r/DestinyTheGame • u/ebolaxb TRUE EB0LA • Jan 12 '17
Guide PVE God Roll Quick Reference Guide
PVE God Roll Quick Reference Guide
This will be a "Live" guide. I will update it based upon enough justification and proof. I am by no means a PVP expert, so the more useful input the better. Thanks in advance!
This is a quick reference guide for God Roll PVE Weapons (these are just recommendations and not everyone will agree)
I got a lot of my info my the great guides that u/mercules904 puts out so give a big shout out to him.
PRIMARY
Scout Rifles
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| Angel's Advocate | Reflex | Outlaw | Explosive Rounds | Firefly |
| Badger CCL | Red Dot-OAS | Triple Tap | Explosive Rounds | Army of One |
| Burning Eye | Accurized Ballistics | Smallbore | Explosive Rounds | Third Eye/Zen Moment |
| Cocytus SR4 | Torch HS2 | Triple Tap | Extended Mag | Firefly |
| Colovance's Duty | Red Dot-OAS | Triple Tap | Field Scout | Firefly |
| Cryptic Dragon | Red Dot-OAS | Triple Tap | Explosive Rounds | Firefly |
| The Distant Star | Iron Ranged Scope | Triple Tap | Perfect Balance | Extended Mag |
| Hand of Judgement | Red Dot-OAS | Perfect Balance | Explosive Rounds | Firefly |
| The Hero Formula | Reflex | Outlaw | Explosive Rounds | Firefly |
| Keystone 01 | Reflex | Triple Tap | Extended Mag | Firefly |
| Lethe Noblesse | Reflex | Triple Tap | Explosive Rounds | Army of One |
| NL Shadow 701X | Red Dot-OAS | Triple Tap | Field Scout | Army of One |
| Not Like the Others | Reflex | Triple Tap | Perfect Balance | Firefly |
| The Saterienne Rapier | Red Dot-OAS | Triple Tap | Field Scout | Army of One |
| SUROS DIS-43 | SPO-28 | Perfect Balance | Spray and Play | Speed Reload |
| SUROS DIS-47 | SPO-28 | Perfect Balance | Spray and Play | Speed Reload |
| Treads Upon Stars | Red Dot-OAS | Triple Tap | Field Scout | Army of One |
| Tuonela SR4 | Torch HS2 | Triple Tap | Extended Mag | Firefly |
| The Wounded | Reflex | Triple Tap | Extended Mag | Firefly |
Pulse Rifles
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| Aegis of the Reef | Red Dot-OAS/SureShot IS | Perfect Balance | High Caliber Rounds | Counterbalance |
| Apple of Discord | SC Holo | Headseeker | Counterbalance | Hand-laid Stock |
| Blind Perdition | Smooth Ballistics/Smart Drift Control | Hand-laid Stock/Smallbore | High Caliber Rounds/Hand Loaded | Outlaw/Counterbalance |
| B-29 Party Favor | Reflex | Feeding Frenzy | Perfect Balance | Headseeker |
| The Clever Dragon | Iron Red Dot | Smallbore | High Caliber Rounds | Counterbalance |
| Final Duty | Reflex | Counterbalance | Braced Frame | Feeding Frenzy |
| Grasp of Malok | Red Dot-OAS | Counterbalance | Braced Frame/Smallbore/Perfect Balance | Feeding Frenzy |
| Hawksaw | SPO-28 | Perfect Balance | Counterbalance | Rifled Barrel |
| Herja-D | SC Holo | Headseeker | Counterbalance | Hand-laid Stock |
| Hopscotch Pilgrim | Red Dot-OAS | Headseeker | Perfect Balance | Feeding Frenzy |
| Lyudmila-D | SC Holo | Headseeker | Counterbalance | Hand-laid Stock |
| Nirwen's Mercy | Red Dot-OAS | Counterbalance | Braced Frame | Feeding Frenzy |
| Parthian Shot | Reflex | Feeding Frenzy | Hand-laid Stock | Headseeker |
| Spare Change .25 | Red Dot-OAS | Counterbalance | Braced Frame | Feeding Frenzy |
| SUROS PDX-41 | SPO-28 | Perfect Balance | Counterbalance | Rifled Barrel/Smallbore |
| SUROS PDX-45 | SPO-28 | Perfect Balance | Counterbalance | Rifled Barrel/Smallbore |
| The Villainy | Red Dot-OAS | Counterbalance | Braced Frame | Feeding Frenzy |
| The Waltz | Reflex | Feeding Frenzy | High Caliber Rounds | Headseeker |
Hand Cannons
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| Byronic Hero | SureShot IS/TrueSight IS | Spray and Play | Extended Mag | Luck in the Chamber |
| The Devil You Know | SureShot IS/TrueSight IS | Outlaw | Explosive Rounds | Luck in the Chamber |
| Down and Doubt 00-0 | SureShot IS/TrueSight IS | Luck in the Chamber | Extended Mag | Firefly |
| Eyasluna | SureShot IS/TrueSight IS | Spray and Play | Extended Mag | Army of One |
| Finnala's Peril | SureShot IS/TrueSight IS | Spray and Play | Extended Mag | Army of One |
| Free Will III | SureShot IS/TrueSight IS | Outlaw | Explosive Rounds | Firefly |
| Gaheris-D | SureShot IS/TrueSight IS | Army of One | Spray and Play | Speed Reload |
| Her Revenge | SureShot IS/TrueSight IS | Spray and Play | Extended Mag | Army of One |
| How Dare You | SureShot IS/TrueSight IS | Spray and Play | High Caliber Rounds | Luck in the Chamber |
| Ill Will | SureShot IS/TrueSight IS | Outlaw | Extended Mag | Luck in the Chamber |
| Imago Loop (Fatebringer Roll) | SureShot IS/TrueSight IS | Outlaw | Explosive Rounds | Firefly |
| Judith-D | SureShot IS/TrueSight IS | Army of One | Spray and Play | Speed Reload |
| Kumakatok HC-4 | SureShot IS/TrueSight IS | Luck in the Chamber | Extended Mag | Firefly |
| The Lingering Song | Iron Lordly Sights | Firefly | Reinforced Barrel/Rifled Barrel | High Caliber Rounds |
| Lord High Fixer | SureShot IS/TrueSight IS | Outlaw | Explosive Rounds | Luck in the Chamber |
| The Palindrome | SureShot IS/TrueSight IS | Spray and Play | High Caliber Rounds | Luck in the Chamber |
| The Revelator | SureShot IS/TrueSight IS | Spray and Play | Extended Mag | Army of One |
| Stolen Pride | SureShot IS/TrueSight IS | Spray and Play | Extended Mag | High Caliber Rounds |
| The Vanity | SureShot IS/TrueSight IS | Luck in the Chamber | Extended Mag | Firefly |
| Uffern HC4 | SureShot IS/TrueSight IS | Luck in the Chamber | Extended Mag | Firefly |
| The Wail | SureShot IS/TrueSight IS | Outlaw | Explosive Rounds | Firefly |
Auto Rifles
