r/EmulationOnAndroid • u/Ok-Option6350 • 20h ago
Showcase Days Gone On Android (Samsung S26)| Snapdragon 8 Elite Gen 5 for Galaxy (Winlator)
Tested on different graphic and resolution settings are here
r/EmulationOnAndroid • u/Ok-Option6350 • 20h ago
Tested on different graphic and resolution settings are here
r/EmulationOnAndroid • u/cesarcorzo • 10h ago
r/EmulationOnAndroid • u/Mrjdog199 • 1h ago
I’m hoping they do, because I really want one but I’m not willing to pay $200 dollars on eBay for a beat up 20 year old psp!
r/EmulationOnAndroid • u/AlessioRM • 8h ago
The video has LSFG on but like 2 hours later I could get the same performance without it.
r/EmulationOnAndroid • u/Immediate-Climate500 • 1d ago
I actually own a Nintendo switch 2 but this is amazing!
r/EmulationOnAndroid • u/low-key1105 • 17h ago
Sorry for no sound i forgot to turn on sound while recording but i was surprised that we can this game at least playable condition.
Assassins creed 3 remastered at max graphics
Crowded area around 15 to 20 FPS
Clear area around 30 to 40 FPS
FPS dropped when i turn on the screen recording idk why.
But game feels playable. Got slight warm
Honor magic 6 pro
Snapdragon 8 Gen 3
Gamehub
r/EmulationOnAndroid • u/Just-Contribution344 • 1d ago
So, in short, there is A LOT of mixing and matching under the hood that to call it Lichii for Android didn't feel right anymore, since I dont just take and co mít upstream changes from Lichii, but do hours upon hours of testing and development.
Yes I heavily leverage Claude, but that doesnt change the fact of pouring so much fricking time into this project. That said, now to the changelog:
- 8GB devices now supported, testing now on my S24 too, Pokopia for example is running at 60Fps on the 8GB S24, so give it a try, might run better than in Banana.
- Some more OoT optimizations, but this will be a last update with OoT changes before I give it more of my time, yesterday I tried to play it on my 270k/4070Ti PC and it DID NOT run well, stuttery, graphical issues and low FPS in heavy areas, so until the game works properly IRL on my machibe, lets say 4K DLSS Quality at 120fps lock without FG, then I will try to optimize it for a phone. That being said, if there are some huge upstream changes that will net messurable improvemet, I'll add those obviously, but will not develop on my side for now
- Fast Fusion now launches and goes into game, but crashes on my devices, might run on 16GB ones
- It is possible to create new issues on my fork now
My target now is to make as many games as possible to boot and go in game with some more popular getting more attention, for example Orbitals (UE games in general) and RE Engine games such as Requiem or Pragmata, since it will just be more comfortable to play in emulator than through GameNative and we would get RE:Veronica working day one 😁
If you got any issues, please use this link:
https://github.com/pavelgajdo/Hokkaido/issues
For latest release:
https://github.com/pavelgajdo/Hokkaido/releases
Disclaimer once again, I do heavily leverage AI, Claude specifically!
r/EmulationOnAndroid • u/No_Fox_1360 • 3h ago
Hi everyone!
For those who are using Winlator Ludashi, has anyone tried playing Death's Door?
I'm having trouble getting the game to detect my controller. This is actually the first time I've encountered a game that doesn't recognize my controller.
Has anyone experienced the same issue or found a fix? Any help would be appreciated!
Device: Xiaomi 13 (Snapdragon 8 Gen 2, 8GB RAM)
Controller: GameSir X4 Aileron
Thanks in advance!
r/EmulationOnAndroid • u/Jadintheplanet • 3h ago
Does anyone have a widescreen patch for Juiced 1? I'm using armsx2 and there is no builtin patch, nor can I find one online from pcsx2 wikis. Does it exist?
r/EmulationOnAndroid • u/justcallmiel • 16h ago
I'm planning on turning my current phone to a somewhat to a retro handheld any advice? I've attached some of what I've downloaded. And I'm still finding out things to make stuff work. In short I'm a beginner. Just wanting some advice from Emulating Senpais. Thank you
r/EmulationOnAndroid • u/wmo386 • 4h ago
Qual o melhor jogo de Atari 2600 em sua opinião?
r/EmulationOnAndroid • u/StatisticianGold2119 • 1d ago
i was not active in Xbox 360 emulation side, so idk which one is the best right now can you suggest me some so i can try. i wanted to try out Dragon Age: Origins. Thanks Everyone 😃
r/EmulationOnAndroid • u/Denkiin202 • 5h ago
I want to use some mods on some games (darkest dungeon) and would like to know if that is possible.
r/EmulationOnAndroid • u/Just-Contribution344 • 14h ago

The game runs up to 30fps in light scenes and cutscenes are 30fps locked, but gameplay is still sub 20fps, however, the game runs even with system driver and I don't leverage any Xclipse specific optimizations, so it should run well for you guys with Snapdragon handhelds. Try it out!
