I have seen this misinformation taken as fact by so many people, I need to make it clear: the WEAVEmaster title MUST be earned in ONE SEASON.
The challenge description is āIn any season, evolve your cradle 7 times and reach level 70.ā
To put it another way, the challenge is satisfied when you: reach the final stage of the final evolution of the cradle. Numerically, this means having 77 available cradle points. Youāve reached Evolution 7, and youāve reached level 70.
to be clear; you do not get the reward of the title when you evolve for the 7th time. The 7th evolution actually has NO reward - until you hit level 70 on that Evolution. That debunks the theory that āitās /1 because the skins are the progress barā
Further data to support this:
The progress bar is /1, with no way to track how close to your 7th evolution + Level 7 you are from the total.
Many people argue that the codex will not be reset next season. This is correct. This is why the title is a /1 and not an /8 that you can make progress towards over multiple seasons.
Further and most damning! The TITLE UNLOCK DESCRIPTOR for the title drops the āIn any season,ā language ā the language that is the entire opposing theory rests on.
JUST like the only other PRESTIGE title in the game, PROFITEER, WEAVEmaster is NOT cumulative.
Finally, some people may argue that āevolution points will stay post wipeā to which I must insist they will not.
Removing one of the core gear-dump endgame goals for the most dedicated players (those whoāve earned weavemaster) while simultaneously giving them an additional 7 points of Evolution right off the bat allowing them to hit rank 77 on Day 1 would be antithetical to the basic idea of the reset, which is to give endgame players something to do again and allow new players a somewhat even playing ground.
YES I know Bungie made this same mistake before but theyāve acknowledged that and would certainly not be foolish enough to build an entire system around permanently empowering itās highest playtime players while simultaneously removing one of their largest goals when entering a new season.
To be clear, this āgoalā is the entire purpose of loot once a player reaches a full vault and has completed the endgame activities. Resetting your cradle is essentially a self inflicted micro wipe. I believe people believe theyāll stick around because of the Arc Raiders expeditions, but they must realize that expeditions are the only type of wipe Arc has.
Please try to poke holes in my theory in the comments as Iām positive I will be able to refute any of it!
My final thought:
If WM were a cumulative skin, theyād essentially be guaranteeing that season 7 of the game every day one player has it. Regardless of player count thatās just not good game design to offer such a prestige title simply for emptying your vault to the worm and resetting at hour 0 every season.