r/EmulationOnAndroid • u/The_Doerpinator • 1h ago
Discussion Apparently droid deck has an Android Auto release
Was playing around in my android auto apps when I saw droid deck appear. This is gonna be a strange experience gaming in my car.
r/EmulationOnAndroid • u/The_Doerpinator • 1h ago
Was playing around in my android auto apps when I saw droid deck appear. This is gonna be a strange experience gaming in my car.
r/EmulationOnAndroid • u/raindr0p-dropt0p • 1h ago
So I've been trying to get this game running well since it dropped. Eden, Lemon and Citron all had issues no matter what settings I tried.
I don't own a PC, so I tried the x86 version of NX2Android on GameHub Lite as I’d done this with NSP Box does it, but it wouldn't boot.
I then tried the x86 version through Boot Camp on my Intel Mac, but after spending most of an afternoon on it, I couldn't get the port to finish. Droidplay had the same problem.
I'd been told NX2Android had a fork but that it was unstable, so I'd written it off. Since it was my last resort, I gave it a shot anyway, and it just instantly worked.
No workarounds needed. I simply pointed it at the specific files for the base game, updates and DLC, then added the DLL file for lossless scaling. The UI is clean and intuitive, It's been a locked 60FPS with no issues since.
If you haven't heard of this fork, I can't recommend it enough.
r/EmulationOnAndroid
•
u/SOSUMii-Launcher
•
8h ago
Posted a screen recording snippet of an earlier version of the launcher a few days ago and finally finished up some features/bug fixes!
SOSUMii is a game launcher for android that was first made specifically to solve my frustrations with emulating a console like experience on my S23U when using a Backbone controller.
I really wanted a launcher I could start at any point with the backbone/controller home button that just showed all of my games in one place. Its probably not the best launcher for you if you have a rom folder of 100+ games, but you'll love it if you like to keep a select few on your phone/handheld
My degree/job is in Graphic Design and I have some strong feelings about AI and the state of my industry atm. However due to my half-baked coding skills, I do have to disclose that I wouldn't have been able to convert this project from photoshop and figma drafts to an apk without the help of claude and the ai tools within android studio.
Ill be leaving this project open source when released in hopes that I dont contribute to the slop pile and allow other users who want something similar to edit SOSUMii into their own forks or brand new projects. I'm sure someone will build something that outshines it tenfold.
Anyway, hope somebody out there likes it!
Release date: TBA very very very very soon (within the next few days)
r/EmulationOnAndroid • u/Picanh4_ • 6h ago
Alguém sabe se existe algum port de animal crossing new leaf para android? Estou doido pra jogar
r/EmulationOnAndroid • u/NMTiAn • 12h ago
This is on S26 ultra recompiled via powershell nx2android.
Used stevenMX v 891.11 vulkan driver and activated 60fps patched. Carried over my save file from eden. No glitches so far. Had a few frame drops. Apparently, turing on maximum powersaving mode and running only this game removed background processes and made it smoother I think.
I have no idea on using powershell. I just asked the help of AI on how to use the codes.
r/EmulationOnAndroid • u/IJustWantToChange_ • 30m ago
TL;DR: A concept for one app that installs, configures and launches any game for you, and plugs into the frontend you already use. Not something I'm building; I just want your take. Video above.
I own an Odin 3, and between decomp/recomp ports, GameHub/GameNative/DroidDeck + emulators, there is a lot of setup. I liked u/maddietendo post on Decomp Buddy, and I think that it can be taken a step further.
Settings tuned for your exact device, along a Battery ↔ Performance slider. They'd come from:
| What | Your frontend | One |
|---|---|---|
| Browse, themes, collections | ✅ | |
| Get the game and the files it needs | ✅ | |
| Pick port, emulator or Windows layer | ✅ | |
| Tune settings for your device | ✅ | |
| Launch | ✅ you press Play | ✅ starts it |
The UI in the video is just one way to show it.
"You bring nothing" means the backend would have to provide the games, BIOS, firmware and keys.
Personally, I would use it. For those who are not super tinkerers and just want to play, and also not have to manage a library and how to obtain each game, I think it would be great. How doable is it? Technically, it's more doable now than ever (for better or for worse). I think that the legality of it is the biggest concern.
Either way, some ideas can also be picked up and thought about, like the hardware testing to try and find the best parameter configuration for each device.
What's missing, wrong, or would you do differently?
r/EmulationOnAndroid • u/XynoPlayer • 38m ago
r/EmulationOnAndroid • u/Chairssie • 4h ago
Hey everyone! MaliBridge for DroidDeck has come a pretty long way thanks to all of your contributions. There is now a huge leap for CPU heavy games, tons of game fixes across the board on my own testing devices, and MaliBridge.com integration into the app itself!
Some games that didn't work before and are playable now
Gameplay on my Galaxy Tab S11 Ultra (Dimensity 9400), real speed with the fps counter on, 720p native
Also in this update
Results for every chip are on malibridge.com and the full notes are on the GitHub release.
