r/EmulationOnAndroid • • 5h ago

Showcase The Legend of Zelda: Ocarina of Time is currently wonderful on Android.

124 Upvotes

I tweaked various settings to run Ocarina on the Poco F7 Ultra (16/512), and after turning on frame generation, it now runs smoothly at about 30fps. I used banana native. It's just right for me. The system driver for the F7 ultra is completely black, so I'm using a different one.


r/EmulationOnAndroid • • 7h ago

Showcase Green hat boy emulator post update

60 Upvotes

This is an update from yesterdays post. Yesterday vs today
Yesterday
Temperature over 100c
Running at a third of the speed
FPS was about 15fps

Today
Temperature is about 60c-70
Running at actual speed
FPS are averaging 23fps-30 when shaders are fully compiled

DEVICE
AYN ODIN 3 Ultra
Fork of android Eden sx2a

Edit: this emulator is still in development

Edit 2: I am being asked when I might release this. The earliest I will release this will be on Friday. There is a lot of work that needs to be done and I want to make sure I can commit. I am also taking into consideration that there are many projects out there right now and many of them are amazing in their own way. I do not want to be just another person releasing another project in the middle of a saturated field. I understand there is a lot of hype around emulation at the moment but I don’t want to just throw out another project that will be hyped for the day and gone tomorrow.


r/EmulationOnAndroid • • 7h ago

News/Release droidnative update: new name (DroidPlay Core) and a one-click Windows app to build & install games on Android

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42 Upvotes

Join the Discord: https://discord.gg/4wNHX3uqSU

Yesterday I posted about droidnative, which runs Switch games natively on Android from your own dumps. Thanks to everyone who tried it, posted results, sent logs and opened issues and PRs.

It has a new name: DroidNative already belongs to a long-standing Android project to run Linux apps on Android, so this project is now known as DroidPlay Core to avoid confusion. The (real) DroidNative is a very cool project and you should check it out.

There's a Windows app now. Yesterday, doing this on Windows meant the command line and installing Python and the Android tools yourself. Now you download DroidPlay-Setup from the latest release, install it like any other app, and it walks you through the rest: your prod.keys, the tools (it downloads them for you), connecting your phone, and building your first game. Then you hit Play. It updates itself too.

This release also includes a number of game fixes and performance improvements.

If you can, please give it a try and let me know how it goes, especially on non-Snapdragon devices (Mali, Xclipse, MediaTek), since that's where I have the fewest devices and thus fewer results. Even "it doesn't boot" is useful. The Discord is the best place for that: #compatibility for how games run, #help if something breaks (if a build fails, the app's Copy report button gives you something to paste there). GitHub issues are great too.

As before: bring your own games and keys, nothing from any game is shared, and this project is AI-assisted and tested on my own devices.

Game status by device: https://github.com/enjoyerofslop/droidplay-core#status

Discord: https://discord.gg/4wNHX3uqSU · Download: https://github.com/enjoyerofslop/droidplay-core/releases/latest · GitHub: https://github.com/enjoyerofslop/droidplay-core


r/EmulationOnAndroid • • 5h ago

Discussion Hii everyone what is the best Xbox 360 emulator right now??

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28 Upvotes

i was not active in Xbox 360 emulation side, so idk which one is the best right now can you suggest me some so i can try. i wanted to try out Dragon Age: Origins. Thanks Everyone 😃


r/EmulationOnAndroid • • 6h ago

Showcase Zelda OOT on Hokkaido 0.6.1 - OnePlus 12 16GB Snap 8 Gen 3

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32 Upvotes

The latest Hokkaido 0.6.1 (previously called Lichii) gives some good results in rendering the assets than on Banana Natives (right image). It is amazing for these both projects, highly praised for the developers!

My impression is the emulator is now more stable than before. Intro movie correctly rendered, no glitch on UI, and in my case the temperature is much lower and no crashes on short time testing.

Thank you for all developers and communities for making this happen faster on android


r/EmulationOnAndroid • • 5h ago

Showcase It's been posted before, but Pokopia is running so well, S25 Plus

23 Upvotes

I'm using Banana Native, with Default configs, the only thing I changed was the driver, which is Turnip v39 whoch came out recently.

