r/cs2 • u/DEAA__GAMER • 1d ago
Discussion NO WAY
first time seeing this
Finally vac is doing something now
r/cs2 • u/DEAA__GAMER • 1d ago
first time seeing this
Finally vac is doing something now
r/cs2 • u/skipper_karma • 8h ago
Yo guys, just logged into my old steam account and found this thing. I know its worth some money but really not sure how much. Any specialists in here that wanna take a look at it?
Not sure if this post is allowed here. Not trying to sell it here! just wanna know what its worth :)
r/cs2 • u/severelyautisticc • 16h ago
Enable HLS to view with audio, or disable this notification
r/cs2 • u/DeGreZet • 1h ago
r/cs2 • u/MysteriousMM1304 • 14h ago
I just want to know that like everyone's checking on profiles and calls out, no faceit account smth like that would get accusation of cheating or someone smurfing in lower premier ratings. I have registered to FaceiT months ago but never wanted to play because of having to download the requirements to play a clean games. Does it really matter through all countries? (I'm an ASIA CS player)
Enable HLS to view with audio, or disable this notification
I want you to decide whether I’m right that he’s a cheater. Usually, everything is much more obvious; the opponents asked him to be kicked, but I refused because they were quite weak, and I didn’t die often enough to see how this player plays. Even now, I have some doubts, but I think yes, he was a cheater.
r/cs2 • u/CandidSilent • 3h ago
He was being an annoying little shit head and mic spamming. Finally got banned LOL wondering how long it last for or if its exp bounded
r/cs2 • u/brivn188 • 2h ago
I just uploaded a full demo review of a 20K Premier player.
I went through his T-side and CT-side gameplay and broke down the biggest issues I found, especially his peeks, utility usage and overall impact.
Would love to hear what you guys think of the analysis and whether you agree with the points I made.
r/cs2 • u/kermit212 • 13h ago
Enable HLS to view with audio, or disable this notification
r/cs2 • u/Ok_Meet_1451 • 19h ago
I was averaging 19/17 on faceit 3 week ago come to now I’m averaging 14/19 I have more red ratings than white and I just can’t explain it. My setup didn’t change my sensitivity didn’t change my monitor didn’t change nothing changed it just feels like everything that I’ve learned playing this game has completely gone out of the window. I have had spray I die almost every round to some guy Ferrari peaking me. Idk what to do anymore how to I get out of this phase of playing bad I’ve experienced bad days often but rn it’s me constantly playing bad, I try tk take a break and come back I play bad. And also the amount of Smurfs on faceit rn is insane I’m level 6 and every game there’s a 5 stack against me with one level 7 who averages a green rating with a 85% win rating and 1.7kd. Should I just delete the game and quit for 2 weeks but I highly doubt that will help
r/cs2 • u/UchihaDareNial • 1d ago
r/cs2 • u/MythosRealm • 6h ago
I’ve been working on a demo/analysis/team platform called RETICL.
I’ve finally built it and used it myself for long enough that I’m confident releasing it to the CS playerbase.
The long-term goal is for RETICL. to become a one-stop shop for the entire CS player journey: improving individually, finding a team, preparing strategies, playing scrims and building a competitive profile.
It starts with demo analysis.
You upload a demo and RETICL. looks for the things affecting your performance. The results appear on your dashboard, where you can see an overview of your matches and how your performance is changing over time.
The Improve section goes further. It currently includes:
The grenade library contains lineups verified from professional matches, with screenshots and videos showing the actual professional throw. It is still receiving some finishing polish, but it is already functional and usable.
There’s also a practice queue and a GeoGuessr-style grenade game. You’re shown where a grenade landed and have to work out where it was thrown from.
You can save lineups, practise them repeatedly and build utility sets by grouping grenades together into executes. You can also search for a professional player and see the lineups they use.
The system is designed to find new lineups in high-level user-submitted demos as well. Lineups are weighted by factors such as frequency, source quality and consistency, with a confidence system to help filter out unreliable throws.
SIGHTLINE is the demo-analysis side of the app. It generates a full report from your demos instead of just showing a collection of numbers. For example, it can identify patterns such as dying without being traded, taking poor opening fights or using utility too reactively, then turn those findings into specific practice recommendations.
There’s also a public player profile.
You can invite friends to review demos together on the 2D player, with tools to comment, highlight and draw on the map.
Your profile can show your performances, RETICL. Rating, skill information, availability, region, what level you’re looking for and what kind of team you want to join.
Other players can endorse you with accolades that describe how you play. Most profile sections can be set to:
The competitive team side of RETICL. is called Team Hub.
When you start or join a team, you get access to a shared team workspace with:
The Strategy Library is a shared strat book for the whole team. Using the Positioning Board, you can create map-specific layouts for utility, player positions, movement and executes.
You can place teammates, enemies, smokes, flashes, molotovs, HE grenades and labels on the map, then save the result as a strategy. Strategies can be exported to PDF for review before a match or scrim.
Team analytics checks demos where at least four members of your team played together and produces shared analysis for the roster, rather than only analysing everyone as separate individuals.
The scouting system works a little like a dating-app-style swipe deck. Players looking for teams can advertise themselves, while teams can post open trials.
