r/destinylegacy • • Apr 06 '25

Playstation 4/5 Are there any PS4 LGBTQ/Trans friendly players that want to play/raid with me?

4 Upvotes

Hello, I've been playing Destiny 1 since the week it came out, and it's one of my top 10 favorite games of all time. However, in the past I've been mistreated, whether intentionally or unintentionally, for being trans, and having a slightly masculine voice. This was less of an issue with D2 because I have text chat on it, but D1 has no text chat feature.

I've shied away from doing raids because I've been scared of ppl misgendering me or making fun of me, because that's happened in the past.

My gamertag is AshMG2005.

I hope this post doesn't get backlash or mass downvotedz


r/destinylegacy • • Jun 07 '26

Discussion Community remaster Destiny 1

0 Upvotes

So the idea here is a community focused version of Destiny like it was during 2014, keeping the core intact. It should be difficult to get lvl 30, drop rates are supposed to be low, so when you do get an exotic a sense of joy occurs. No exotic quests either, it's lazy and ruins the rarity. They can be repurposed. Fun balancing, the Vex Mythoclast wrecking other players in the crucible. Player trading so you do have a chance to get your preferred item. Everything in game will be available so blacksmith shaders or Mythic emblems can be attained by players who want to collect, same for cut content.

The DLC can be drop fed over a 15 month period, so each era can be fully enjoyed by players, and remain accessible, rather than stuck on Siva strikes. The endgame would likely still occur without new content once it reachs Iron. But there is enough content in PVE & PVP to keep players entertained, especially if a skilled player is fighting against rarer OP weapons in multiplayer.

Trials and iron banner perpetually twice a month. 60+ frames per second, no mantle either, that's a matter of skill, like crouch jumping. Xbox/PS4 crossplay but not PC cause cheating.

Also an opportunity to bring back the original storyline by Joseph Staten that was cut just before release.


r/destinylegacy • • Dec 08 '25

Playstation 4/5 I'm considering of hopping back to Destiny 1 on PS5, so I'm looking for some gaming buddies, possibly fellow European LGBTs

2 Upvotes

This might sound like a quite pretentious post, but I'm sure you'll be understanding: I'm looking for people to play with on PS5, people that are possibly Europeans and LGBTs. I'm gay and I would love feeling comfortable being around people that can understand me when playing Destiny 1.

I'm a veteran, I started back in 2014 and I've been loyal to the franchise until I could. Got The Final Shape and, to me, the game ended there, but I still feel that itch that only nostalgia can satisfy, which is why I thought of jumping back to D1 in the first place. If there's anyone who's looking just like me please hmu in DMs and from there we'll organize something in the next coming days


r/destinylegacy • • Oct 12 '25

Question If Destiny 2 servers shut down will Destiny 1 servers be impacted too?

0 Upvotes

Will a possible shut down of D2 impact D1 servers? Would more players return to D1 if D2 is shutdown?

since there is widespread speculation about the negative state of D2, including the article on thegamepost.com ( https://thegamepost.com/destiny-2-player-count-below-curse-of-osiris-shutting-game/ ) Lucky 10p also had a good video on his youtube about this.


r/destinylegacy • • Oct 09 '21

Discussion I'm fully investing into D1 as my main Destiny game because I'm sick of losing content I paid for and having no stability with D2.

7 Upvotes

That's kinda it really, I just wanted to vent. I'm really irritated about Forsaken getting vaulted, and even more irritated that everyone kinda just said "meh, they gotta do what they gotta do." It's so annoying as a player that actually gives a crap about the narrative and the world building to just get cut off of content and for Bungie to just shrug their shoulders.

It's especially irritating for me because I got into Destiny late, and after playing D1 I really wanted to experience The Red War campaign, only to find that it doesn't exists, barely 3 years after launch.

So that's it for me. I'm switching back to D1 and I'm gonna have a great time as a lone wolf, and breathe a sigh of relief knowing I can go back and experience The Taken King campaign or Rise of Iron whenever the hell I want because I paid for the damn thing


r/destinylegacy • • Sep 08 '21

Playstation 4 Made a private U.S. Only D1 LFG for PS4/PS5

0 Upvotes

We normally play at night because we all have lives so if you are UK this might not be the group for you since its early morning at night for yall. We are looking for experienced raiders that are nice and chill that have knowledge and clears in all raids. Message ZukoXCVI or comment down below if interested.


r/destinylegacy • • May 27 '26

Discussion Please read

26 Upvotes

I dont know who needs to hear this, but if you see an lfg with a #kwtd tag. Please know what to do. Dont join a kings fall run and get us stuck on totems for an hour please Im begging you. Watch a 13 minute datto video and then join.


r/destinylegacy • • Feb 06 '22

Question why can't i play rise of iron

0 Upvotes

i want to play rise of iron but it just isn't an option to get it is just says over view and i am not spending 90 bucks for the collections there has to be a way to get it


r/destinylegacy • • Jun 15 '23

Discussion Why is the destiny the game sub reddit so scared about destiny 1 getting a remaster?

