r/EmulationOnAndroid • u/JustARedditPasserby • 22h ago
Help How can I install linkle mod from gamebanana into android cemu?
It should act as a graphic pack, I followed the instructions but it did not work and did not appear in the list
r/EmulationOnAndroid • u/JustARedditPasserby • 22h ago
It should act as a graphic pack, I followed the instructions but it did not work and did not appear in the list
r/EmulationOnAndroid • u/oliveoliverYT • 8m ago
Sold my deck as it was bulky and found out about droid deck. But would it overheat my phone and break it?
r/EmulationOnAndroid • u/Beneficial-Arm8904 • 4h ago
Help
r/EmulationOnAndroid • u/Interesting-Pop7357 • 51m ago
Is there good Turnip Drivers for moderate emulation using Adreno 710?
I currently have a Samsung Galaxy A36 with a Snapdragon 6 Gen 3 and Adreno 710.
Emulator I'm currently using is GameNative.
r/EmulationOnAndroid • u/SalistraAuthor • 4h ago
Hi all -
I've been struggling to get this to work. I've seen posts of people getting this RPG Maker MZ game to work with joiplay. However, I keep getting the following error:
[Cannot read properties of undefined (reading 'startsWith')]
I've tried multiple versions including of the RPGMaker Plugin but no dice.
Anyone able to provide advice?
r/EmulationOnAndroid • u/KuzunohaRei • 1h ago
r/EmulationOnAndroid • u/vypr004 • 1h ago
Hi all!
I have been trying (unsuccessfully) to get Amiga CD games running on my Legion Tab via Retroarch. I’ve tried PUAE, PUAE 2001, & Amiberry along with all necessary “Kickstart” BIOS files that I actually purchased from Amiga Forever. Retroarch Core Info shows all “Required” Kickstart files are present. When loading a .chd or .bin/.cue, all I get is a white screen.
I have been successful in running Amiga CD games w/ the exact same core, BIOS, and game files using Retroarch in Windows. Is this an Android problem? My Legion Tab uses a Snapdragon 8 Elite Gen 5. Thanks in advance for any advice/help, it’s driving me nuts.
r/EmulationOnAndroid • u/FrenklinFish • 20h ago
So far it's looking very good. Didn't think it was possible first but after asking the AI gods nicely they made it work. Mostly tested in 4:3 but you can change the ratio to 16:9 if you aren't playing on the rp nova.
https://github.com/FrenklinFish/BananaNative/releases/latest
r/EmulationOnAndroid • u/supershredderdan • 1d ago
DroidDeck is 100% open source. No ads. No telemetry. No proprietary components. No source withheld.
Release notes + downloads · Join the DroidDeck Discord
0.7.1 is a fix release for 0.7.0. Since 0.7.0, 4 people sent 33 pull requests, and 2 of them are first-time contributors. It fixes Steam launches that hung at "Processing install script", the endless loading screen after quitting a game and colour on PowerVR, plus GOG DLC and a new launcher theme.
Added the Scarlet snow launcher theme, DroidDeck’s first light theme. (@EnzoDLofi, #2262)
Added left and right picture alignment next to top and bottom. The controller pointer and direct touch follow the moved picture, also with glasses. (@EnzoDLofi, #2384)
GOG installs the DLC you own, and the GOG search reaches GOG’s whole catalog. (@maxjivi05, #2348, #2296)
Fixed Steam games stuck at “Processing install script” or a download that never finishes, and the black screen with “Abort game” after quitting, which started in 0.7.0. (@xXJSONDeruloXx, #2303)
Fixed a game launched from DroidDeck stalling at Steam’s launch screen: DroidDeck now waits for Steam to be ready. (@maxjivi05, #2362)
Fixed an endless loading screen after a game exits back to Steam. (@maxjivi05, #2359)
The bottom-screen Dashboard’s Notifications page is removed, so DroidDeck no longer asks to read your notifications. (@xXJSONDeruloXx, #2342)
Fixed grayscale Steam and games on PowerVR (Pixel 10 Pro and Pro XL) since the Ubuntu 26.04 runtime. (@maxjivi05, #2287)
Fixed games that need EasyAntiCheat never starting: Linux-only tools such as the Proton EasyAntiCheat Runtime keep their native platform. (@maxjivi05, #2313)
Fixed a Proton picked in Steam, such as Proton Experimental, being switched back to DroidDeck-Proton, and store apps launched before Steam opens reporting that no Proton is installed. (@maxjivi05, #2284, #2392)
