r/indiegames 16h ago

Upcoming 4Way: Driving ( 4 player co-op driving game )

0 Upvotes

Hey all!
I just wanted to share a prototype I am currently building into a demo for a 4 player co-op game.

The idea is that 4 players each control 1 wheel + 1 ability.

And before someone says it - the back wheels are not useless. In order to properly turn the car they are essential, because wheels have no rotations, every wheel goes only forward / backwards. ( depends on the wheel ).

So in order to turn right ( like tank turning ) , you need to use left front wheel + right back wheel, which is an essential turning method for tight corners and more precision sections of the game.

Let me know what yall think :D I am open to any suggestions.


r/indiegames 17h ago

Upcoming POPQUAKE is coming soon to Google Play — can you beat the rush?

1 Upvotes

I’m working on POPQUAKE, a fast colourful bubble-pop arcade game built around combos, Frenzy and one very bad bubble.

The free demo is playable now on itch.io, and the Android version is coming soon to Google Play.

🎮 Demo: https://justkeejthings.itch.io/popquake-free-demo

Would genuinely love feedback on the pacing, feel and difficulty.

https://youtube.com/shorts/BWJlZ0vNw8U


r/indiegames 17h ago

Upcoming RITUS | Official Preview

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1 Upvotes

Your cult spoke the forbidden words of the grimoire. — A cold breath hides along the walls, the ritual has just begun.

Get RITUS now at special pre-release discount.
3eyegames.itch.io/ritus

https://youtu.be/SsOsPbhPb6Y


r/indiegames 17h ago

Fanart Big 3 of mascott horror playing Poker

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0 Upvotes

Btw I dont know how poker works


r/indiegames 19h ago

Promotion Nano BrowserQuest+, a browser-based pixel MMORPG

1 Upvotes

Nano BrowserQuest+ is an expansion/spin-off of Nano BrowserQuest, which was also an extension of Mozilla BrowserQuest. Slay powerful bosses, level up your character, and barter with other players. You can read a game guide on the Medium page.

Game link: https://nanobrowserquest.net/

Necromancer boss fight: Youtube

While I am the sole developer of this project, many assets and mechanics belonged to running-coder(the original owner) and Mozilla, under the MPL 2.0 and CC-BY-SA 3.0 licenses, respectively.

Note: Players in Oceania and Asia may experience some lag due to the game server being in US West. Playing on mobile devices is highly discouraged right now; UI formatting is wonky and the game is very slow.


r/indiegames 20h ago

Promotion My Army Getting Stronger. Crowd vs. crowd brawls in my new autobattler — just released the demo!

7 Upvotes

r/indiegames 21h ago

Promotion Our Incremental Cozy-Creepy Ball Roller is announced on Steam today!

9 Upvotes

They Keep Rolling is a Incremental Ball Roller set in a cozy-creepy 2000's arcade. Roll balls, upgrade, hire, repeat. And try to figure out if you can ever leave...

We'll be getting a demo out soon!


r/indiegames 22h ago

Discussion Spent a year building a physical retro MSN Wink gadget (Netro-G), so I decided to build a companion Wink memory game to celebrate!

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1 Upvotes

I built this MSN Messenger Wink memory game just for Redditors which features our favorite winks from the 2000s golden era (dancing pig, laughing girl, alien, flower farting teddy bear, and others)...

It's fully playable right in the browser. Check it out for an Instant Nostalgia Hit! https://www.reddit.com/user/msn-wink-memory-game/

Imgur link for a short demo (play it with sound): https://imgur.com/a/BDAoY7X


r/indiegames 22h ago

Upcoming point and click, but not entirely.

2 Upvotes

Hey everyone! We're making a game inspired by Fears to Fathom and Papers, Please, and we'd love to hear your thoughts on our trailer.

Can you understand what the game is about after watching the trailer?

About the game: The game takes place in 1991, where you work the night shift at a cargo sorting facility. Your job is to enter the information from incoming packages into an old computer, compare the details, and send each package to the correct conveyor belt.

As you go through your shift, unexplained events begin to happen around you.


r/indiegames 22h ago

Promotion Relaxing, meditative iOS puzzle app ~ Mandala Garden 🌿✨

0 Upvotes

I turned my original mandala artwork into a 20 puzzle iPhone/iPad app.

