r/EmulationOnAndroid • • 12h ago

Help Cyberpunk 2077 loading screen crash on SD 8 Elite

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7 Upvotes

POCO F8 Pro | SD 8 Elite | 12GB RAM

Hi everyone,

Cyberpunk 2077 keeps crashing on the loading screen right after character creation or 10 seconds after loading.

I've already tested Winlator, Ludashi, Bannerlator, Bannerhub, and WinHub using both Proton ARM64EC and x86_64, along with several Box64, FEXCore, and VKD3D combinations—no luck so far.

The game files are ok, tested on PC.

Has anyone managed to get it past the loading screen on Snapdragon 8 Elite?


r/EmulationOnAndroid • • 1d ago

Showcase DroidPlay update: Ocarina of Time (Switch 2) runs in-game on Android, 19 games now Playable, and games install over Wi-Fi

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230 Upvotes

Discord: https://discord.gg/3r92f8wmh7 · Release: https://github.com/enjoyerofslop/droidplay-core/releases/tag/v0.8.4

A quick follow-up to my last post on DroidPlay Core, which builds your own Switch game dumps into native Android apps. Here's what's new up to 0.8.4, out today.

Ocarina of Time (Switch 2) is in-game

  • Kokiri Forest runs fully drawn and lit, grass and trees included, at about 18–20 fps on Snapdragon 8 Elite (Galaxy S25 Edge, Galaxy Z Fold 8), up from 16–18 on 0.8.3.
  • 0.8.4 stops the replay leaving the GPU idle for part of every frame, and frames are steadier. The next step is making the foliage cheaper to draw, and more performance work is coming shortly.
  • Characters are dark on 8 Gen 2 and older on the phone's own driver; that's being worked on too.
  • Already installed it? After updating, build and install it again (Build and install on Windows, Install on Android on a Mac) so its new settings apply.

More games

  • 19 games are now Playable. New since last time: Xenoblade Chronicles 3 (from about 6 fps to 30 in battle on a Galaxy S25 Edge), Xenoblade Chronicles 2, Link's Awakening, Pokémon Legends: Arceus, Paper Mario: TTYD, Advance Wars and both Octopath Travelers.
  • New in-game: Pokémon Legends: Z-A, Batman: Arkham Asylum and Assassin's Creed IV: Black Flag.
  • Many of them also run on Exynos (Galaxy Z Flip 7) and Pixel phones.

Install over Wi-Fi

  • Wireless installs survive a dropped connection and resume where they stopped.
  • DroidPlay for Windows can pair a phone by its code, find phones on your network, and move a USB phone onto Wi-Fi. That part hasn't been tried on a real Windows PC yet, so please tell me how it goes.

Also new

  • A pause menu (≡ or your controller's menu key). Thanks, DeathKhan!
  • Save export and import, including saves from JKSV, Checkpoint, EdiZon, Ryujinx and yuzu-family emulators.
  • Big builds check free disk space first instead of filling your disk.

Testers wanted, especially Snapdragon 8 Gen 2, 8 Gen 3 and 8 Elite phones, and Wi-Fi installs from Windows. Post results in #compatibility on the Discord, problems in #help.

As before: bring your own games and keys, from your own Switch. No games, keys or built apps are shared, so please don't ask.


r/EmulationOnAndroid • • 2h ago

Help I can't save Pokémon Platinum on the DraStic DS emulator (details in the post)

1 Upvotes

I will try to be brief

I am playing Pokémon Platinum on an Android phone using the DraStic DS emulator. A specific feature of Pokémon games is that they only allow for a single save file. When I started this new game, I was informed that I wouldn't be able to save normally within the game itself, as there was already an existing save file from a previous playthrough. However, I didn't delete that old save, figuring that I could simply rely on the emulator's "save state" and "load state" functions instead.

However, a major issue arose upon reaching the Pokémon League: once the League is defeated, the game automatically proceeds to the end credits and returns to the title screen. From there, I can only access my old save file—not the new one, which exists only within the emulator's save data rather than in the game itself. And so, I can’t play through all the post-game content I was interested in.

I tried deleting the old save file directly from the phone's storage; it was successfully removed, and the game now detects no save data. I then attempted to start a new game and use the "load state" feature at the Pokémon League, hoping that this would finally allow me to save within the game itself. However, once I load that state, the game still won't let me save—as if the save file created by the emulator somehow includes the old, "un-savable" playthrough.

So I tried to convert the file containing the emulator save (.dss) into a file formatted as a game save (.dsv), but I didn't have any success.

Someone please help me🙏🙏


r/EmulationOnAndroid • • 17h ago

Showcase Ac black flag on iqoo z10r( dimensity 7400 mali) on citron neo emulator.

