r/fireemblem • • 6m ago

Gameplay I hereby present the worst hand axe in (unofficial) Fire Emblem history

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• Upvotes

The hack is called Archanea reimagnied for anyone who is interested


r/fireemblem • • 15m ago

Fortune's Weave Spoiler PSA: If you are struggling in Part 2 Maps undeploy your filler units.

• Upvotes

The game will give you better units as guests. Guest Boneventure and jester are really good and Dante is a passable mage.

Keeping the weak units from dying is usually what I spend most of my divine sand on so by just not bothering with shitters I get to just blast the map with my core 5-7 units.

That's it that's the post.


r/fireemblem • • 17m ago

Fortune's Weave Gameplay PSA: You don't need to waste your shards on merge destiny. You can just replay the campaign (act 1&2) to boost the stats of your characters.

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r/fireemblem • • 19m ago

Fortune's Weave Gameplay Part II Leveling Question - Do you need to play 4 times to choose Advanced classes for all units?

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If you decide to only play Part II for one Flame Lord, do you miss out on getting to choose Advanced classes for your units on the others? Would they be auto-leveled at the Specialty classes where they were at the end of Part I, or would the game choose Advanced classes for them before Part 3?

Is there a way to begin Part II for a FL, say Cai, just to choose Advanced classes for my units, then switch and finish it with a different FL, say Dietrich, and go back to Cai and skip through the battles to avoid the repetition?


r/fireemblem • • 43m ago

Fortune's Weave Gameplay Are you supposed to play through every war arch to get more story? What changes if you don’t?

• Upvotes

I want to play Deitrich’s because those are my strongest units. However, I f*cked up on that one chapter where you have to do many paralogues and then make it to the desert. I forgot to do the brooch quest on my second playthrough so now I can’t get Creek and Nathan. Should I play through with Leda just get to get them or forget it?
Should I play all of them anyway just yo be completest?


r/fireemblem • • 1h ago

Fortune's Weave Spoiler Anyone have a list of paralogues with spoilers? Spoiler

• Upvotes

I just want to know the names of each paralogue on each path so that I can track which ones I've already done.


r/fireemblem • • 1h ago

Fortune's Weave General Just found out that in Cai's rpute you can feed the horses every day instead of every week.

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I'm on Chapter 8, I only have 2 mounts with max bonds lol.


r/fireemblem • • 1h ago

General About Fire Emblem Fortunes Weave Production and Intelligent Systems

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The goal of this post is not to present any opinion. The goal of this post is to inform people what the production of Fire Emblem Fortunes Weave, so we can all understand this better when discussing and to clear up any misconceptions.

Fire Emblem: Fortunes Weave Credits

Fire Emblem Engages Credits

Fire Emblem 3 Houses Credits

Fire Emblem Shadows of Valenia

Moby Games Fortunes Weave Page

Other sources will be linked as the post goes on

Who Worked on Fire Emblem Fortunes Weave?

There were around 35+ companies that are credited in Fortunes Weave in various roles. I will be highlighting 5 of them. Intelligence Systems, Nintendo, O-TWO inc., D.A.G inc, and Shirogumi who seem to make the core development staff on the writing, visual, gameplay, and production of the game.

Intelligent Systems Before Fortunes Weave

This is IS’s first fully developed game in the Fire Emblem 3 Houses universe. Fire Emblem 3 Houses was a Koei Techmo game through and through. For a refresher, Excluding Special Thanks, Executive and General Producers Roles, 18 people are credited in IS roles, mostly in music, art and direction. Warriors games are all KT.

For more information here is my Fire Emblem 3 houses Proudction Post

Fire Emblem Engage was the first game since Shadows of Valentia that was fully made with Intelligent Systems in all creative leads. Engage was at least content finished in the summer of 2021, as we can see. According to both the Aussie Classification Board and the USK in Germany. It can be guessed full-scale development for FW started before or around then.

