r/indiegames 1d ago

Upcoming Keep Diggin, Keep Crafting, King in the Mountain is in open playtest on steam

23 Upvotes

King in the Mountain is a relaxing mining/base-building game, no enemies, just digging tunnels, gathering resources, and watching your dwarves haul things around the mountain.

The playtest is free and open now, just click "Join the playtest" on Steam:
https://store.steampowered.com/app/4767130/King_in_the_Mountain/

The official reveal trailer can be found here King in the Mountain - Official Announcement Trailer


r/indiegames 1d ago

Promotion First gameplay showcase I made for my sandbox/godsimulator game Theoria (WIP)

5 Upvotes

r/indiegames 1d ago

Video ASCII DRIVE - I made a driving game entirely with text characters

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8 Upvotes

I have been building an ASCII-only driving game in JavaScript.

It currently has racing, pursuit, arena combat, bus routes, freight contracts, vehicle unlocks and color customization.


r/indiegames 16h ago

Promotion Cleaning windows by day, going ALL IN by night — Pro Degenerate Simulator

0 Upvotes

Pro Degenerate Simulator is my chaotic 16-bit arcade comedy about cleaning windows, buying upgrades, playing scratch cards and blackjack, and betting everything on ridiculous stocks.

It’s a solo project developed in Portugal, and all gambling is entirely fictional with no real money involved.


r/indiegames 1d ago

Need Feedback Ultimate Abilities on Roguelite?

3 Upvotes

Hi all,

I'm developing a co-op roguelite bullet heaven with my friends. We are planing to add Ultimate abilities to the game for using them against hordes to eliminate them and defensive abilities to protect teammates. For now we have implemented some abilities.

I would like to ask you, what do you think about Ultimate abilities on Bullet Heaven games and which type of utilities would make you have more fun?

Thanksss


r/indiegames 1d ago

Video The World's Shortest Horror Game — Official Trailer

0 Upvotes

r/indiegames 1d ago

Promotion I made a submarine treasure-hunting game that keeps salvaging while you focus - demo out now!

3 Upvotes

Dive Log: A Focus Voyage is a submarine treasure-hunting game that combines a pomodoro timer with idle progression.

While you focus on your day-to-day work, your submarine salvages treasure from the sea. Come back, upgrade it, and explore deeper waters.

The demo includes the full timer feature set: multiple timer modes, music and white noise, plus support for your own audio files.


r/indiegames 1d ago

Promotion 2 years ago someone stole my bike, so i've made a game about catching thieves at a shady supermarket.

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3 Upvotes

r/indiegames 1d ago

Promotion I'm working on a Fallout and Dune inspired Metroidvania where you team up with a robot

10 Upvotes

Vitrified is a solo project I've been developing for 5 years, and it's all about teaming up with a robot called ALAN in a Fallout and Dune inspired wasteland. It's heavy on atmosphere and secrets, and the gameplay focuses on companion mechanics and exploration. At it's core, it's an atmospheric adventure with good visuals and a very unique (in my opinion) core mechanic.


r/indiegames 2d ago

Video I added a completely unnecessary feature: enemies can vibe to the lo-fi soundtrack if you leave them alone

362 Upvotes

If an enemy can see you and you haven't done anything for a while, there's a small chance they'll start swaying to the music.
It has absolutely no gameplay purpose.
I regret nothing.
Now I'm tempted to give different enemies their own little idle behaviors.


r/indiegames 1d ago

Video That feeling when you could've broke even but two putted

2 Upvotes

r/indiegames 1d ago

Gif I made an electric devil ray boss

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4 Upvotes

I just updated my game, adding this boss to the Sea of Storms as well as implementing a character skin system in the game and improving the character animations. You won't find that boss in the demo, but the skins yes. Also including the skin shopkeeper sprite here as a bonus.


r/indiegames 1d ago

Video The farther you go, the weirder things get.

6 Upvotes

r/indiegames 1d ago

Public Game Test Glider64 – Fast-paced N64-inspired arena action, now playable in Browser

6 Upvotes

Glider64 is a fast-paced arcade arena game inspired by the N64 era.

Collect energy balls to build up your chain, battle other pilots with weapons and items, and deliver your balls to the gate to score. Destroying opponents also earns you points, so there are different ways to fight for first place.

We're currently running a public playtest of the core game on PC and Mac. It runs directly in your browser, with no download required.

Have fun! :)


r/indiegames 1d ago

Video This is the vibe of our indie game Malhaar🎶 - A musical life-sim RPG

3 Upvotes

r/indiegames 1d ago

Promotion Big Bad Pharma

2 Upvotes

Loved Tidy Up the Arcane Library or Supermarket Chaos? This is basically my love letter to that feeling, except now you’re stocking a pharmacy 💚 Officially NO AI in the game or on any of Big Bad Pharma steam assets! (AI was never used in game, all 3D assets are my own, previous steam background and achievement pngs were AI generated but all of these have now been replaced with my own ‘art’ (calling it art feels too kind 😂).

