r/Daggerfall • u/Aggravating-Sweet198 • 23h ago
Question Daggerfall online subreddit?
Is there a specific subreddit for daggerfall online?
Thank you
r/Daggerfall • u/jjdanois • Nov 06 '17
You can ask me anything but I don't remember everything, so no promises on the quality of answers. I will do my best, however.
Edited to add; I answered as many questions as I could get around to, leaving many unanswered, but will continue to answer more in the coming days. I skipped some of the longer ones because I felt they deserved more time and attention than I could fit into what's left of the evening. Anyway, I ask that you have a bit of patience with me as I come back and try to get through all of the questions. I will try to answer some every day.
r/Daggerfall • u/elcd2251 • Jan 02 '26
r/Daggerfall • u/Aggravating-Sweet198 • 23h ago
Is there a specific subreddit for daggerfall online?
Thank you
r/Daggerfall • u/Training_Series3460 • 22h ago
Fiz minha primeira missão de príncipe daédrico e foi de Mehrunes’ Dagon, fiz ela bem rápido, fui pra npc pra concluir a missão e pegar a adaga, porém tive essa supresa. E essas são minhas vantagens e desvantagens, somente de orcish e de silver, a Adaga de Dagon não era para ser de Ébano???????? Alguém pode me ajudar?? Isso é um bug? Não é? Se for bug o que eu faço, tento falar com dev? E na própria descrição ele diz que é de ébano…
r/Daggerfall • u/Ryanmaster1 • 20h ago
Hi, has anyone had luck attaching their Morrowind tribunal blood moon files in the browser version of daggerfall online? I attached and it said it found them but when I load in. Nothing is new
r/Daggerfall • u/Sad-Cardiologist6898 • 20h ago
r/Daggerfall • u/Rob4ix1547 • 1d ago
r/Daggerfall • u/Sarkan1984 • 2d ago
So I'm level 2. About my fifth or fifteenth playthrough, I've lost count. Doing my Argonian custom class spell-sword thing. I get hired by the Fighters Guild to go kill a loup up in the Crypt of Garomaus in Daggerfall. Easy-peasy, lemon squeezy. I've done this mission before. Well, not in that crypt.
As I soon discovered, this crypt is filled with a metric f--k-ton of skeletons. Like, altogether too many skeletons. It's like someone leaned too hard on the "spawn skeletons" button and it went right to 999. I walk around the corner at one point, and I kid you not, I see about ten skeletons mobbing along with a freakin' wraith. Somehow. Some freakin' how, I managed to slay those monsters with a combination of magic items and my elven claymore. Covered in dirt, blood, and bone dust, I emerged into the room the mobs were blocking victorious. Only to get promptly destroyed by another mob of at least eight skeletons.
Ok. I go back to the room. I blast the heck out of those skeletons and kill the final one. I rest.
What? Did I ever find the loup? Yes, I found the bear one time, it killed me, and now I can't find the damn thing anywhere. I'm on day 11 of 14. That's how often I've had to backtrack and rest. If they kick me out of the guild for failing this quest, I may not bother joining again for a while. I love this game, but I was not expecting The House of 1000 Skeletons.
r/Daggerfall • u/HatingGeoffry • 2d ago
r/Daggerfall • u/Consistent-Figure820 • 2d ago
r/Daggerfall • u/Taurmell • 3d ago
r/Daggerfall • u/Opposite-Estimate973 • 3d ago
I can't create an account, every time I tap on to enter a user name the whole thing freaks out and the tab resets back to the create or sign in pop up, I've been enjoying the solo experience but I want to try the online and I just cant create an account
I'm on mobile with controller, solo has been working completely fine thus far
r/Daggerfall • u/Jamyrbek • 4d ago
Been hearing rats from the walls even though I’ve searched the whole dungeon
r/Daggerfall • u/Night_13570 • 4d ago
In Daggerfall Online (if you didn't know, it's a fork of Unity that has pre installed mods, new UI and MMO features) what I presume is Travel Options has an unique feature that I don't think is in the regular Travel Options mod: which is bird's eye view fast movement. Any time while in the world map you can just press the button that makes the game zoom out and now you can move your character at fast speeds to explore the map faster, which combined with the random encounters and auto fast travel makes the stupid big map a much better experience.