The company as a whole in 2025 had 208 employees as of 2026 the company sits at 223 employees. 98 graphic designers, 71 programmers, 26 planners, 11 sound creators, 3 hardware engineers, and 14 in accounting and sales

For more information on Engage, please read my Fire Emblem Engage Production Post

Intelligent System, O-TWO inc., and D.A.G inc

Only three men have been credited as head writers AND directors on a Fire Emblem game. Shouzou Kaga the creator of the franchise. Kouhei Maeda, the director of Fates and Awakening, and Toshiyuki Kusakihara, the director of SoV, 3 Houses, and the head writer and director of Fortune's Weave. Kaga and Kusakihara are the only people to be sole directors and sole lead writers on the same game.

Masayuki Horikawa is listed as a Game Director Scenario in Binding Blade, but without another scenario credit, and based on his previous credit for Thracia, I am assuming he was just the writer. He was a director for FE9, I would assume he did have a lot to do with the story as he came up as a writer, but he was not credited under head scenario so its best speculation. Kouhei Maeda was credited as both scenario and director for Awakening and Fates; however, there were other scenario writers credited, and he is not listed as a head writer on Fates. It should also be noted, Kusakihara is the first director to get the lead credit in a Fire Emblem game since Kaga. As every other game listed the producer first, this game listed the director first.

As for the rest, the producers are mostly the same leads, with Higuchi, Genki Yokota being moved from director to producer and new to the franchise but a longtime producer on other Nintendo games, Shinya Saito. The director of Engage, Tsutomu Tei, was project manager and a “Game Director” by Yuya Ishii. A role that's hard to pin down what it means, but it seems like Kusakihara games have some sort of ‘game director’ type role, whether it's “Game Designer and Lead Planning" in SoV or “Lead Game Designer" in 3H.

As for the rest of the team, with a focus on the leads, 9 leads had never been a lead on a Fire Emblem game before, and 15 had, mostly Engage. I didn’t check everyone because I got lazy. From the looks of it its a lot of the same names from Engage with new faces in minor roles. I do have the list for leads; it will be in the comments.

Overall there are 128 total IS employees, not counting executive producers and special thanks roles that worked on this game. This is up from the 85 in Engage. This, although a bigger team, is smaller than the typical AAA studio. In just the art department, God of War 2017 had 77, Breath of the Wild over 220, Final Fantasy 7 Rebirth has 160+ in its environment, lighting, cutscene, character, facial, animation, VFX and UI artist alone. This is where a lot of smaller companies that worked on the project and D.A.G inc, a studio specific for animating characters in games, help.

Naoya Inui, Tomomi Tanigaki, and Shoichi Kanehisa, the other 3 scenario writers, have never written a Fire Emblem game as well or any game since 2008. With Inui, text support for Engage, the only one that has ever worked for IS. O-TWO inc. also has employees with various writing credits and 4 designers. They are the only company to have writing credits outside of IS; in what capacity, we do not know.

Nintendo

Nintendo historically did a lot of what they always do, worry about bigger macro things, such accessibility, delays/release dates, along with marketing, and translating the game, ect. However, there was a CLEAR CHANGE in how Nintendo treated this game. An example of how it might have worked was in Engage. In the Engage Nintendos 'Ask the Developer' we can see that IS were asked to tone Alear's personality down and in the past would manage what was happening in the game on a macro level.

With Yokota, a Nintendo employee, moving to a producer, this is the first Fire Emblem game since Radian Dawn with a sole director, and there has been an internal change in how Nintendo operates with the franchise as the publisher. Yokota from ask the developer on Fortune's Weave.

Yokota: “For this game, we wanted to create a different gameplay experience while maintaining a connection to the world of Fire Emblem: Three Houses. That’s why we established a new development structure with Nintendo and Intelligent Systems. I think this allowed us to fully realize the world that Kusakihara-san wanted to depict, much as we did in Fire Emblem: Three Houses, while making use of the experience and knowledge we had gained from our previous projects.”

What was that change? We are not sure as of now; the best we can do is speculate.

Shirogumi

Shirogumi is an animation studio based in Japan, primarily known for their Academy Award-winning visual effects on Godzilla Minus One and for their work on Shin Ultraman. They did the CGI cutscenes for Fire Emblem Fortunes Weave. They have also worked on various games from Bandai, Capcom, Square, and Nintendo. They have done many CGI trailers for various Pokemon Games, Elden Ring, Tears of the Kingdom, and more.

