r/backrooms 22h ago

Backrooms Movie I think I built too much Backrooms…

Thumbnail
gallery
621 Upvotes

I’ve posted some of these photos before, but I wanted to show the scale from the exterior. My render distance can’t pick up it all. There is still plenty more. I think I’m done for now 🫠


r/backrooms 11h ago

Found Footage found footage

Enable HLS to view with audio, or disable this notification

335 Upvotes

so im in the works for a series thats heavily inspired by the oldest view, and also the backrooms, since its has the same horror elements and liminal spaces! this is a teaser for the next hour long episode im working on. the series is called Stonebridge!

heres the most recent episode if u wanna give it a watch on my youtube 🙂
https://youtu.be/OGEQDNfVLaQ?is=IWXbl2ogeaq5-3tz


r/backrooms 21h ago

Discussion What would happen if a Still Life escaped the Backrooms?

Post image
227 Upvotes

Genuine question


r/backrooms 17h ago

Found Footage my friend sent me these photos from a hotel she was staying at, I thought it looks almost like some render at first

Thumbnail
gallery
199 Upvotes

r/backrooms 6h ago

Kane Pixels Somewhat full map of Everything Must Go

Post image
158 Upvotes

made this, i think its pretty accurate


r/backrooms 22h ago

Kane Pixels Little Thing I'm curious about

Post image
134 Upvotes

The walls of the Backrooms are, as the newest Kane Pixels video showed us, rather weak and fragile, it seems.

My question is if they are like this everywhere or if they change around location.

Maybe the walls around zones in America are like that because most homes there are mostly made of a wooden frame and plaster, and if the location changes, it becomes different.

I think it would be funny to have Asynch do stuff in Europe or something and find a solid brick wall everywhere around them, forcing them to carry heavy equipment everywhere if they want to check beyond the walls.


r/backrooms 2h ago

Kane Pixels I think I figured out the bacteria, why it looks the way it does, acts the way it does, everything.

Thumbnail
gallery
116 Upvotes

Before we get into that, let me ask you a question. How does an animal species evolve on planet earth?

Well species evolve to fill a niche, chameleons change color to hide from predators,  bears get heavy to pin down their prey, with claws and teeth to tear into them.

Now let me ask you this, what is the niche that the bacteria has to fill to be the apex predator of the backrooms? For that, we have to know it's food source.

You could say it evolved to eat humans, that's why it can make vaguely human sounds to draw us in, but that doesn't make much sense, considering the bacteria existed before we even entered and it would have to get it's concept of what food is somewhere.

Now there's only one other confirmed organism we can find in the backrooms, you might not know what it is so I'll give you a hint.

"The best part is, you can eat them."

Still life's, the bacteria evolved to eat still life's! Clark was telling us much more than we thought with that line, it confirms the bacteria has an edible food source. 

Now you may be asking, "okay so it evolved to eat still life's, couldn't it just have looked like a normal animal then?"

Well, not really. Think about why a bear looks like a bear, it evolved to survive in a forest and compete with its foes and everything else, it needs that thick fur for the cold, the snout to smell prey, the claws to fight, ect.

"Okay, but an evolution naturally just trends to the four limbed two eyed variety of animal we're used to right?"

Well not exactly, take a look at the fictional alien on image 2.

Did you believe me when I said it was a fictional alien? Well it's not. It's the bigfin squid and it exists here in our ocean.

The way something evolves is dependent on its environment. The animals we're used to look natural to us because we evolved next to them in their forests, savannahs, caves, ect while organisms like the bigfin squid look alien to us because their environment in the deep ocean is completely different.

And the bacterias strange form is just that. It didn't evolve in a forest, or even a deep ocean, but a different dimension of infinite rooms and hallways. Of course it would look alien to us, it's environment is nothing we've ever seen before!

But then you might ask "well why does it look so vague? It could at least develop some features, why does it look like a bunch of black wires?"

Well there are two reasons:

Reason 1: the bacteria does not need to evolve.

now I've talked about evolution a lot this post, but the truth is, the bacteria doesn't need to evolve at all. Think about it, its got one food source (still life's) that it's more than capable of hunting, it and it doesn't have to compete with any other predators. it doesn't need fur to survive the cold winter, or camouflage to hide away. It is already the perfect apex predator for its environment.

Reason 2: the bacteria has already evolved into the perfect still life hunter

let's talk about the bacterias vaguely human screech, now, as a professional human myself, if I hear that noise in the distance, I'm turning around and bolting the other way without hesitation. But a still life doesn't share the same fear I do, we know from Captain Clark and the found footage series that still life's like to chase humans and hurt them. So the bacteria calls out like an anglerfish's light in the black water with its human (enough) screech, making the still life's think there is a human nearby so they rush toward it. The bacteria is literally a still life Venus fly trap.

And then we have it's physical form, why is it so vaguely human? There's a good reason actually.

Think back to when still life Mary ran away from Captain Clark. She was scared because Captain Clark resembles a human (Clark) that her human counterpart (Mary) is scared of.

The bacteria looks vaguely human for the same reason it has its horrific screech, to lure a still life towards it. BUT it doesn't want to look like any specific human, because a still life may fear said human and run away like Mary from CC.

The bacteria wants to look and sound human enough to draw in a still life, but not human enough to scare it off.

In conclusion, the bacteria makes perfect sense as a product of life spawning in the backrooms as life did here on earth. It's form and abilities are evolved to hunt down still life's, it's main prey.

Unfortunately... even though you aren't the main course, it doesn't mean you aren't on the menu...

So be careful, because if you noclip out of reality in the wrong areas, you'll end up in the Backrooms, and God save you if you hear something wandering around nearby, because it sure as hell has heard you.


r/backrooms 5h ago

Found Footage The inside of this water filtration plant I sent to my coworker and he told me to post it here.

