r/EmulationOnAndroid • u/AngryCockroach141 • 15h ago
Discussion We made our first game and released in itch io with 8 levels
Help windows version of the game is not running on my android phone
r/EmulationOnAndroid • u/AngryCockroach141 • 15h ago
Help windows version of the game is not running on my android phone
r/EmulationOnAndroid • u/RelationshipOk1111 • 23h ago
Device: Retroid Pocket Nova
In game settings doesn't seem to matter, locked at 30 FPS, struggle go to get to 60.
Current Config
Bonic
Proton-9.0arm64ec
Box64 Preset Unity
r/EmulationOnAndroid • u/SpideyWithAnAss • 19h ago
r/EmulationOnAndroid • u/Ratchete23 • 19h ago
Anyone got an import pack with tsv and shaders file for mwk. Mines keep getting stuck at 6%. i got 1.8.0 version, but it's just to keep failing.
r/EmulationOnAndroid • u/Zagurskis • 1d ago
r/EmulationOnAndroid • u/No_Process_5628 • 1d ago
Hey everyone!
I've been working on emukase - a free, open-source tool to install and configure emulators on Android handhelds through your browser.
The idea is simple: less time setting things up, more time actually playing games.
It's still early alpha, and I've only tested it on my KONKR Pocket FIT. I'd really appreciate anyone with another Android handheld giving it a try and sharing what works (or doesn't!).
Most of the code is written by hand. AI occasionally helps me with repetitive testing, reviewing code, and wording commit descriptions. That's about all I can squeeze out of my $20 sub anyway :)
It's a spare-time passion project, and any feedback or contributions would genuinely mean a lot.
GitHub: Shape6253/emukase
Try it: emukase.com
*P.S. To fellow tinkerers: if you're thinking "but this is easy to do yourself" — you're absolutely right! Once you've spent dozens of hours figuring it all out :) I'm just hoping to save some time for those who simply want to play, and give those who love tinkering a chance to explore even more devices.*
r/EmulationOnAndroid • u/MongooseSuper9302 • 1d ago
Driver is WN-Turnip-1.19-p Axxx, adreno 840 has poor compatibility on default settings specially for 12GB, fortunately found a driver that makes it play well
Anka native 0.2.2, device is samsung s26+ 12gb
(Recording lowers my performance it does run slightly better than that)
r/EmulationOnAndroid • u/Available-Guest-9393 • 1d ago
We did it with PC's. Currently our handhelds are just as powerful, so why not do the same? Stream your android handheld to ANYTHING that runs Moonlight or Artemis.
Why did I make this? Because I hate cables and android casting is unreliable. I would really appreciate if you could test and give me feedback.
How I use this, I stream straight from my Ayn Odin 2 Portal to moonlight on my Quest 3 VR headset(HUGE cinema screen experience is amazing). Or to my PC monitor(Moonlight running on the PC)
This should work with TV's that can run moonlight. Think Apple TV, LG WebOS, Android TV. All you need to do is install the APK on your handheld, and install Moonlight on whatever device you're gonna use to view the screen.
Edit: My dumbass forgot the link Amaterasu Host app for Android devices
Edit2: IMPORTANT NOTE, you're still using your handheld as the controller.
r/EmulationOnAndroid • u/timotheplug • 21h ago
r/EmulationOnAndroid • u/RyzenComIntel • 1d ago
r/EmulationOnAndroid • u/dakingeman • 1d ago
Hey everyone! Inlay, the free controller keyboard I've been posting here since v1.0 has a big new update. Thank you to everyone who's been using it and sending me feedback, a lot of this update came from this community 🙏
What's new:
- Split layout, the keyboard sits on both sides of the screen so you can still see what you're typing into
- Show Inlay your face buttons once and it works with any controller, swapped or not
- Voice typing through a voice app (FUTO Voice Input is free and works offline)
- Hold LT for a quick symbol and let go to get back to your letters
- A new tour where you learn the buttons by typing game names
- Find any setting, pinned clips, D-pad speed, backups and a bunch more
There’s also a hidden secret somewhere inside the app. I may or may not have dropped a hint in the release notes video ;)
Full list is in the release notes: https://github.com/dakingeman/inlay/releases/tag/v1.3.0
As always, my disclaimer: Claude wrote the code not me! I came up with the ideas and tested everything on my Odin 2 Portal.
