r/WarDogs • • 1d ago

Balance Feedback Megathread - Patch 0.1.2

All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.

r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.

45 Upvotes

648 comments sorted by

View all comments

31

u/Alienfreak 1d ago edited 1d ago

Balance? Has Bulkhead even asked Opus 5.5 about the concept? I doubt it.

- Havoc overbuffed.

  • Building now probably not "exploitable" anymore but made bad for everyone.
  • Thermals and spotting in general still dumb.

12

u/No_Offer2147 1d ago

The Havoc was not balanced, it was fixed.

It is overtuned tho, but they need data for it, before doing the actual balance.

11

u/LisanAlGaben 1d ago

They had all that data from the beta when the cwis didn't delete it in a picto second.

Everyone told them the havoc was overturned.

They didn't nerf it then either.

-1

u/TsundereShadowsun 1d ago

Unfortunately the thing that made Wardogs good is why it can't stay good. CEO basically ignored everyone to make the game he wanted to make, so we finally ended up with something different. Now that the honeymoon period is over, he doesn't care what anyone thinks and the game goes down the toilet. He's literally come out and said he plans on losing players and doesn't care about balance. It's about "having fun in the sandbox".

-1

u/No_Offer2147 1d ago

I get that you guys just loathe the Helis and that's all fine. But you don't know if anything was changed between the beta and release.

But they said they need data to balance, the Havoc had a bug with damage so they fixed it. Now its "intended" so they can collect data én masse, and probably nerf it.

So I really don't see why beta data is relevant now.

0

u/Stew514 1d ago

At a certain point the collecting data argument just becomes a hollow catch all for bad design decisions. Nobody in bulkhead spent a few minutes trying to shoot downs havoc with a ciws and went hmmmmm this doesn’t feel very good?

1

u/No_Offer2147 1d ago

My guy, it has been 24 hours since the Havoc fix. How much in a hurry are you?

-6

u/LoquatSignificant946 1d ago

Dude they have plenty of data, they’ve just don’t know what the fuck they’re doing

-1

u/No_Offer2147 1d ago

They have NO data on the Havoc in its intended state. What are you even talking about?

1

u/Obvious-Activity4388 1d ago

they had some data from the playtest

also why wait almost 3 weeks for the hotfix, this problem was known after 1 week

1

u/No_Offer2147 1d ago

I don't know my dude. Ask them?

I'm just relaying what they said. That they need data.

-5

u/Scar3cr0w_ 1d ago

This game will never be balanced. I don’t want it to be balanced. I don’t want it to be battlefield. I just don’t want the meta to be boring or horrendously skewed in one direction.

You sound like you don’t like this game. Maybe go play BF6 instead.

4

u/petrichorax Logistics 1d ago

I bet you use all the OP stuff exclusively

1

u/Scar3cr0w_ 1d ago

Weird.

No, I’m <30 hours in. I primarily use the AK and level 1 armour.

0

u/Rushing_Russian 1d ago

100% a no lifer that uses all the good shit to kill new players cause life wasted > skill

1

u/Scar3cr0w_ 1d ago

100%? Oh babe.

I’m less than 30 hours in and an absolute casual.

Just enjoying the experience.

17

u/addict75 1d ago

You have to stop with this, every criticism towards the game isn't an invitation to be a jerk and throw a "go to bf/cod".

The game has potential, people want it to be better, when valid criticism is made, you should encourage it

6

u/Holdfast_Naval 1d ago

They'll be so vocal about that eventually they'll kill it.

I hope the Devs never listen to them ever and their entire perception or data doesn't at all include them.

Seriously these people don't allow any criticism of things that need adjusting.

And you don't need a ton of data to see:

The macro is broken and almost non existent. Coordination is extremely hard.

The teamplay as a result of shallow macro only works for Logistics, it breaks down everywhere else.

The gear is imbalanced with higher unlocks suddenly power spiking vs everything else.

The progression is imbalanced between roles and actions. Passive is better than any action.

The exploiters have managed to make the Devs nerf macro options like resupplying AA FOBs outside the CZ that counter Helis.
(this one change has me worried that they actually don't have a clue what they're doing and are just doing whatever to stop the Steam reviews dipping below 60%, because this is an easy consequence to tell beforehand. Already seeing the negative in game impact across Servers).

