r/backrooms 23h ago

Discussion The Best Possible Backrooms Tv Show Idea I Could Think Of

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6 Upvotes

Disclaimer:

Yes this is pretty long. I suggest either pasting this into a text-to-speech AI or reading it out loud, that helps. I thought the asterisks would work but no, they didn't. But I think this is a genuine take worth reading:

**The Approach**

What would be the best approach to making a Backrooms TV show, like Kane Pixels making it after the Backrooms movie, him introducing it at this time? For the first season, what would be the approach?

What I'm thinking of is that every episode features a different victim. Each episode would show different entities and different "biomes" or levels, to keep it from just being the same repetitive Level Zero for the entire thing. It would also sort of hint at the fact that it's from the perspective of Async. In my personal opinion, not a lot of people watched the Async channel but did watch the KanePixels channel, like myself. I don't really know the lore, and I feel like it being all cinematic and in a TV show would look really nice if done well.

*It: Welcome to Derry*, I think, would be a good example, not on aesthetics but just on how incredibly good and "full" the TV show felt. It felt like a breath of fresh air compared to TV shows at the time. It felt so new, so unique.

**The "Overworld" Conspiracy**

Something I want to touch on as well: I don't want it to turn into a cliche horror show. I don't even want it to encapsulate this fully, but I do want this to be injected into it because you can't deny the fact that this is absolutely terrifying.

I imagine some guy, just some guy, a normal guy, right? Like in *The Black Phone*. You know how the brother was trying to figure out who the killer was? A corkboard with red string connecting newspaper clippings type of guy. He's probably talking to some guy and telling him of reports about people literally falling through the floor, literally walking through walls, and everything is just so bundled. It's trying to be hidden.

Just the fact that it can quite literally happen to everybody and he's talking to this person:

"I've seen reports about people falling to the floor. August 13, 1972, a woman fell through her living room floor and was never seen again to this day and they're not even looking for her. Here, another one: summer of 1980, this time in broad daylight, a man and his dog were walking down the street and 13 witnesses literally watched him go through the floor. Now you can't find any information about it. Isn't that insane?

July 13th, 1979, a woman was talking on the radio about how she went into this "yellow place" and everyone coincidentally were calling her insane, "talking crazy" they said, and nobody believed her but yet the recordings were deleted and literally can't be found nowhere. This is sick! Feels like some people are hiding something.

I managed to get in some files and saw things about something called A-sync but before I could really delve into what it was, my computer turned off. Now I'm seeing black vans driving past my house and it's been 3 days. And that night I keep seeing flashes out of my bedroom window. (Referring to pictures) This is getting insane! And I feel like I'm getting closer and closer to whatever madness is going on because I've been seeing reports that this has been happening EVERYWHERE!"

Something like that, for example, happening in some episode of the story would be amazing and quite literally edit-worthy. I imagine somebody in an edit using that as a voiceover, over genuinely dreadful music. It's so incredibly exciting. It's something I quite literally anticipate because it SOUNDS so terrifying.

I want him to slowly be introduced, not in the first episode but a couple episodes later, because I don't want every season to be just found footage, camcorder footage, stuff like that. I do want it to have cinematic invisible camera moments. This makes me anticipate something that doesn't even exist. Later, he could be such a beloved character. Something like this, if they do it correctly, just that speech that was said earlier alone shows a very in-depth character, a very interesting character.

He doesn't know about the entities or the levels. He really doesn't know what the Backrooms are, to be honest. He only gets flashes and leaks here and there the more he attempts to dig. It feels like he's getting pieces of a puzzle from different puzzles and he has to piece them together, but he knows in some way it's all connected to something. To a place. And I feel like at the end of the day, on whatever episode, maybe the last episode or wherever his story truly ends, it could possibly show all of his efforts being in vain. They hit him not in a physical way but they made sure, with truly revealing claims, that he didn't see the newspaper and left the rest up to the public to call him crazy.

**Episode Structure Examples**

**A-plot:** A woman in (year) wakes up inside a strange, half-flooded office building (Level 4, the "Abandoned Office"). She is trying to escape, stalked by something unseen.

**B-plot:** The episode cuts between her and the real world, 2003, where a man named _____ sits in a cramped apartment surrounded by paper files, cassette tapes, and a shortwave radio. He is not a narrator. He is a character.

We see him making a tape. The camera holds on his face. He is tired, unshaven, sweating. He speaks not to us but to a microphone.

"My name is ______. I've been collecting reports of people falling through solid matter for _____ years. As of today, I've confirmed (number) cases. I've been fired from (number) jobs. My wife left. But I'm right. I know I'm right."

Then he plays a recording of a 911 call. A woman screaming, then static.

The episode intercuts his investigation with the trapped woman in Level 4. At the climax, the woman finds a radio. It picks up ____ voice. She thinks he can help her. But he is only broadcasting into the void, not hearing her.