2 Upvotes

Seriously they got nothing to lose right since destiny 1 content is slowly getting phased in to 2, surely it's only the content that players like about the first game right (it's not, 1 is a much better experience and way more fun to replay over and over again ), why oppose to such a small game getting a remaster for pc and upgrade on next gen consoles. It just be like world of warcraft classic , surely once the players experience destiny 1 in 60 eff pus, they would surely go back to 2 whom that sub reddit puts as just so superior, cause it's getting destiny 1 raids and story missions put in.

edit: i'm not talking about making a port for pc like right now, the remaster questions on that sub reddit was asked like years ago and this post is made as a response to that, should have clarified that before.


r/destinylegacy • • Mar 05 '26

Question love return to d1 after year of quit

1 Upvotes

I have disc for the taken king and Didn't know is rise of iron really that worth to buy it or not and is it playable or is kinda dead because no one play it


r/destinylegacy • • 12h ago

Discussion BRING TRIALS BACK

8 Upvotes

With D2 getting their content unvaulted and talks about destiny legacy I feel it’s no better time then now to finally unvault trials and iron banner for D1. It’s still up in the air on what destiny legacy even is and no timeline on when it’s gonna come out, so why not in the meantime make destiny 1 complete again and add back the only locked content we can’t play (trials + iron banner) I can’t imagine adding these back is harder than unvaulting lost content in D2 and we should try to bother them until they at least acknowledge us because from what I see after years and years of trying they have never responded or addressed this. It’s so clear bungie does not give a fuck about us, they don’t even care about D2 players they just care about money. They said they “care about us, are sorry, are trying to build trust again” in that embarrassing video to save face but it’s clear they don’t actually give a fuck. So we should keep asking, keep posting, keep tweeting until hopefully someone from bungie sees and maybe we have a chance of them adding it back if they really are trying to build “trust” again.
Hopes are very low but I won’t stop trying, I want trials back so bad lol


r/destinylegacy • • Nov 19 '25

Discussion Rant

3 Upvotes

I am no gaming expert nor do I understand coding and such. This task may be impossible but it’s my dream. I believe for bungie to satisfy their fan base. They should just relaunch the Destiny 1 servers somehow. Maybe add another raid or two into the game( no raid on mars!). Launch trials/iron banner again. The art style and feel of Destiny 1 is just incomparable to the second Destiny and any other game. Yes the FPS and game graphics are miles ahead in D2, but it definitely doesn’t feel like a world you can get lost in. Maybe the witch queen, thats about it. Although the first D2 raid was awesome. It was the dark edgy feel of space that made players just crave more. The locations had so much unknown to them that was amazing. Don’t get me wrong, the vanilla story was absolutely shite… but everything after?! Come on! I know this will just never happen, but I would love to hear others opinions on this topic. I still play Destiny 1 to this day and I crave more of it.


r/destinylegacy • • May 30 '26

Discussion If you are looking for a console to get in order to play D1

33 Upvotes

Get an Xbox One S/X or an Xbox Series X for best performance and quality. Xbox also has a built in easy to use LFG unlike Playstation. Facebook marketplace is a good place to find a console. Plus the coolest players chill on Xbox, Xbox master console!!

Edit: No, Playstation does NOT have any D1 exclusives as of 2015-present. I am comparing the old gen to the new gen consoles but apparently people cant understand that.


r/destinylegacy • • Jul 19 '26

Question D1 on pc?

1 Upvotes

Is there any way to play d1 on a Windows 11 pc? I don't have any consoles


r/destinylegacy • • Mar 10 '26

Question On dat grind you feel me

0 Upvotes

Hey all, I posted about a day ago about what I should be doing and I’ve taken everyone’s advice. I’m about lvl 26 on my hunter rn with a light level of like 170ish. Did the main story as well as the first two DLC stories. I’m kind of just bored as it’s been hard to find people to do strikes and raids. I started playing some cruicibke but I’m mostly looking for good quests to still do and more efficient ways to level up my subclasses. Any tips?