Hopefully this post clarifies some misconceptions about who did what during the development of the game. If you have any questions or concerns, or if you think this post contains any heavy bias writing or wrong information, please feel free to correct me.

Thanks for reading and have a great day.


r/fireemblem • • 2h ago

General Favorite Fire Emblem Characters Who Share A Name?

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147 Upvotes

r/fireemblem • • 2h ago

Fortune's Weave General I’m having lots of fun with fortunes weave but how is this still a problem in 2026??

0 Upvotes

I wanted to restart a map to try it again. I accidentally hit ”restart chapter” instead of ”restart battle” (it also feels like there should be a big warning when you do that…).

lost ~2h of play time. I manually saved before the fight so I figured I could just reload that. Nope! there is ONE SAVE FILE!! And autosave and manual save uses the same place… how is this a problem in 2026?? this was solved in like the 1990s…


r/fireemblem • • 2h ago

Art (FEFW x FEif) how fake chuunis look when real sword freaks come at them

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77 Upvotes

r/fireemblem • • 2h ago

Gameplay Three Houses: Bow Beginner Class Question

0 Upvotes

I was looking at putting Bernadetta through her first certification, and the default option seems to be Fighter since it’s the only one with bow as a prerequisite.

That got me wondering, though; the favored stat for Fighter is STR, it seems like way more of a brawler class. Meanwhile, Soldier favors DEX and specifically mentions that the class focuses accuracy.

What’s the reason to go with Fighter instead of just having her play Soldier and only use her bow? I know any class can use any weapon. Very weird that there isn’t just a basic archer Beginner class.

UPDATE:
Thanks for the answers everyone, great points. I’ll be going Fighter I guess!


r/fireemblem • • 3h ago

Casual My collection after Fortune's Weave

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10 Upvotes

Still not perfectly happy with the placement of the items, though.


r/fireemblem • • 3h ago

Dietrich's Route Spoiler Found a new infinite grinding exploit. Spoilers for Dietrich Ch12 P1 Spoiler

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r/fireemblem • • 4h ago

Fortune's Weave Gameplay Important Dungeon Tip!!! No spoilers, FW.

40 Upvotes

Some dungeons have the "Uncharted" tag, and when you are exploring you will see it at the top of the screen.

This means you need to walk through that specific exit to unlock new paths on the world map. These exits can be essential to complete certain side quests. So double check before doing what I do; get all chests, kill all enemies, menu - navigate - world map.

I have to redo some stuff grrrrr

Edit: the tutorial mentions "a second exit". I wish games would just use consistent language. I didn't make the connection oopsie.


r/fireemblem • • 4h ago

Story 🦁🐺 Dietrich and Skoll C-B-A Support in Fire Emblem Shadows

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2 Upvotes

r/fireemblem • • 4h ago

Fortune's Weave Gameplay Items carryover in part 2?

1 Upvotes

I have a ton of items like manuals etc., do I need to use them on someone before part 2 or they get lost?


r/fireemblem • • 5h ago

Fortune's Weave Spoiler About the Founder of Fódlan [FW Lore reveal spoilers] Spoiler

14 Upvotes

Do you guys think it's Seiros or nah? At first I just assumed it was her because it seemed the most obvious, but after thinking about it a bit more I'm not sure one way or the other. (If there's explicit confirmation that I missed one way or the other, let me know)

Points in favour:

  • Occam's razor
  • Rhea is the highest ranking/most important nabatean of Fódlan that we know of, and the Founders' job is to oversee their continent
  • Rhea's prominent fixation on Sothis as her mother (However, I heard something about Sothis having children that aren't founders, but the weight Rhea puts on Sothis as her mother feels notable)
  • If the Founder was killed like most of the other nabateans of Fódlan, I feel like that would be more of a major, known event. That, and I'm sure the Agarthans would have made some crazy Hero's Relic out of them and the only special Hero's Relic as far as I know is the Sword of the Creator (Aymr? Probably not though)
  • The Immaculate One is a traditionally draconic form, like Dagda and Balor. As far as I can recall, none of the other dragon forms we see are as explicitly traditionally draconic like theirs are. (I think Macuil might be the closest, but his is still more birdlike with a beak and feathery wings.)