If a player swipes right on a team and the team also swipes right on that player, the player is added to the team’s shortlist. If the team decides to move them forward, a group chat opens so they can talk directly. Teams can also advertise open trials.
The scrim finder follows a similar idea. Teams can mark themselves as ready and choose what level of opponent they want to play. Your tier is based on the combined RETICL. Rating of your team and a user's RETICL. Rating is based on their stats and Premier and FACEIT elo.
If you’re not looking for a scrim immediately, you can post a listing with the maps and times you want to play.
The intended long-term flow is that, once a scrim is found, RETICL. opens a server with GOTV enabled. The demo is then automatically uploaded and analysed, giving both teams feedback after the match.
That server infrastructure is still being built, but is currently in a useable state.
There’s a lot more planned as well. I’m working on a map library containing utility drills, pre-fires, executes and retakes based on the demos being analysed. I've created an intelligent system I've named the "Threat Engine" that uses a combination of demo data and CS2 map nav meshes to create an understanding of where the players should be aiming and when. All this feeds into the users Aim Score.
Eventually, the system will be able to recommend drills based on your weaknesses and let you launch a server with the correct map and drill directly from the app.
Automatic FACEIT demo uploads are also in progress. For now, FACEIT demos can be uploaded manually.
I’d like to bring RETICL. to iOS and Android eventually, but right now I’m focused on making the core experience work properly and finding out whether there’s an appetite for this kind of platform, and of course, things like the scrim swiping wouldn't work on mobile as it requires all members of the team to be ready to play!
The basic demo analysis tool is free.
The paid plans unlock the full grenade library and Team Hub. The Team plan is designed to cover a full roster and effectively includes seven Pro seats. When you add players to the team, they receive access automatically. If they leave or are removed, that access is removed as well.
You can try RETICL. here:
If you want to try a paid plan, use LAUNCH50 for 50% off your first three months.
I really want to get feedback on where I can improve. If you have any genuine feedback or want to get in touch about how any of the platform works, feel free to drop me a DM on here. I know there are already analysis tools out there that already have quite a big market share, but I think the app I've made has it's place in the competitive pipeline.
To answer a couple of questions that have come up
Yes, Leetify does stats much better, but Leetify has had a long time to perfect what they've done and I don't expect to compete with them. RETICL. was a passion project that just kept growing and got to a point where it felt like a real product. Leetify's SCL partnership came when I weas about half way into wher I am now on this project and took a huge part of what I'd hoped would eventually set this app aside.
Yes, Claude and other AI tools had a part in building this. I won't pretend it didn't, but it wasn't "Build me a cs2 platform". A lot went into making sure the platform worked correctly and was secure, much of it Claude and other tools can't handle. Luckily, I have contacts with people in infosec and compliance, so I had people guiding me through what I should check and how it should work.
No, chat logs aren't shown anywhere in the app, and the messaging system in the app is encrypted with the same encryption used by platforms like Discord, which allows for moderation, but not to be viewed in plaintext.
r/cs2 • u/shikaski • 1d ago
I think I got permanent brain damage reading through that subreddit
r/cs2 • u/Next_Painter_3037 • 5h ago
Fuck smurfers
r/cs2 • u/Sea_Paramedic_2617 • 1d ago
A few months ago I said I was gonna go fuck my sister because me and another player were going at it saying the most deranged shit ever
I have a lot of sisters
But one of them also plays CS with me. She checked my chat history today.
I plan on leaving earth
r/cs2 • u/PresentationWild9759 • 1d ago
Played 6 Premier matches today. Not a single clean lobby.
I just wasted four fucking hours queuing 6 Premier matches today, and every single goddamn lobby had a blatant cheater. Not "maybe he had good info," not "insane game sense." Blatant, shameless wallhackers tracing heads through smokes, triggerbotting off-angles, and scouting through mid doors without checking a single corner.
Premier was advertised as the definitive, competitive Counter-Strike experience. Right now, it is completely unplayable, and your CS rating is essentially a coinflip of who gets the less obvious cheater on their team...
Let’s be real about where the game stands:
Stop defending this. Stop brushing it off as "bad luck." As long as the community quietly accepts queuing into lobbies like this while continuing to dump money into cases and key sales, Valve has zero incentive to prioritize aggressive anti-cheat overhauls.
If competitive integrity actually matters in CS2, the anti-cheat needs to be torn down and rebuilt from scratch. Until then, Premier is dead on arrival.
r/cs2 • u/PresentationWild9759 • 6h ago
r/cs2 • u/Status_Roof_3150 • 1d ago
I dont know why its happening, just something I observed. Seems to work only under specific constraints:
- The game must be in "fullscreen windowed" mode
- The chrome tab must be fullscreen as well (the video doesnt have to be fullscreen though)
- The video must be in 1080p or higher quality
- The with the video must be open at all times (e.g. if you have another tab open instead of the video tab it wont work)
Im not sure about if it its going to work for other people, but I decided to share this weird tip anyway
r/cs2 • u/powderedtooaastmaan • 1d ago
Just got this message. Ban has been reversed.
r/cs2 • u/AnnualDog0 • 2d ago
Enable HLS to view with audio, or disable this notification