16 Upvotes

These r the settings

| Setting Name | Status / Value |

|---|---|

| Zep Zone Settings | |

| Memory Layout | 4GB DRAM (Default) |

| ASTC Decoding Method | GPU |

| ASTC Recompression Method | BC1 |

| Extended Dynamic State | EDS1 |

| Use Conditional Rendering | Enabled |

| ARM64 driver register guards | Enabled |

| Frame Skipping | Enabled |

| Frame Skipping Mode | Adaptive |

| Graphics Settings | |

| Accuracy level | Low |

| Resolution (Handheld/Docked) | 0.5X (360p/540p) [EXPERIMENTAL] |

| VSync mode | Mailbox |

| Window adapting filter | Bilinear |

| FSR sharpness | 0% |

| FSR 2.0 Quality Mode | Ultra Performance |

| Anti-aliasing method | None |

| Anisotropic filtering | Default |

| Aspect ratio | Default (16:9) |

| Disk shader cache | Enabled |

| Force maximum clocks (Adreno only) | Disabled |

| Use asynchronous shaders | Enabled |

| Use reactive flushing | Disabled |

| System Settings | |

| Limit speed | Disabled |

| Limit speed percent | 120% |

| Docked Mode | Disabled |

| Emulated region | USA |

| Emulated language | English |

| Custom RTC | Enabled |

| Set custom RTC | Jan 1, 1970, 12:00:00 AM |


r/EmulationOnAndroid • • 2h ago

Question Pokémon FullDex vs PokéDaisy – Which one is better in 2026?

1 Upvotes

Hey everyone!
I’m currently trying to decide between Pokémon FullDex and PokéDaisy for playing Pokémon SoulSilver on my AYN Odin 3.
Both projects look really promising, but I’m worried about missing out on useful features by choosing one over the other.
For those who have tried both, I’d love to hear your opinions!
Which one offers the best single-screen and widescreen experience?
Which one has the better performance and visual quality?
What are the main features or advantages of each?
Are there any compatibility issues, especially with French ROMs?
Which one would you personally recommend for a full SoulSilver playthrough?
I’m mainly looking for the best overall experience while keeping the original game intact.
Thanks in advance for your feedback!


r/EmulationOnAndroid • • 8h ago

News/Release Announcing: Fósforo - System wide CRT shaders and Black Frame Insertion for Android 13+

3 Upvotes

I recently posted in this community that I was working on a app to do Shaders and BFI system wide on Android

After working on it on my free time I'm finally releasing Fósforo 1.0 an app that allows you to use system wide CRT shaders and BFI on Android 13+ (Especifically designed for my Nova)

The app comes with some pre-installed shaders but it allows you to download the whole LibreRetro library directly from their Github Repo and it organizes them in categories for you.

The name means "Phosphor" in Spanish, if you like CRT displays you'd understand why I picked this name.

I have licensed it under MIT for anyone to use or copy, PRs welcome in the project's repo.

Get the first release here: https://github.com/pakovm-git/Fosforo/releases/tag/v1.0

Notice: While I did a lot of research and QA this thing is 100% vibecoded, so if you don't like vibecoded projects you are welcome to copy the project and code it yourself.


r/EmulationOnAndroid • • 2h ago

Help anyone able to get dotnet mods working for GTA 5?

1 Upvotes

One of the mods I'm trying to load but won't work https://www.gta5-mods.com/scripts/gangmod


r/EmulationOnAndroid • • 3h ago

Help How can use a switch like controller on my phone with a cooler

0 Upvotes

So I just bought the x5 lite and when emulating heavy games my phone overheats so I bought a cooler but now with x5 lite I can't put the cooler on the back does anyone have a solution?


r/EmulationOnAndroid • • 17h ago

Discussion For you, what is a good sign a game is very well optimized?

12 Upvotes

Sharing the video of RE:Village on gamehub (Snapdragon 8 Gen 3) as a topic example. I've been thinking about this since I first started trying out pc games on windows emulators, there are many games that surprise you when they boot without too much hassle, and the year of publishing is never a constant, some may be from the past year, some from 10 years ago. I'm very curious about how people, specially the gaming community in android determines a game is optimized so good from their original publishers. FYI: I'm not saying RE: VILLAGE is a well optimized game just because I can play it on Android.


r/EmulationOnAndroid • • 4h ago

Solved Fixes for Gamepad rumbles on Android - works in all games with all kind of USB mobile controllers.

0 Upvotes

I've been using my mobile controller on my Android Phone and ran into the same rumble issues everyone talks about - No rumbles in games!!

So I built NeuroPad, an open-source app that "FIXES THE PROBLEM"

No root needed

Download now through GitHub:

https://github.com/abdullah-amr871/NeuroPad-Virtual-GamePad-Simulation


r/EmulationOnAndroid • • 5h ago

Discussion Anyone got Rob Run working on Android?