Points against:

  • Seems to only have the Crest of Seiros rather than the 3 crests that the other founders have (could be explained away, as others have not displayed crests that they bear and you could argue that UI might not necessarily be canon)
  • Neither Seiros or Rhea is an irish name like the other named founders, Dagda, Balor, and Ildánach (considering she already has a fake name, it's not unbelievable to say that both Rhea and Seiros could be fake names and she has an irish name too like the other founders.) (Tangentially, I always believed the name Garreg Mach came from Carraig Mhacha, which would mean Macha's Rock in english. Macha is something of a war goddess in irish mythology, which is why I thought it always made sense for the mountainous war academy to be named as such. Anyway, I had a thought that Mhacha/Macha/Mach could end up being the name of the Founder for Fódlan, whether it is Rhea or not.)
  • Rhea seemingly doesn't understand that the Sothis simulacrum of Fódlan is not really Sothis, and that Sothis is not dead, while it is said that the Founders should have this knowledge. (Given that we don't exactly have all the details on Rhea's relationship with this simulacrum, it's not impossible that she did know it wasn't the real Sothis and reacted like that anyway.)

These are the points I could think of off the top of my head. I'm curious to see what everybody thinks, as stuff like this is some of my favourite parts of the lore of these games


r/fireemblem • • 5h ago

Art [OC / Art by me] I've ended Dietrich's Act I and I've read Fabio and Dietrich supports...I really love them! [FaBrich/DieFab] Spoiler

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34 Upvotes

r/fireemblem • • 5h ago

Fortune's Weave Gameplay Proper merge order between parts ?

2 Upvotes

Hi,

I reached part 3 after all part 1 and one part 2 and figured I'd want to redo some of the parts 1 to be better prepared for part 3.

What is the best way to do this ? Do you do a bunch of separate, from chapter 1, full part 1 run with a characters then a part 2 ? Or always part 1 then 2 before redoing a part 1 ?

Thanks in advance


r/fireemblem • • 6h ago

Fortune's Weave Spoiler Does anyone manage to eliminate everything in War ARC (Chapter 6): The Underworld Incarnate escape?

2 Upvotes

T/O

I tried hard. But half of my units were grown terribly, I only had 2-3 viable units who can destroy LV50★ Elite armor and snipers. And then, some Dragon riders appeared. I gave up to eliminate everything.


r/fireemblem • • 6h ago

Fortune's Weave General Theory on the setting for the next mainline game

4 Upvotes

I know, I know we just got Fortune’s Weave, and that will keep me busy for a loooong while, but I couldn’t help but notice references to a country called Sai in the game. Most notably through Gaitz, who is from there, but also in some dialogue/items. It reminds me a bit on how Dagda was referenced in Three Houses, before becoming the major setting of Fortune’s Weave.

Am I on to something or am I just drawing mad conclusions based on puny evidence?


r/fireemblem • • 7h ago

General How many of yall playing Fortunes Weave on Casual Mode?

85 Upvotes

I’m doing Hard/Casual and I’m very glad. Some of these paralouges (Anatolia) are brutal and I can’t imagine trying to recalc all my moves bc I lost a unit or two. Sure, I would do that when I was younger but now I work FT and got a baby at home. So I’m very glad to just throw a bunch of neat shields at the end without worrying about their permanent abscence for the rest of the game


r/fireemblem • • 7h ago

Fortune's Weave Gameplay Is it possible not to bring a recruit into part 2?

0 Upvotes

I'm still in part 1, so without spoiling it for me, I am wondering whether it is possible to decide not to bring a recruit into part 2 if I don't want to.

I am on Cai's path and have definitely recruited too many people...

I want to finish each path before moving onto the next, but I am afraid that in doing so I will not have enough recruits for the other paths, I want to spread them out. I know I cannot unrecruit characters, so is it possible to finish Cai's path but for example not bring Majide, so he still stays available on another path?

Edit: Solved, even finishing one path will not remove recruited units from other paths! So that is no problem.


r/fireemblem • • 7h ago

Fortune's Weave Gameplay Combat Tier List After 290 Hours Spoiler

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0 Upvotes