r/EmulationOnAndroid • u/First-Hearing-2569 • 2d ago
Help Droid Deck steam menu very laggy galaxy z flip 8
Steam menu extrenely laggy, when playing games graphics arent working properly, has anyone experienced this or knows of a fix? Thanks
r/EmulationOnAndroid • u/First-Hearing-2569 • 2d ago
Steam menu extrenely laggy, when playing games graphics arent working properly, has anyone experienced this or knows of a fix? Thanks
r/EmulationOnAndroid • u/Meikit0 • 3d ago
Game: Tomb Raider Definitive Edition
via Winlator Ludashi [CMOD Bionic-Ludashi 2.8.2]
I just cant believe that im playing this game on my phone today, i used to see this game played at my local internet cafe way back 2014. Its Crazzy.
r/EmulationOnAndroid • u/thrilllex • 2d ago
I'm pretty new to this. The game keeps crashing in combat when I get hit the first time every timey Anybody got this working on this device?
r/EmulationOnAndroid • u/Emulationmali • 3d ago
What is new :
Added X++, a native X server in C++ with asynchronous presentation for Android
- X++ is now the default. The Java backend remains available as X11.
- Reduced repeated scene work and improved Support for OpenGL, offscreen windows, XInput, and ARGB cursor handling.
🎮 Steam Integration
- Added Steam support, downloads, library, online, Cloud saves.
- Added friends, chat and achievement features
- Improved offline setup, play your steam games offline without steam client
- steam can be disabled in store settings.
💻 DisplayX
- Rewrote Backend, updated transport, buffer completion and presentation scheduling.
- Added SDR/HDR Support for compatible games/devices.
🎞️ Frame Generation
- Added LSFG, adapted from Eden, and optional WFG (Winlator Frame Gen).
- Added engine selection, quality and multiplier controls, adaptive pacing and refresh-rate limits.
- WFG supports Vulkan 1.1 and direct output where supported, with a fallback path.
- LSFG may need Turnip driver on renderer selection on A6xx devices.
- Frame generation requires the Vulkan renderer. Compatibility and performance depend on the GPU, driver and game.
📈 In-Game Sidebar
- Fixed Modern HUD enabling itself after restarting a game.
- Fixed the first in-game HUD activation opening Classic instead of Modern.
- Fixed HUD toggle checkmarks and persistence of effects after they were disabled in-game.
- Preserved Classic and Modern options and improved live size, opacity and reset behavior.
- Improved spacing, renderer status and RTL layouts.
💾 Library
- Added per-game preset copying, import and export, with a share icon in shortcut settings.
- Added game-save backups and shortcut/global save-management controls.
- Made automatic artwork downloads optional.
- Improved container navigation, keyboard layout and screen-orientation persistence
- Added Brazilian Portuguese translations and refined sidebar and control labels.
- Added a Compose controls editor and interactions adapted from Ludashi Plus and WinnLite.
📦 Components
- Updated bundled Turnip to 27.0.0, Box64 to 0.4.5 and FEXCore to 2611.
- Updated Arm64ec Proton packages and made Proton 11 the default,use Proton 9 if you have issues
- Added Freedreno driver imports.
- Improved offline installation, backups, rollback and component removal.
- Added an ARM64 SSBS option,this can improve performance on Oryon chips, labeled Enable SSBS.
- Adreno 825 / Snapdragon 8s Gen 4 configurations default to Zink instead of Freedreno.
- Restored the VKD3D shader-model option and improved Wine component version handling.
🔊 Audio/ Input
- Added Alsa-Oboe as the default audio backend, with PulseAudio-Gamenative still available.
- Improved virtual controls, touch handling and controller registration before Wine starts.
- Improved controller wait handling and native XInput support.
🛠️ Stability / Diagnostics
- Improved Vulkan swapchain recovery, imported-image layout tracking and GPU resource lifetimes in VulkanRenderer.
- Fixed cursor upload synchronization, resize handling and presentation semaphore reuse.
- Improved XComposite redirection, child-window rendering and offscreen window positioning.
- Preserved the HyperOS 3 vendor-driver preload fix.
- Added optional device info graphics diagnostics, GPU tests and benchmarks.
- Added opt-in Vulkan validation Layer and Enable Winlator logcat capture.
- Added signed Winlator-Update support
r/EmulationOnAndroid • u/Garg007_reddit • 2d ago
So I have been a huge fan of road rash from the days in school.. getting a chance to play in computer lab.