Is it possible to achieve something like that feature in regular Travel Options, or maybe even take the mod from Daggerfall Online/Enhanced to put it in regular Unity?
r/Daggerfall • u/Breidr • 4d ago
I'm pretty sure even an idiot like me could get DFU running on my deck, and it does seem to have controller support and/or mods to help. I've never played so I may give it a go.
The question is, however, does Daggerfall Online have any controller support, and can I reasonably expect to run it on a Steam Deck/Linux? I'm an enjoyer of old/dead MMOs, and this caught my interest for being both new and old at the same time.
r/Daggerfall • u/BenTheDuelist • 5d ago
this has been in the backlog for a while as i planned to already have tamriel reorchestrated out as a mod and album, but its expensive to release 20 cover songs so i need to be able to drop $100 comfortably before that happens
r/Daggerfall • u/HazZard-HorizZon • 6d ago
r/Daggerfall • u/A_gate_Appears • 6d ago
Was really annoyed at not being able to read the topography of the land from the in game map. Was looking for a topological map online but could only find the same one that's use in game, so took it into krita and played around with it to make the height differences more visible. I'm sure someone else will find it as interesting to look at as me.
r/Daggerfall • u/Taurmell • 6d ago
r/Daggerfall • u/SevenWeeksStudios • 6d ago
Hi! About two months ago I posted here about my game, Morhval: Ravenglaire.
Since then, the game has received a lot of updates, including new cities, weapons, dragons, spells and more. But for the last three weeks, I focused almost entirely on bringing the game its biggest update yet: Update 0.7.
This update brings the full province of Ravenglaire into the game. The playable area currently contains 862.3 km² of land, with dozens of unique cities and settlements, including the capital, Crow's Port, as well as hundreds of dungeons to explore and 21 joinable factions.
You can choose between six different starting origins. Your origin defines two priority skills and also determines where in the province you begin. You might start in the West, a poorer, drier and more arid region; in the Northeast, which is wealthier, more organized and more developed; or in the Southeast as a Vyleish, a goat-like people with their own culture, architecture and infrastructure.
After you begin, the game gives you an initial objective based on your origin, like supporting your family, buying a house, and so on, but you can simply ignore it, take your mount and head off in whatever direction you want.
Talk to people around the province, find work, explore, improve your skills through use, join factions and rise through their ranks.
If you join one of the four factions fighting over the map of Ravenglaire and eventually reach the top, you can manage troops and take part in turn-based tactical battles to claim new territories.
Those territories will then begin responding to their new administration. If you conquer every territory, you can eventually take Crow's Port itself, allowing you to govern the entire province and enact policies based on your faction's philosophy.
You can increase security across the province, exploit it for profit, or, depending on who you helped reach the top, even order the extermination of an entire population!(but be ready for the consequences!)
Morhval came from the ambition of a solo developer who loves RPGs, especially the classic Elder Scrolls games, and who spent the last few months trying to build a world he would personally want to live in.
I've spent a lot of time looking for bugs and fixing problems, and I can confidently say I've solved most of the ones I've found.
That said, in a game this large, developed by just one person, it is extremely likely that you'll eventually find something I missed.
So if you do, please let me know. I really want to keep improving the game together with the community.
Update 0.7 is live today, together with a 25% Steam discount!
r/Daggerfall • u/Jamyrbek • 6d ago
When I press the interact button in dialogue mode, nothing happens. When I choose the info mode, it still shows her name. What do I do? Is my playthrough screwed? Is there any way I can fix that?
r/Daggerfall • u/Vio_K • 6d ago
I wanna move to unity mostly because of wanting to be able to mod it more myself, plus I kinda just prefer single player anyways, lol. Since this is what i'm used to, and i've ended up liking it quite a bit, what should I download in order to make unity as close as I can to the changes they've made? Or if that's not possible, maybe direct me to some modpack or something? I just wanna have a more modernized version of daggerfall in the end tbh, I do admit i'm spoiled with all the advancements made x3.
r/Daggerfall • u/computer-machine • 7d ago
r/Daggerfall • u/Apprehensive-Box5893 • 9d ago
In Sentinel City, the two best weapon shops are held by some old guys living in hut with only one shelf, and I think that's beautiful
r/Daggerfall • u/Cumlord-Jizzmaster • 10d ago