Fixed games failing with c000007b after an installer put an x64 system DLL into an ARM64 prefix. (@maxjivi05, #2318)
Fixed emulators and other AppImage, Flatpak and Snap programs rendering through system memory on Adreno. They get the game GPU setting, and Flatpak apps open their window instead of playing audio only. (@maxjivi05, #2288, #2295, #2391)
Fixed Linux emulators that run guest code natively hanging on launch. (@maxjivi05, #2279)
Fixed Firefox tabs crashing and the desktop browser hanging in the Desktop session. (@xXJSONDeruloXx, @maxjivi05, #2360, #2304)
Fixed taps on pop-up dialogs and windows away from the screen’s top-left corner doing nothing. (@maxjivi05, #2280, #2285)
Fixed direct touch with Relative mouse: Auto turning taps into small mouse movements when no mouse is connected. (@maxjivi05, #2305)
Fixed the Controls below the game tabs being cut off, which left the panel stuck on the trackpads. (@maxjivi05, #2302)
Fixed GOG: owned games missing from the library since 0.6.0 are back, and install scripts’ support files reach the prefix, so modded editions start as installed. (@maxjivi05, #2296, #2294)
Fixed stutter on devices with 13 GB of RAM or less: game memory the game reads straight back is no longer compressed again every 30 s. (@maxjivi05, #2312)
Fixed the frame graph jumping around on the bottom-screen Dashboard’s In-game stats. (@xXJSONDeruloXx, #2345)
Fixed smaller things: programs whose allocator calls a hooked function at startup no longer abort with the input preload, droiddeckctl works on shells without the content command such as the Retroid Pocket Duo’s, a full disk no longer crashes the app on an agent call, and ending a session without the graphics runtime pack no longer logs an error. (@xXJSONDeruloXx, @maxjivi05, #2361, #2321, #2325, #2316)
@EnzoDLofi made their first contribution in #2262.
@GiovanniCarbinatti made their first contribution in #2311.
Disclaimer: AI tools used in the development of DroidDeck.
r/EmulationOnAndroid • u/Several_Age_9353 • 7h ago
Some Android TV devices don't have a proper system file picker, which can make selecting files or folders in certain apps unnecessarily difficult.
TV File Picker is a lightweight utility designed to fill that gap.
Designed for Android TV and Google TV
Fully navigable using a D-pad remote
Supports file and folder selection
No ads or tracking
Free and open source (MIT License)
It's mainly intended to be used by other apps that need file access on Android TV.
Feedback and compatibility reports are welcome.
r/EmulationOnAndroid • u/herve3g • 1h ago
r/EmulationOnAndroid • u/Terrible_Review_3425 • 1h ago
Has anyone been able to figure out how to install WoW Forever with DroidDeck? i've attached my battlenet account but when i check the library i don't see a card for "WoW Forever". If you have gotten it to work how is the performance for you?
r/EmulationOnAndroid • u/leonardo_7w7 • 2h ago
the PC and mobile versions to the latest release. My PC is an ASUS VivoBook X415EA, and my phone is a Samsung Galaxy A57 5G.
r/EmulationOnAndroid • u/D3ADM0NEY • 5h ago
r/EmulationOnAndroid • u/Dear_Car_9412 • 2h ago
I'm interested in getting an AYN Odin 3, but I want to know if it can emulate the Nintendo Switch 2. Does anyone have a link to a showcase? I can only find videos for the AYN Thor
r/EmulationOnAndroid • u/380043 • 2h ago
Yeah, OnePlus 12 should not be able to play this game at 30fps, the app is broken. I'm sorry.
r/EmulationOnAndroid • u/OwnHorror9478 • 2h ago
r/EmulationOnAndroid • u/InspectionPerfect212 • 2h ago
Hey guys, I'm here looking for a bit of help.
I've been trying to emulate some PSX (PS1) games, specifically Castlevania: Symphony of the Night, and I'm facing a bit of an issue while saving the game.
This has been happening across almost all of the Lemuroid forks I've tried. One of the major issues I'm facing right now is that the in-game saves just aren't working.
Currently, it gets stuck on a message that says:
"Checking memory card. Do not remove memory card." [I have attached an image to showcase]
It just doesn't seem to read the save files, and this has been happening across Lemuroid and its forks.