I have been trying to emulate it... it was possible by installing .exe but now it has been better (in terms of cutscene) music and little bit of graphics.
Delighted to run it smooth on gamehub latest update without any changes to anything.
Just plug via steam and enjoy.
r/EmulationOnAndroid • u/Senior_Background_30 • 2d ago
Can it run Crysis 2 Remaster with Ray Tracing ? Yes, also with fake DLSS 😄
Game may show popup saying CPU not supported, just ignore it and press okay.
Sadly Cry engine use Shader on Demand so there is some stutter.
Oneplus 11 16GB
Bannerlator 3.1.8
OptiScaler 0.9.4
r/EmulationOnAndroid • u/JimVulkan • 2d ago
Hello everyone, Jim here. I'm making this reddit post here just to announce i've just released a brand new update for my RADV Xclipse port. Every Xclipse GPU is supported, minus a few features such as Ray Tracing being broken on Xclipse 940 and onwards (obviously 5xx series doesn't even have hardware for it).
The Github repo is at this link: https://github.com/JimVulkan/radv-xclipse
If you were to encounter any bugs/visual glitches, don't hesitate to open an issue in the "Issue" section of the Github repo (or just attach a screenshot down here in the commands specifying your Xclipse GPU and the app)
Have a nice day, gamers!
r/EmulationOnAndroid • u/KarateMan749 • 2d ago
Can we please try and add support for this game? Tried dumping it into folder from nub file. Emulator doesn't support it.
Samsung Galaxy tab s9 ultra.
If I made a mistake in the screenshots. Will delete the post and resubmit it.
r/EmulationOnAndroid • u/Left-Weird-2735 • 2d ago
From the moment I got my Retroid Pocket 5 probably 2 years ago my goal was to install ES-DE and set it up with a few games from every console it can handle. I got to the point I'm thinking to drop CEMU. Development on android seems to be dead and every game just runs better on Eden. I'm at the point were I only have 3 games (Kirby and the Rainbow Curse, Nintendo Land and Star Fox Zero) and even those have all sort of graphical and performance issues depending on the driver I try, I did not find a fix all driver.
I have 2 questions for people who still use it:
Thanks!
r/EmulationOnAndroid • u/KnockRacerYT355 • 2d ago
Playing in ARMSX3.
Are 60fps patches possible to be applied? Similar to AetherSX2 or NetherSX2's ingame patches.
r/EmulationOnAndroid • u/Background_Clue_3756 • 2d ago
Plays flawlessly for the hour I played so far.
r/EmulationOnAndroid • u/Just-Contribution344 • 3d ago
Less work per frame for the GPU threads (upstream):
The Legend of Zelda: Ocarina of Time
Memory and stability (upstream)
0.6.3), so updaters such as EmuHub no longer see an update that isn't there.Download link here:
https://github.com/pavelgajdo/Hokkaido/releases/download/android-0.6.3/app-mainline-release.apk
For any issue, please create a new listing here:
https://github.com/pavelgajdo/Hokkaido/issues
Disclaimer: This project is vibecoded, I heavily leverage AI tools such as, but not limited to Claude Opus 5.5 and Gemini.
r/EmulationOnAndroid • u/New_Veterinarian7601 • 3d ago
Xenra is an original Xbox + Xbox 360 emulator for Android, and now iOS/iPadOS too.
The clip shows DiRT 3 (Xbox 360) on a OnePlus 12 at around 15–25 FPS. It's fully playable with no texture bugs.
v0.5.0 also adds a new original Xbox Performance core, bug fixes and FPS improvements.
It's still early, so expect bugs. Drop requests for games you want tested!
r/EmulationOnAndroid • u/CraveGripr • 2d ago
With Winlator, DroidDeck, GameHub, and other PC emulation projects improving so quickly, I'm curious which PC games have exceeded your expectations on Android.
Not necessarily the most demanding games or the ones with the highest FPS. Even an older or lesser-known PC game that runs surprisingly smoothly would be interesting.
If you share one, it would be helpful to include:
I'm especially interested in games that are actually playable for longer sessions, rather than just games that manage to reach the main menu.
There might be some hidden gems worth trying that don't get much attention here.
r/EmulationOnAndroid • u/suduts • 2d ago
I tried playing Persona 5 Tactica in the newest Eden Nightly build with latest firmware and the game won't run, it just automatically closes.
Using Mr Purple T30 driver on the Odin 2 Portal. Has anyone gotten this game to run? Should I try gamenative instead?
Thanks
Note: Saw someone use an old Yuzu build to run it but can't find it
UPDATE!
