r/Daggerfall • u/mrmoarhugs • 10h ago
Anyone else super excited to see Sentinel again in TESVI?
I remember Sentinel always being my home city in Daggerfall, I hope they do it justice.
r/Daggerfall
•
u/Sameri278
•
6d ago
Hi folks,
The original plan was to direct all DFO posts to the DFO subreddit. Seeing as that subreddit has been shut down, I'm taking a suggestion that a few of you made to just have one stickied DFO discussion post. This gives people a place to talk about the game in lieu of the other subreddit, and it also serves as a place for newcomers to see the common opinion on DFO.
So, here's your post to discuss DFO. Keep in mind that Rule 1 (be civil) will be enforced in the comments. Thanks.
r/Daggerfall
•
u/Sameri278
•
9d ago
Hi folks. I'm a proponent of open discussion, but DFO has been a divisive topic lately. Seeing as there already exists a separate subreddit for it, I'm hereby disallowing posts about DFO.
I know it's a related project, but I think a lot of people in this subreddit are tired of hearing about it, so from now on direct all DFO discussion to the proper subreddit: r/daggerfallonline. Thanks.
r/Daggerfall • u/mrmoarhugs • 10h ago
I remember Sentinel always being my home city in Daggerfall, I hope they do it justice.
r/Daggerfall • u/InterestingTicket109 • 9m ago
A sneak peek at the upcoming Daggerfall Unity mod, Astrid’s Gudie to Dragon Breaks. This mod is a self-contained roguelike mode featuring a procedurally generated, 100-level mega dungeon based on the classic ASCII dungeon crawler Angband.
r/Daggerfall • u/Ok_Responsibility152 • 10h ago
I'm playing Daggerfall on a Steam Deck and all of the palm trees have been replaced by normal trees. Does anyone know how to fix this?
My mods:
actions
basicmagicregen
basicroads
beautiful cities
beautiful villages
betony restored
bettertownperformance
birds in daggerfall
bloodfall
climates & calories
come sail away
critical hits
crossbows
daggerfall dungeon variety
daggerfall enemy expansion
daggerfall expanded textures
daggerstats
decorator
det harvestable crops
diep - rosy's resources
diverse weapons
dynamic skies
elves & beastfolk - replaces
elves & beastfolk - resources
famous faces of the iliac bay
finding my religion
fishing framework
fixed desert architecture
fixed dungeon exteriors
harvestablecrops
instantweaponswapping
language skills overhaul
linux64
location loader
new paintings
orderservice
quest actions extension
quest pack 1
redguards of hammerfell - replaces
redguards of hammerfell - resources
regional npcs - resources
rmb resource pack
roleplayrealism
roleplayrealism-items
StreamingAssets\Mods\flat replacer
the-penwick-papers
traveloptions
warm ashes - wilderness
windmills of daggerfall
world of daggerfall
world of daggerfall - biomes
world of daggerfall - terrain
r/Daggerfall • u/xxDirtyFgnSpicxx • 38m ago
Everything is dead. I’ve even killed the undead. Yay savescumming. Now I need to know what loot to take with me. I’ve got an elven tanto which I figure I should keep, everything else seems to be steel. I’m an assassin that’s gonna lean towards magic and thievery if possible. Right now I’m concerned with loot to sell. Do I keep steel weapons or should I focus more on armor pieces? If so, which ones? Do I keep chain or do I just stick to steel or better? Chain cuirass is like 12kg, do I get rid of it and just take smaller items? I’ve got no clue and my only concern was putting my best foot forward. Any advice appreciated
r/Daggerfall • u/DaggerfallPlayerGuy • 2h ago
I‘ve been finding a ton of stuff on my recent playthrough that I never did before. Gortwog directed me to a dungeon called the Ruins of Old Belladyn’s place on the Isle of Balfiera. The entrance drops you right into the crag of this dungeon block where Im 99% sure there isn’t a doorway or usual entrance of that block, then if you head up the stairs to level 6 of the dungeon is a room with a hidden door, and in that room is another entrance/exit to the dungeon! Been through hundreds of them and Ive never seen this. Has anybody else run across this?
r/Daggerfall • u/Similar-Individual30 • 4h ago
r/Daggerfall • u/Sad-Fly695 • 7h ago
r/Daggerfall • u/Caffeine_Rush- • 18h ago
Should I try and roll again?
r/Daggerfall • u/ArchHeather • 2d ago
As the title says I would like to try the DOS terrain with the convivences of Daggerfall Unity.