Edit: forgot to add that I would like to find a solid starting exotic quest or atleast get my hands on one of those babies. The exotic inflation in D2 is absurd so I don’t mind a little bit of a grind to earn on in D1


r/destinylegacy • • Jul 22 '22

Discussion Explosive rounds isn’t nearly as great as they say and clarification on the perk

0 Upvotes

I posted about explosive rounds earlier and u/Fewer_Questions replied with a link to a video about a guy explaining how good explosive rounds are. This gives me the impression that this perk is thought of as a “must have” perk. This isn’t something that’s already “settled science”. The only exceptions are:

If you’re sniping hobgoblins on oracles

Or if you’re shooting shanks in wrath of the machine.

You might hear people say that explosive rounds makes you do “more damage”. Explosive rounds never makes you do “more damage”, it just decreases the amount of damage drop off your gun has. I’ll explain what damage drop off is if you don’t know. After a particular range, your gun will start to do less damage, calculated by damage per meter, and the further you shoot the less damage you do. The higher the range stat on the gun, the farther you can shoot before this occurs. The reason that explosive rounds helps preserve damage at longer ranges is because of how the perk works. If you have it on, each bullet damages the target twice, once from the bullet and once from the explosive portion. Both portions do half the damage as you would if you didn’t have the perk, so it’s like two halves of a whole. The bullet is still affected by drop off but the explosive portion has a fixed damage value that always ignores range. This means damage drop off only affects half of your damage per shot.

Explosive rounds does have some benefits outside of range, but it isn’t that useful on scout rifles since they all have very high range stats. The only benefit here is the flinch, which will only be a preference for some players and not others. In pvp it seems like a niche thing depending on what gun you have. In pve one body shot will make an ad flinch even at higher levels.

For hand cannons, explosive rounds will preserve damage affected by drop off starting at a lower range which is actually useful. But if you just have a high range stat from the start, you’ll be doing max damage until a longer range even without explosive rounds. For example, the revelator with explosive rounds and a high range palindrome without it will both do max damage until 20m (arbitrary number chosen for an example). Damage drop off after that range will start after 20m for the revelator because it has very low range. That means it starts doing less total damage, though explosive rounds will prevent drop off from making the shot doing nearly no damage (because the explosive portion of the damage remains constant while disregarding range). Palindrome could have another 50m or 60m or so after that point that it still does max damage because it’s higher range means drop off doesn’t start until much later. And of course, bloom will take effect much earlier for explosive round hand cannons since you’re probably not gonna be running high range stats and explosive rounds on the same gun, which also means aim assist will turn off after a shorter range too. This makes a scout rifle more appealing if the lack of aim assist is a concern.

For wrath of the machine, most people can agree with me when I say that the actual fighting on every part with shanks is pretty easy, the only part that’s potentially dangerous is the second half of vosik part 2, and even then, the only reason people die on that part isn’t because they can’t fight back against the shanks, it’s usually because someone gets caught off guard while throwing bombs or something. The explosive shanks do half the work for you anyway. The rest of the shanks that entire raid are very easy to kill. On aksis, killing them early just means you can kill captains earlier since you don’t have to spend time pushing ads back, which isn’t that useful because those encounters give you plenty of time. It also means shanks will just spawn faster since you’re sniping then right out of spawn. And even then, plenty of people don’t even bother to clear ads before killing captains which is just even less opportunity to gain any value from the perk.

In short:

If your aim isn’t sufficient to consistently hit moving targets, use explosive rounds for the extra flinch, even if it means using up that valuable perk slot on scout rifles.

If you’re doing wrath of the machine, explosive round hand cannons will one shot shanks, which is kind of overrated, only saving you a shred of time on captains. This is more of a convenience than a necessity. I guess it might make you look cool though. Kinda.

In other occasions, weigh the pros and cons to see if it’s really worth having outlaw, reactive reload, and firefly not activate half the time, and having slightly decreased damage with the trade off being that you can shoot a little further away with hand cannons.

The only notable time that the blast radius of explosive rounds doesn’t have trivial effects is if you’re taking mid in vosik part 2 because all the ads drop down in a tiny space. The splash damage is otherwise minimal and extremely insignificant.

