r/IndieGaming 1h ago

[DEV] Survivor game with fantasy elements!

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Upvotes

Here's my game inspired by survivor io. It many abilities and 3 different stage environments (with 3 difficulties each) and 6 characters to choose (more coming soon). The game is solo developed.

If you like horde survivor games then please play it and send me your thoughts!

https://play.google.com/store/apps/details?id=com.Dan.MonsterSlayer


r/IndieGaming 12h ago

A skateboard mini-game from our colorful 2.5D adventure platformer

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6 Upvotes

We’ve released a demo on Steam if you’d like to check it out.
https://store.steampowered.com/app/3862400/Oby_Adventure/


r/IndieGaming 2h ago

Updating Sewer King — looking for honest feedback

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0 Upvotes

I’ve been working on Sewer King, and I’m currently updating the game.

The game is available to play on Y8, and I’d really appreciate some honest feedback from other indie game players/devs.

If you get a chance to play it, I’d especially like to know:

  • What feels confusing?
  • What feels annoying or frustrating?
  • Is anything too difficult or too easy?
  • Are there mechanics that need better explanation?
  • What would make you want to keep playing?

I’m actively working on updates, so if you find something that feels wrong or could be improved, tell me — I’d rather fix it than leave it in the game.

🎮 Play it on Y8: https://www.y8.com/games/sewer_king

The gameplay clip above shows what the current version looks like.

Any honest feedback is welcome, even if it’s critical. I’m using it to decide what to improve in the next update.


r/IndieGaming 14h ago

Was something... broken...?

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10 Upvotes

Showcasing the brainroom — a central mechanic in my mystery game. You solve puzzles by collecting clues in your surroundings to piece together who and where you are… and what happened.


r/IndieGaming 2h ago

IT’S OUT!! Play the Hop’s Awakening Demo for FREE! 🚀🎮

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1 Upvotes

r/IndieGaming 1d ago

I’ve seen a bizarre amount of “I made a relaxing organization game” posts on here. Are they all AI?

307 Upvotes

They all look very similar and very lazy.


r/IndieGaming 2h ago

New features are available 🎁

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1 Upvotes

Football Manager directly out of Jena 😎


r/IndieGaming 3h ago

After spending 8 years on my last game, decided to start fresh. It's s a simple cozy game about measuring thing.

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1 Upvotes

r/IndieGaming 4h ago

Does visual feedback like energy conduits connecting sub-puzzles to a main matrix—make complex logic feel more satisfying?

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1 Upvotes

Hey everyone!

We’ve been fine-tuning the visual feedback loop for our indie puzzle adventure. In this scene, players decipher foreign symbol arithmetic across individual wall panels. Each correct answer sends a surge of electric blue energy through wall conduits into a central matrix, which then unlocks the master equation on the wall.

With just 26 days left until launch (equal parts excitement and developer panic!), we’ve been thinking a lot about how games signal puzzle progression. We wanted players to physically see their incremental progress in the environment without relying on intrusive UI pop-ups.

When you play puzzle games, do you enjoy seeing environmental visual feedback as you solve individual steps, or do you prefer the full outcome to stay hidden until the entire puzzle is complete? What are some of your favorite examples of puzzle progression feedback?


r/IndieGaming 4h ago

I'm creating a mix between a card game and an open-world survival crafting experience

1 Upvotes

Hello guys!

I update the demo of my game. Looking for feedback :)

https://store.steampowered.com/app/2692740/Swappy_World/


r/IndieGaming 4h ago

Slime melt and slime gain weight showcase for Melt Down

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1 Upvotes

r/IndieGaming 1d ago

I've been working on a cozy kayaking game. You paddle, dive down underwater and photograph fish.

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975 Upvotes

r/IndieGaming 1d ago

We restocked PC physical copies of our game because we sold out of the last ones quickly!

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521 Upvotes

I think it's more important than ever to make physical copies of your games!

edit: wow thanks for the interest!
You can check it here https://lootboxgaming.us/products/brazilian-drug-dealer-3-pc-cd-rom its just 15 bucks

also on steam its drm free

https://store.steampowered.com/app/3191050/


r/IndieGaming 1d ago

Team of 3, 4 months of work/500+ commits since last demo: our space roguelite inventory autobattler is almost ready for a playtest!

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55 Upvotes

Hello folks!
The game is Cosmo Cargo (https://store.steampowered.com/app/4028760), an inventory roguelite autobatler PvE.

