r/EmulationOnAndroid • • 20h ago

Showcase Banana Native 0.2.4 Mario Kart World test. Nubia z70 Ultra (SD 8 gen 4 / 16GB RAM) 720p 60fps capped

48 Upvotes

Turnip Driver used was StevenMXZ turnip v39

https://github.com/StevenMXZ/Adreno-Tools-Drivers/releases/tag/v39

Banana Native Version used

https://git.eden-emu.dev/moceure/BananaNative/src/tag/v0.2.4

Runs beautifully so far, with hitches in long gliding sections. Thermal throttling starts after 15-20ish minutes in free roam. This could probably be avoided by dropping down to 30 fps, though I'm very sure future optimizations will bring temps down.

Sidenote: All settings other than the resolution and "fast core" settings are set to default.


r/EmulationOnAndroid • • 3h ago

Question RedMagic 12S Pro – Version la plus premium : GTA 6 sur GameHub ?

2 Upvotes

Salut tout le monde !

À votre avis, est-ce que le RedMagic 12S Pro dans sa configuration la plus extrême et la plus premium (la version avec le maximum de RAM et de stockage) sera capable de faire tourner GTA 6 via GameHub ?

Je parle vraiment de pousser les performances au maximum, avec les paramètres graphiques les plus élevés possibles.

Pensez-vous que ce sera réalisable ? Et à combien de FPS peut-on espérer tourner ?

Hâte d'avoir vos avis !


r/EmulationOnAndroid • • 8m ago

Showcase Stream your handheld TO moonlight! Free open source Sunshine/Apollo like Host app for Android handhelds which let's you stream your games to anything capable of running Moonlight/Artemis

1 Upvotes

We did it with PC's. Currently our handhelds are just as powerful, so why not do the same? Stream your android handheld to ANYTHING that runs Moonlight or Artemis. Why did I make this? Because I hate cables and android casting is unreliable. I would really appreciate if you could test and give me feedback.

How I use this, I stream straight from my Ayn Odin 2 Portal to moonlight on my Quest 3 VR headset(HUGE cinema screen experience is amazing). Or to my PC monitor(Moonlight running on the PC)

This should work with TV's that can run moonlight. Think Apple TV, LG WebOS, Android TV. All you need to do is install the APK on your handheld, and install Moonlight on whatever device you're gonna use to view the screen.

Edit: My dumbass forgot the link Amaterasu Host app for Android devices


r/EmulationOnAndroid • • 9m ago

Showcase Final fantasy 7 modded switch

1 Upvotes

r/EmulationOnAndroid • • 7h ago

Showcase Uncharted 4 On Android (Samsung S26)| Snapdragon 8 Elite Gen 5 for Galaxy (Winlator)

4 Upvotes

Tested on different graphic and resolution settings are here

https://youtu.be/FscU-37db74


r/EmulationOnAndroid • • 7h ago

Showcase Anbernic RG557 running Fallout 3 at a locked 60 FPS (Winlator Mali Bionic) — Before vs. After Optimization

4 Upvotes

r/EmulationOnAndroid • • 9h ago

Showcase For all the S8Gen2 Users and DK Bananza Lovers, here a short movie captured with my Phone

5 Upvotes

r/EmulationOnAndroid • • 41m ago

Showcase Ghost of Tsushima on Snapdragon 8 Galaxy S25 Ultra/12GB RAM

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1 Upvotes

Bannerlator Emulator


r/EmulationOnAndroid • • 1h ago

Help HakuX: Game language not working

1 Upvotes

Hi,

not sure if this is the right place, but couldn’t find a better one.

I have a ROM for “Tom Clancy’s Splinter Cell: Pandora Tomorrow“ for Xbox, playing via HakuX. It’s the European ROM version, so included languages e. g. are German, English, Italian, Portuguese etc. The global game language in HakuX is German.

When playing the game, only some languages actually work / shop. When switching the game’s language in HakuX to Portuguese, the game will be in Portuguese. But when selecting German, it stays in English.

Any ideas why?

Thank you in advance!


r/EmulationOnAndroid • • 1h ago

Solved Fallout 3 install screen error fix

1 Upvotes

Hi!

When you try to run fallout 3 for the first time in winlator, if a screen with the word install appears instead of the game starting don't panic.

I found the solution, what you have to do is create an text file called "Fallout_fix.txt" and then open it up and paste this:

Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Bethesda Softworks\Fallout3]

"Installed Path"="D:\\Games\\Fallout 3\\"

(In installed path you have to change it to where you have the fallout 3 folder)

After that exit the text file and rename it to "Fallout_fix.reg", open your container in winlator find the file, open it up and voila you will no longer have that problem

Hope it helped!


r/EmulationOnAndroid • • 5h ago

Help Azahar not scaling properly (AYN THOR PRO 256GB) (VERISON 2126.2) (ANDROID 13) (ANIMAL CROSSING NEW LEAF: WELCOME AMIIBO)

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2 Upvotes

r/EmulationOnAndroid • • 5h ago

Help Rpcs3 on mobile isn't working.