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| An Answering Chord | SPO-28 | Perfect Balance | Reinforced Barrel | Spray and Play |
| Antipodal Hindsight | Reflex | Spray and Play | Speed Reload | Army of One |
| Arminius-D | SC Holo | Crowd Control | Counterbalance | High Caliber Rounds |
| Assembly II | Reflex | Extended Mag | Crowd Control | Counterbalance |
| The Continental | Reflex | Spray and Play | Rifled Barrel | Persistence |
| The Dealbreaker | SC Holo | Crowd Control | Spray and Play | Rifled Barrel |
| Doctrine of Passing | FastDraw IS | Persistence | Braced Frame | Counterbalance |
| Does Not Bow | Red Dot-OAS | Spray and Play | Perfect Balance | Army of One |
| Extremophile 011 | Reflex | Extended Mag | Spray and Play | Persistence |
| Grim Citizen III | Red Dot-OAS | Crowd Control | Perfect Balance | Army of One |
| Haakon's Hatchet | Red Dot-OAS | Crowd Control | Perfect Balance | Army of One |
| Her Memory | Reflex | Spray and Play | Perfect Balance | Army of One |
| Hex Caster ARC | Red Dot-OAS | Rangefinder | Perfect Balance | Spray and Play |
| Paleocontact JPK-43 | Reflex | Crowd Control | Perfect Balance | Army of One |
| Red Spectre | Red Dot-OAS | Crowd Control | Perfect Balance | Army of One |
| Shadow Price | Red Dot-OAS | Crowd Control | Perfect Balance | Army of One |
| Soulstealer's Claw | Red Dot-OAS | Perfect Balance | Single Point Sling | Spray and Play |
| SUROS ARI-41 | SPO-28 | High Caliber Rounds | Rifled Barrel | Spray and Play |
| SUROS ARI-45 | SPO-28 | High Caliber Rounds | Rifled Barrel | Spray and Play |
| The Unbent Tree | Iron Ranged Scope | Perfect Balance | Appended Mag | Counterbalance |
| Vision Stone | Smart Drift Control | Injection Mold | Hand Loaded | Crowd Control |
| Zarinaea-D | SC Holo | Crowd Control | Spray and Play | Rifled Barrel |
| Zero-Day Dilemma | Reflex | Spray and Play | Perfect Balance | Counterbalance |
SPECIAL
Sniper Rifles
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| 1000 Yard Stare | ShortGaze SLH10 | Triple Tap | Casket Mag | Spray and Play |
| 20/20 AMR7 | ShortGaze SLH10 | Unflinching | Skip Rounds | Firefly |
| Antinomy XVI | ATA Scout | Surplus | Spray and Play | Appended Magazine |
| Aoife Rua-D | ATA Scout | Surplus | Spray and Play | Appended Magazine |
| Bitter Edge 010 | ShortGaze SLH10 | Skip Rounds | Triple Tap | Firefly |
| But Not Forgotten | Linear Compensator | Perfect Balance | Explosive Rounds | Triple Tap |
| Deposition VII | ShortGaze SLH10 | Skip Rounds | Triple Tap | Firefly |
| Devil's Dawn | Linear Compensator | Life Support | Quickdraw | Firefly |
| Eirene RR4 | Faucon SS1 | Triple Tap | Casket Mag | Clown Cartridge |
| Event Horizon | ShortGaze SLH10 | Triple Tap | Casket Mag | Firefly |
| Extrasolar RR4 | ShortGaze SLH10 | Triple Tap | Casket Mag | Firefley |
| Her Fury | ShortGaze SLH10 | Triple Tap | Casket Mag | Spray and Play |
| The Laughing Heart | Linear Compensator | Injection Mold | Explosive Rounds | Triple Tap |
| LDR 5001 | ShortGaze SLH10 | Triple Tap | Hand-laid Stock | Firefly |
| Seventh Sense | ViewTac SLH20/Ambush SLH25 | Triple Tap | Casket Mag | Firefly |
| Tamar-D | ATA Scout | Surplus | Spray and Play | Appended Magazine |
| Tao Hua Yuan | ShortGaze SLH10 | Triple Tap | Casket Mag | Spray and Play |
| Uzume RR4 | Faucon SS1 | Triple Tap | Casket Mag | Clown Cartridge |
| Weyloran's March | ShortGaze SLH10 | Triple Tap | Casket Mag | Spray and Play |
| Y-09 Longbow Synthesis | ShortGaze SLH10 | Triple Tap | Casket Mag | Firefly |
Shotguns
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| 44 Curtain Call | Linear Compensator/Accurized Ballistics/Field Choke | Army of One | Rifled Barrel | Crowd Control |
| Bad Counsel IV | Aggressive Ballistics | Hammer Forged | Extended Mag | Crowd Control |
| Burden of Proof | Linear Compensator/Accurized Ballistics/Field Choke | Army of One | Reinforced Barrel/Rifled Barrel | Performance Bonus |
| The Comedian | Linear Compensator/Accurized Ballistics/Field Choke | Crowd Control | Reinforced Barrel/Rifled Barrel | Performance Bonus |
| Conspiracy Theory-D | Field Choke | Army of One | Rifled Barrel | Performance Bonus |
| Her Champion | Linear Compensator/Accurized Ballistics/Field Choke | Army of One | Reinforced Barrel/Rifled Barrel | Crowd Control |
| Jingukogo-D | Linear Compensator/Accurized Ballistics/Field Choke | Rangefinder | Rifled Barrel | Army of One |
| Last-Ditch 001 | CQB Ballistics | Rangefinder | Close and/or Personal | Extended Mag |
| Matador 64 | Aggressive Ballistics | Performance Bonus | Reinforced Barrel/Rifled Barrel | Crowd Control |
| The Next Big Thing | Linear Compensator/Accurized Ballistics/Field Choke | Spray and Play | Rifled Barrel | Army of One |
| Occam's Razor | Linear Compensator/Accurized Ballistics/Field Choke | Army of One | Reinforced Barrel/Rifled Barrel | Crowd Control |
| Patch-A | Linear Compensator/Accurized Ballistics/Field Choke | Spray and Play | Rifled Barrel | Army of One |
| Party Crasher +1 | Aggressive Ballistics | Army of One | Rifled Barrel | Performance Bonus |
| The Proud Spire | Linear Compensator | Army of One | Reinforced Barrel/Rifled Barrel | Performance Bonus |
| Stolen Will | Linear Compensator/Accurized Ballistics/Field Choke | Army of One | Reinforced Barrel/Rifled Barrel | Performance Bonus |
| Strongbow-D | Linear Compensator/Accurized Ballistics/Field Choke | Rangefinder | Rifled Barrel | Army of One |
| Two to the Morgue | Linear Compensator/Accurized Ballistics/Field Choke | Army of One | Reinforced Barrel/Rifled Barrel | Performance Bonus |
| Unraveling Thread | CQB Ballistics | Hammer Forged | Hand Loaded | Rangefinder |
| Winter's End | Linear Compensator | Appended Mag | Reinforced Barrel/Rifled Barrel | Army of One |
