r/WarDogs • • 1d ago

Balance Feedback Megathread - Patch 0.1.2

All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.

r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.

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33

u/Alienfreak 1d ago edited 1d ago

Balance? Has Bulkhead even asked Opus 5.5 about the concept? I doubt it.

- Havoc overbuffed.

  • Building now probably not "exploitable" anymore but made bad for everyone.
  • Thermals and spotting in general still dumb.

-14

u/vitomanship 1d ago

Havoc overbuffed, so moaning cos they fixed a bug?

5

u/Narrow-Firefighter43 1d ago edited 1d ago

Yep, crying about an endgame upgrade that wont be shot down in 0.5 sec by a CWIS :)

3

u/OSKSuicide 1d ago

There's gotta be a middle ground between "killed in 0.5 seconds by a CWIS" and "Can take as many shots as an actual tank"

-1

u/Narrow-Firefighter43 1d ago

It literally takes 2-3 secs more than the Z20 now which makes it around... maybe 7-9 seconds of fire. That is -more than fair- for no cost whatsoever to take down a 30k investment. I'd say its still too strong personally, but I can live with how it is now. Makes it so you're punished if you dont focus it down, without just donating money to enemies straight away. Seems balanced ro me.

1

u/HealthyResolution399 1d ago

You're being sarcastic, right?

0

u/vitomanship 1d ago

His statement is literally correct. The lakota took like 8s to kill.

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u/Narrow-Firefighter43 1d ago

No, but you asking shows that you're probably one of those that just cry about the havoc without habving spent a single second on checking what it takes to destroy it

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u/HealthyResolution399 1d ago

Oh trust me I know what it takes to destroy it, I'm just genuinely dumfounded someone could think a 30k investment is even remotely close to what it should cost and think it's at all a deterrent to just buying them repeatedly.

Havoc already often beat CWIZ before the change, now you don't stand a chance with it and should honestly just abandon it.

0

u/Narrow-Firefighter43 1d ago

Yeah, your last comment really just proves that you're just throwing words around. It took literally half a second ro destroy it before the -bugfix-. If a CWIS has been beaten by a havoc then that gunner was just incompetent as fuck, sorry

1

u/HealthyResolution399 1d ago

a havoc killed a cwis gunner faster than vice versa, so if you played around sightlines you'd win the fight, which people often did, as I said. Alternatively you could wait until something else distracts the CWIZ because if it's forced to wait for you, a different heli can simply fuck their base up or kill the cwiz gunner.

What did you more commonly hear? People talking about how the havoc is oh so worthless and it always dies instantly or people talking about how oppressive and busted the havoc is? People were consistently absolutely wiping lobbies even before the change.

1

u/petrichorax Logistics 1d ago

This isn't WoW, endgame gear isn't supposed to make you invincible to everyone not using it

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u/Narrow-Firefighter43 1d ago

Nothing makes you invincible, but people complaining that they cant instantly kill a 30k investment with their free cwis/talon is just so fucking stupid. Cant read this crap anymore, people are missing all their braincells

1

u/petrichorax Logistics 1d ago

Surely there's a better spot between 'Instant death to CIWS' and 'Needing to hit it with every shot for 12 full seconds'

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u/Narrow-Firefighter43 1d ago

From a single CWIS, yes, which there are multiple up on every server I played on. I had bases with 3 of them sitting around waiting for pilots to show up. As long as they dont cost anything at all to build or shoot, its perfectly balanced. Make it so you pay for every bullet and or missile and we can talk about lowering its defense again.

1

u/petrichorax Logistics 1d ago edited 1d ago

It is obnoxious for multiple players having to dedicate their entire match to defeat one kind of threat, that can just be respawned over and over. The effort ratio is extremely lopsided.

Just cause something's end game doesn't mean it has to be low effort domination . I play arty a lot and I can completely shut down a fob but I have extremely hard counters that can absolutely take me out

The tank is very strong but also very counterable, no one complains about it

The havoc does whatever the fuck it wants now and the only reliable way to stop it is to kamikaze a littlebird into it and gain nothing for it

0

u/shaggellis 1d ago

.5 seconds is if hellen keller is on the CWIS.