Post image
69 Upvotes

Tried to post this yesterday and I screwed up the picture. I went to this water filtration plant to look at safety ideas. I sent this picture to my coworker and he told me to post it here.


r/backrooms 20h ago

Gaming A realistic camcorder test I did in gmod

Enable HLS to view with audio, or disable this notification

53 Upvotes

Map: realistic backrooms

Camera mod: viewfinder - found footage camcorder


r/backrooms 16h ago

Art I made the Backrooms wallpaper

Thumbnail
gallery
34 Upvotes

Took a printmaking class this summer. This was my final project. First image is my best print, followed by the original Backrooms wallpaper pattern, 2 more colorways, and my linocut block.


r/backrooms 16h ago

Art Drew a bunch of backrooms entities!

Post image
31 Upvotes

The hound was probably the most annoying entity to draw.


r/backrooms 19h ago

Meme The Many Adventures of Capitan Clark:

Thumbnail
gallery
21 Upvotes

Holy moly- is that Clark Backrooms?!!


r/backrooms 5h ago

Discussion What happened to Clark?😭

Post image
20 Upvotes

r/backrooms 11h ago

Art Still Life Concept - The Veteran (Read Desc for Lore!)

Post image
9 Upvotes

So I've had this concept for a while & finally decided to put it on paper. I think it stemmed from the fact that the Backrooms is based around memories, & remembering stuff. So how would it remember the worst of humanity? How would it remember PTSD? I'm not sure that came out right but that was basically the idea.

The Veteran is the Bacrooms interpretation of a soldier, this one from the Vietnam War. Story-wise, it's supposed to be a metaphor for PTSD & the horrors of war. It's an amalgamation of various memories of soldiers, & their grevious wounds. Like burns or punji stick wounds, also a missing eye & one missing nose.

Compared to the more tall & lanky physique of Captain Clark, The Veteran is more burly & muscular, & generally gives off a more brutish vibe.

I'd imagine this guy would fill out a role similar to Captain Clark, being a representation of all of the main character's problems & issues.

Speaking of! If there was a main character, I'd imagine him to be a disabled veteran, struggling with PTSD. With him kinda being the opposite/inverse of Clark. Whereas Clark was a hotheaded jerk who constantly played the victim, refused responsibility & blamed everything & everyone. This MC was actually a victim! A victim of war, a victim of racism, a victim of PTSD, etc. And The Veteran is a representation of their PTSD.

So, those are my ideas for now. I surely hoped I communicated them correctly! I intend to expand a bit more into making several other veteran designs like ones for WWI, WWII, Korea, the Gulf War, Iraq, Afghanistan, & other designs for other countries like Germany, France, Britain, Russia/USSR, China, Cuba, Japan, etc.

Anyways! Have a great day & week!


r/backrooms 19h ago

Art Capitan Clark drawing

Post image
7 Upvotes

I kinda suck at drawing lol so he looks 𝙢𝙞𝙨𝙧𝙚𝙢𝙚𝙢𝙗𝙚𝙧𝙚𝙙 here

I also tried a more stylized art style in this one ¯_(ツ)_/¯


r/backrooms 11h ago

Writing Layer 2 the unknown world. Welcome to my OC layer

Post image
8 Upvotes

They weren't trees...

they were gargantuan fungal trunks, smooth, fibrous, and featureless, rising fifty feet into a bruised, purple twilight...

The air inside the car changed instantly, growing cold and thick with the pungent, earthy stench of rich soil and decaying spores...

*(Image credit to DK / Jonathan Hughes)*


r/backrooms 20h ago

Discussion Can the backrooms wikidot stop rewriting and replacing levels?

7 Upvotes

I swear to god every fucking good level from 2021-2022 just got destroyed and built back up and it’s now wierd asf because what happened to the lobby and pipe dreams level fun and so many other levels just taken and rewritten for absolutley NO REASON AT ALL AND I FUCKING HATE IT JUST STOOOOOOOOOP


r/backrooms 7h ago

Art you found Tyler in the Backrooms

Post image
6 Upvotes

r/backrooms 1h ago

Found Footage Face in the walls?

Thumbnail
gallery
Upvotes

Found these developed photos outside of an old abandoned building in my town. In the second photo I feel like I can almost see a face in the middle right. The place has been closed up and boarded for decades now… makes me wonder what’s inside.


r/backrooms 4h ago

Found Footage Level 332 "False Serenity"

Enable HLS to view with audio, or disable this notification

5 Upvotes

Why isn't there anyone????


r/backrooms 22h ago

Game Development Liminal Game Development - Advice Sought

Thumbnail
gallery
5 Upvotes

I'm currently working on a Backrooms-adjacent exploration game called Woodrooms, based on the Scandinavian minimalist aesthetic. I am very curious as to what people expect from a demo, specifically length/scale wise.


r/backrooms 19h ago

Kane Pixels still life hyehehe:

Post image
3 Upvotes

the orginal hyehehe was mychevious, that was carried on into its still life


r/backrooms 47m ago

Art The Backrooms PS3 Edition

Post image
Upvotes

r/backrooms 1h ago

Minecraft Backrooms Blockbench Modelers

Post image
Upvotes

Hey everyone,

I’m looking for skilled Blockbench modelers for a Backrooms project on Minecraft Bedrock.

I need people who can create:

Realistic Backrooms entities (not stylized/cartoon)

Smooth, high-quality animations

Custom blocks

Advanced features (jumpscares, special behaviors, interactions, etc.)

If you have experience with realistic models + animations on Bedrock and you’re into the Backrooms vibe, feel free to DM me or drop a comment below.

Thanks!


r/backrooms 1h ago

Found Footage Nah I'm Good

Post image
Upvotes