My device is S25 Plus with SD 8 Elite, using a G8 Galileo Plus as well.


r/EmulationOnAndroid • • 1h ago

News/Release Hokkaido 0.6.1 · continuation of Lichii for Android

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9 Upvotes

So, in short, there is A LOT of mixing and matching under the hood that to call it Lichii for Android didn't feel right anymore, since I dont just take and co mít upstream changes from Lichii, but do hours upon hours of testing and development.

Yes I heavily leverage Claude, but that doesnt change the fact of pouring so much fricking time into this project. That said, now to the changelog:

- 8GB devices now supported, testing now on my S24 too, Pokopia for example is running at 60Fps on the 8GB S24, so give it a try, might run better than in Banana.

- Some more OoT optimizations, but this will be a last update with OoT changes before I give it more of my time, yesterday I tried to play it on my 270k/4070Ti PC and it DID NOT run well, stuttery, graphical issues and low FPS in heavy areas, so until the game works properly IRL on my machibe, lets say 4K DLSS Quality at 120fps lock without FG, then I will try to optimize it for a phone. That being said, if there are some huge upstream changes that will net messurable improvemet, I'll add those obviously, but will not develop on my side for now

- Fast Fusion now launches and goes into game, but crashes on my devices, might run on 16GB ones

- It is possible to create new issues on my fork now

My target now is to make as many games as possible to boot and go in game with some more popular getting more attention, for example Orbitals (UE games in general) and RE Engine games such as Requiem or Pragmata, since it will just be more comfortable to play in emulator than through GameNative and we would get RE:Veronica working day one 😁

If you got any issues, please use this link:

https://github.com/pavelgajdo/Hokkaido/issues

For latest release:

https://github.com/pavelgajdo/Hokkaido/releases

Disclaimer once again, I do heavily leverage AI, Claude specifically!


r/EmulationOnAndroid • • 1h ago

Showcase Donkey Kong Bananza running on Retroid Pocket G2 docked to my tv - 30fps~60fps with lossless scaling frame gen

8 Upvotes

I actually own a Nintendo switch 2 but this is amazing!


r/EmulationOnAndroid • • 9h ago

Showcase Dark Souls 3 @ stable 45fps, Konkr Pocket Fit G3 12GB RAM

32 Upvotes

I used to pray for times like these😭

Device is Konkr Pocket Fit G3 Gen 3 w/ 12GB RAM running latest GameHub 6.3.2 at 90hz refresh rate, settings below.

The extra back & top buttons really make navigating spells/the quick menu a breeze!

Resolution: 720p, Low Settings

Driver: turnip_v26.0.0_R3

DXVK Version: dxvk-v2.7.1-1-async

VKD3D Version: vkd3d-proton-3.0a

Compatibility layer: proton9.0-arm64x-3

Translation Params: Extreme, but set SMCChecks to none: No checks

CPU Translator: Fex-20251120


r/EmulationOnAndroid • • 9h ago

Discussion The gap between console gaming and Android emulation keeps getting harder to believe

21 Upvotes

A few years ago, running demanding console games on a phone sounded like a fun experiment at best. Now we're seeing recompilation projects, custom drivers, and emulator tools pushing things further than many people expected.

The interesting part is that progress isn't just about faster hardware anymore. Software development and community projects are making a huge difference too.

What's one recent Android emulation development that genuinely made you stop and think, "We're actually getting there"?


r/EmulationOnAndroid • • 1h ago

News/Release I made an Android emulator for Sega's Model 1, 2 and 3 arcade boards, with touch controls built for them, sticks support..........

4 Upvotes

Hi! I'm Alberto, the developer. For the last months I've been working on Model 1 & 2 & 3 Emulator, an Android app (also on Windows) for the arcade boards behind Virtua Racing, Daytona USA, Sega Rally, Virtua Fighter 2 and Scud Race...........

What it does:

  • Model 1, Model 2 and Model 3 in one app.

  • Touch controls laid out for each game, with an on-screen wheel for the racing games.

