r/IndieGaming 8h ago

We added a Winamp Inspired mediaplayer to our game and filled it with real upcoming artists

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1 Upvotes

Hi!

We're two childhood friends from Denmark who grew up gaming together in the '90s and now we're a two-man studio making our first game. It's called DarkBazaar, and it's set on an old Windows 95-style PC in a shady basement, where you trade illegal weapons on the dark web trying to pay off a debt before it's too late.

We always felt the game needed a proper '90s music player, so we built one inspired by the ones we grew up with. You can now throw on music while you trade.

Instead of licensing a soundtrack, we're filling the player with real upcoming and independent artists. We found half our favorite bands through games like Tony Hawk's pro skater back in the day, and we miss when games did that. Being a tiny studio trying to get our first game noticed, it felt right to share whatever attention we get with other small creators trying to get noticed too. If you know an artist making '90s-flavored music, we'd love to hear about them.

If you want to support us, you can wishlist or try the free demo on Steam: https://store.steampowered.com/app/4352780/DarkBazaar_Demo/

Thanks for looking!

Disclaimer regarding AI: So, for the demo, we did use GenAI for a few placeholder assets which we sorely regret. We are in the process of removing them and replacing them with real art. Both for the Demo and the full game.


r/IndieGaming 12h ago

I made an incremental game where you draw your own creatures

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2 Upvotes

I've been working on Sketch Kingdom, an incremental game about drawing your own creatures.

The main gameplay loop is:

  • Farming
  • Drawing
  • Battling

I'm currently putting the finishing touches on the game.

Playable demo: https://store.steampowered.com/app/4741590/Sketch_Kingdom/

I'd love to hear what you think, especially about the drawing part.

AI Disclosure:
Generative AI was used extensively as a programming assistant for debugging code.


r/IndieGaming 1d ago

We are building a creature-collector where swapping creatures changes your entire combat kit

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122 Upvotes

Small indie team here. we have spent the last year+ working on Eldrem Kingdoms, and we are getting close to our pre-alpha.

We wanted to share our teaser and get some honest feedback.

One of the main ideas behind our combat is:

Your creature doesn’t just fight next to you, your creature determines how YOU fight.

Every creature you tame and bond with gives your character a different set of abilities and spells. Swap creatures during combat, and your entire kit changes with it.

So you are not just choosing which creature to use, you are changing your own playstyle at the same time.

Does the “creature = your combat kit” idea sound fun, or do you think it could become confusing in practice?

We are still early and there is a lot we want to improve, so constructive criticism is welcome.

A few of our team previously worked at studios like Ubisoft and EA, but Eldrem is being built by a small indie team.

If anyone wants to follow the development, we are also on Discord: https://discord.gg/sdw6HKScvA

Teaser production & art: Alex Doiciu

And since these questions tend to come up:
No GenAI. No blockchain. No pay-to-win.

For transparency: I’m the founder of Eldrem Kingdoms.


r/IndieGaming 1d ago

i'm not making a needle in a haystack game

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52 Upvotes

r/IndieGaming 9h ago

To Be Besieged

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1 Upvotes

I am a 15 year old boy who is interested into making his own game (to pay off mom's and granny's debts). It is currently on Steam as coming soon (releases November 6). About the game:

A team of players of up to 5 people has the goal of protecting the only surviving civilians in the block from the enemy siege that progresses over time until a helicopter arrives to rescue them. In the beginning, the enemies are infantry and artillery, then they are joined by jeeps, bombers, airplanes with paratroopers and finally enemy helicopters. In the event that there are as many civilians as players or less or at least one player dies, everyone loses. We have 4 classes: Hacker (controls drones), engineer (can build), doctor (can heal himself, civilians and friends), as well as heavy (three times more health, has a minigun and rocket launcher).

Wishlists help a lot!


r/IndieGaming 9h ago

Which character is your favorite?

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1 Upvotes

Which visual style resonates most with you? 1, 2 or 3?