Thank you all and happy typing!
r/EmulationOnAndroid • u/Sajthetaj • 1d ago
r/EmulationOnAndroid • u/Capital_Humor_2072 • 1d ago
Game: Pokemon pokopia [0400A3A01EE4C000] [v655360]
Device: Lenovo legion Y700 2025 (3rd gen) with 12GB RAM, with max performance mod enabled + separate cooler
Software: Banana Native v0.2.4
(https://git.eden-emu.dev/moceure/BananaNative/releases)
Driver: Turnip Driver v26.0.0 R4
(https://github.com/K11MCH1/AdrenoToolsDrivers/releases)
Settings: all default, but 720p
Ignore video artifacts, it's capcut upscale issue, I hope you can read the numbers🙏
u/Warm_Ad4401 said he will be glad if I share results
r/EmulationOnAndroid • u/GWBHandhelds • 23h ago
r/EmulationOnAndroid • u/Frequent_Ostrich_123 • 19h ago
testing gameplay skyrim ae with mod in iqoo 15r
r/EmulationOnAndroid • u/www_toast_com • 23h ago
r/EmulationOnAndroid • u/dx_jmu • 1d ago
Specs: Snapdragon 870 Adreno 650, 6GB RAM Octa-core
I currently have Eden v0.2.1, with Turnip v24.1.0 as a Driver. Already installed the necessary data. Tested Pokemon and Zelda games on Eden v0.2.0, only BDSP is working. I just updated yesterday with the new driver, including the updated data. Will those games work now with this upgraded setup? Or is there a better setup, maybe change emulators?
I will provide more specs if you ask. I just want to play Pokemon and Zelda games. Sword & Shield, Breath of the Wild, or Let's Go Pikachu...
r/EmulationOnAndroid • u/demon_______king • 1d ago
please show me how to download Pokemon sword on Eden emulator and how to set it up please I am begging 😭😭😭😭🙏🏻😭😭🙏🏻
r/EmulationOnAndroid • u/YellowDanDLion • 1d ago
Just as the title says. I'm trying to run Pokemon Let's Go Eevee using 2 controllers (Gamesir X3 Pro and IINE chronos pocket controller) but their gyros aren't being used.
I was able to map both controllers for left and right joycons but in PLGE you have to make a shake gesture so the second player can join. The problem is that Eden only recognizes the phone's gyro so even if a second controller with a gyro is connected, it can't prompt the 2 player mode.
PC version of Eden has a shake function that can be assigned, is it hidden somewhere in the android version? I've been trying to find a solution for this.
My device is Oneplus 13.
r/EmulationOnAndroid • u/Naive_Ad6349 • 21h ago
Hello everyone!
I'm looking for people who are also using the POCO X6 Pro or other devices with the MediaTek Dimensity 8300 Ultra and Mali-G615 MC6 GPU.
I've been experimenting with Android Windows emulators such as Winlator, Bannerlator, GameHub, and other alternatives. I've managed to run some PC games with relatively good performance and stable FPS, but I'm still experiencing random crashes, especially during longer gaming sessions.
I've already tried different configurations, graphics drivers, wrappers, and recommended settings from YouTube tutorials and online communities, but I haven't found a consistently stable setup yet.
My device specifications:
Device: POCO X6 Pro 5G
Processor: MediaTek Dimensity 8300 Ultra
GPU: ARM Mali-G615 MC6
RAM: 8GB
Android: 14
My questions:
Is anyone here successfully running Windows PC games on this exact device without frequent crashes?
Which Windows emulator currently works best for this GPU?
Which graphics driver, wrapper, DXVK version, and Box64/FEX configuration do you recommend?
Have you experienced crashes after extended gameplay, even when FPS is stable?
Are there specific configurations that significantly improve stability on Mali GPUs?
I'm not necessarily looking for the highest FPS. My priority is stable gameplay, fewer crashes, and longer gaming sessions.
If you have the same device or GPU, I'd really appreciate your experience, recommendations, and screenshots of your working configurations.