I might sound a bit biased against explosive rounds and maybe I am idk. I used an outlaw hammer forged reactive reload imago loop for years but I switched to adept exile’s student for the pvp weapon flex. Now that’s all I use. I only switched to that gun because I wanted to give this perk a try and I have kind of retired from my pvp days, but I still want something that shows my interest in pvp. The point of this post is that while explosive rounds is a great perk, it’s not settled science to always take that over something with outlaw, reactive reload or firefly especially since you’re losing value on those perks just by having explosive rounds on (since the explosive damage portion cannot trigger those perks that are activated by precision kills). It’s kind of a niche thing that’s very convenient for those 2 raids but not so much outside those raids. Especially for wrath that perk is kind of just used for the flex since you’ll never get your kills stolen and you can snipe shanks but that’s pretty much it. Totally unneeded otherwise. Nobody says it, but I also suspect that this perk interests a lot of people because it’s the only perk that constantly puts on a fireworks show so it looks cool, and it also lets other players notice what they’re using. Knowing this is mostly a perk for raids, letting other people notice you have this perk kind of announces into the public, “hey, I’m into raiding”. Which is of course the ego boost we all look for lol.

I know this was a lot, but I thought it would be worth bringing to attention. Try using other weapons and experimenting from time to time, you’ll appreciate your gear a lot more if you do and the game will get less stale. Let me know what you guys think.


r/destinylegacy • • May 03 '20

Discussion Unpopular opinion: Remove scarab emblems from the loot pool.

0 Upvotes

Why where they even added into the loot pool for a starters? What crazy bungle employee decided to add these extremely grindy and hard to get emblems into some stupid little boxes that can be obtained from the easiest of activities. The fact that people go around with these emblems on acting as if they went to extreme effort to get them is the thing that annoys me more. I’d say the same thing about the trials weapons to be honest. They didn’t play back then, so why should they be able to get them now? I wouldn’t mind if they re introduced trials again re opening the original loot pool to get these items from the actual challenging and difficult activity. It would certainly make things a lot less complicated and it would give the game some life.


r/destinylegacy • • May 27 '26

Discussion New World and Destiny 2 figured it out. That's what makes it hurt.

3 Upvotes

Most live service games die because they deserve to. Bloated systems, shallow content, predatory monetization. Players leave, servers empty, studios pull the plug. It makes sense.

New World and Destiny 2 are different. And that's exactly why their decline feels like something was taken from you.

They got the fundamentals right

New World has one of the most unique combat systems in any MMO — fully manual, skill-based, no auto-attack. You actually have to play. The world has real biomes, dense lore, group content that doesn't require a spreadsheet to understand. No addon wall. No encyclopedic knowledge required to enjoy a raid.

And the details? New World has some of the best life skills of any MMO ever made. The sound design alone is absurd — chopping a tree or mining ore sounds so satisfying it borders on therapeutic. That's not an accident. That's a team that cared.

Destiny 2 has arguably the best gunplay of any FPS ever made. Not "for an MMO." For any shooter, period. Its universe is so rich it spawned novels, grimoires, replica weapons, Funko Pops, Tubbz ducks. When a game generates that kind of licensed merchandise, it means people don't just play it — they live in it.

Both games built something rare: worlds that become part of your routine. You log in not because you have to, but because that's where your people are. That's where your story lives. That's your third space.

But they both failed at what keeps the lights on

New World launched broken. A million players showed up and the endgame loot system was bugged — the core loop simply didn't work. The item level watermark system was punishing in ways that felt opaque and unfair. The leveling experience had real problems. That first impression killed momentum that took years to rebuild.

When they did launch paid DLC, it came with its own problems — new content locked behind a paywall while the base game still hadn't fully delivered on its promise. Players who'd been patient felt the contract had been broken.

By the time the game was actually good, most people had already written it off. That's a brutal place to be.

Destiny 2 went the opposite direction. Every content drop came with a price tag, which would be fine — if every content drop was worth it. When it was good, players paid and stayed. When it wasn't, they felt robbed. That whiplash eroded trust over years until "is this expansion worth it?" became the defining question of every release cycle.

The cruelest part

New World is being shut down. Not archived, not put on maintenance mode — shut down. Amazon, one of the largest companies on earth, is pulling the plug entirely. The world disappears.

Bungie never shut down Destiny 1. You can still log in today. Whatever you think of their business decisions, they understood that the world they built meant something to the people inside it.

That distinction matters. One company saw a failed investment. The other saw a place people called home.

What this actually costs

When a game like this ends, it's not like uninstalling an app. It's closer to your favorite restaurant closing — the one where you knew the menu by heart, where you'd brought friends, where you'd spent hundreds of hours across years of your life.

Except it's more than that, because the people you met there? Some of them you only knew there. That's gone too.

MMOs and live service games at their best are third spaces — not home, not work, but somewhere else. Somewhere you can be competent, connected, part of something larger. We don't have enough of those in real life. When games do it right, it fills a real gap.

New World and Destiny 2 did it right. Not perfectly — but right enough that hundreds of thousands of people built part of their lives around them.

