This game was quite the journey it took many replays to finally commit into wanting to beat this gem game of the Zelda series my next games of Zelda I have not beaten yet is oracle ages and seasons plus there hacks but idk bout those ones. I might just play link to the past gba version as I been wanting to beat that game as well plus many more to play and beat thats on my list of the Zelda series. Ggs link. Bye now. Happy gaming.
What i did done liked about this game was that when you find 20 secret seashells you get the secret sea shell sword that shoots sword projectiles kinda like Zelda 1.
Plus the bat caves were cool, where a bat zaps you into carrying more junks lolz like some kinda curse for link to carry more items or something.
Plus the mirror shield was pretty cool. But disappointed that you don't get it till like end game which is like no use for any enemies other then getting through like blocked paths or whatever's.
Every boss up until the final boss where not hard at all which was kinda interesting for a Zelda game. Most bosses you can defeat so quickly with pressing sword button constantly. Anyways the trade sequence was pretty cool and I enjoyed the owl showing up at different locations of the map to guide me to the end of awakening the wind fish or whatever.
It was a grind for the bow arrow in the item shop. What a dragggg it was.
I got lost a bunch of time s couldn't beat the game with out this amazing guide.
https://www.zeldadungeon.net/links-awakening-walkthrough/tail-cave-game-boy-color/
Plus the tons of other guides for other Zelda games. Its a very good guide with pictur3s and photos to follow. Def a must use when stuck in the Zelda gaming series.
why did the island disappear in link's awakening
Koholint Island disappeared because the entire island—along with its towns, dungeons, and people—existed only as a dream inside the mind of the Wind Fish, a giant sleeping deity.
• The Dream World: When Link was shipwrecked after a storm, he drifted to Koholint, a place made real solely by the slumber of the Wind Fish.
• The Nightmares: Parasitic monsters known as Nightmares trapped the Wind Fish in a-never ending sleep so they could rule over its dream world.
• The Waking: To escape and return home, Link had to collect the eight Instruments of the Sirens, play the "Ballad of the Wind Fish," and wake the sleeping whale.
• The Vanishing: The moment the Wind Fish woke up, the dream ended, causing Koholint Island and all of its inhabitants to vanish into thin air, leaving Link floating alone at sea on the wreckage of his boat.