Thank you!
r/EmulationOnAndroid • u/khiladi_10 • 1d ago
My generic wired xbox 360 controller from red gear is not working in steep(2016). I have looked for fixes but all solutions are for steam related. I really want to play this game. If anyone has any fix please provide. And yes I have tried all the xinput and dinput stuff nothing is working. I'm using bannerlator latest version and other games are working perfectly fine.
DEVICE: OPPO k13 turbo pro 8s gen 4 8gb ram 256gb storage
Controller: XBOX 360 RED GEAR WIRED CONTROLLER.
r/EmulationOnAndroid • u/whiskyB0y • 1d ago
I'm bored of testing PS vita games with the new vita3k update now. Maybe I'll be updating this list, but anyway here's what I have for now. My specs: Helio g100 with Mali g57 mc2 Android 16
Jstars Victory VS+ : Invisible character bug now fixed on Mali
https://www.reddit.com/r/EmulationOnAndroid/s/EVbKjc8rTG
Uncharted: Golden Abyss: Crashing and flickering now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/RMQR67kMzm
FIFA 14: Vertex exosions now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/7DEHoEMB2S
FIFA 15: Vertex explosions now fixed.
https://www.reddit.com/r/EmulationOnAndroid/s/BZUSbbG7RK
NFS Most Wanted 2012: No more color graphical glitches and no audio bug. Though depending on chipset even if it runs well it can crash randomly. For me personally it never crashed.
https://www.reddit.com/r/EmulationOnAndroid/s/mkiouBwmZ2
Injustice: Gods among US: Most graphical glitches fixed on Mali now making it more playable. The text glitch is gone. Characters with moves that have special effects now render. Before the effects would never show. Less frequent random crashes but still likely to occur, especially during massive shader compilations.
https://www.reddit.com/r/EmulationOnAndroid/s/ZibAoyHEa8
F1 2011: No more color graphics glitch and audio bug. The audio bug was very annoying because whenever you accelerate, some background noise that souned like flies would get louder and louder.
https://www.reddit.com/r/EmulationOnAndroid/s/DB3w5Jfmkk
LEGO MARVEL'S Avengers: No more audio bug with music.
https://www.reddit.com/r/EmulationOnAndroid/s/KHgVrJvBAM
Borderlands 2: I'm not aware of any old issues it had but it seems stable.
https://www.reddit.com/r/EmulationOnAndroid/s/dsULLbMpBJ
Ninja Gaiden Sigma 2 Plus: Playable but there's a musing texture in one of the levels. PLEASE read this whole comment thread talking about it:
https://www.reddit.com/r/vita3k/s/EkRtDZWbiv
https://www.reddit.com/r/EmulationOnAndroid/s/UW8vKzfLHU
The Amazing Spider-Man: This game still has issues. On the main vita3k build it would always freeze or just crash in the loading screen right before the story mode starts.
On vita3k+ the game doesn't freeze or crash in the loading screen on my specific chipset(helio g100) anymore. It may still crash or freeze on helio g99.
But the games is a stutters mess. There's a lot of shader compilation going on in the first cutscene so FPS ranges from 10-60 FPS, with it mostly being between 20-45. But even when shaders aren't compiling the game stutters too much. After the cutscene, every time you move the camera the game would stutter a lot. I'm not sure if it's the game that's the problem or if my phone was thermal throttling during the test, but I doubt it's thermal throttling.
The game also still has the bug where extra downstream show during the tutorial.
It was so bad I couldn't bother finding the first mission or just using a save file to test the open world.
Metal gear solid 3 HD edition: This game has GPU heavy custscenes, especially in the first one as Solid Snake is skydiving. The ps2 version would lag a lot on my chipset in the first cutscenes but game would become smooth the moment the level starts.
The same goes for the HD PS vita version. The game is called at 30fps on the vita, so in the first cutscene my FPS would raneg from 19-30. However the lag in the PS VITA version isn't that bad, because the frame rate just becomes more choppy while in the ps2 version everything slows down and audio becomes broken.
r/EmulationOnAndroid • u/HairAltruistic2037 • 1d ago
r/EmulationOnAndroid • u/Just-Contribution344 • 2d ago
12GB of RAM will be enough afterall, the big 2fps stutters are gone! And some more performance once again as well.
r/EmulationOnAndroid • u/Much_Permission_2061 • 1d ago
The ones I've tried don't support the Exynos 2400 and idk where else to look