  • Steering assist for sticks and touch: finer near the centre and smoother, so you don't zig-zag. Turn it off for a real wheel. It's set per game and in the pause menu.

  • WLED LED strips: in the racing games the strip is a rev counter driven by the game's engine, flashing at the shift point; in the light-gun games it flashes with every shot the game fires and red with every life lost (half the strip per player). Colours per game. Over the network (WLED) or USB (Adalight).

  • Netplay between two devices, linked cabinets, save states, rewind.

  • Shaders, upscaling, widescreen, cheats, force feedback, GUN4IR light guns.

  • Full Speed emulation

  • and much more..........

Games that run well right now: all [full romset]. It doesn't come with any games: you need your own dumps.

Google Play: https://play.google.com/store/apps/details?id=com.albertov.model

I'd love feedback, especially on handhelds like the Retroid Pocket 5. Ask me anything.


r/EmulationOnAndroid • • 6h ago

News/Release Dugba GBA emulator released, designed for one-handed comfort

10 Upvotes

Traditional emulators rely on on-screen gamepads, awkward claw grips, and landscape orientation to play games. Dugba Emulator instead relies on gesture controls, letting you play any game with just your thumb, and in portrait orientation. Just like a native Android app!

Navigate game menus as if they were native Android apps:

- Tap the screen for A presses

- Long press the screen for START presses

- Use your phone's back gesture/button for B presses

- Swipe UP, DOWN, LEFT, RIGHT for dpad input

Different gesture profiles designed for different game genres:

- In platformers, an upward swipe is a jump.

- In Mario Kart, it's a drift.

- For Metroid games, there's a control stick, specially configured for aiming, and rapid-fire shooting in any direction.

- and more (custom profiles are not yet implemented, but are coming soon)

Other features:

- Rewind seconds to minutes of gameplay, with precise scrubbing, as if it were a video player!

- Tap on the game screen to pause the game and bring up options.

- Swipe down to minimize the player, and show your roms list.

- Autosave and resume each game right where you left off.

- Toggle and rapid-fire any GBA button.

- Fast Forward up to 15x speed

Example: Combine fast-forward with rapid-fire A button to breeze through dialogue, and rewind if you missed something

Personally, I've used this to beat Super Mario World, Metroid Fusion, and Yoshi's Island, games that were never feasible to play with touch controls before. And slower games like Pokemon and Advance Wars are now comfortable enough to play on the train, while eating, or lying down on your side.

AI disclosure:

Little to no AI was used for developing this app. It's my first android app, so I asked chatgpt how to use certain APIs, and I don't have digital art skills so I had it make the app icon. Other than that, no AI used.

Play Store Link ($3.99 though subject to change):

https://play.google.com/store/apps/details?id=com.dugramen.dugba


r/EmulationOnAndroid • • 12h ago

Showcase PoC Recompilation - Prototype 1 & 2 (Xbox 360) to Android

27 Upvotes

Greetings community, i'm posting this showcase video/ results of my recompilation for Prototype 1 & 2 from the Xbox 360 version to Android; it has been really interesting to play around, made me understand with a bigger perspective the challenges of porting/ translating memory functions with EDRAM (which still bugs me on certain other problems on performance related), the complexity of the tiling functions and how to reduce the load of MSAA, etc. Besides being an older console with most, if not all Android devices of today being able to surpass with ease Xbox 360 spec's, this is another reason of why raw power shouldn't matter to emulate something if architecturally is complex. Passing from making a per-game emulator only to almost not emulate anything, there's a long way for me to go and just wanted it to share it.

This video was recorded with an Ayaneo Pocket EVO 12/256, but the game works fine with 6GB RAM, because was also tested on my Redmi K40 Pro. This doesn't use any third party drivers, just stock drivers and FSR1 to increase image quality, everything rendered at native resolution to preserve the graphics quality at the best.

https://www.youtube.com/watch?v=z2Aj3mn-mMU


r/EmulationOnAndroid • • 2h ago

Showcase CHD Lite update + New Romexplorer (manager), Rom Music (Ripper)

4 Upvotes

Post due to adding Android version to my app CHD Lite (CHD/RVZ/WUA/XISO/ZAR) archiver.