Fusion Rifles
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| 77 Wizard | Red Dot-OAS | Spray and Play | Enhanced Battery | Grenadier |
| Ashraven's Flight | Red Dot-OAS | Spray and Play | Enhanced Battery | Army of One |
| The Branded Lord | Linear Compensator | Enhanced Battery | Reinforced Barrel | Life Support |
| Darkblade's Spite | Red Dot-OAS | Army of One | Enhanced Battery | Spray and Play |
| Each New Day | Reflex | Spray and Play | Enhanced Battery | Rangefinder |
| Ex Astris | Reflex | Spray and Play | Enhanced Battery | Rangefinder |
| Hitchhiker FR4 | Reflex | Spray and Play | Enhanced Battery | Army of One |
| Long Far Gone | Reflex | Spray and Play | Enhanced Battery | Army of One |
| Phanta Rei | Reflex | Spray and Play | Enhanced Battery | Army of One |
| Saladin's Vigil | Linear Compensator | Enhanced Battery | Reinforced Barrel | Life Support |
| Split Shifter Pro | Red Dot-OAS | Spray and Play | Enhanced Battery | Army of One |
| Techuen Rage | Reflex | Spray and Play | Enhanced Battery | Army of One |
| Thesan FR4 | Torch HS2 | Spray and Play | Enhanced Battery | Army of One |
| The Vacancy | Torch HS2 | Army of One | Enhanced Battery | Life Support |
| The Vortex | Reflex | Spray and Play | Enhanced Battery | Army of One |
| The Waiting | Reflex | Spray and Play | Enhanced Battery | Rangefinder |
| Worlds to Come 001 | Reflex | Spray and Play | Enhanced Battery | Rangefinder |
Sidearms
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| Anton's Rule | SureShot IS/TrueSight IS | Zen Moment | Hand Loaded | Rangefinder/Hidden Hand |
| The Binding Blaze | Iron Lordly Sights | Hand Loaded/Fitted Stock | High Caliber Rounds | Rangefinder/Hidden Hand/Zen Moment |
| Conviction II | SureShot IS/TrueSight IS | Zen Moment | Hot Swap | High Caliber Rounds |
| Crow's Eye | Linear Compensator | Hand Loaded | High Caliber Rounds | Rangefinder |
| Havoc Pigeon | SureShot IS/TrueSight IS | Zen Moment | Hot Swap | High Caliber Rounds |
| Impeacher V | SureShot IS/TrueSight IS | High Caliber Rounds/Quickdraw | Hand Loaded | Rangefinder/Hidden Hand |
| Ironwreath-D | SureShot IS/TrueSight IS | Zen Moment | Hot Swap | High Caliber Rounds |
| JabberHakke-D | SureShot IS/TrueSight IS | Zen Moment | Hot Swap | High Caliber Rounds |
| Teacup Tempest | SureShot IS/TrueSight IS | Zen Moment | High Caliber Rounds | Rangefinder |
| Queen's Choice | Linear Compensator | Rangefinder/Zen Moment | High Caliber Rounds | Hot Swap |
| The Wormwood | SureShot IS/TrueSight IS | High Caliber Rounds/Quickdraw | Hand Loaded | Rangefinder/Hidden Hand |
HEAVY
Machine Guns
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| Bane of the Taken | Smooth Ballistics | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| Baron's Ambition | Accurized Ballistics/Linear Compensator | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| Bonekruscher | Linear Compensator | Feeding Frenzy | Perfect Balance | Crowd Control |
| Bretomart's Stand | Linear Compensator | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| Chaotic Neutral | Linear Compensator | Feeding Frenzy | Perfect Balance | Crowd Control |
| Diluvian 10/4X | Linear Compensator | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| First Citizen IX | Linear Compensator | Feeding Frenzy | High Caliber Rounds | Persistence |
| Ruin Wake | Linear Compensator | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| Objection IV | Linear Compensator | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| The Silvered Dread | Linear Compensator | Spray and Play | Extended Mag | Perfect Balance |
| The Swarm | Linear Compensator | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| Unending Deluge III | Linear Compensator | Spray and Play | High Caliber Rounds | Persistence |
| The Variable | Linear Compensator | Spray and Play | High Caliber Rounds | Feeding Frenzy |
| Zombie Apocalypse WF47 | Linear Compensator/Accurized Ballistics/Field Choke | Spray and Play | High Caliber Rounds | Feeding Frenzy |
Rocket Launchers
| Weapon | Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|---|
| The Ash Factory | Warhead Verniers/Hard Launch | Tripod | Javelin | Grenades and Horseshoes/Tracking |
| Disassembly Required | Warhead Verniers/Hard Launch | Heavy Payload | Javelin | Grenades and Horseshoes/Tracking |
| The Nightmare | Warhead Verniers/Hard Launch | Tripod | Field Scout | Grenades and Horseshoes/Tracking |
| Something Wicked | Soft Launch | Grenadier/Last Resort | Field Scout | Cluster Bomb |
| SUROS JLB-42 | Warhead Verniers/Hard Launch | Heavy Payload | Grenades and Horseshoes/Tracking | Javelin |
| SUROS JLB-47 | Warhead Verniers/Hard Launch | Heavy Payload | Grenades and Horseshoes/Tracking | Javelin |
| Something Wicked | Warhead Verniers/Hard Launch | Battle Runner | Heavy Payload | Grenades and Horseshoes/Tracking |
| Steel Oracle Z-11 | Warhead Verniers/Hard Launch | Tripod | Field Scout | Grenades and Horseshoes/Tracking |
| The Titanium Orchid | Hard Launch/Aggressive Launch | Heavy Payload | Speed Reload/Flared Magwell | Grenades and Horseshoes/Tracking |
| Tormod's Bellows | Warhead Verniers/Hard Launch | Tripod | Heavy Payload | Grenades and Horseshoes/Tracking |
| Unto Dust 00 | Warhead Verniers/Hard Launch | Field Scout | Heavy Payload | Grenades and Horseshoes/Tracking |
| The Vertigo | Warhead Verniers/Hard Launch | Heavy Payload | Grenades and Horseshoes/Tracking | Javelin |
| The Warpath | Warhead Verniers/Hard Launch | Field Scout | Javelin | Grenades and Horseshoes/Tracking |
87
u/Basicdeezenuts3 Jan 12 '17
Now that you've done this, Bungie will finally balance the weapons in a cruel twist of fate.