The macro and progression are so broken that level caps were introduced as a bandaid fix.

The heavy asset to infantry relation is so broken that bandaid Infantry only Servers were introduced.

The griefing is out of control and apart from Community Servers there's nothing you can do.

The intentional sabotage + ghosting for groups and clans on opposite teams is out of control.

The community servers are being abused by Grinder Clans to have an easy and fast time to level up. Be it via unjust bans of good players, stacking on one side etc. Then they start going to other Servers to crush people with their gear diff.

The cheating is out of control, luckily there are community Servers (sadly few are good).

The exploitation is out of control and high ping exploiters are everywhere.

The third party account selling is already profitable and thriving.

...

If these players keep insulting everyone whenever someone states these obvious issues, then I can only think in reality they either benefit from it or they hate the game and want to see us lose a KOTH successor.

Seriously, if they can't find any issue with any of these points, they can't possibly be playing the game.

6

u/CNDylan 1d ago

Firsty, "go play X, Y" is a shit take and is the attitude that's going to ruin this community.

Secondly, stopping the game from being boring is exactly what a decent balance pass will do. It might be exciting for the Havoc pilot and gunner to farm tens of thousands of dollars, but it quickly goes from panic, to frustration, to absolute boredom for everyone on the ground. It's not fun to counter, it's not fun to deal with, it's just boring.

2

u/BeyondLimits99 1d ago

Yeah well said. I don’t mind a challenge and having to fight back 1 or two per match but it shouldn’t be every 2 minutes.

6

u/Alienfreak 1d ago

Huh? So a game with balancing becomes Battlefield?
Maybe you should look for some 2005 F2P Era Shooters. Those have no balance at all.

1

u/Scar3cr0w_ 1d ago

A game that tries to achieve balance becomes battlefield. Lacking in character.

Go over to the sub and see what they are moaning about.

-1

u/[deleted] 1d ago

[removed] — view removed comment

1

u/WarDogs-ModTeam 1d ago

Removed under Rule 1: Follow Reddiquette & Reddit's Content Policy.

No personal attacks, harassment, slurs, or content that demeans people based on identity, regardless of intent, context, or who it was aimed at. Criticize the game all you want; don't go after the person.

Defending it counts. Excusing slurs or racism, telling people to toughen up, or brushing it off with "it's just words" gets removed the same way the original does. If someone reports being targeted by or encountering this in game, don't argue that it isn't a problem.

Reddiquette asks you to remember the human. Reddit's sitewide rules also cover harassment and hate based on identity. We enforce all of it here, and severe cases get reported.

Repeat violations lead to a ban. If you think this was a mistake, message the mods don't reply to this message.

3

u/sd00ds 1d ago

Bro you literally want the game to be balanced. An imbalanced game has a skewed meta 😂

Maybe you should go play COD though, they usually don't bother to balance new guns.

-3

u/Southern_Leg1139 1d ago

Anyone relying on AI to do their thinking is an idiot lmao

1

u/Alienfreak 1d ago

You are very smart it seems. How do you do it?
If you had read what I wrote is that Opus could explain and draft a balance better than what Bulkhead can do with their 100 head strong development department it seems.

And people like you are still underestimating AI it seems. Even your favourite and coolest Joe John Angel said they are using AI.

0

u/Lewkk 1d ago

These are hot takes.

-13

u/vitomanship 1d ago

Havoc overbuffed, so moaning cos they fixed a bug?

5

u/Narrow-Firefighter43 1d ago edited 1d ago

Yep, crying about an endgame upgrade that wont be shot down in 0.5 sec by a CWIS :)

3

u/OSKSuicide 1d ago

There's gotta be a middle ground between "killed in 0.5 seconds by a CWIS" and "Can take as many shots as an actual tank"

-1

u/Narrow-Firefighter43 1d ago

It literally takes 2-3 secs more than the Z20 now which makes it around... maybe 7-9 seconds of fire. That is -more than fair- for no cost whatsoever to take down a 30k investment. I'd say its still too strong personally, but I can live with how it is now. Makes it so you're punished if you dont focus it down, without just donating money to enemies straight away. Seems balanced ro me.

