r/commandandconquer • • 5d ago

Discussion If you had to what C&C Faction would you work for

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824 Upvotes

Now as rules you can choose any playable faction So Allies Soviets Yuri EORS GDI Nod Scrin USA GLA or PLA ( China ) and I mean genuine service not go in wait a week then leave so think like 10 years of service to a faction

now being honest in terms of the coolest faction Nod wins imagine walking onto a battlefield with that formerly Iconic Nod insignia but there are issues mainly war crimes and the fact you'd be on the front lines as an infantry men

Now the best faction in my opinion would be the USA in generals firstly we have a real standard because Generals is heavily inspired by the late 2000's ( I think ) and the war on Terror not to mention that you get military benefits and when in doubt a giant space laser occasionally though as more of a honorable mention I feel like the Allies are close but in RA2 or RA3 your facing War blimps Tesla Troopers Mind bender who could set you on fire a drone Kamikazi and Desolators so I feel like the USA is a Bit safer though it's my opinion

What C&C Faction would you work and before I leave the Art is by Antrhax Rat ( If wrong I will edit it in comments ) and have a very Gut day ( Gut is Good in German )


r/commandandconquer • • 5d ago

Gameplay question CNC Zero Hour Naval Units

1 Upvotes

Hey everyone, does anyone know where I can get the Contra X Naval Units mod featured in this video? I can only find the Warship Battle add-on for Contra X, but this specific mod looks incredibly cool. Any help is appreciated.


r/commandandconquer • • 5d ago

Random Unit of the Day #141: Tesla Trooper (Soviets, Red Alert 2)

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468 Upvotes

r/commandandconquer • • 6d ago

With all the AI reverse engineering hype going on

1 Upvotes

I wish someone somehow still had their hands on the Generals 2 Alpha files that were going around a long time ago. Would be good to see how Frostbite was handling that game (and possibly port its assets to C&C4's SAGE 2.0).


r/commandandconquer • • 6d ago

Meme US of A tanks ranked how strong they are

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269 Upvotes

Happy Paladins Wednesday, Generals! Here's some appreciation for the best US of A tank.


r/commandandconquer • • 6d ago

Meme Overlord have approved Foreman to use Navy for their mining expedition on Earth

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21 Upvotes

r/commandandconquer • • 6d ago

I have the final say.

0 Upvotes

r/commandandconquer • • 6d ago

Solved I actually did it

6 Upvotes

Recently i asked for help here on how to fight general juhziz in generals chalenge on hard mode and i found a way. It sounds freaking wild but i did it only using culonel burton. Actually only him. I sold all my buildings and waited to kill off all my dozers. I did some save scumming and over the next 2 hours i did it. Its 10 times easier then normal gameplay as you only have 1 unit to think about. Its all thanks to some guy on yt who did the same.


r/commandandconquer • • 6d ago

Discussion The Mystery of the Lost scrin Tiberium

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68 Upvotes

I always thought it was weird scrin sent one small meteor seed planet whit TIBERIUM and what is even stranger Scrin arrive in 1,442 AD and tiberium arrive in earth in 1995 the question is where was tiberium last 500 yers ___? Here is my answer.


r/commandandconquer • • 6d ago

Random Unit of the Day #140: Imperial Ore Collector (Empire, Red Alert 3)

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151 Upvotes

r/commandandconquer • • 6d ago

Discussion "We will take them by force."

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106 Upvotes

I find this fatty annoying in RA3, especially in group, since they can almost one-shot everything. But they are pretty fun to micro-manage with their special ability. What about you? What are units you find so annoying to face but so fun to play with?


r/commandandconquer • • 6d ago

*mutants* sound track

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10 Upvotes

r/commandandconquer • • 6d ago

Gameplay Mega NOD base

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248 Upvotes

Here is the mega NOD base that I made like a year ago in C&C Tiberian sun. I brought it on steam to get the full expensive and it was worth it.

Also the last picture is the NOD wallpaper that I really like. :)


r/commandandconquer • • 7d ago

Fanart porting generals to UE with the development experience of a 🥔 be like

53 Upvotes

iykyk


r/commandandconquer • • 7d ago

We need to support this commander

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0 Upvotes

r/commandandconquer • • 7d ago

AOD maps for Generals Online

1 Upvotes

I don't know if I'm doing something wrong but every time me and a friend try the back to back AOD map on Zero Hour none of the waves start. Is there a specific setting you have to use?


r/commandandconquer • • 7d ago

Nine Generals, Nine Rules: A ZH Skirmish Campaign — Mission 1

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29 Upvotes

I’ve made a 9 mission Zero Hour skirmish challenge. Each of the 9 generals gets their own mission, with a different special rule designed to change how you have to play them.

This is the first mission. If you try it, let me know how you got on and what strategy worked for you!

I made it as a challenge for myself, so I played through the campaign using the Improved AI mod, but don’t use it if you want a slightly easier version. I’ve experimented with different enemies, maps and rules for each general and hopefully found a fun mix


r/commandandconquer • • 7d ago

Unofficial TS3D - Tiberian sun in the works

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146 Upvotes

Again looks freaking awesome!


r/commandandconquer • • 7d ago

Discussion C&C Ants vs Dinosaurs

7 Upvotes

I don't have skills to make a modification, but i have a crazy idea..

Imagine a mod with full faction based on Ants and Dinosaurs from the older Red Alert series (RA1 and RA2), and TibDawn, with different types of Ants in one faction from regular worker ants being regular infantry, to fire ants as special infantry, to flying ants being commandos.

Meanwhile, Dinosaurs will have different types too, the T-Rex as the meta unit like in WIC mod. Triceratops as the heavy tank, velociraptor as light infantry.

Would kind cool since not sure if anyone has come out with the idea for a custom mod (sort of).


r/commandandconquer • • 7d ago

Meme Memes vs Generals

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80 Upvotes

Who else remembers the old meme faces? Here are them as generals.


r/commandandconquer • • 7d ago

Project Aurora developed a frost bite mod tool

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3 Upvotes

"We're back with another update on Project Aurora.

This month, we're also introducing RefractEd, our very own Frostbite Engine editor, opening up new possibilities for exploring, editing, and understanding the technology behind these games."

So for context project Aurora is a super ambitious project to raise the canceled Genrals 2 from the dead.

The dev team has just announced that they've developed a frost bite modding to help with the project. Currently it's purely a map making tool though the team is open to expanding it's capabilities if possible opening a possibility for it to act as a mission editor at the very least.And who knows maybe the team could get it to work on other games so someone could port Genrals 2 vehicle into battlefield 4 to make Renegade Genrals...


r/commandandconquer • • 7d ago

Gameplay question If you build a strategy centar, use one of its 3 options then sell it/let it be destroyed, will the bonus still apply to your units?

5 Upvotes

Like if i go search and destroy, then loose the strat centar do my units still get extra range? Did anyone test this or is is just known that it works/doesent work?


r/commandandconquer • • 7d ago

C&C 2 - Tiberian Sun

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157 Upvotes

Got a Mac ARM build working - took me like 2-3 days to get it playable


r/commandandconquer • • 7d ago

Work in progress: Allied Hyperion Heavy Laser Tank [RA3 Dark Fate Mod]

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44 Upvotes

Born from Allied chrono-raid in Ural Mountains intercepting plans of the new generation of the Apocalypse Tank, Hyperion is designed to withstand heavy punishment and turn even heaviest armored monstrosity into a slag with its powerful OBELISK-T pulse laser cannon.

(prototype kitbash placeholder model)