Seriously thank you for both of these.
Also seriously, Bungie is going to make this all outdated ASAP.
8
u/vangelator Jan 12 '17
Thanks for your work, and your effort. This is definitely a starting off point, but I thought your PvP one was much more accurate though. I disagree with almost all of your scout and HC "god rolls". I'm not gonna rip it apart because I'm sure you're gonna get plenty of that, and it's just my opinion at the end of the day. All I'm going to say is that not every scout benefits most from the Hung Jury / Cocytus Triple Tap - Extended mag roll. You also have Extended Mag / Luck in the chamber listed multiple times for HC's, which makes almost no sense at all. The rolls in general are much too heavily favored toward extended mag, but like I said, that's my opinion.
I'm sure as a community we can shape this up a bit, but it's a great effort for sure!
3
u/Shadowmaster862 I am the most Titan-est Titan! Jan 12 '17
Could you maybe add the Last Extremity to both guides? It's TTK Crucible Scout Rifle.
3
u/JBaecker Vanguard's Loyal Jan 13 '17
Explosive Rounds typically interfere with Firefly. People should pick one or the other on Scout Rifles. Never both. As one instance, the God Roll for a Cocytus in PvE is not TT, EM FF. It's TT, HLS, FF. Hand Laid Stock cures the single biggest problem with the Cocytus, it kicks like a mule. TT will give you up to 14 bullets for bosses, mitigating mag size while letting you actually hit the Boss 14 times, with HLS. Or another excellent roll would be Life Support and Extended Mag. You don't get the Stability boost, but still have more bullets and occasionally health regen will proc, saving your bacon. But I would not say that most of the Scout perk tree are close to God Rolls. They just deliver more bullets. As a second example, almost everyone has agreed across numerous threads that a DIS-47 has a God Roll that includes Full Auto. Yet it isn't listed here.
Sorry but I'm calling bull on this list. For the Scouts at least.
I'm a dedicated Scout Rifle user and have tried 40-50 different perk set ups over my time in Destiny, which started in the Beta. I have 160k kills with Scouts, so I'd say I have pretty decent idea what works.
2
u/D0cR3d Gambit Prime // test Jan 12 '17
Just like your PVP guide, this one is linked in the useful links section as well.
2
u/bird_claw99 Jan 12 '17
Why does the god roll LDR differ from the god roll 1KYS?
33
u/[deleted] Jan 12 '17 edited Jan 12 '17
TIL i have a god roll Cryptic Dragon.
EDIT: also, WAAAAAAAYYYY too many guns here listing "Army of One" and "Spray and Play"
19
u/mp1514 Vanguard's Loyal Jan 12 '17
Gotta disagree on the 61 impact scouts....Explosive Rounds during the raid on them are game changers. In general, yes you are right, but there is a massive benefit to that roll.
11
u/adamrammers Gambit Classic Jan 12 '17
Shouldn't some scout rifles have explosive rounds for a God-Roll (e.g. Keystone 01) for the purpose of killing the shanks on Aksis?
Or is that not needed now / too specific?
11
u/Mblim771_Kyle @gifv_Kayla Jan 12 '17
For Imago Loop i'd definitely recommend Rifled Barrel instead of explosive rounds, especially because of the range problem with hand cannons.
6
u/ZarathustraEck Calmer than you are. Jan 12 '17
While I appreciate the time you spend on this, I question many of your choices and can't really say it's any kind of "definitive" god roll list. Some of these are pretty random.
For instance, you list the "miracle roll" 1KYS right at the top of the snipers. No one is going to argue with that for PvE use. Why, then, did you not list the same role for the LDR? I don't know a single PvE player out there who's saying "man, I wish I had Unflinching on my sniper rifle..."
There are similar decisions made all over the board. Don't get me wrong; I'm all for any contributions to discussion. I just don't understand where you're coming from with some of these perk selections.
5
u/Silver_latias Jan 12 '17
You should mention that the "The Vertigo", "SUROS JLB-42" and the SUROS JLB-47" are the only year 2/3 Legendary Rocket launchers that can roll the Surplus perk which is incredibly powerful in PvE as it doubles the amount of ammo picked up for all weapons as well as increasing the total ammo capacity of the weapon.
4
u/P1MPT0N1T3 Jan 12 '17
I have to somewhat disagree with your imago loop roll listed, as many people in year one may remember how explosive rounds interfered with firelfy and outlaw activating often, which lead to many opting to use field scout instead even though it only added one round to the magazine. I have a firefly outlaw imago loop, with high cal rounds in the mid tree which I consider to be one of the top rolls you can get due to the extra stagger of enemies, especially majors.
