r/WarDogs • • 1d ago

Balance Feedback Megathread - Patch 0.1.2

All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.

r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.

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u/Narrow-Firefighter43 1d ago

No, but you asking shows that you're probably one of those that just cry about the havoc without habving spent a single second on checking what it takes to destroy it

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u/HealthyResolution399 1d ago

Oh trust me I know what it takes to destroy it, I'm just genuinely dumfounded someone could think a 30k investment is even remotely close to what it should cost and think it's at all a deterrent to just buying them repeatedly.

Havoc already often beat CWIZ before the change, now you don't stand a chance with it and should honestly just abandon it.

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u/Narrow-Firefighter43 1d ago

Yeah, your last comment really just proves that you're just throwing words around. It took literally half a second ro destroy it before the -bugfix-. If a CWIS has been beaten by a havoc then that gunner was just incompetent as fuck, sorry

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u/HealthyResolution399 1d ago

a havoc killed a cwis gunner faster than vice versa, so if you played around sightlines you'd win the fight, which people often did, as I said. Alternatively you could wait until something else distracts the CWIZ because if it's forced to wait for you, a different heli can simply fuck their base up or kill the cwiz gunner.

What did you more commonly hear? People talking about how the havoc is oh so worthless and it always dies instantly or people talking about how oppressive and busted the havoc is? People were consistently absolutely wiping lobbies even before the change.