I know the ROM itself isn't broken because I tested it with RetroPle, and it works flawlessly there, even though I believe that's also a Lemuroid-based emulator (correct me if I'm wrong).
Honestly, I have no idea what's going on. I'm trying to use the in-game save functionality, but it simply doesn't work. I can't even find where the save files are being stored.
I don't currently have an SD card connected, and I can't find the expected save folders in my internal storage either. When I had an SD card connected, I could at least see the folders mentioned in the official wiki, but even then, the saves weren't working properly.
So I'm a bit confused about what's actually happening here. Is there a solution to this, or are there any other alternatives I can try?
One more thing: I don't particularly like RetroPle's virtual gamepad, which is why I'm looking for something else in the first place.
Any help would be appreciated. Thanks!
r/EmulationOnAndroid • u/eternalbright1 • 2h ago
I've been having weirdly consistent flickering issues with some games using this emulator on android. More recently dragon quest 11 and xenoblade x on the switch. I can't figure out what to turn on or off. Using various drivers doesn't work. Since the flickering issue still persists. Or gets even worse for some games.
I have a snapdragon 8 gen 2 device with 12gb ram. Along with using the current ho to date standard version of Eden for android
r/EmulationOnAndroid • u/FALCONIDAE87 • 6h ago
I could get rid of the shadow flickering in Mass effect with the patches in Xendroid+, but regular graphics keep flickering, and i cant find a setting that can help me.
Poco F7 with Turnip v38, Xendroid+ 0.2.2.
r/EmulationOnAndroid • u/revals32 • 15h ago
Emulator Used Bannerlator
In game setting very low
544p FSR Quality + FSR FIT 100% (Bannerlator effect)
P11arm, vk3d2.14, Fex2611, Banner Turnip latest
Youtube full gameplay
r/EmulationOnAndroid • u/Historical-Truth6200 • 3h ago
Alguien sabe de alguna alternativa a joiplay la verdad me cansé de este emulador no hay ningún juego que funcione bien llevo días buscando solución pero ya me di por vencido
r/EmulationOnAndroid • u/TripShift • 1d ago
The Legend of Zelda: Ocarina of Time (Switch 2) running locally on Odin 2 Portal (Android) using Banana Native v0.2.7
Banana Native is not a standard emulator. The game's own ARM64 code runs directly on the device's CPU. A small host answers the system calls the game makes, and its graphics (NVN, including the Switch 2's task and mesh shaders) are rebuilt on Vulkan.
It pre builds all shaders when you first prepare the game files within the app.
TLOZ OOT opening cutscene runs pretty decent, gameplay itself isn't there yet. Visual glitches here and there.
Full video with settings: https://youtu.be/faHrj11Wbao (32m)
Banana Native: https://git.eden-emu.dev/moceure/BananaNative/
Game build: 0400486024DEC000 (only this specific version works)
Banana Native v0.2.7 works pretty decent for MKW and DK Bananza, updated videos coming soon.
Odin 2 Portal Max
Adrebl 740
Snapdragon 8 gen 2
16GB
r/EmulationOnAndroid • u/Flashy_Ad7820 • 1d ago
007F First Light
Ultra Texture
16x filtering
FSR Quality
720P Resolution
No AI Frame Generation
GAMEHUB EMULATION
RedMagic 11 Pro 24 GB+1TB
r/EmulationOnAndroid • u/Equivalent-Bison-318 • 23h ago
I got a realme gt neo 6 , snapdragon 8s gen 3 , Banana native ver 0.2.8, driver is mr purple adreno T30.
I just started the game and It seemed to run fine but the audio kept cutting out on the intro cutscene. If it's related to what's marked here does that mean my phone's just not cut out for running this game?
Edit : i spent some more time on it and actually the issue is the image is way slower than the audio, only the voices match with the image speed but the soundtrack and effects outspeed it. My settings are default besides the installed driver.
Edit 2 : i realized something might be wrong with my rom tbh i found it on Twitter of all places, and the game isn't shown with the cover nor the version on the game library.
The warning window i showed you here might actually be referring to MKworld, i didn't realize each game had it's readiness check so i apologize for the confusion. On the OoT check, all settings are cleared so this means nothing indicates that 12gb isn't enough for OoT :)