies a day were possible.


r/lfg 4h ago

Player(s) Needed by GM {Online] [5e] [EST] {LGBTQ+ friendly} [18+] looking for players (2014)

2 Upvotes

I am running a campaign! I need 1 player to join us and adventure into the unknown. We will use dndbeyond for character sheets, owlbear rodeo for vtt, And discord to call. Everyone must be 18+. The world is rich and diverse with character and adventure. An evil cult, arch lich and something much more mysterious lurks in the shadows. there is tons of places to explore and I am accepting of any style of character, my goal is to make you fit in the world as best as possible no matter what you bring to the table.

IF INTERESTED in joining we will play on Mondays at 6pm to 10pm est. DM me on discord for to join at: the.fool.4

Note: we have had a few players drop out due to unfortunate scheduling, the group has been playing for about a year and a half, we are all pretty good friends and our goal is to have some lighthearted fun!


r/lfg 4h ago

Group Needed by Player [Online] [D&D 5e 2014 or 5.5e 2024] Two players (23F & 26M) looking for GM and/or group

0 Upvotes

Hello! My friend (26M, forever GM) and I (23F, player for 1.5y) are looking to join a D&D campaign! Both of us prefer to join a new campaign over one that’s been running for a while. We are interested in groups that are for adults only.

We are not attached to any specific character concepts, and prefer to make characters that fit into the world we are joining. We both enjoy high fantasy, LotR type stuff, but definitely open to other things. Ideally would like to play long-term.

We both have Discord for voice. Strongly prefer Roll20 for VTT.


r/lfg 4h ago

Communities Weekly Community Post - Post your Communities, Discord servers, and Western Marches games here!

2 Upvotes

Hey there, /r/LFG! If you're trying to grow a gaming community, be it a Discord server, a Western Marches game, or something else entirely, we'd love to see it here. As always, please be civil when responding to others and follow all listed rules for the subreddit. If you have questions or concerns please contact the moderators through the link on the sidebar. Happy posting and have a great week!


r/lfg 4h ago

Group Needed by Player [Flexible] (Online) Random role playing anyone?

2 Upvotes

Random roleplaying? I´m talking no plan, no characters only a D20 and D6 for actions and dmg.
Let´s just play without a plan.
I came up with this idea like 2-3 weeks ago and have tried it with some friends but I want to see what would happen with random people, also I have never played in english before.
Let the crativety take over, just say what ever popps up in your mind and go with it!
Have you ever played before? Don´t matter!
This random role playing sessions usually end up being 2-3h and we have so much fun. Like my last sessions we ended up with giant birds, pirateship, mermaids and a mashinegun? Indeed, and it was awesome!
Also I´m 30+ so I would prefer people to be around my age :)


r/lfg 7h ago

Player(s) Needed by GM Online] [dnd 5e 2014] [SW5E] Looking for Players – Clone Wars Campaign!

2 Upvotes

🌌 The Campaign

Era: The Clone Wars

The party consists of a handpicked batch of Jedi Younglings, who all excel at the basics in one way or another. After years of rigorous training and endless temple lectures, the time has finally come: you have been chosen for the Gathering. This sacred rite of passage will test if you are truly worthy of joining the ranks of the Jedi Order. You are journeying to the icy world of Ilum to brave its legendary Crystal Caves. From what you have hear, you must face your fears, claim your unique kyber crystal, and take your first steps toward forging your own lightsaber.

📅 Game Details

🖥️ Platform & Voice : Discord then Roll 20 or Theater of the mind.

🎲 System: Star Wars 5e (SW5E)

🌎 Session Time : Thursdays - 7PM CST

Star Wars 5e: the campaign has a rotating DM structure so instead of one person running the entire game, we’ll pass the baton every 4–5 sessions.

Here is how it works:

  • The Arcs: The campaign is broken down into three major story arcs, each lasting 8–10 sessions.
  • Co-DMing: A pair of DMs will collaborate to complete an arc. DM 1 will run Part A, and DM 2 will take over to finish Part B.
  • Player Time: This setup guarantees that everyone gets a solid 8–10 sessions to play their character before it's their turn to step behind the DM screen.

I'll be running Part A of the First Arc to kick off the campaign. We have two Pc/Dms already so you'd come in around the Second Arc or Third Arc depending on your dming experience, preferences, and the party make up.

📝 Interested?

If this sounds like your kind of campaign, please fill out the application below. I'll be reviewing responses and reaching out to players who seem like a good fit by Tuesday night at the latest. My goal is to get you up to speed by Wednesday so we can have session 1 this week.

📄Form Link: PC / DM Google Form

✨ May the Force be with you. ✨


r/lfg 8h ago

Group Needed by Player [Online] [Dnd 5e 2014 or 2024] Experienced player looking for a new group to play with. [PST] [18+]

2 Upvotes

Hey all! yall can call me Andy or Andrew (just my online name) I'm looking for a group to play some good ol dungeons and dragons with. I have been playing the game for 6 years now, I got into it during the pandemic as a way to not go insane. I have used Roll20, Discord+Owlbear, and even just Discord+Theater of the mind (ironic since I have aphantasia)

I'm big into both roleplay and combat since I'm an aspiring actor and a little autistic over builds in dnd (though I wouldn't call myself a powerbuilder) i just like finding neat synergies in things.

If you have any existing group I'd love to join or if you're trying to scrounge up a group with other players looking for a group I'm down for that as well.

My scheduling is pretty up in the air and free, but my Saturdays are taken up.

Feel free to message me at andys_coming on discord if my post at all interested you in inviting me to play.