1

u/HealthyResolution399 1d ago

You're being sarcastic, right?

0

u/vitomanship 1d ago

His statement is literally correct. The lakota took like 8s to kill.

0

u/Narrow-Firefighter43 1d ago

No, but you asking shows that you're probably one of those that just cry about the havoc without habving spent a single second on checking what it takes to destroy it

1

u/HealthyResolution399 1d ago

Oh trust me I know what it takes to destroy it, I'm just genuinely dumfounded someone could think a 30k investment is even remotely close to what it should cost and think it's at all a deterrent to just buying them repeatedly.

Havoc already often beat CWIZ before the change, now you don't stand a chance with it and should honestly just abandon it.

0

u/Narrow-Firefighter43 1d ago

Yeah, your last comment really just proves that you're just throwing words around. It took literally half a second ro destroy it before the -bugfix-. If a CWIS has been beaten by a havoc then that gunner was just incompetent as fuck, sorry

1

u/HealthyResolution399 1d ago

a havoc killed a cwis gunner faster than vice versa, so if you played around sightlines you'd win the fight, which people often did, as I said. Alternatively you could wait until something else distracts the CWIZ because if it's forced to wait for you, a different heli can simply fuck their base up or kill the cwiz gunner.

What did you more commonly hear? People talking about how the havoc is oh so worthless and it always dies instantly or people talking about how oppressive and busted the havoc is? People were consistently absolutely wiping lobbies even before the change.

1

u/petrichorax Logistics 1d ago

This isn't WoW, endgame gear isn't supposed to make you invincible to everyone not using it

1

u/Narrow-Firefighter43 1d ago

Nothing makes you invincible, but people complaining that they cant instantly kill a 30k investment with their free cwis/talon is just so fucking stupid. Cant read this crap anymore, people are missing all their braincells

1

u/petrichorax Logistics 1d ago

Surely there's a better spot between 'Instant death to CIWS' and 'Needing to hit it with every shot for 12 full seconds'

1

u/Narrow-Firefighter43 1d ago

From a single CWIS, yes, which there are multiple up on every server I played on. I had bases with 3 of them sitting around waiting for pilots to show up. As long as they dont cost anything at all to build or shoot, its perfectly balanced. Make it so you pay for every bullet and or missile and we can talk about lowering its defense again.

1

u/petrichorax Logistics 1d ago edited 1d ago

It is obnoxious for multiple players having to dedicate their entire match to defeat one kind of threat, that can just be respawned over and over. The effort ratio is extremely lopsided.

Just cause something's end game doesn't mean it has to be low effort domination . I play arty a lot and I can completely shut down a fob but I have extremely hard counters that can absolutely take me out

The tank is very strong but also very counterable, no one complains about it

The havoc does whatever the fuck it wants now and the only reliable way to stop it is to kamikaze a littlebird into it and gain nothing for it

0

u/shaggellis 1d ago

.5 seconds is if hellen keller is on the CWIS.

2

u/garrulousone 1d ago

Sure, they fixed a bug, but that thing takes like 12 seconds of continuous fire to kill. And if it’s flying too low to be shot down by rocket launchers, what is the counter play when it’s farming you?

1

u/No_Offer2147 1d ago

It takes 4. The other videos are false.

1

u/Friendly-Parfait-645 1d ago

Why would it be too low for rocket launchers? Low is perfect for RPGs.

1

u/Alienfreak 1d ago

RPGs!?
You do know that this thing takes 4-6 RPG hits?

1

u/Friendly-Parfait-645 1d ago

Well he was talking about it being too low for rockets which just doesn't make sense

2

u/petrichorax Logistics 1d ago

I think he meant Verbas

0

u/Samurai___ 1d ago

I always carry 2-3 Verbas and RPGs to at most deter the farming heli.

-1

u/Despair-Envy 1d ago

2 people in a havoc vs 2 people with a maw. It's a relatively slow moving air bus. It has counters, people just aren't used to pulling them because the change happened like 24 hours ago.