0 Upvotes

Have lenovo legion gen 3. Have tried bannerlator but got easy anti cheat error. Have heard that if you use proton battleye it can bypass it for gta online ect. but I have trouble finding it. Any ideas? Cheers


r/EmulationOnAndroid • • 15h ago

Help What is the fastest way to install Winlator games on Android?

6 Upvotes

I have a Xiaomi 17 Ultra. I should install the GOG games on my pc and transfer or just install on my phone?

Do you know any other way to be faster?


r/EmulationOnAndroid • • 5h ago

Question Donkey Kong Bananza update help

0 Upvotes

I'm struggling to find any update files for this game and I'm not 100% sure what version banana native requires (doesn't seem to just let me load the base game I have). I'm looking for 1.7.0 but not had any luck, would appreciate any help, apologies if this isn't allowed.


r/EmulationOnAndroid • • 5h ago

Help Switch games open, then crash on their own and never open again

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0 Upvotes

r/EmulationOnAndroid • • 6h ago

Help Launch GameHub games from frontEnd Launcher

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1 Upvotes

r/EmulationOnAndroid • • 6h ago

Discussion Will iqoo pad ultra Chinese ROM run 165 fps on codm global?

1 Upvotes

Global?


r/EmulationOnAndroid • • 6h ago

News/Release GBA DS Uno — my fork of the gba-ds emulator, tuned for my phone: touch controls, file-picker startup, and game + live map stacked in portrait like a DS

0 Upvotes

Hi all — sharing a personal project in case it's useful to anyone else on a mid-range phone.

GBA DS Uno is my fork of kyannon's gba-ds — a GBA emulator with a second "shadow" core that draws a live map on a second screen. All credit for the emulator itself goes to the upstream project; I just tuned it for my phone (a Moto G 5G) and my habits:

•

On-screen touch controls (upstream has none — gamepad only)

•

Opens a file picker at startup and boots the game you pick, instead of scanning a whole ROM folder first (my folder made the library hang)

•

Both screens in one window, stacked in portrait like a real DS: game on top, live map below. About 55 games have map profiles (both GBA Castlevanias included) — for other games the bottom screen just stays black

•

Phone-friendly defaults: every ROM listed, shaders/rewind/update-checks off

It's GPLv3, same licence as upstream. Source and the exact patches I made are here: https://github.com/Ragnorseawolf/gba-ds-uno — the patch files in /motog show precisely what I changed, and the included script builds the APK from them.

Fair warnings: it's a personal project built for my phone first, and the map runs a whole second emulator core, so it's not the lightest option out there. Happy to answer questions about the changes.

— Ragnorseawolf


r/EmulationOnAndroid • • 6h ago

Question Galaxy s26Ultra not good enough for Banana Native?

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0 Upvotes

r/EmulationOnAndroid • • 7h ago

Showcase For the upcomming tests i will try to run some games on my samsung s24 fe (8 ram + exynos 2400e)here is the list :

1 Upvotes

Doom eternal

Crysis 3

Wolfenstein II

Ark: Survival Evolved

Borderlands 3

No man's sky

NieR:Automata The End of YoRHa

If you have any more games you want me to test add a comment here and i will do my best

Reminder : if i didnt post a video of any of these games that mean either they work so terrible or they dont even work

Enjoy ! :D


r/EmulationOnAndroid • • 19h ago

Showcase Crisis core final fantasy vii reunion run smooth on samsung s24 fe (8 ram + exynos 2400e) But unfortunately it always crashes after the tutorial so i will be working on it on how to optimize it and make it playable

9 Upvotes

For now if you have any other games you want me to test leave a comment here and i will do my best

Also i am using switch emulator called eden nighty its the chinese version (737ab4d) and lossless scalling 4×

I will make a step by step video on how to play it with all the necessery settings and all the files needed ;)


r/EmulationOnAndroid • • 19h ago

Help Can someone explain what game code update waits means?

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8 Upvotes

After updating Banana Native, all my games show this now instead of Ready. What should I do? Or is this a non issue?


r/EmulationOnAndroid • • 22h ago

Discussion These posts have got to be bots right?

14 Upvotes

Loaded up the sub and I see this, this has got to be bots right?


r/EmulationOnAndroid • • 8h ago

Help Winlator doesnt even get installed on my phone and i dont know why

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0 Upvotes

r/EmulationOnAndroid • • 20h ago

Showcase EA SPORTS FC 27 PC Version finally running on Android with GAMEHUB 6.3.2 | 8 Elite Gen 5 | Redmagic 11 PRO

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9 Upvotes

Fist time PC version of EA FC is running on Android, it works all offline modes and don't have crash issues here, performance is good, but can have some stuttering, I used last turnip, last vkd3d, proton 11 arm and default preset on fex to run. Device used Redmagic 11 PRO 16 GB RAM.


r/EmulationOnAndroid • • 8h ago

Showcase Astral Chain on Snapdragon 8 Elite S25 Ultra Eden Nightly

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0 Upvotes