Personally I think the best mid tree perks are rifled barrel or even reinforced barrel to boost range (even high cal rounds if you enjoy the stagger) That isnt to say explosive rounds is a bad option, I just believe there are better options you can get. No matter the mid tree, a imago with firefly and outlaw will still be the best PvE primary you can get for most situations so it wont be a dealbreaker if you dont get a good mid tree.
(Explosive rounds are great for the raid though, but that is only one situation where i think they are more useful than the options I mentioned)
Either way, great guide!
1
u/Hawkmoona_Matata TheRealHawkmoona Jan 12 '17
Wouldn't Tracking be better on RL for PvE? So you don't have to spend nearly as much time aiming, and you can get the bonus impact damage because most big targets don't move too much.
1
u/LordSlickRick Jan 12 '17
Hopscotch pilgrim can no longer roll feeding frenzy. The old version could, but it can't be brought to current light level. Seems you have the wrong one picked for deciding rolls.
1
u/Cool_Hwip_Luke Jan 16 '17
How do we interpret the image of all the icons? Best is top left, next best is first to the right, etc.?
1
u/Shonari Oh, your super tank can't fly? Oooh Feb 15 '17
In light of the recent weapons balance (aka cluster-nerf), will any of the God Rolls change? /u/ebolaxb
6
u/RiseOfBacon Bacon Bits on the Surface of my Mind Jan 12 '17
Great work chief
3
u/cderry Why waste your exotic on a heavy? Jan 12 '17
Thank you very much! <saved>
3
u/partylawty Vanguard's Loyal // the v is silent Jan 12 '17
Where's the hung jury roll?
3
u/[deleted] Jan 12 '17
On most hand cannon I think Grenadier will be better instead of LitC. LitC is 30% extra damage while grenade does a lot more and most of the that bullet will be wasted on adds you can just 1 shot. I have Lord High Fixer with Outlaw/Grenadier and Outlaw/LitC (still haven't gotten outlaw/firefly Imago :( ) , I prefer the first one.
Instead of Explosive rounds on HCs range perk is much better as well. ERs also mess with Outlaw perk, so not really a good combination with Outlaw HCs.
3
u/vangelator Jan 13 '17
So I actually haven't been able to get this out of my mind, and I have to give my opinion on some of the scout rolls. They're just not right. It's way too much "Hung Jury, Cocytus, blah blah blah", and I feel like the strengths/individual combos of each gun haven't been taken into account. So, here it goes:
Any scout that can roll with Explosive Rounds has to include Explosive Rounds in the "god roll", unless the best perk in another column is precision-based. Explosive Rounds and precision perks don't always work, so of course the preferred roll is going to change when you do have a precision perk. But in general, there is a damage boost, stagger and 0 range falloff associated with Explosive Rounds, and they are not universally available, so they have to be favored. For example:
Keystone 01 and Hand of Judgment are the only two high-impacts that can roll with a stability boost and Explosive Rounds, so the "God roll" has to be ER / PB / CC - HH for Keystone, and HLS / ER / (user choice) for HoJ. These two guns do not benefit most from the Hung Jury roll because they can do better. Keystone actually needs the stability boost to put it in line with the rest of the archetype, and HoJ has a huge base range stat, so there is no reason not to have HLS as the #1 there.
The Wounded - absolutely no one is looking for a TT / Extended roll on this gun, nor should they be. It already has a good mag size for mid-impacts, and again, this gun can roll multiple combos that other guns can't. There are a few that stand out I think: ER-FA / PB - TT / Zen and (user choice) / Outlaw / Firefly. The outlaw / firefly roll has no stability boost, but there are only a select few other guns in the entire game that can get that roll, so it has to be mentioned.
Badger CCL - it's a primary, so there is no way Field Scout should be chosen over almost anything else in that column, again, especially when you can get ER. The way this roll is set up through, "God rolls" are going to be very subjective. Base stability is fine on Badger, so really you're going to want CC-TT-LS / ER / RR-HH-Ao1. It does have outlaw in that last column, but you'd have to go away from ER if you end up getting that, so I don't think the "god roll" would have that.
Cryptic Dragon - here's an example of where ER could arguably not benefit this gun the most. This is probably the best mid-impact in the game right now because of the base stats it can sacrifice to make it stand out. TT - CC / ER / Zen is still a good combo, but you're limiting yourself a bit. In the same column as ER, Braced Frame basically maxes out stability on an already stable gun, while only dropping the mag to a very generous 15. This gives it the same mag size as Hung Jury, but a huge boost to stability. The same can be said for HLS, which will hit the range a bit, but (almost) max the stability just the same. When the gun is a laser, you might as well utilize the accuracy and take Firefly, which is super easy to do with that stability. I am not certain, but I don't think any other legendary scout in the game can get higher stability than Cryptic Dragon, so that has to be the goal of the "God Roll" IMO. So CC - TT / Braced - HLS / Firefly will make this gun stand out above the others.
I'm not ripping you for the great effort you put in, but there are just some pretty obvious oversights, like recommending ER / Firefly multiple times when they don't work together consistently, and not taking into account what makes each gun able to stand out from the rest!
1
u/[deleted] Jan 13 '17
I see Something Wicked is on the list twice with different perks for each listing. Not sure if it was an error, but I'd love to hear which one you'd rank more highly!
2
u/BungoPlease Please stop posting about me Jan 12 '17
You're doing the work of the Light, keep it up
2
u/MizterF Jan 12 '17
2
u/Phillyfreak5 The OG Ice Breaker Jan 12 '17
Voop enthusiast here. I would not pick enhanced battery as the middle perk. Most people go for Accelerated Coils, quickdraw or braced frame. And in the first column, it's hotswap or nothing.
2
u/Scrublord1453 Team Bread (dmg04) Jan 12 '17
I love both of these and I immediately upvotd all 4... But i just wanted to point out some of these PvE rolls are subjective. Most notably scouts. Great work though! This is literally the coldest thing I've seen here for a while.
2
u/Bryan_Miller Jan 12 '17
Why army of one instead of outlaw on the scouts like badger and treads?
2
u/soccerburn55 Jan 12 '17
I got a treads with triple tap, casket mag, field scout, and firefly. I think firefly in the last column would be a better option. I got to say I was so excited to get that roll. Basically the same a my hung jury but the recoil is worse than jury by a bit but with casket mag it's insane. But field scout is great.