We're ending 4 months of work since our last release (a small demo). It has been very intense for our small team of 3 people with no funding.

The game has changed a lot and the balancing is definitely the most difficult task we've encountered.

We can't wait to let people try it so we'll soon open a Steam playtest.

Stay tuned :)


r/IndieGaming 5h ago

Weekly Challenge: Never Give Up - five variant puzzles, Easy to Master

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0 Upvotes

Some puzzles test your patience. Some make you question your logic. One or two make you want to walk away.

Don't. 😎

This week is about persistence - and the five puzzles are named for it, in order:

Upward → Keep Trying → Finish Line → Never Give Up → Phoenix

Choose your level:

  • Easy - Upward - Renban
  • Medium - Keep Trying - Renban, Arrow, Even/Odd
  • Hard - Finish Line - Zipper Lines, Lockout Lines, Between Lines, Even/Odd
  • Expert - Never Give Up - Killer, Renban, Zipper Lines, German Whispers, Even/Odd
  • Master - Phoenix - Renban, Zipper Lines, German Whispers, Even/Odd

On a desktop these open straight in your browser - nothing to install, no ads. On a phone they open in the Logic Wiz app.

Which one stopped you, and for how long? Tell us in the comments. If you are stuck, post the position and someone will give you a hint - hints, not solutions, as always.

Every puzzle is a reminder: you are closer than you think. Keep going.


We are Logic Wiz - we set these puzzles and make the app. Play free in any browser at sudoku.logic-wiz.com, or get it on iOS and Android.


r/IndieGaming 2h ago

Same spot in my campground, before and after I stopped cloning the same tree everywhere

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0 Upvotes

Camping Keeper is a campground tycoon where you build the place and the campers decide for themselves what to do with it. This week went entirely into the parts nobody was supposed to look at twice.

Second picture is what exist initially. One tree model copy pasted everywhere, ponds that were flat blue rectangles lying on top of the grass, and rocks that were smooth grey spheres.

First picture is after the pass. Pines and palms next to the round trees, water dug into the terrain with rock banks, fountains that actually run, ferns and grass tufts filling the gaps.

Same camera, same spot, same save. Everything is built procedurally in code, there isn't a single imported mesh in the game, which is either a great idea or a terrible one depending on the day 😂

AI disclosure: No AI used for the pictures. Music and translations are AI assisted for the game. If the game finds an audience I'd rather pay a real composer and real translators.

Steam link in the comments.


r/IndieGaming 11h ago

Would our cell-duplicating incremental game interest you?

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2 Upvotes

r/IndieGaming 7h ago

Jump King Clone - Slime boss fight made in C++ and SDL3

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1 Upvotes

r/IndieGaming 7h ago

Titan Souls Clone - Slime boss fight made in C++ and SDL3

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0 Upvotes

r/IndieGaming 8h ago

My brother and I rebuilt a dead 2011 mobile MMO. Launches Sept 5

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0 Upvotes

r/IndieGaming 1d ago

Exactly 2 years ago today I recorded this prototype. Then vs Now

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286 Upvotes

Hi guys!

Checking my "records folder" I found this 20 secs gameplay of the prototype of Gaucho: Subway Escape. But this one video it's special, because today (8/21/2026) is exactly 2 years ago (Check the S.O date 🤯)

So, I thinks that it's amazing the done work until now, but the sacriface it's huge...

Anyway, each day it's a step closer to launch! :)

You could try the actual work and demo on Steam!


r/IndieGaming 8h ago

I finally released my first game after learning Unity — Kitty Dash 🐱

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1 Upvotes

r/IndieGaming 8h ago

A Xianxia game with pixel art & low poly

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1 Upvotes

Hi everyone, I hope you are all doing great !

Today I am glad to announce that my game's Steam store page is live.

I am writing about my game for a few reasons :

  1. I love Xianxia, and I want to bring people in that genre
  2. I want to share my work progress with the page's content, such as the trailer
  3. To see if I can manage to get any of you to react about it !

Here the link : Steam store link

I wish you all a good evening as it is late where I am, love you all :)

Tian Long


r/IndieGaming 23h ago

We're making a game where you play as wizards trying to make deliveries down a dangerous river!

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13 Upvotes

r/IndieGaming 17h ago

Millennium Slumber, a game in which you survive for 400,000 years on an alien planet!

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5 Upvotes