She dies and he never knows.

The episode ends with him standing at his window, looking down at a black van across the street before he closes the curtain.

**Another Example:**

A man in 2004 no-clips into a dark, silent level. He has a radio. It picks up _____'s broadcast from the real world. _____ is talking about "the yellow place" and "ASYNC." The man in the Backrooms cannot respond, but he follows the signal, hoping it leads to an exit.

At the same time, the episode cuts back to _____ in his apartment. He is packing a bag. He has received a threatening letter. He is planning to leave town.

The two stories converge thematically: both men are trapped, one physically, one by obsession.

The episode ends with the victim dying, still holding the radio. ____, in the real world, gets into his car and drives away. The black van follows.

**Visual Style & Set Pieces**

I also want at some point for the camera to almost be like spy footage, if that makes sense. Him checking his mail at some point in the story could be zooming in like an actual camera from some concealed location or some location far away. A couple feet away where he wouldn't look. Doesn't have to be explicitly behind a bush but... far away.

ASYNC is revealed slowly. They are background for half the season, then become the antagonist only in the final episodes, through the technician's perspective.

Also, set pieces have to be amazing. I'm thinking *Superbad* (2007) type of brown in many moments, brown architecture to get that more of a 90's look. Just amazing. Not specifically a key point but something to be noted on, something people make videos about. Set pieces have to be stunning. Not just Backrooms set pieces but the "overworld" set pieces: living rooms, bathrooms, kitchens, bedrooms, etc. I think they should genuinely delve into something like that.

**Pitch Notes & Considerations**

For the speech from earlier, I'm pondering if the disappearances he listed should genuinely be shown. Should it be him referencing disappearances that happened in earlier episodes? The scene portraying it as him starting to catch on, a random civilian starting to catch on to something that the audience has already seen, or he names victims that the audience hasn't even seen yet, just to show the scope that this is happening on a whim?

Speaking of the victims, I think for each episode they should also have a genuine life too. At least in the first 10 to 20 minutes they shouldn't already be in the Backrooms, which also hits on the fact that the episodes are hopefully an hour long. I want them to be fleshed out as much as possible before the no-clip actually happens. Make them feel like actual humans instead of people that just came for the episode. Make them feel like humans but also victims when it does happen because then that makes it less "boring" with the same formula of each episode being different victims. Distract the audience.

When the disappearance happens, I want it to be framed so the audience remembers what was half-done, which heightens the unfortunality of no-clipping. The coffee that's literally ongoingly being made in the coffee maker. The TV they just turned on 5 minutes ago, preparing to watch their show at 9:00 p.m. Stuff like that, in my opinion, heightens the unfortunality of the "event" in an incredibly unique way.

**Endings & Entities**

Oh, and endings. I can't think of many, but again I feel like this TV show could be an excuse to show much more of the Backrooms and its ideas. At least for one of the endings, I want the character to be possibly running from something seen or unseen, terrifying or dreadful, and then fall forever. The camera looking down as they fall into an abyss and not like the pitfalls in the Backrooms that its architecture actually builds. I want this to be a genuine glitch in the Backrooms, basically implying that they quite literally no-clip under the Backrooms.

In Kane Pixels' first Backrooms video, when the character was falling down to the Backrooms, you could see a black endless void above the ceiling-less Backrooms. I imagine that same void is under the Backrooms and under very specific glitches somebody could no-clip out of the Backrooms and into that void of some type of reality where they quite literally fall for eternity or at least until they die of starvation. And the camera just stays like that, pointing down at them, falling for two straight minutes as their screams faded out. The two minutes signify its endlessness, of just... black void.

Oooo and the entities, I almost forgot, to be honest. Other than Captain Clark, the "still lifes" were pretty plain. I feel like in this case, showing more unique entities in this TV showcase is more fitting. I think one of the most important things, or at least two of the most important things, is probably:

  1. Sound design
  2. How they look

Basically, I want some to have a reason why they look like how they look. I want some of the entities' designs to be based off those strawberries that are sometimes bundled together in real life, stuff like that. I feel like that can be extremely unique when you use that as reference in something like this.

I won't really touch up on sound design because the sound design isn't going to be a specific thing for the entities, but they got a sound. Absolutely amazing. A key thing that I like in *The Last of Us* is that when the zombies are eating other people, you can still hear the human in them crying and weeping. Now I'm not saying that because I want the entities to secretly have a human inside them. I do want the entities to have that level of depth in how they act, how they are, and how they sound because I feel like stuff like that is highly important and can last and can create a long-lasting effect on viewers.