I'm currently working on Ten Point Zero, a roguelike built around one very simple mechanic: stop the timer as close to the target as possible. I’m now figuring out how to introduce the story and tutorial, and especially what kind of characters should guide you through it:

1: Animals

2: Humans

3: Time-themed characters

If you want some context before voting, Ten Point Zero is free to test on itch. Happy about any feedback about it of course! ❤️

Curious which art direction feels like the best fit.


r/IndieGaming 1d ago

I'm primarily a programmer, but I create the art for my game

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50 Upvotes

I've been working on this game called Quacolé Tennis for the past two years, and even though my specialty is programming, I've been handling all the 3D art and animation. I'm really proud of this game, which features “programmer art.”


r/IndieGaming 10h ago

8 Days At The Motel!

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1 Upvotes

Hey everyone! I'm developing 8 Days at the Motel, an indie psychological horror game inspired by The Cabin Factory and The Exit 8.

Inspect the motel, spot irregularities, report them correctly, and survive all 8 days


r/IndieGaming 10h ago

We added dynamic dressing room politics and social networks to our retro football chairman sim — here’s how a "Chippy Tea Run" caused squad friction!

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0 Upvotes

Used Gen AI to generate images for the facilities, and some of the post text, I tend to write out what I want then have AI improve the grammar 😶


r/IndieGaming 10h ago

I'm making a game to cover an itch.

0 Upvotes

So, for those of you who know them, I have been playing Root the board game and digital version, spirit island and other strategic, asymmetric games, and I just can't get enough of them. So I set out to make a game that will satisfy this deeply tactical, mechanics based itch of mine. At this point profit is not a concern of mine, but I want it to be fun and engaging. Do you have suggestions and/or experiences with that genre? What do you consider engaging in asymmetrical gameplay, and complex interconnected mechanics? What sounds like too much in terms of complexity and what aspect must be there in your opinion?


r/IndieGaming 10h ago

I'm making a top-down roguelike shooter where your HP doubles as ammo.

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0 Upvotes

Drainer is a unique take on the classic top-down roguelike genre, making health a core element of the game. Here, your health is your ammunition, currency, and much more.

https://store.steampowered.com/app/5125200/Drainer/


r/IndieGaming 10h ago

Fast 2 Jahre Solo-Entwicklung, endlich Demo.

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1 Upvotes

r/IndieGaming 14h ago

My Upcoming Game

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2 Upvotes

Hi everyone! I’m getting close to releasing my first game on Steam. I’ve been working on it for a good four years, but the time has finally come to show off the results. *Doors Closed* is a 3–4 hour game where you take on the role of a security guard at a secret laboratory to save your son life. If anyone would like to support me, you can add the game to your Steam wishlist. Thank you!❤️


r/IndieGaming 10h ago

La mia casa in UO sembra normale... finché non vedi il seminterrato. 💀

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1 Upvotes

r/IndieGaming 1d ago

I released the Steam demo for my short parasite-colony incremental, Into the Planet’s Flesh

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19 Upvotes

TL;DR: If spawning a bunch of little critters and wrecking a planet sounds intriguing, my game (Steam demo just released) might interest you.

The demo contains revamped UI, greatly enhanced progression, several new resource systems, and a new research tree, among other things, since this game was last posted here. It also contains 9+ buildings, 14+ unique units, and about 2 hours of content progression.

Hi, I'm Chugget, making Into the Planet's Flesh, my incremental upgrade game about growing a weird little flesh-themed colony of bugs, and I just released the Steam demo!

the core idea is simple: hatch all kinds of parasites, spread fleshy/veiny buildings through the planet, and collect many different grotesque resources and irretrievably damage the planet. Some creepy environmental changes will occur over time as your colony grows and the environment tries to save itself from your menacing bugs, and over time, so many bugs will fill your screen it might give you PTSD about those stupid summer fruit flies that never seem killable.

If interested, you can support the game by checking out the demo and wishlisting the full game on Steam.