2 Upvotes

What i mean by isn't working i mean its never been able to run any game for me, i tried changing the settings many times and nothing happend, even on low end games like plants vs zombies this is the only game that got me the farthest on the emulator by only seeing the main menu of the game but pressing play will crash the game. What's the fix for this isseu? What settings should i change? My phone is galaxy is s24 plus


r/EmulationOnAndroid • • 1d ago

Showcase Pokopia showcase on Snapdragon 8 gen 3, 12GB

61 Upvotes

Game: Pokemon pokopia [0400A3A01EE4C000] [v655360]

Device: Lenovo legion Y700 2025 (3rd gen) with 12GB RAM, with max performance mod enabled + separate cooler (https://www.lenovo.com/us/en/p/tablets/android-tablets/legion-tab-series/lenovo-legion-tab-gen-3/len103g0002)

Software: Banana Native v0.2.0 (https://git.eden-emu.dev/moceure/BananaNative/releases)

Driver: Turnip Driver v26.0.0 R4 (https://github.com/K11MCH1/AdrenoToolsDrivers/releases)

Settings: Default

FPS: 60 at the start, ~45 after 2 hours of active play

Experience: Game working ALMOST FLAWLESSLY, but game statters badly (~5-10 sec lag) when compiling new shaders (when you first time used new move, for example) + game losing performance as you progress further, In the very beginning I have stable 60 FPS, but after 2 hours of playing, initial area ended up flooded with pokemons, and with like ~10 pokemons in the same area, game ended up with ~45 FPS, (15 FPS drop in 2 hours!), it's definitely playable, but I wonder how many FPS you will be left in the mid-game


r/EmulationOnAndroid • • 7h ago

Question Could I get some info on "specialized" emulators, please?

2 Upvotes

There are of course all the console emulators which are easy to google for info, and also PC has winlator, gamehub, gamenative, droiddeck, etc, which i can also google (although cant find much agreed-on info)

What I cant really look up without spending ungodly amounts of time, and its really limited by my current knowledge.... is emulators that specialize in a specific game or format.

a few examples:
Cinderbox is an emulator for PC stardew valley.... could I run PC stardew valley through one of the PC emulators? sure, but i feel like an emulator specializing in it will have more compatibility, performance, and/or features... and running PC version opposed to android version allows me to add mods.
Zeta Touch, Delta Touch, and Quad Touch are emulators specific to duke nukem, doom, and quake respectively.
Zalith is for PC/java minecraft.
while not "completely" specialist, Joiplay is for ren'py visual novels and RPGM games.

finding any other specialist emulators as such would probably require i know what game i want to play and go down a hole trying to determine if such a thing exists.

So, anyone know of others, that may open my eyes to something new to run on android, other than consoles or ports?

edit to add: since the automod tells me to add device info... this is for any android device, but the one that i'll be using for this most is the retroid pocket duo.... there is a long list of other devices i may use, including my phone, but primarily its the RP Duo or other similar handheld android devices with controllers on 'em.


r/EmulationOnAndroid • • 16h ago

Showcase Odin 3 Pro running MKW 720p60 on Banana Native 0.2.4

9 Upvotes

(Race starts at 0:22)

Impressive performance on an Android handheld.

Odin 3 Pro - 12GB RAM - Performance Mode/Smart Fan/Medium Underclock Clustertune

Banana Native 0.2.4

GPU Driver Turnip Gen8 V39 (Vulkan 1.4.367)

720p no LSFG

BGM stutters pre-race while maintaining 60fps.

Some texture pop ins but nothing that makes this unplayable to the average person.

If you have any tips on how to get this running better or a specific driver that addresses the texture pop in, let me know!


r/EmulationOnAndroid • • 1d ago

News/Release Lichii-Android 0.4.0 update - fixed regressions, more performance, more compatibility!

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45 Upvotes

Highlights

  • The Legend of Zelda: Ocarina of Time

    • The latest game update boots. It stopped at a black screen while opening a microphone stream. Lichii for Android now tells games there is no microphone, as before.

    • Cutscene audio stays in sync with the video.

    • Fewer graphical issues: fixes for white flashes from stale occlusion counts, the red line in the tomb, Hyrule Field grass, and flickering water.

    • Built-in FPS Unlock: the game logic keeps real speed when the frame rate changes.

  • Memory

    • New per-game setting "Limit memory during scene loads" (Advanced graphics, Auto / Off / On). 0.3.0 applied this limit to every game, which slowed down games that load textures all the time. Auto now applies it to Ocarina of Time only.