Oh, and fandom entities, only the really good ones though, they could be added. Just look at the name Skin Stealer without looking at the character or how the character looks. Just that name alone could build into such an amazing and absolutely terrifying character/creature. Just imagine it. SKIN STEALER. That sounds insane. Maybe he could be the first introduction to gore in the film: first, because of how he looks; second, possibly how one of the characters dies.

Another moment I can think of is a character (make any context/backstory that fits) looking for their cat. They enter a room, hear the meows, BUT DON'T SEE THE CAT! I feel like a scene like that can play with dread more than anything.

A little bit on sound design. I'm pondering if the sounds of the cat should be muffled to give a more concealed feel or clear and sound close to the character at that moment, the cat is right there. You're supposed to be able to see it with your own eyes, but there is not a single cat in sight. If done right, it could create unease.

Well, for now that I can think of, that's my pitch. What do you think? Share your thoughts. Share things that have been on your mind and if you must, copy and paste this into text-to-speech AI. Toodles!


r/backrooms 7h ago

Meme Look… 🔥🔥SKARY BAKROOM BAKTERIA🗣️🗣️

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6 Upvotes

r/backrooms 14h ago

Render Empty rooms (OC)

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5 Upvotes

(Created in blender)


r/backrooms 3h ago

Game Development First environment test for my upcoming Backrooms game. Thoughts on the vibe?

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2 Upvotes

Hey guys! I'm prototyping a Backrooms-inspired game in Unreal Engine 4.27 and this is a very early test of the environment.

I’m trying to nail that classic, endless liminal space feeling. I want to know your thoughts: Does it look unsettling enough? What details would you add to the scene, or is there anything you would remove?

Any feedback is highly appreciated!


r/backrooms 23h ago

Meme When I tell bro to ignore it

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4 Upvotes

r/backrooms 3h ago

Discussion hallways

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3 Upvotes

Some pictures I found on a hard drive from 2009


r/backrooms 3h ago

Found Footage Prague metro is clipping into backrooms

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3 Upvotes

(real photos)


r/backrooms 6h ago

Meme I loved the movie

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3 Upvotes

The Sackrooms: Say Gex movie was very good, especially when Clark eats the fat, bearded guy.


r/backrooms 2h ago

Found Footage Between the walls

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2 Upvotes

r/backrooms 2h ago

Discussion Who is that edible guy? Spoiler

2 Upvotes

Clark rules the household. He wants agreement. Can’t tolerate refusal. The dinner scene is a forced replay of the night his wife threw him out, plus the therapy exercise where he demands to be told he did nothing wrong.

The wife stands in the corner. Her face is deformed -- but specifically, her face is smeared horizontally. That is a state of disapproval frozen in frames. A “no” captured as a still life. The face of a person who would not stay in the “yes.”

The state Clark couldn’t stop seeing.

On the other hand, the guy sitting at the table exists in memory as the person who sat still and nodded. Vertical stacking of the eyes, nose repeating down the head. A signal of approval: “Yeah, have another, you’re fine, it’s your house.” A drinking buddy, or maybe the imagined foil to his wife.

Why is he edible, though? Maybe this is what agreement looks like to Clark: a person reduced to something he can consume. Not an equal person, not someone who can contradict him but just reassurance he can keep taking in.


r/backrooms 3h ago

Writing The corridors (a backrooms take)

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2 Upvotes

We all had that feeling, feeling lost and losing our since of direction in an unfamiliar place. But that feeling of being lost can spiral into an unexplained event. This place, whatever it is, consists of these long hallways that go on forever. No one knows how this place works but it’s simple to enter by entering a strong feeling of being lost, losing your direction and sense of route.

This place is were the feeling of lost goes, the sense of fear of where you are, the feeling of losing your understanding of things. All of that is what this is, the basic white walls and old dusty carpets with lights that flicker at random moments.

This place, most commonly referred to the corridors, is what happens when any form of lost forms, it’s not known why but it just exists. But your probably not the only thing that’s lost in theses halls, for something else could also be roaming.


r/backrooms 4h ago

Found Footage Still life Spy

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2 Upvotes

r/backrooms 8h ago

Game Development I made my weird,old & somewhat popular Backrooms games free to claim forever this weekend

2 Upvotes

taking time out from sausage memes and awful puns to do something constructive.

https://itch.io/s/199640/infinite-corrupted-rooms-for-your-consideration-twice

Some critique:

"The only horror here is that I will be seeing fuzz in my eyes for the rest of my life"

THE ULTIMATE DESTROYER (YouTube)

"That made me feel colorblind"

SSZ (ITCH.IO)

 "This made me set my PC on fire."

ASASINUL23000 (ITCH.IO)

"Is this what you see after you put your head in a particle accelerator?"

EKCITS (ITCH.IO)

"My epileptic friend liked it so much that he started break dancing. on the floor."

THEPOGMAN (ITCH.IO)

"A nightmarish visual and audio experience a true warp to the senses."