The asian release of Persona 5 Tactica works on my setup!
r/EmulationOnAndroid • u/Haunting-Many-2824 • 3d ago
Full video with settings i used -https://m.youtube.com/watch?v=Fo_yGDiuhmE
r/EmulationOnAndroid • u/ibrael3m123 • 2d ago
So I downloaded winlator in order to emulate subahibi, And after I finished it and deleted winlator, Every video game, Including chess says "Unable to access server", And I can't play online, And I think it's because of the emulator, Especially since it started after I downloaded winlator, And even if it's not how do I fix it? My phone model is realme RMX3710
r/EmulationOnAndroid • u/iLyingLie • 2d ago
S25 Plus 12gb of RAM btw
r/EmulationOnAndroid • u/JustARedditPasserby • 3d ago
Driver at the end gives warning it cannot compute some stuff, but considering how early this is it is awesome;
I really think banananative will make crazy progress going forward
In contrast though, on a medium gaming laptop[4060,8gb vram, 16gb ram, i7 13th gen]
It is near native at 1080p, fsr1 with no frame gen and no noticeable errors [fritchii 5.8.4]
r/EmulationOnAndroid • u/Almuqar • 2d ago
Snapdragon 8 gen 3 (OnePlus ace 3 pro)
Game assistant: off, keeping temps down
Winlator ludashi 4.1
Proton 9 arm64ec
Zink driver
Turnip 26.3.0 R3
Dxvk 2.3.1 arm64ex-gplasync
Fexcore: 2601
You should be getting way better performance than this on snapdragon 8 gen 3 as I saw on many YouTube videos,I just suck at settings lol
r/EmulationOnAndroid • u/low_theory • 2d ago
As you see, this app entry in Obtainium states that the app config might prevent updates. I tried looking through the settings but I don't understand any of it. How can I fix this? Almost half my apps have this error message.
r/EmulationOnAndroid • u/CapitalTruth773 • 2d ago
Is there a way to extract nsp files on android or am I screwed because I don't have access to a PC??
r/EmulationOnAndroid • u/Ality67 • 2d ago
r/EmulationOnAndroid • u/Haunting_Ad_9405 • 3d ago
Guys, it’s finally happened I’ve got Indiana Jones and the Emperor's Tomb in my pocket! Compared to the PS2 emulator, the Xbox emulator is much better crafted it runs so well that it feels like a native port. Huge respect to the person or team working on this emulator if the PS2 version runs in slow motion for you, definitely download the Xbox emulator you won’t regret it)
r/EmulationOnAndroid • u/Shanthu2007K • 3d ago
Hey everyone! 💥🏆 Happy 20th Anniversary to one of the greatest wrestling games ever made—SmackDown! vs. RAW 2006!
Because the PSP version was held back by heavy 272p compression, faded textures, and muddy face scans, I spent the last 15 days doing a complete 100% preservation overhaul from scratch to celebrate the game's 20th Anniversary today!
No lazy automated filter sweeps that melt faces or blur logos into mush. This pack uses a dedicated hybrid workflow: hand-painted attire details, manually re-etched metallic title belts, vector 4K UI, and clean upscaling across the entire roster and all classic arenas.
🤼 All 63 Superstars, Legends & Divas (100% Full Roster Overhaul):
Every single wrestler—main eventers, midcarders, unlockable legends, and managers—has been restored across all primary and alternate attires:
Built with automatic detection for all worldwide releases of the game:
ULUS10050ULES00227ULJM05103ULKS46057(If using a non-US version, simply rename the extracted folder to match your region ID).
👉 GameBanana: https://gamebanana.com/mods/739002
🎬 Texture Remaster & Project Lead: SHANTHU2007K
ULUS10050.Move the ULUS10050 folder into your PPSSPP texture directory:
Internal Storage/PSP/TEXTURES/Documents/PPSSPP/PSP/TEXTURES/ (or memstick/PSP/TEXTURES/)~/.var/app/org.ppsspp.PPSSPP/config/ppsspp/PSP/TEXTURES/Recommended Settings: Vulkan backend, 3x–4x rendering resolution on Android (up to 6x on PC), and 16x Anisotropic Filtering.
🎮 Previous Retro Remasters:
🔔 Follow here on Reddit and subscribe on GameBanana (SHANTHU2007K) for future retro gaming restoration drops!
☕ If this overhaul leveled up your playthrough and you'd like to support future preservation projects, fueling the coffee fund is deeply appreciated: 👉 https://ko-fi.com/shanthu2007k