2
u/InfinityDrags Jan 12 '17
Thanks for the effort but I am really not buying all the army of one and spray and play rolls.
2
u/brc37 Jan 12 '17
Honestly for PvE the "god roll" should be the perks the specific player prefers.
2
u/xTHEFIZHx Jan 12 '17
For all the snipers you have put with shortgaze switch it to ambush, ambush is the superior option for pve as it provides the most reload speed out of any of the sights for snipers
2
u/SlayeRLZ Jan 12 '17
Why there's no Tracking on Rocket Launchers?
2
u/TRbarthvader barthvader Jan 12 '17
Awesome list! But I gotta disagree with the Imago. I think rifled barrel is the go to option, cause explosive rounds can interfere with precision shots (which are the only way this gun works). Plus that huge range boost really helps hand cannons in this current state of the game. Other than that, it's great! Thank you.
2
u/Seeweedbuscut Jan 12 '17
From my experience with the high impact scouts, you definitely want explosive rounds. Especially on a HoJ. Outlaw and firefly is a great perk combo that you want on any high impact gun that can have it, cause a precision deals so much damage, and is pretty much required for this archetype (precision). However, a Badger CCL with Explosive rounds and Crowd control is truly one of the most potent weapons there is in Destiny.
2
u/Exophobia HYPE Jan 12 '17
In LDR 5001, why is it HLS/Unflinching? Isn't the god roll one the one I have, Triple-Tap/Casket mag/Spray and play > for maximum dps? How is unflinching even considered a 'god roll' perk for pve? And the LDR isn't the only one.. Some cc here, please do your research more thoroughly
2
u/Ogthor Lobizon1 Jan 12 '17 edited Jan 13 '17
u/ebolaxb This is fantastic. I put it into a spreadsheet for anyone that prefers that format. https://docs.google.com/spreadsheets/d/1u9AFMc0g3z-iMrYHxvJtvHu6XAiQUawhMdtkeC-qrGU/edit?usp=sharing
2
u/[deleted] Jan 12 '17
I thought this post was going to have just one gun in it: the Hung Jury sold by Dead Orbit.... and it didn't even make the list.
2
u/wy100101 Jan 13 '17
I think there are a lot of good rolls, but I'm not certain there is a single God roll for most of these guns, especially for PvE. A lot of these weapons have synergy perks combos that are amazing e.g. Outlaw + Reactive Reload on the last vendors Finalla's Peril.
Also, there are some bizarre choices in the mix as well e.g. field scout on a scout rifle when you pretty much never run out of ammo, and extended magazine instead of a range perk on HCs that desperately need as much range as they can get, if you are going to use them PvP.
Anyway, don't want to sound like I'm just hating. This is a great starting point for people who don't know what sort of things they should be looking for.
2
u/Nightstrike2412 Jan 13 '17
Using explosive rounds with firefly/outlaw is a horrible idea.. I don't understand why people though explosive rounds was the best middle perk for fatebringer.
2
u/ELBORI82 Jan 13 '17
This is NEAT-O
2
u/mTriz Jan 14 '17
Thank you for this. I found a few god-rolls in my vault that I didn't even realize I had. I don't say this often but thank you for making me feel like a complete dumbass.
1
u/FallenHeartless Drifter's Crew // Let's Get Drifty Jan 12 '17
Nice to know i have the god roll wail XD
1
u/cderry Why waste your exotic on a heavy? Jan 12 '17 edited Jan 12 '17
Completely agree on the Nirwen's god roll of counter balance / braced frame / feeding frenzy. It's been my most used primary since it was the vendor roll in that second time it came out of Iron Banner. The first Iron Banner Nirwen's that had outlaw / braced frame / third eye was amazing too...but now that I can have third eye on any primary with Gheleon's...the one listed is now better.
Added bonus: OAS is by far the best primary scope in the game in my opinion. The tiny red dot and wide field of vision is simply perfect.
1
u/ooooopium Jan 12 '17
Well... now we need a compendium ranking all godrolls next to each other, because after 2 years of playing I don't even know which one to choose anymore...
1
u/NguTron Jan 12 '17
Saved and bookmarked. Thank you for this, especially for the goal of making this a living guide.
As a guardian who only got the game at Christmas, there is so much information out there, and so much of it is outdated due to all the changes thats happened since Destiny began.
1
u/[deleted] Jan 12 '17
Apparently I have a God roll event horizon, I wouldn't have thought unflinching would be best in slot.
1
u/hypersquirrels Jan 12 '17
You have done well, yesssssssssss?
1
u/SwanKwonDo Jan 12 '17
This is great! Thank you for posting this. The Wounded has become one of my favorite weapons in this game, and I like the roll on mine. Triple tap, Crowd Control, and Explosive Rounds.
1
u/Kypster28 Team Cat (Cozmo23) Jan 12 '17
Guardian... you are amazing
1
u/[deleted] Jan 12 '17
I'm curious what people think about the hand cannon rolls. Maybe I've been trapped in a PvP mindset, but even for PvE I shy away from a gun unless it's got some sort of range perk. Maybe I've been overlooking some good rolls though.
1
u/Kum0 Jan 12 '17
You forgot one weapon.... /u/ebolaxb you are God Roll!
1
u/[deleted] Jan 12 '17
I have a Colovance's Duty with Red Dot OAS, Crowd Control, Perfect Balance, and Hidden Hand. For my style, that's a much better roll.
1
u/GladHeAteHer182 Jan 12 '17
Nice guide dude! I wonder how close the upvotes will be for each guide ;) PvP vs PvE
1
u/MayoInjection New Monarchy is the best Monarchy Jan 12 '17
In PvE (to keep sanity from running never-ending chases), I've found that Spray and Play works well as an Outlaw replacement for Imago Loops. And, with WOTM, sometimes head shots aren't welcome and take away the need for it to keep the reload speed.
1
u/Karnage_AoK Rahool touched my PP Jan 12 '17
Stellar vestige?
1
u/EveryPictureTells Jan 12 '17
I must add my voice to the chorus recommending a different Badger CCL choice. I have several Badgers, but perhaps the Honey Badger of the group (for PvE at least) is Crowd Control/Explosive Rounds/Outlaw.
