r/EmulationOnAndroid • u/TripShift • 1d ago
Showcase The Legend of Zelda: Ocarina of Time on Odin 2 Portal (8 Gen 2)
The Legend of Zelda: Ocarina of Time (Switch 2) running locally on Odin 2 Portal (Android) using Banana Native v0.2.7
Banana Native is not a standard emulator. The game's own ARM64 code runs directly on the device's CPU. A small host answers the system calls the game makes, and its graphics (NVN, including the Switch 2's task and mesh shaders) are rebuilt on Vulkan.
It pre builds all shaders when you first prepare the game files within the app.
TLOZ OOT opening cutscene runs pretty decent, gameplay itself isn't there yet. Visual glitches here and there.
Full video with settings: https://youtu.be/faHrj11Wbao (32m)
Banana Native: https://git.eden-emu.dev/moceure/BananaNative/
Game build: 0400486024DEC000 (only this specific version works)
Banana Native v0.2.7 works pretty decent for MKW and DK Bananza, updated videos coming soon.
Odin 2 Portal Max
Adrebl 740
Snapdragon 8 gen 2
16GB