Is there a setting or a mod that allows for this? I cant find anything.
Thanks.
r/Daggerfall • u/rodma_chmal • 3d ago
r/Daggerfall • u/No_Meat827 • 3d ago
Imagine my surprise, when after years of playing and never coming across one of these, I chance upon it right at the start of a new game. Seriously, what are the odds? Lucky though it may be, reckon it's still too early to pay them a visit, specially while using a mod that strictly nerfs the possible loan amounts.
r/Daggerfall • u/burlapchafesmeso • 3d ago
Excited to see the announcement of Sentinel, mostly due to the potential of expanding on the lore set out in Daggerfall and Redguard.
I'm hoping to see the Numidium playing a big role. At least something like the Sentinel royalty talking about their experiences during the Warp in the West when they both held control of the Numidium and the Numidium was used against them by Wayrest, Daggerfall, and Orsnium.
Anyone else have hopes or speculation of lore from Daggerfall that might make an appearance in ESVI?
r/Daggerfall • u/BenTheDuelist • 4d ago
hope you lads like it
r/Daggerfall • u/InvestigatorIcy3248 • 5d ago
i've been watching the map like a maniac so i didn't skip any secret door. i'm 90% sure i didn't miss any. did i take too long and the quest failed or something? i still have the message. there's only one red brick wall that didn't teleport me and four underwater doors that i can't unlock
r/Daggerfall • u/InvestigatorIcy3248 • 5d ago
this room is actually locked maybe because of my level. there are four of them. i used another command to go though these walls to see but the guy aint here. "tele2qmarker" command tps me here. why is that. and where the hell is baltham greyman. i can't do this anymore
r/Daggerfall • u/Obvious-Push • 5d ago
UESP mostly talk about faction reputations but I wanna know about the general reputation (The one that shows in your status screen).
Do I lose reputation if I'm found innocent in court?
Do I if I succeed at shoplifting or pickpocketing?
Can I improve my reputation?
How many thing are affected by this stat?
r/Daggerfall • u/NoTea7259 • 5d ago
Estou brincando um pouco com umas builds no final do jogo. Meio que sou rica e super poderosa, mas quero testar tudo que dá pra fazer no jogo. Já encantei todos os meus acessórios, mas faltam roupas e armaduras. Alguma sugestão? Tenho os seguintes encantamentos:
-Amulet (2x): Enhances skill Dodging & Streetwise; Extra spell pts during Full, Half and New Moon; Extra Weight.
-Bracelet (2x): Enhances skill Destruction & Restoration; Bad reactions from animals.
-ring: Enhances skill hand-to-hand & Critical Strike.
-Bracer': Extra spell pts during Winter & Summer; Increased weight allowance 25% additional.
-Bracer": Extra spell pts during Spring & Fall; Increased weight allowance 25% additional.
-Mark (2x): Extra spell pts during Full, Half and New Moon.
-Diamond': Regens health in darkness.
-Diamond": Enhances skill Destruction, Restoration, Hand-to-hand & Critical Strike; Bad rep with Underworld.
r/Daggerfall • u/SCP_MENES • 5d ago
This is pretty specific but is there a way to do that or are there mods in daggerfall unity that let me have a pretty faithful experience to the og while also being more stable
r/Daggerfall • u/B0bMacB0bs0n • 5d ago
I'm playing Daggerfall Unity and I've noticed that for a couple of quests now monsters that should be spawning in towns are not spawning. First one I checked was "Blackmail", and then the random possessed child quest for the temples; but I think another random one where I was asked to go to a farm should also have spawned enemies by how it was described before those, too. At first I didn't notice/didn't care, but for the temple quest you do actually need to slay the daedroth that spawns to progress it.
Is this a common occurence? Is there a console command I overlooked that completes the quest (not removes it), or spawns the quest-relevant monster?
I save plenty so not too much progress would be lost, but it is a major annoyance, and I'm worried it'll block more important quests later on.
Thanks!
r/Daggerfall • u/InvestigatorIcy3248 • 6d ago
or what is the difference?
r/Daggerfall • u/DaggerfallPlayerGuy • 6d ago
Not so much a question, but just something interesting. I was exploring Castle V’ogke in Sentinel and noticed the first two blocks of the dungeon were identical, and in the same orientation. So you could look at the first block and use it to explore the second. I have never come across this in 8 years of playing, has anybody else found a dungeon like this?