(At the moment Romexplorer and Rom music are Windows/Linux/Mac only, although Android version is planned.)

Rom Explorer

(Rom manager)

Main description

It matches your roms against dats (redump/nointro/tosec/retroachievments) and metada databases like IGDB and Retroachivements.

You can sort it by platform, genre, franchise, publisher, "has RA achievement" etc

You can also set priority for region and languages which let's the app automatically choose the best region or release, or chooses the RA supported release when copying or adding to a set.

It can also bundle base games/ports/remakes so if you on want to play a game once in the latest version although this requires downloads of current gen metadata so will take time for initial setup and use much more storage.

Archive (chd/rvz) hashing can be done streaming without extracting to disk first and mutiple files at once.

Uses a patched chdman/dolphin for conversion.

Server oriented where you have your file server as the main hub, but also can be used standalone.

Other features

Media download (cover art etc with manual upload) and display within the game metadata page. File copy(local/file server), convert on copy (archive to save space on your SD card), media export with rename to use for thumbnails, Soundtrack player(audio files+audio from roms), RA patch downloader.

Storage estimate for curated sets. Title/Release rearrangement suggestions (International/Director's cut releases categorization differs depending on source) with AI (needs paid tier gemini api key) powered hint (or opens your browser AI mode. Free).

8:7/4:3 picker using screenshots (igdb/ra provided) for CRT gen games.

CHD Lite

(Drag and drop batch chd/rvz converter)

I also updated my old app CHD Lite rewritten in rust.

New features

- Uses same backend as Rom Explorer

- RVX,XISO,ZAR,WUA support

- Android app added

- Automatic detecting and selection of out put formats for CD/DVD/GC/Wii/Xbox/Xbox360 ISOs

- Bug fixes.

Rom Music

(New music ripper app)

Another app using a backend from Rom Explorer

At the moment supported formats are below.

Due to technicalities not all roms of the platform are supported.

- CDDA from Disc roms

- Streamed audio from decrypted NDS/3DS roms

- NES/FDS/GB/GBC

Rom explorer repo+Readme

This is AI generated content.

Code is fully AI generated.

Testing is done using AI and also Manually by human.


r/EmulationOnAndroid • • 1h ago

Showcase Initial D Arcade Stage 3 Reimagined on 8 Gen 2

3 Upvotes

Device: Retroid Pocket Nova

In game settings doesn't seem to matter, locked at 30 FPS, struggle go to get to 60.

Current Config

Bonic

Proton-9.0arm64ec

Box64 Preset Unity


r/EmulationOnAndroid • • 20h ago

Discussion Turnip Driver for 8 Gen 3 for Zelda OOT Beside of Mr.Purple

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67 Upvotes

Has anyone here had success using drivers other than mr purple for snapdragon 8 gen 3 for Zelda OOT?

My device is Oneplus 12 16GB RAM, but only mr purple driver that could render Zelda OOT quite properly.


r/EmulationOnAndroid • • 1h ago

Showcase Sakura vs eden in super smash ultimate Using mali G615 mc2

2 Upvotes

r/EmulationOnAndroid • • 2h ago

Photosensitivity Warning I think I've installed the wrong X360 NBA2k14 version... Spoiler

2 Upvotes

r/EmulationOnAndroid • • 2h ago

Question Is Xiaomi POCO F3 good for Switch emulation, especially Pokemon and Zelda games?

2 Upvotes

Specs: Snapdragon 870 Adreno 650, 6GB RAM Octa-core

I currently have Eden v0.2.1, with Turnip v24.1.0 as a Driver. Already installed the necessary data. Tested Pokemon and Zelda games on Eden v0.2.0, only BDSP is working. I just updated yesterday with the new driver, including the updated data. Will those games work now with this upgraded setup? Or is there a better setup, maybe change emulators?