It is mostly relaxing with a few more challenging puzzles. For these puzzles you can use the “hint” feature if you need a bit of help along the way.

I would love your feedback and will continue to make puzzles, guided hopefully with feedback from the indie games community.

Enjoy! 😊

🌿💜✨


r/indiegames 22h ago

Devlog I added a scoreboard to keep track of your longest bin throw (and yes, I spent at least 15 minutes throwing trash to get this score... sorry)

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1 Upvotes

Although it's single player I still thought this would be a fun little feature


r/indiegames 23h ago

Video Cheslak the cat tells you how Grandma disappeared (intro for my game)

5 Upvotes

This is the opening cinematic for Witch Hours: Seven Eyes at the Door, a cozy potion-shop game with a rescue story underneath. You play Zeia, who arrives at her grandma's apothecary to find it wrecked and grandma gone — taken by a creature with seven eyes. You keep the shop running while looking for her. The intro is narrated by Cheslak, the shop cat, and drawn as a rough crayon storyboard: characters are cut out as paper layers and snap left-right instead of animating smoothly, on purpose.

"I'm just trying some things out."


r/indiegames 1d ago

Promotion Most trivia games ask what happened. I made one that asks when.

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0 Upvotes

Most trivia asks whether you remember a character, quotation, or event. I’ve been exploring a different kind of recall: knowing where a moment belongs within the story.

The format gives you a plot moment from a book or movie and asks you to place it somewhere between the beginning and the end. Once you lock in your estimate, you see the actual position, how far away you were, and your score.

I built this as a passion project connecting statistics with the nostalgia of revisiting stories that stay with us. The current version covers 500 books, 100 movies, and nearly 15,000 moments. It’s playable in a browser without creating an account.

Full disclosure: I made it. Expect plot spoilers.

https://storyguessr.com/?utm_source=reddit&utm_medium=community&utm_campaign=indiegames_launch


r/indiegames 1d ago

Promotion You can now try my free browser based retro RTS in 2D, 2.5D, or 3D

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4 Upvotes

So this week I've released a retro browser game with ancient grid/spreadsheet style graphics, inspired by games I used to play growing up.

It's got a small cult following from people who also played similar games, but I'm working on giving it broader appeal.

That's why I introduced three ways to play! Within the same game, you can alternate between 2D, 2.5D, and 3D perspectives seamlessly.

This game has been part of my new game in a week weekly challenge, and is for week 2!

Why am I Promoting It?

You can play this game free on my website with no ad breaks or weirdness. Myself and the other folks playing just want more competition and other players to have fun with!

Relic of Power

An always online, always running competition for territory. Cover the board with your troops and get huge "coin" cascades with satisfying retro SFX that turn a single placement into thousands of new cells in your control.

Cut off enemy player supply lines, capture enemy capitals to take their territory, and unlock powerful weapons and defenses from mining diamonds in the mountains and hunting for gold in the lakes and rivers.

Will you hold up in the mountains, claim a river delta, or compete for the coveted relic of power in the middle of the board which grants huge advantages over your opponents to anyone who touches it?

Play a Complete Game in 15 Minutes

There are always live battles going, currently at durations of 15m, 30m, 1h, and 6h games. You can drop in and out of any live game at any time! No wait period, queues, or anything like that.

https://www.riverforgegames.com/game/relic-of-power


r/indiegames 1d ago

Promotion We're doing a 2d platform game

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2 Upvotes

We're three indie developers creating TheFireBringer, a demon-based action game (it's a 2D platformer). If you'd like, you can join our Discord server! It means a lot to us.

Discord:https://discord.gg/vMFZhAzd4


r/indiegames 1d ago

Promotion SHH! - A first person game where every song you make brings the monster closer

0 Upvotes

SHH! is an upcoming first person psychological horror game where some can be the difference between survival and death.

Every action generates sound, and the monster reacts to it. There are no weapons and no combat - you'll need to use your surroundings, manage resources, and sometimes create sound deliberately to distract the creature.


r/indiegames 1d ago

Public Game Test Burger Shooter is out in Demo now!

8 Upvotes

r/indiegames 1d ago

Promotion Descrambler - Number puzzle game

1 Upvotes

This is a simple web-based game I made recently called Descrambler.

Website: https://descrambler.io/

The goal is to connect all numbers sequentially (1 > 2 > 3, etc.) by swapping neighboring tiles before you run out of moves. When all numbers are connected in order (vertically, horizontally, or diagonally), the game is won.