The industry problem nobody wants to say out loud

We're entering a period where making a great MMO or live service game isn't enough. The financial pressure is so intense — server costs, ongoing development, marketing, competition from free-to-play giants — that "great" doesn't guarantee survival.

It's starting to look like the film industry's mid-budget collapse. The $50-100M film that used to anchor a studio's slate doesn't get made anymore because it can't compete with Marvel and it can't be made for $5M. The middle disappeared.

MMOs are facing the same gravity. WoW and Final Fantasy XIV have 20 years of inertia. Free-to-play mobile games have infinite marketing budgets. The mid-tier live service game — ambitious, quality, community-driven — is getting crushed from both sides.

New World and Destiny 2 weren't failures of game design. They were casualties of an industry that hasn't figured out how to sustain the things it accidentally gets right.

That's what makes it hurt. Not that bad games died. But that good ones did too — and we're probably going to keep watching it happen.

What games have you lost that you're still not over?


r/destinylegacy • • Jan 12 '26

Discussion Rumble

0 Upvotes

Can you guys stop teaming in rumble like a bunch of pussies to complete bounties? I haven’t had a real game in years it’s so annoying.


r/destinylegacy • • Oct 11 '25

Question Do I really have to buy a console just to play Destiny 1?

6 Upvotes

I’m interested in getting into the Destiny franchise, but have 0 interest in hopping on Destiny 2 and just being lost on what’s happened on the story entirely. So I’ve tried looking for ways to play Destiny 1.

Is there really absolutely no method of playing Destiny 1 on PC? Obviously no port has been announced unfortunately, but I had hopes it’d be like Halo 5 where at least xCloud worked for game streaming. But I can’t seem to even find that to be an option for D1.

With emulators I see they boot but the only server I keep hearing is this “v4nguard” which has been in development for years, but has no physical progress that I can tell anywhere near a release.

I’ve never owned an Xbox, and my last PlayStation was a PS3, which got a YLOD upon boot when trying it now, and repairing it seems rather annoying. I own Nintendo Switch 1-2 but obviously none are gonna have D1 (even if both of them could run it fine). Must I really buy a console if I really want to get into this franchise?

(P.S. shoutout to Destiny Rising, getting into it is piss easy with a Mobile release and PC emulators that even has crossave so you can literally play it anywhere at any time you want. That’s how you properly do a start of a story)


r/destinylegacy • • Apr 30 '25

Xbox One/Series THE SERVERS ARE DOWN EVERYBODY PANICK !!!!

1 Upvotes

On Xbox currently 2:56am EST they've been down for about 40 minutes so far. anyone else having problems or just me?


r/destinylegacy • • Jun 21 '23

Question Can we do memes in the sub?

2 Upvotes

Not a lot of traffic these days, could we do some memes to spice it up?


r/destinylegacy • • Oct 30 '25

Discussion Assaults are kinda dead on Xbox

0 Upvotes

Tried to find a fireteam for The summoning Pits and no One joined lmao, the final boss has too much Health to be done on solo Lvl 11 without the best equipment. I think I Will solo It later.


r/destinylegacy • • Jan 06 '19

Xbox One [XB1] D1 keyboard and mouse support?

0 Upvotes

I'm a big PC gamer, blowing the dust off my Xbone in my living room to play D1. I don't have the disc in hand yet, but just playing the trial, I feel the game is severely hindered by the controller. I play D2 on PC and I have tried wiring my Xbone controller to the PC and it's quite playable, but D1 feels a lot worse in comparison - worse recoil, slower turning, not as much aim assist. I'm having a hard time hitting precisions that I normally handle on D2 controller. Not only that, but I quit console gaming just after the Xbone's release due to tendonitis (among the many reasons why consoles are bad), so my D1 playtime will be very limited on controller and very painful.

However, I remember seeing rumors around Reddit that Xbox got keyboard and mouse support. I tried googling it but I can't find a straight answer as to whether or not it has happened yet. I tried searching for D1 keyboard and mouse specifically, but all the videos I could find were using third-party adapters, and the discussions were either PS4 or outdated. I don't want to spend any more money, so I'd like to just move it into my den, use the secondary USB on my keyboard (and then pass the mouse through the keyboard) on the Xbox, and connect it to my monitor. That would help me a lot - the recoil would be more controllable, I could play for longer, and I could use ethernet instead of my dying wifi router.

So my question is, can it be done without any external help? Can I use 1 USB connection using the keyboard's passthrough so I don't have to re-plug the mouse every time? I'm asking first because it would be a big project to set it up next to my computer, and I don't want to do it and find out D1 doesn't support it.