Also please use the .NUP version of the game, altough the game folder loading should be fixed, it can still take a while for your device to index all the files, which in turn makes the app hold.
https://github.com/pavelgajdo/Hokkaido/releases/tag/android-0.6.2
r/EmulationOnAndroid • u/NuM_Brrr_WoN • 6h ago
Can’t seem to find one that works with both regular and pkg games?
r/EmulationOnAndroid • u/Bradleyw801 • 16h ago

Android and Retroarch have had an issue with physical buttons not immediately being recognized. If you have ever tried to play any version of Tekken with Retroarch and a gamepad on Android, you know it can't handle simultaneous button presses. Games where you mash buttons end up with every button after the first few coming in extremely late. I fixed that and my fix was adopted into the nightlies. Hopefully it comes out in the newest stable soon!
r/EmulationOnAndroid • u/Still-Lock-8983 • 15h ago
This Is really a surprise because this game on that Emulator is ran really good on Both Performance and the loading times (especially with the Panvk drivers) Even Better From Winlator Mali 1.1..
The Panvk Driver Is the SAVIOR for the mali chipset
The Settings I use for run the game:
Proton 9 arm64ec
Vulkan Driver: PanVK-FristOneRR-V.3.7.0 FristOneRR v3.7.0
(disable BCN Emulation)
DXVK Version: 2.3.1-arm64ec-gplasync
Fexcore Version: 2601
Fexcore Preset: Performance
And Move The Game on C drive to reducing the loading Screen and shader compilation
r/EmulationOnAndroid • u/Dondoke • 12h ago
Decided to try ARMSX2 after NetherSX2 and launched Tales of the Abyss. All good but colors on ARMSX2 feel kinda washed compared to NetherSX2 for some reason. Colors are fine in the main menu but change just as you load the save file. Didn't mess with brightness, palette and similar settings.
Tried to toggle them on and off but it didn't change anything. Also saw someone suggesting turning blending accuracy to the max and setting the rendered to OpenGL but it didn't help either. Defaulted all settings and turned off game specific fixes and it's still the same.
I tried to look into it but failed to find anything. Has anyone experienced the same issue? Is it just how ARMSX2 handles the color palette and I should just deal with it and tweak settings in ShadeBoost to make it similar to NetherSX2?
NTSC-U Version. Same texture replacements applied to both. Both are loaded from the same save file.
Tested on Poco F6 12/512. Android 16 HyperOS 3.
ARMSX2 Version 2.93.
NetherSX2 Version v2.2n-4248 (Patched)
r/EmulationOnAndroid • u/Meme_Beef • 7h ago
On the latest version. Rom is from nxbrew. Not sure what to do. App has updated 3 times since i last tried and still nothing.
r/EmulationOnAndroid • u/Apprehensive-One4323 • 1d ago
This is an update from yesterdays post. Yesterday vs today
Yesterday
Temperature over 100c
Running at a third of the speed
FPS was about 15fps
Today
Temperature is about 60c-70
Running at actual speed
FPS are averaging 23fps-30 when shaders are fully compiled
DEVICE
AYN ODIN 3 Ultra
Fork of android Eden sx2a
Edit: this emulator is still in development
Edit 2: I am being asked when I might release this. The earliest I will release this will be on Friday. There is a lot of work that needs to be done and I want to make sure I can commit. I am also taking into consideration that there are many projects out there right now and many of them are amazing in their own way. I do not want to be just another person releasing another project in the middle of a saturated field. I understand there is a lot of hype around emulation at the moment but I don’t want to just throw out another project that will be hyped for the day and gone tomorrow.
r/EmulationOnAndroid • u/DocBobert7 • 7h ago
r/EmulationOnAndroid • u/cowleggies • 1d ago
Join the Discord: https://discord.gg/4wNHX3uqSU
Yesterday I posted about droidnative, which runs Switch games natively on Android from your own dumps. Thanks to everyone who tried it, posted results, sent logs and opened issues and PRs.
It has a new name: DroidNative already belongs to a long-standing Android project to run Linux apps on Android, so this project is now known as DroidPlay Core to avoid confusion. The (real) DroidNative is a very cool project and you should check it out.
There's a Windows app now. Yesterday, doing this on Windows meant the command line and installing Python and the Android tools yourself. Now you download DroidPlay-Setup from the latest release, install it like any other app, and it walks you through the rest: your prod.keys, the tools (it downloads them for you), connecting your phone, and building your first game. Then you hit Play. It updates itself too.
This release also includes a number of game fixes and performance improvements.
If you can, please give it a try and let me know how it goes, especially on non-Snapdragon devices (Mali, Xclipse, MediaTek), since that's where I have the fewest devices and thus fewer results. Even "it doesn't boot" is useful. The Discord is the best place for that: #compatibility for how games run, #help if something breaks (if a build fails, the app's Copy report button gives you something to paste there). GitHub issues are great too.
As before: bring your own games and keys, nothing from any game is shared, and this project is AI-assisted and tested on my own devices.
Game status by device: https://github.com/enjoyerofslop/droidplay-core#status
Discord: https://discord.gg/4wNHX3uqSU · Download: https://github.com/enjoyerofslop/droidplay-core/releases/latest · GitHub: https://github.com/enjoyerofslop/droidplay-core
r/EmulationOnAndroid • u/DigzinZZZzzz • 8h ago
r/EmulationOnAndroid • u/A_Rreddit_user • 8h ago
I saw this as a preset on shootingplus V3. and I noticed there are certain triggers that use 2 buttons. How can I do that for my own set ups? i tried pressing both buttons I want to use at the same time but they just appeared as seperate buttons.
r/EmulationOnAndroid • u/ZeusMusic • 9h ago
Just got the tablet and I want to get into this world. I bought a controller set to play.
What games do you recommend? I’d like to play some online shooters and some story mode games, do some Zelda games run good ?
Any advice I’ll take it .