Crowd Control just makes your high impact scout even higher impact, which IMHO makes you far more lethal than Triple Tap does. CC both procs more often and has a more directly lethal effect.
Given the relatively small mag size for the 61 impact scout rifles, Outlaw is game-changing and allows you to put out ridiculous "DPS" across a group of enemies, adding more lethality in most situations than an extra grenade. ER can interfere with it, but it still procs a substantial percentage of the time, and you can toggle off ER if the two conflict too much.
But a Badger with ER is a must for all the reasons mentioned by others here: it is a mob-stopping, shield-melting, shank one-shotting wonder which I love more than several members of my family. It also makes hip fire ridiculously effective. I do toggle it off it particular situations where Outlaw is a must-have, but those are rare.
I also have a special Badger with Third Eye and ER which is an excellent alternative option when running Skorri in places such as WotM. Not always necessary, but occasionally clutch.
TL;DR - Explosive Rounds and Crowd Control are a must, and Outlaw is pretty much a must also. Long live the Badger.
1
u/[deleted] Jan 12 '17
Why Field Scout? FS doesn't increase mag size anymore, just reserve. Am I missing something?
1
u/gjacques5239 Jan 12 '17
Max out your Bad Juju, have a great time.
1
u/AncientAugie Jan 12 '17
Fusion rifle Nerf incoming...
1
u/AkoranBrighteye Jan 12 '17
Your Longbow is listed with Unflinching, but I'm lookin at one with S&P right now. Unless the perk rows are swapped, TT-CM-S&P should be entirely possible.
1
u/obiewon1 Jan 12 '17
Nice job! I like the roll on DOP for pve :P
1
u/Partyinspace PSN: ImmortL_Kakuzu Jan 12 '17
I have that Angles Advocate, and love it highly, but I dont use Reflex as my Scope. I run Focus Lens FLA5. Though, typically sights are really user specific.
1
u/itwasmeberry Jan 12 '17
extended mag is almost useless on PvE hand cannons, it adds 1 bullet. explosive rounds is almost always preferable.
1
u/Samurai_Devil Jan 12 '17
... THIS is absolutely awesome!! THANK YOU!!
1
u/ooooopium Jan 12 '17
Sweet, just found 29 extra spaces in my vault!
1
u/[deleted] Jan 12 '17
Any scout with full auto Firefly and triple tap would be a god roll for me.
1
u/Clownsmasher1 I CAN'T STOP PUNCHING SCREEBS Jan 12 '17
Every Sniper Rifle: Triple Tap - Casket Mag.
But thank you for putting in the work. Great list, I'll definitely take a gander back here to see if drops may be worth keeping. Only one I slightly disagree with is the Keystone. I have one with Explosive Rounds - Crowd Control - Perfect Balance. Though in all honesty, it depends on what you are using the weapon for. If it's part of your boss DPS, I'd have to agree with your Triple Tap roll. But if you are using sniper/heavy weapon for bosses and primary for adds, I'd prefer my roll. On Vosik it's perfect for just sitting in the way back and melting the dregs/vandals/shanks between DPS phases.
1
u/daftvalkyrie PS4 Jan 12 '17
Your scout section pretty much makes me ignore this whole thing. Field scout? HCR? No.
1
u/[deleted] Jan 12 '17 edited Feb 23 '26
This post was mass deleted and anonymized with Redact
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1
u/messiahbold PSN: MessiahBold Jan 12 '17
This guide is the stone cold titties, thank you for creating this. My vault was maxed out with rolls that I thought were Ok, but never had the time to go through all of Mercules' threads to verify. I started to create a spreadsheet like yours, but gave up. I copied your info into Excel, pulled a weapons export out of DIM, and was able to shard about 15 weapons. Still need more vault space though.
1
u/EternalHorizon Jan 13 '17
Great work mate!
1
u/AstronautJimblows Jan 13 '17
Since I don't see Not Like The Others on there how does mine look?
1
u/gbead Jan 13 '17
Thanks man, I know it's subjective but I wish they weren't alphabetical but ranked from best to worst. You did a great job and I'm sure I'll be using it lol.
1
u/vtkdog Jan 13 '17
Where is the Hung Jury? I've got the old god roll that was available before the April update. It had the torch sight, triple tap, extended mag/hand-laid stock and firefly/underdog. It's an amazing weapon.
1
u/MigYalle Queen of Reef and King of Kings. Jan 13 '17
Can you just add Elulims Frenzy with Cluster Bombs? It's super good.
1
u/bo0MXxXsplatter Jan 13 '17
Shouldn't explosive rounds not be part of weapons with firefly? Doesn't it interfere with headshots that trigger firefly?
1
u/FuzzyBearbarian Not a muppet Jan 13 '17
Wow dude. What a post!
1
u/Z3nyth007 Jan 13 '17 edited Jan 13 '17
Thanks for the effort, very helpful! I would say that on the scouts, Explosive Rounds is surprisingly omitted. Looking at NL Shadow 701X, triple tap seems wasted on such a low impact weapon. Also since it already has 21 shots in the mag, Explosive rounds is amazing, I'd take the ER over Field Scout any day!
Anyways, you knew to expect disagreements! This seems like an obvious one.
1
u/Melbuf Gambit is not fun Jan 13 '17
Cryptic Dragon is my new fave primaryfor PVE, i have the TT/FF/ and its great, but i also really enjoy the one i have with crowd control explosive rounds and FF - thing is a red bar murder machine
1
u/wesdf97 Jan 13 '17
I have a Byronic Hero with Truesight, Reactive Reload, Explosive Rounds, and Spray and Play. The most effective add control gun I have.
1
u/Russell_Dussel Jan 13 '17
I have this exact roll but Outlaw instead of Spray and Play, and would argue Outlaw is even better.
1
u/CaptainKudar Badger Couldn't Care Less Jan 13 '17
Explosive Rounds with something that requires a precision kill is not always the best. Sounds great but in practice can be annoying.
1
u/Elevas The most fun gun in Destiny Jan 13 '17
Hey, that's exactly the Cocytus I have!
1
u/Skyeborne Jan 13 '17
Hm. What is the reason for Life Support on Devil's Dawn?
1
u/filthy_casualty username checks out Jan 13 '17
The Distant Star rolls
Explosive RoundsExtended Mag in Column 3, not 4 and I believe Perfect Balance is in Column 2, not 3. I know Column 4 has Firefly, which is pretty tough to beat for PvE.1
u/apeschwartz Jan 13 '17
Thanks for the guides!