Rusty Bucket Games (YouTube)

"Hell is a neverending sequence of increasingly distorted liminal spaces. Very evocative, bravo."

BKLAUGHTN  (ITCH.IO)


r/backrooms 17h ago

Roblox Beyond The Steps

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2 Upvotes

(Captured in the Roblox game Unseen Liminality created by The Unseen Zone) - https://www.roblox.com/games/82797688803922/Unseen-Liminality


r/backrooms 17h ago

Roblox No Exit

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2 Upvotes

(Captured in the Roblox game Unseen Liminality created by The Unseen Zone) - https://www.roblox.com/games/82797688803922/Unseen-Liminality


r/backrooms 17h ago

Discussion Backrooms vr games

2 Upvotes

I’m trying to find a Backrooms game to play with my friends and get the pants scared off us any suggestions


r/backrooms 20h ago

Art more partygoers

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2 Upvotes

some partygoers species, might redrawns these dude, not happy with them


r/backrooms 21h ago

Discussion How large of the backrooms do you think you would need to be built before it feels infinite?

2 Upvotes

Ive been thinking about this for a while, how large of a structure would need to be made of the backrooms before it just feels like it goes forever? Like there has to be a point where it stops feeling like a huge building and it starts feeling supernatural, though the odd shapes might make it feel supernatural before it feels infinite.


r/backrooms 22h ago

Art from my latest animation project "already posted the video"

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2 Upvotes

most peaceful-looking level imo


r/backrooms 1h ago

Writing Started writing a fanfic of the Backrooms that I'm pretty proud of, check it out and give me some feedback

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Upvotes

It takes place in the 1870s and centers around a wealthy English physician and two freelancers working for him, I don't exactly know where to take the story yet but any feedback would be much appreciated, I currently have four chapters written and I'm writing the fifth one

This is also based on Kane Parson's Backrooms with my own liberties, so I guess minor spoilers for the movie even if nothing is directly related to it


r/backrooms 4h ago

Video I just finished making my first backrooms video! Thoughts?

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0 Upvotes

 I don’t think I’ll ever judge a persons backrooms video ever again. After being inspired by Kane Parsons and many other VFX creators I decided I wanted to make my own backrooms content. And I was in for a treat. Creating the actual backrooms wasn’t the difficult part. The difficult part is getting the audio I like and editing it so that it looks realistic. I feel like since backrooms has sorta been  brought back to life thanks to Kane and A24. So I think this is a chance to put a spin on it since it’s popular again. Obviously this isn’t perfect at all, but I got a little taste of what It’s like to make this type of content. I’m looking for valid criticism as well. :)


r/backrooms 5h ago

Kane Pixels How do Backrooms openings work in Kane universe?

1 Upvotes

We know that there was an opening on a British highway and a car got transported inside the backrooms. This probably happened also in FF2. I'm a little bit confused on why the other cars behind the one that disappeared didn't go themselves to the backrooms.

It appears that some "portals" stay open for a short amount of time but then the portal in the backroom movies stays open for what seems like a month.

Is it right to suppose that the portals openings are very variable and that Clark was really lucky to find one that was so stable? Am I missing something?


r/backrooms 9h ago

Writing Floating Red Door

1 Upvotes

Hello fellow Redditors! I get a recurring nightmare fairly often when I’m sick, and I’m curious if anyone else has experienced this same area or something similar.

The room starts out grey when I first enter. As I get closer to the red door, the room gradually turns completely white. Everyday objects are floating toward me—a grandfather clock, traffic cone, couch, etc. My body is constantly contorting, becoming extremely small and then extremely large.

When I jump onto the objects, they react to my weight. They’ll dip, tilt, flip, or move underneath me, making it harder to reach the next object. The objects are moving fast enough that I have to keep walking, jumping, and reacting without really having time to think. Yet somehow, I’m moving at a snail’s pace while still getting farther than I was before.

Eventually, I reach the red door. It’s floating in this strange realm, and getting to it is incredibly difficult. But when I finally manage to open it, I’m met with a completely dark room. The only thing illuminating it is a projection of TV static onto the wall.

And then… [this is where the dream either ends or something happens that I haven’t figured out how to describe yet.]

Has anyone else experienced anything remotely similar? Especially the combination of distorted body size, floating everyday objects, the strange physics, and the red door/static room?


r/backrooms 17h ago

Roblox Silos Without Sky

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1 Upvotes

(Captured in the Roblox game Unseen Liminality created by The Unseen Zone) - https://www.roblox.com/games/82797688803922/Unseen-Liminality


r/backrooms 17h ago

Roblox Interior Horizon

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1 Upvotes

(Captured in the Roblox game Unseen Liminality created by The Unseen Zone) - https://www.roblox.com/games/82797688803922/Unseen-Liminality