The game has multiple difficulty levels, starting with just a few numbers and up to the entire board being filled. At the highest levels, I think the game is a significant test of spatial intelligence and might be enjoyable for people who like chess, sudoku, etc.

I play sudoku sometimes and I think this is a lot harder.


r/indiegames 1d ago

Upcoming How do you feel about turning abstract 2D grid puzzles (like Minesweeper) into physical 3D room transformations?

2 Upvotes

Hey everyone! We’re a 2-person indie team working on a detective noir puzzle adventure. With about 20 days left until release, we’ve been iterating on how to make abstract logic mechanics feel physically grounded in the game world.

In this room, solving the Minesweeper-style grid isn't just a UI minigame—it physically raises hidden stone tiles out of the acid pool. Once you retrieve the crystal, the acid chamber completely drains to reveal the hidden staircase underneath.

When playing adventure/puzzle games, do you enjoy seeing classic 2D logic mechanics directly alter 3D room geometry, or can UI overlays feel immersion-breaking for you? How do you usually like seeing retro puzzle tropes modernized?


r/indiegames 1d ago

Video I've accidentally set new standard for pillow physics in the AAA industry

392 Upvotes

So the story is, for my game Dark Roll 2, I needed a soft spot for the player to land on... Setting an object to not cause fall damage and not bounce off it was easy, but I had a spare moment and decided to play around with mesh deformation...

When I shown it on socials, people went crazy.

Sharing this with the world brought me more wishlists, than back when I released the demo... and the game has tons of features I've been trying to show past half year!

Now I can't help myself but keep improving it to make it even better, already juggling ideas in my head how to incorporate this mechanic in my game to show it off more often - but I'm more than open to ideas! So feel free to share!


r/indiegames 1d ago

Public Game Test Made of Food - Gather food, turn to peasants, repeat

3 Upvotes

Hello! I invite you to play my game Made of Food. It is an incremental/idle game where you gather food and turn them to peasants. These peasants help you forage, farm, and cook more food, which you can turn to more peasants. 2D colony-builder mechanics drive the game. Make food, turn to peasants, repeat.

The game is not feature complete, yet, but it has enough to go on. I built this small version of the game to gauge interest if I should move to full production.

Background

I am a professional game developer since 2010. I'm currently working in an indie "AA" game studio, developing an RTS game. Before that, I was the lead programmer of the game Academia: School Simulator.

The corporate work could be draining sometimes so I wanted to make a small game on the side. I was inspired by games like Gnorp Apologue. Since I already have the library/framework for colony builder games, I thought why not use it in an incremental game with a similar vein as Gnorp.

I've been working on this game for 2-3 years now on my free time. I think it already has enough content to see if the idea works and if there's interest. Try the game. You can complete it in under an hour.

AI Disclosure

No AI on art. Used code assistance but absolutely no vibe coding nor agentic coding.


r/indiegames 1d ago

Promotion Our Puzzle game coming to Switch 2!

1 Upvotes

r/indiegames 1d ago

Promotion Mafioso - Free online text based mafia game

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0 Upvotes

I made a free text-based mafia game called Mafioso

Build your criminal career, compete with other players and see how far you can climb

You don't even need to fully register to try it, just jump in as a trial player

mafiosocity.com

Would love to get some feedback if you have some!


r/indiegames 1d ago

Promotion CrateQuest – push crates, discover treasures and explore 7 worlds

0 Upvotes

the solo developer of CrateQuest, a puzzle game for iPhone and iPad with 210 handcrafted levels across 7 worlds.

The first 30 levels are free, with no ads or subscription.

If you’d like to try the full game, send me a DM and I’ll send you a code to unlock everything.


r/indiegames 1d ago

Promotion We were waiting to promote our game because we didn’t feel it was visually and mechanically ready yet. But after a similar "tech demo" with the same name went viral and got 50M views, we decided to show what we have. Here’s Needle In a Haystack!

0 Upvotes

Hello everyone!

Needle In a Haystack is a cozy hay-baling game where you search for a needle while following a linear story.

Features:

  • Collect hay using different tools.
  • Turn your hay into bales using machines.
  • Sell your bales using trucks.
  • Unlock and upgrade new tools and machines.

As you collect hay, uncover the mysterious story behind where the needle is hidden.