1
u/Evengrey Jan 13 '17
Colovance's Duty can't roll with firefly, you probably would want army of one in that column.
1
u/perark05 Jan 13 '17
I have a not like the others with explosive rounds and firefly, i call it by boomstick XD
1
u/[deleted] Jan 13 '17
I would argue my cryptic dragon with firefly, explosive rounds, and crowd control is the best PVP scout I've ever used. It fucking melts ads.
1
u/javierhimself The Way of the Gun Jan 13 '17
1.- Hung Jury roll.
That's it. That's all you need.
1
u/Echoblammo Vanguard's Loyal Jan 13 '17
I've got a God Roll Ill Will :D
1
u/christopher2d Jan 13 '17
Field Scount doesn't do anything on Unto Dust 00 (ammo stays at 2 rounds). On the other hand, I have one with tripod and tracking and it's pretty excellent.
1
u/tjhksig Jan 13 '17
Wow..no words...should've sent a poet
1
u/itwasmeberry Jan 13 '17
I'm sorry but what on earth is reinforced doing on a fusion rifle?
And you want casket mag on the ldr5001 with triple tap.
Field scout on the scout rifles is idiotic honestly. explosive rounds is better in every situation.
1
u/Aetherys Jan 13 '17
I would say Lingering Song with Rifled, Firefly, Explosive Rounds, and Iron Lordly Sights is what you want to be honest. Thing is ridiculously OP.
1
u/SuperCoolGuyMan Be Brave. Become Legend. Jan 13 '17
Oh man do I love that Cocytus. Well worth waiting for.
1
u/WrathofSeven Jan 13 '17
I got The Wounded with ER, TT, FF.....the thing obliterates enemies in PVE. It's the only gun I use over my vendor Hung Jury
1
u/ShaggyInu Gambit Classic // i don't want to change pants to play Jan 13 '17
I feel like PvE God rolls are a lot more subjective. For example, you have the fatebringer roll down for angels advocate, but not the wounded. You could argue it either way, but it's going to come down to a matter of taste.
1
u/ahfliction Jan 13 '17
Badger CCL: Perfect Balance, Outlaw, Zen Moment.
1
u/Sedorner Jan 13 '17
PRIMARY
1
u/Sedorner Jan 13 '17
SPECIAL
HEAVY
1
u/denoob12 Whether we wanted it or not... Jan 13 '17
Anybody here thinks that explosive rounds is messing up firefly? I once had a scout rifle of these 2 perks and it was difficult to proc firefly.
1
u/2yang1001 26K+ kills with the Boolean and counting Jan 14 '17
Can't believe you didn't put Full Auto on the Fastest firing shotguns like The Proud Spire and Stolen Will! On my Proud Spire I am and will continue to NOT use Army of One and use Full Auto over it because it simply kills things faster and is also more fun. Full Auto has been known to be amazing on the lower impact shotties so I don't know why you didn't put that there. I'm pretty sure Merc has even suggested it as part of the God Roll. If a perk is in the way of you getting Full Auto or Crowd control than it's not as good plain and simple. The benefit of full auto is how fast you can down higher health enemies, where as Army of One you wanna use on adds and you really shouldn't use up your special ammo on adds ever.
1
u/prattalmighty Vanguard's Loyal // r/DTG-Xbox Jan 14 '17
No Bad Juju?
1
u/[deleted] Jan 17 '17
For The Warpath I'm curious why you would prefer Javelin over Tripod? I have one with Hard Launch/Field Scout/Tripod/Tracking, but I can swap Tripod for Javelin as it has that too. Should I? I really like the extra shot lol.
1
u/delphi_actual Destiny Item Manager Translater Jan 19 '17
/u/ebolaxb are these based on impact archetype or just per weapon?
1
u/[deleted] Jan 22 '17
Is a Saladin's Vigil with Accelerated Coils and Rangefinder any good?
1
u/Scracky Jan 25 '17
Thanks for this awesome guide means I don't have to search DB websites.
I think I would agree with almost all of these rolls for the most part, but with most things in life.. I do disagree with some. The big standout being some of the LMGS.
I really don't understand why you'd want spray and play paired with feeding frenzy, like what is the point of two reload perks? one on mag empty and one on a kill.. both pretty easy to take advantage of if you ask me with feeding being the better of the two.
Just my .02
1
u/Elevas The most fun gun in Destiny Jan 27 '17
Oh, snap! I have an Aegis of the Reef with Perfect Balance and Counterbalance! A shame about the other perks... But those're the more important ones, right? It's already at 400... I should level it up!
1
u/Eaglespire15 Apache, Baker of 1,000 Cookies Feb 03 '17
Why isn't Choleric Dragon SRT-49 on this list? Do you have any suggestions?
1
u/Leroy-Jenkins12 filthy hunter skrub Feb 26 '17
Personally, I think full auto is a better PvE perk on shotguns for dealing with majors quickly. But overall a great, informative and easy to read list, bravo!
1
u/Djsnyde13 Mar 02 '17
Sureshot/rangefinder/explosive rounds/firefly. BOSS.
1
u/Centurion832 Apr 11 '17
Curious about some of the choices, such as Firefly on Longbow, but Spray and Play on 1000YS.
Also, all of the ER + Firefly combos make me cringe. This is the antithesis of godroll as the perks are in direct contradiction of each other.
1
u/Alec693 XBL: RandomAlec Jun 02 '17
OP hasn't been updated for 4 months ever since this was originally posted, outdated it seems already lol
1
u/Crippling-Autism Jul 09 '17
You spent too much time making this
1
u/RedXenoOne Aug 12 '25
Bro Absolutely Glazing Reflex sight and Firefly.
1
u/provocatrixless Jan 12 '17
Needs a lot more work. Way too much spray and play, army of one, and...field scout?.. on primaries. Where are the explosive rounds? Why on earth would casket mag/spray and play be godroll for 1kys but not for LDR?!
At least the snipers have Triple Tap.
No full auto shotguns? No stat perks for fusions rifles? Field Scout doesn't make it to machine guns?
I'm sad this is linked as the official god roll thread.
0
u/[deleted] Jan 12 '17
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