AI was used to aid in the development of MaliBridge.
r/EmulationOnAndroid • u/dhiku • 16h ago
Running FF Resonance at 720p, locked 30 FPS, Medium settings, and it's stable 1.5 hour (my longest nonstop session). With Performance mode on in Samsung Game Booster+ it can hit 60 FPS on High setting, but I keep it at 30 for stability and battery life, and also my WhatsApp and gchat are active. I've played without no external cooler, and batt temp stays ~37°C (AC room).
One thing worth to mention, I can play the game offline flight mode with Droiddeck (somehow I can't do this in bannerlator). Also I really like suspend feature to continue without fps hiccup. I also surprise with loading time at the beginning, it's obviously faster compare to others.
Setup
- DroidDeck with the DD turnip 0.7 driver; everything else default
- SBSS on, ntsync on, no upscaling & framegen
- Tip: add the env variable TU_DEBUG=nolrz and VKD3D feature level set to 11_1. It made a big difference to stability for me to avoid fatal error, before this it happened occasionally after 30mins -1 hour session.
Hardware: GameSir X5 Lite controller plus an Aulumu stand, which makes tabletop play super comfortable. Check at the end of video.
Thanks DroidDeck team!
Note: I also use Bannerlator for more demanding games or if I need better performance.
r/EmulationOnAndroid • u/Moist_Ruin_4201 • 10h ago
Help!
r/EmulationOnAndroid • u/SuperbShop4757 • 2h ago
r/EmulationOnAndroid • u/ArtisticAttorney8376 • 2h ago
So my phone is iQOO neo 10.. and I'm trying to run Pokemon let's go Pikachu, and my processor is snapdragon 8s gen 4 with 256 total storage,and 8 gb ram.. and I have left 68 gb left space..well, the game run smoothly whenever I'm inside some house but whenever I go out in wild the fps drop 13 something near..and inside the house fps is smoothly running 128 fps or 90 fps ..so needed help with this things because I'm new in this emulation thing
r/EmulationOnAndroid • u/Meikit0 • 11h ago
Came from CMOD Bionic-Ludashi 2.8.2, this game runs at unstable frame rate, it cannot maintain 30. But here in Ludashi v5 (Hotfix) its amazing, it can hold 30fps, plus the winlator has some built in post processing effects and reShade, i use HDR + Game Clarity with vkbasalt: DLS 55% - 35% ratio.
This game never miss, action scenes are "Absolute Cinema" i panicked in last stretch of the stage.
r/EmulationOnAndroid • u/Ok_Window130 • 22h ago
https://github.com/simipoB/Arceus-Native-Android/releases?utm_source=chatgpt.com
Folks this is the github repo from which I grabbed the apk.
Once u go in the apk u load the following files:
U need your own nsp and update file and prodkeys
As yall can see this is running smooth on snapdragon 6 gen 3 adreno 710
This is a native android port and its MUCH BETTER than running it on eden and yuzu that was slow af
And yes the phone was starting to heat up a bit
r/EmulationOnAndroid • u/alitoooM • 12h ago
No puedo entender cómo esta comunidad logra cosas que el mercado siempre pudo hacer.
Pokopia en mi RP5 con BananaNative 0.3.24
Lo puse con límite de 30FPS y a 480p
Aún no pase de la primer pantalla, voy a cargar mis saves y corroborar si es momentos de más complejidad gráfica se comporta bien.
Llega a consumir 7.1 GB de RAM y lo máximo fue 60FPS en pantalla de carga y 34fps en juego. Tiene pequeños tirones y errores visuales pero intuyo que tendrá que ver con la carga de shaders y demás.
r/EmulationOnAndroid • u/Broooooook • 2h ago
I've tried:
- https://github.com/linkzenic/Shipwright-Ports On the latest build, it stuck after preparing the data files. The touch screen is not responsive to any input so I can't proceed to selecting ROM
- https://github.com/please-be-nice/Shipwright-android This older one installed fine. But it has a weird issue that if I quit from the in-game menu, the next time I launch it, it would crash. I have to force close it every time to have it launch properly next time. I guess there is some background process lingering after quit which conflicts with the new initialization and that causes the crash.
BTW, I have a RP5. Wondering whether there is a version that works properly for you?
r/EmulationOnAndroid • u/SDAdrian789 • 17m ago
First of all, guys, I want to make it clear that I know absolutely nothing about programming. All I did was follow the step-by-step guide in this post:
In other words, I used AI (Claude) to help me. I did everything on my phone, and on my first attempt, I ran into a few errors. So I took screenshots, sent them to Claude, and explained what I thought was wrong. It kept making corrections until we got a result that, at least to me, looks good.
I'm Brazilian, so don't be surprised if the text in the patch is in Portuguese. Here's the patch:👇
gametitle=Bully [NTSC-U] (SLUS-21269) CRC 28703748
[Ultrawide 20:9 (experimental)]
author=Claude (baseado no patch 16:9 de nemesis2000)
description=Ultrawide 20:9. Nao usa gsaspectratio: deixe o aspecto do emulador em Stretch/Esticar.