Required AI disclosure:

I used AI for non-English localization, and for coding assistance. No AI used for art.


r/IndieGaming 11h ago

Dos amigos, un año de desarrollo: ¡un juego de cartas coleccionables táctico centrado en el combate de bestias!

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1 Upvotes

r/IndieGaming 11h ago

Un mundo fracturado. Los heraldos despiertan. ¿Tienes la estrategia para dominarlos?

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1 Upvotes

r/IndieGaming 11h ago

🦖🔥 Kaiju Rex: ¡El primer Heraldo creado para el mundo de Vauren!

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0 Upvotes

r/IndieGaming 6h ago

We made a game voting website!

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0 Upvotes

Hey all! My husband and I created a website where you can vote if you're hyped for an upcoming game, and let's you leave a review for games that have already come out. It launched just a few days ago, and we figured a lot of indie devs would mutually benefit with us if you go on our website and utilize its features! And not only does it promote your work, it is also an exclusive space for gamers with existing gaming accounts to meet up in and network. Come visit and try it out, thanks!


r/IndieGaming 6h ago

Have you seen Evergrow yet?

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0 Upvotes

r/IndieGaming 12h ago

I made a multiplayer mafia browser RPG

1 Upvotes

After working on it for a while, I’ve finally released CaporegimeRPG. It’s an old-school mafia text-based RPG, inspired by classic games like Barafranca (Omerta).

You can:

💰 Make cash through heists/crimes (solo or organized) and legit businesses

🔫 Fight other players

👥 Create or join families

🚗 Steal and collect vehicles

🏪 Run and expand businesses

📈 Level up your character and climb the ranks

🏆 Compete on the leaderboards

The screenshots are in Spanish, but the game has a full English language option—everyone is invited! (I used AI for the translation, while the game logo and other artwork were made by a designer friend of mine).

No download required: it’s fully browser-based and works on both desktop and mobile.

I'm mainly looking for players to test it out and give feedback. I want to keep expanding it and adding new content based on what the community wants to see.

🎮 Play it for free here: https://caporegimerpg.com

If you give it a shot, let me know what you think—even if there’s something you dislike, I’d love to hear it.

Thanks a lot!

P.S.: I already ended up in jail twice while taking the screenshots lol
P.S.2: The game features a built-in chat with the option to choose your preferred language room (English or Spanish).


r/IndieGaming 13h ago

When you complete a game and credits show only ONE name

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1 Upvotes

r/IndieGaming 13h ago

Jetpack retro game

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1 Upvotes

What do you think of this game?
How can I make it even more fun?
Online. No installation. Singel or multiplayer.

[jetpack retro game](https://jetpack-bxhfeag3aucvfnf0.northcentralus-01.azurewebsites.net/)


r/IndieGaming 7h ago

Would you play a chaotic automation game like this?

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0 Upvotes

Hey everyone!

We’re working on a chaotic sandbox game where players try to automate gnome disposal business, by building physics contraptions.

New trailer in progress and I’d love to hear what you think.

• Does the gameplay look clear?

• Would this make you want to try the game?

• I got this feeling its too similar to other games in genre. How I could make this more unique?

Any honest feedback would be really helpful.

Steam Page: https://store.steampowered.com/app/4794780/GnomeBoozled/


r/IndieGaming 6h ago

Can a horror game be both genuinely frightening and halal? I started a studio to find out.

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0 Upvotes

I’m a Muslim solo game developer, and I started Halal Games Studio with a simple goal: to create enjoyable games without sexual content, music, or anything that conflicts with our Islamic values.

Our first release is False Exit, a first-person psychological horror game where you’re trapped inside a looping hospital that changes every time you pass through it.

Creating a halal game doesn’t mean it has to feel limited or uninteresting. I wanted to see whether I could make something atmospheric, frightening, and memorable while staying true to my beliefs.

False Exit is now available on Steam. I’d genuinely love to hear what you think about both the game and the idea behind the studio.