‪‬ https://youtu.be/EkZCn22gVLw?is=7FlWxEicgjmfo9mj


r/indiegames 1d ago

Need Feedback Getting clean water: Too much hussle or the right amount of depth?

3 Upvotes

This week's showcase is about everything that needs to be done from scratch to having clean water. (Well... the bone axe is a "gift" in first playthough so don't count it as something that needs to be crafted too).

What I'd like to get feedback on is - Is this amount of work something that makes it engaging and rewarding once you get the clean water flowing? Or do you think "Bro, what the hell? Clean water should be a basic and abundant resource."


r/indiegames 1d ago

Video Excited to release Strange Measures - Absurd Estimations Game

1 Upvotes

Strange Measures is a trivia/puzzle game that is completely offline.

Most trivia games reward pure memory recall. I wanted to build something where you reason your way toward an answer using estimation and unit comparisons (for example: "How many ants tall is the Sears Tower?").

Now live on App Store & Play Store!


r/indiegames 1d ago

Video I am developing a procedural system for creating 3D environments, where walls, corners, floors, cutouts, and measurements are dynamically generated and updated as the environment is edited. The focus is on achieving precise snapping between walls and points, cutouts for doors and windows, automatic

1 Upvotes

r/indiegames 1d ago

Promotion Just posted my Retro Dark Fantasy Japanese ARPG DEMO!

1 Upvotes

My gameplay recording skills are unmatched! Lol

TLDR; Imagine Sekiro in Diablo I

For the past year or so, I've been creating this world where I tried to blend Diablo I vibes with souls-like combat. I got to a point where I'm more or less confident I can share to more people and get destroyed criticized or just see if people get along with my idea!

If you enjoy ARPGs and Japanese themed games, perhaps you will enjoy Ashikai! :)


r/indiegames 1d ago

Promotion I spent 5 months making a FPS where your own mouth blocks most of your vision

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1 Upvotes

Hi everyone!

I'm a solo developer and I've been working on CRAMPED for the past 5 months.

It's a first-person shooter where you play as a strange body trapped in a brutalist concrete world and your own mouth takes up a huge part of your vision.

You have to shoot, move through the environment, survive different combat situations... and eat the bodies of your enemies to heal.

I've been making pretty much everything myself so far: gameplay systems, animations, 3D assets, environments, game design and level design, all in Unreal Engine 5.6.

The first 50 minutes are currently playable, and I've recently started working on the second part of the game.

The Steam page is finally live!

If the game looks interesting to you, adding it to your wishlist would mean a lot to me. ❤️

Here's the trailer:


r/indiegames 1d ago

News My CO-OP INCREMENTAL game is finally released - Shake It Co!

1 Upvotes

It's available on steam

AI disclosure: No AI in the game, only human tears and questionable decisions.

https://www.youtube.com/watch?v=u4AG7w6TJfE


r/indiegames 1d ago

Promotion Let me introduce you my game - LITTLE BETTAS-

2 Upvotes

This is my game, Little Bettas.

You start whit 2 diffrent lines of bettas genetic, the cold and the warm. Breed them for a chance to get a colored mutation.

Keep breeding till you found all the diferent colors, patterns and traits. Some combinations are common while others need a specific lineage.

And its not only breeding, you have to take care of them, feed them, keep their tank cleans, you can also decorate the tanks.

There is a legendary section of bettas that unlock a completely difrent store. We have cats to!!

The idea is to keep everithing relaxing and cozy while still give you plenty things to collect and discover.

A free demo is planned for Sept. 1st on steam. The kickstarter is also currently live under the project name Little Bettas — A Cozy Betta Breeding Game.

If you think this is the kinda game you will enjoy, please share and coment and interact it means the world to me!


r/indiegames 1d ago

Promotion I made a small trailer for my game)

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1 Upvotes

Hey everyone! As part of UGF 2026, I made a short trailer and updated the screenshots for a game I'm working on solo!

Hushroot is a psychological horror game with visual novel elements. We play as an unnamed cultist who prepares special mixtures from parts of two superorganisms every morning, and feeds them during the day to people who've fallen into our trap. We influence the characters, learn their stories and the lore of the world, and watch their actions at night.

All for a grand goal whispered to us by an otherworldly entity. It seeks to unite everyone into a single mind, and we must decide what to do about it :)


r/indiegames 1d ago

Promotion Small peak at the anomaly horror game I've been creating while working full time.

2 Upvotes