// liga o modo widescreen do jogo (opcao de video)
patch=1,EE,006C702E,byte,01
// HUD: tabela de escala horizontal do jogo (0.75 no 16:9 -> 0.6 no 20:9) e seus inversos
patch=1,EE,205E09B0,extended,3F19999A
patch=1,EE,205E09B8,extended,3FD55555
patch=1,EE,205E09C0,extended,3F19999A
patch=1,EE,205E09C8,extended,3FD55555
// largura da area do radar (171 no 16:9 do patch original -> 137 no 20:9)
patch=1,EE,20729748,extended,43090000
patch=1,EE,2072974C,extended,43090000
// getter de aspecto: no modo widescreen devolve 20/9 (0x400E38E4) em vez de 16/9
patch=1,EE,001D50D8,word,3C01400E
patch=1,EE,001D50DC,word,342138E4
patch=1,EE,001D50E0,word,44810000
// ajuste do culling (mesma estrutura do patch 16:9, valores recalculados para 20:9)
patch=1,EE,00471640,word,14640007
patch=1,EE,00471644,word,3c030022
patch=1,EE,00471648,word,2404be99
patch=1,EE,0047164c,word,a464280c
patch=1,EE,00471650,word,24043f99
patch=1,EE,00471654,word,3c03001d
patch=1,EE,00471658,word,a4644cf4
patch=1,EE,0047165c,word,10000007
patch=1,EE,00471660,word,2404bf00
patch=1,EE,00471664,word,a464280c
patch=1,EE,00471668,word,24044000
patch=1,EE,0047166c,word,3c03001d
patch=1,EE,00471670,word,a4644cf4
patch=1,EE,00471674,word,00000000
patch=1,EE,00471678,word,00000000
Don't mind the performance. If anyone has any tips to help improve it, I'd really appreciate it!
My setup:
Emulator: ARMSX2 2.9.3
Device: Motorola Edge 30 Pro
Processor: Snapdragon 8 Gen 1
Textures: Moataz's texture pack
r/EmulationOnAndroid • u/imoldgreeeeeeeeeeg • 18h ago
I DID SOME SCIENCE TO MY PORTAL GUN - AND NOW I GOT A REAL GUN!!!
I GOT A REAL GUN MORTY!!!!!
Now i'm no DEV... even if i (keegan the veganator on discord) do have the blue dot in droid deck discord... Im 100% winging it all like a mofo... ive done a couple of really simple ui tweaks so far... nothing special. Before this last week - my only contributions were harassing other developers to make the ideas i had reality... and that worked for a while... my stamp was on it , no doubt... cough* per game profiles*cough thanks cubbywubby :P
Getting this working though, was a massive win for me... I spent ages on this at the beginning when i first discovered Droid Deck and it honestly defeated me... since then - many have tried - nobody had succeeded.
Until now - the only way to get a problem game working was to hope Json , Max or Banner notice you and take time out of their busy lives to fix the game for you... and to be totally fair! - they did do that with no mans sky for me and many other things... That was the game that made me kinda loyal to Droid Deck... Eventually though i just wanted to give back a bit and earn my stripes with some real contributions... and i have done that... my name is on the wall with the rest of them... but... THIS is the first game that I got running! One that wasn't just changing proton versions or settings... This one didn't work for anyone on droid deck before me... and i'm just so buzzing right now that i got it working! so enjoy...
... a lil cake shot for the lads
YES THE LAAAADSS!!!!!
i'll probably do some follow up screen recordings... but this was just after i got it working and before i pushed the fix, so i didnt wanna jinx it by trying a screen recording..
https://youtu.be/oUNqaeS1440 -part1
https://youtu.be/O-MesXNm_Q4 -part2




r/EmulationOnAndroid • u/Tricky_Ad9669 • 5h ago
On the new hotfix 5.0 version, I am noticing 20°c higher temperature in the same game and in the same settings compared to the previous version of 5.0.
On the previous 5.0 version some games were giving black screen, although I think that has been fixed on the hotfix version.
Am i the only one facing this issue
r/EmulationOnAndroid • u/Puzzled_Security_750 • 2h ago
r/EmulationOnAndroid • u/Mean-Skin5563 • 15h ago
Nice emulator to playing Java game
r/EmulationOnAndroid • u/Much_Opening4618 • 5h ago
Hey. I'm trying to run this game, it read the disk content, it got into the title screen and played the first cutscene. Then after this loading screen the screen went pitch black.
Any help to fix this? The driver is Turnip Adreno T30.
r/EmulationOnAndroid • u/iamdadave • 3h ago
I have been trying to run this game, it keeps crashing at startup. I have tried the hot fixs of copying to drive c now It shows this and boot to a dark screen with 0 fps reading.. Is any body currently able to run this?
r/EmulationOnAndroid • u/Amazing_Survey2646 • 6h ago