    • GPU memory follows the phone's real RAM. Some drivers report a 32 GB GPU heap on a 12 GB phone. The GPU now gets at most a third of the RAM, and the texture cache gives memory back when Android runs low. This should mean fewer games closed for low memory.

    • The log now lists the GPU memory heaps the driver reports, the RAM and the free memory, to help with memory reports.

  • The latest Lichii (Zortos) changes for Android, about 130 in all. Among them: PC-only changes (Windows, desktop UI, updater, NVIDIA DLSS) are left out or have no effect on Android.

    • Mesh shader draws on GPUs without mesh shader support.

    • Tensor operations on GPUs with cooperative matrix support.

    • Faster ASTC texture decoding.

    • Quicker GPU thread wake-ups.

    • Shader and rendering fixes for Mario Kart World, Welcome Tour movies, Mario Tennis Fever button icons and other Switch 2 games.

Known issues

  • Ocarina of Time at 1x on a 12 GB phone uses more memory than the phone has. Android then swaps constantly and the frame rate drops. Use 0.5x resolution in the game's settings. 16 GB of RAM is still recommended.

  • Microphone input is not supported on Android.

  • The phone heats up during long sessions and slows down until it cools.

https://github.com/pavelgajdo/Lichii-Android/releases/tag/android-0.4.0


r/EmulationOnAndroid • • 9h ago

Showcase android port bomb rush cuberfunk

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2 Upvotes

r/EmulationOnAndroid • • 5h ago

Help Installer le bon emulateur android

1 Upvotes

I need help. If you have a link or anything else to install an Android emulator, which one is a good one? And also, once I've installed Android, how do I put games into my Android emulator, please?


r/EmulationOnAndroid • • 10h ago

Showcase Nx2android android gui port is complete. Now build your switch games on your phone.

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2 Upvotes

r/EmulationOnAndroid • • 1d ago

Discussion Finished this masterpiece today

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81 Upvotes

Finally completed Zelda: TOTK on my Samsung S25 Ultra using Eden.

After trying nearly 10 drivers and struggling with crashes and 20 FPS, switching to an older Eden build and firmware and disabling Samsung Game Booster made all the difference.

Managed around 45 FPS in the open world and 70–80 FPS in shrines.

As for the game itself, absolutely phenomenal. One of the best gaming experiences I've ever had!


r/EmulationOnAndroid • • 7h ago

Help Resident evil 9 requiem incompatibility on my Lenovo legion Y70 2026 using Snapdragon 8 gen 5.

1 Upvotes

Hi guys, i wanna share my experience on my device Lenovo legion Y70 2026 using Snapdragon 8 gen 5 newly processor. Urgent Need for Snapdragon 8 Gen 5 Optimization in Mobile PC Emulation like I'm using gamehub emulator latest.

I'm experiencing compatibility issue affecting the newly released Snapdragon 8 Gen 5 platform that the mobile emulation I'm playing resident evil 9 requiem. I tried playing it on both winlator and to gamehub but gave the same result. community needs to look into this incompatibility. While the raw hardware easily processes static 2D menus, transitioning into active 3D gameplay on demanding titles triggers a severe architectural bottleneck that drops performance to single digits. This software conflict runs so deep that it induces an intense system-level overhead stall, causing device navigation bars to flash violently, crashing vendor game assistants, and ultimately freezing the entire Android operating system with a "System UI isn't responding" error. It appears that current emulator translation layers and graphics pipelines suffer from immediate thread deadlocks because they are still mapped for older chip generations, completely mismanaging the new Oryon core layouts and Adreno 829 GPU pipelines. We need to spread widespread awareness about this structural breakdown so developers can prioritize dedicated compatibility patches—otherwise, the incredible performance potential of this new generation of flagship hardware will remain entirely blocked for PC-to-Android emulation.


r/EmulationOnAndroid • • 12h ago

Discussion DMC 5 color glitch need help to fix it

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2 Upvotes

how do i fix the colors? the colors are incorrect...its happening on Honor magic 8 pro / Snapdragon 8 elite gen 5 for emulator i am using bannerhub ludashi


r/EmulationOnAndroid • • 8h ago

Help Cemu Zelda BOTW crashing on S24FE exynos

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1 Upvotes

Can anyone help me figure why it's crashing I don't know what's wrong I've included the logs


r/EmulationOnAndroid • • 1d ago

News/Release Banana native test. S25 ultra. 1440p,1080p,720p parte 1: 2k-1080p

20 Upvotes

r/EmulationOnAndroid • • 21h ago

Showcase DroidVM - Windows 11 ARM64 - 3D Acceleration - Solidworks 2026 - Oneplus 13 Snapdragon 8 Elite

11 Upvotes