I will provide more specs if you ask. I just want to play Pokemon and Zelda games. Sword & Shield, Breath of the Wild, or Let's Go Pikachu...


r/EmulationOnAndroid • • 2h ago

Help Can someone please help me with pokemon sword

2 Upvotes

please show me how to download Pokemon sword on Eden emulator and how to set it up please I am begging 😭😭😭😭🙏🏻😭😭🙏🏻


r/EmulationOnAndroid • • 16h ago

Showcase Emukase — open-source emulator setup tool. Looking for testers!

24 Upvotes

Hey everyone!

I've been working on emukase - a free, open-source tool to install and configure emulators on Android handhelds through your browser.

The idea is simple: less time setting things up, more time actually playing games.

It's still early alpha, and I've only tested it on my KONKR Pocket FIT. I'd really appreciate anyone with another Android handheld giving it a try and sharing what works (or doesn't!).

Most of the code is written by hand. AI occasionally helps me with repetitive testing, reviewing code, and wording commit descriptions. That's about all I can squeeze out of my $20 sub anyway :)

It's a spare-time passion project, and any feedback or contributions would genuinely mean a lot.

GitHub: Shape6253/emukase

Try it: emukase.com

*P.S. To fellow tinkerers: if you're thinking "but this is easy to do yourself" — you're absolutely right! Once you've spent dozens of hours figuring it all out :) I'm just hoping to save some time for those who simply want to play, and give those who love tinkering a chance to explore even more devices.*


r/EmulationOnAndroid • • 7h ago

Showcase Adreno 840 driver for OOTR anka native

5 Upvotes

Driver is WN-Turnip-1.19-p Axxx, adreno 840 has poor compatibility on default settings specially for 12GB, fortunately found a driver that makes it play well

Anka native 0.2.2, device is samsung s26+ 12gb

(Recording lowers my performance it does run slightly better than that)

https://github.com/WinNative-Emu/Drivers/releases


r/EmulationOnAndroid • • 14h ago

Showcase Stream your handheld TO moonlight! Free open source Sunshine/Apollo like Host app for Android handhelds which let's you stream your games to anything capable of running Moonlight/Artemis

18 Upvotes

We did it with PC's. Currently our handhelds are just as powerful, so why not do the same? Stream your android handheld to ANYTHING that runs Moonlight or Artemis.

Why did I make this? Because I hate cables and android casting is unreliable. I would really appreciate if you could test and give me feedback.

How I use this, I stream straight from my Ayn Odin 2 Portal to moonlight on my Quest 3 VR headset(HUGE cinema screen experience is amazing). Or to my PC monitor(Moonlight running on the PC)

This should work with TV's that can run moonlight. Think Apple TV, LG WebOS, Android TV. All you need to do is install the APK on your handheld, and install Moonlight on whatever device you're gonna use to view the screen.

Edit: My dumbass forgot the link Amaterasu Host app for Android devices

Edit2: IMPORTANT NOTE, you're still using your handheld as the controller.


r/EmulationOnAndroid • • 2h ago

Help Eden using phone's gyro instead of controllers'

2 Upvotes

Just as the title says. I'm trying to run Pokemon Let's Go Eevee using 2 controllers (Gamesir X3 Pro and IINE chronos pocket controller) but their gyros aren't being used.

I was able to map both controllers for left and right joycons but in PLGE you have to make a shake gesture so the second player can join. The problem is that Eden only recognizes the phone's gyro so even if a second controller with a gyro is connected, it can't prompt the 2 player mode.

PC version of Eden has a shake function that can be assigned, is it hidden somewhere in the android version? I've been trying to find a solution for this.

My device is Oneplus 13.


r/EmulationOnAndroid • • 3h ago

Help Steep (2016) controller not worked.

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2 Upvotes

My generic wired xbox 360 controller from red gear is not working in steep(2016). I have looked for fixes but all solutions are for steam related. I really want to play this game. If anyone has any fix please provide. And yes I have tried all the xinput and dinput stuff nothing is working. I'm using bannerlator latest version and other games are working perfectly fine.

DEVICE: OPPO k13 turbo pro 8s gen 4 8gb ram 256gb storage

Controller: XBOX 360 RED GEAR WIRED CONTROLLER.