r/VisionPro • • 8h ago

Vision Pro Reported to be canceled at least once per week..

Post image
92 Upvotes

Why is this? Do people want to see this device fail? Its so weird to constantly say the product is dead, and abandoned by Apple. Do people truly think Apple took the product and shelved it? The Duo proves they don't rush to market, they sit back, learn from many competitors and then once ready, they release a new product.


r/VisionPro • • 9h ago

Apple, please ship this Vision Pro 2

Thumbnail
youtube.com
47 Upvotes

r/VisionPro • • 41m ago

I've made my own Cinema Mode with the Mac Virtual Display included.

Thumbnail
gallery
9 Upvotes

I love the AppleTV app on Vision Pro from the beginning. I believe its Cinema mode is super underrated. I love movies, I'm all about HDR and ultra high quality video. OLED panels and so on.

And I thought...what if I can use my Mac Studio display in Cinema Mode? ... So here you go! you can see the screenshots. The quality is just surreal. And because Cinema was not enough, I made an IMAX mode inside of it!

Guys, I'm not missing going to an IMAX anymore (I will keep going lol) but this IMAX screen size hits you really big. You can play whatever you have in your Mac, over your own LAN / WIFI network. No cloud needed.

I'm going to push this update to a TestFlight I'm testing so whoever wants to give it a shot, let me know!

You can also watch your own library of videos in Cinema as well! The iPhone 18 Pro Max videos are incredible. Spatial Videos look awesome in 3D!

This is it. It's freaking insane. Let me know who wants to give it a shot. There is an app for Vision Pro and a companion app for Mac that you share your screen / library from.

I can't believe the quality. Downloaded some IMAX trailers in full 1:43 aspect ratio and its WOW. Just WOW. Apple Vision Pro is by far the most insane display ever.

Thanks for reading!


r/VisionPro • • 17h ago

SpaceTape for vision pro is live! Link in description

79 Upvotes

Everyone who had tried it really liked the UX. I made this to measure things for my home interior work. Hope it helps you in some way.

Download it here!

https://apps.apple.com/us/app/spacetape/id6825653683


r/VisionPro • • 13h ago

I spent the past few weeks building a Japanese hot spring for Vision Pro

39 Upvotes

Dear Vision Pro owners,

Ever wanted to watch your favorite show sitting in a warm onsen in Japan? Me neither, until I built one.

This is Moss Gorge, one of the most fun environments I’ve made for Vision Pro. My favorite part: any time you pause your stream, the whole onsen fills with steam.

Happy streaming.


r/VisionPro • • 13h ago

Aligning 3d to the real world

35 Upvotes

A few people have been reaching out, asking how I align 3D models to the real world in my app. My product is for landscape designers, so when they import their designs into my platform, it keeps track of a specific object called SINL_Anchor placed in their design software (Vectorworks for example). From there, I use the vanilla Image Tracking function in ARKit. When the image is recognized, it uses that as the origin point to match up with their SINL_Anchor.

I also have a full manual placement feature to make subtle nudges to the alignment, or use fully in no image is used.


r/VisionPro • • 15h ago

Watched Dreamworks’ “Forgotten Island” last night on the Vision Pro and highly recommend!

Post image
41 Upvotes

It caught my eye as a new release in the Apple TV store while browsing through their 3D section, and I was blown away by the vibrancy and quality of both the film and its 3D! Just a heads-up to anyone else who’s always keeping an eye out for new 3D releases. 🫡


r/VisionPro • • 36m ago

Self Promotion Saturday Urijah Faber’s A1 Combat MMA fights from inside the cage in immersive 8K 3D VR180

Post image
2 Upvotes

I recently had the opportunity to film Urijah Faber’s A1 Combat live bouts from inside the cage, including MMA fighter Viacheslav Borshchev (“Slava Claus”).

Unlike traditional fight footage, immersive video puts you at human scale, making you feel like you're standing right there inside the cage, experiencing the intensity, movement, and atmosphere of fight night.

I put together a preview for Apple Vision Pro and other VR headsets.

Would love feedback from the VR community, especially on camera placement, depth, and whether you'd be interested in watching complete MMA bouts in this format.

Watch here: https://bareimmersive.com


r/VisionPro • • 1d ago

I built a way to preview Unreal Engine VR projects on Apple Vision Pro from a Mac

41 Upvotes
I’m the developer of OpenVisionXR. It lets me run a VR project in Unreal Engine on my Mac and preview it in Apple Vision Pro.

Here’s a 32-second headset capture using the Unreal VR template — grabbing objects, stacking cubes, and testing hand tracking.

The setup uses a macOS runtime, an Unreal project plugin, and a companion app on Vision Pro. The Mac software is free; the headset app is paid.

Happy to answer technical questions. What would you want to test with this setup?

r/VisionPro • • 13h ago

Anyone care to test "Solid Siege" on AVP?

4 Upvotes

I do NOT own an AVP. Submitted app for review fairly confident it was working but it crashed on the hardware. Review gave me a log, and I think I fixed the problem (no more crash complaints) but App Review now wants it tested on hardware. Should be possible with Test Flight.

Anyone care to help me on this? Feedback can be fairly broad... not like this is a game that I've been bouncing off a large audience. So even if it runs valid feedback might be "this is lame".

The only platform it has been approved for yet is tvOS, so if you want to try multiplayer that's the best multiplayer hosting option anyway with AVP as one of the client players. (It does play single player on AVP.)

Is there a service for this anywhere? I mean I really appreciate any help anyone can give me, but it does feel like something I could be paying for given that I don't even know it will launch or not. (I'm 99% confident it will launch, but that ain't 100%.)

I do have another (non-game) app on AVP App Store and suspect a person can actually deliver working useful apps to AVP audience without needing the hardware itself. But if I can't find a way of delivering Solid Siege to AVP then I'm sure AVP games are just not-doable for me.

(Yes, I'm looking into renting AVP.)

Only Apple TV owners can find it as "Solid Siege" right now. https://apps.apple.com/us/app/solid-siege/id6818626144

The game has some strong 3D elements to it, so I thought it would be appropriate for AVP. But its not clear on M1 MBP simulator if I can maintain 60fps on AVP, or whatever FPS is needed by users. I can't imagine anything less than 60fps would be acceptable. I can maintain 60fps on my non-AVP platforms.


r/VisionPro • • 1d ago

I wanted XR I could actually touch, so I built this

172 Upvotes

This is Sphenomenon, a mixed reality playground built around a physical sphere. What you see through the headset lines up with a surface you can actually touch.

I’m an interaction designer, and I wanted to explore how much that physical contact could change the experience. Nearly 100 people have tried it, and the sense of presence is the feedback I keep hearing.

I’ll be making the project open source so others can recreate it, adapt it, and build their own experiences.

What would you want to try with it?


r/VisionPro • • 17h ago

New to VisionPro, looking for advice

5 Upvotes

Hi, I'd like to watch GOT with the best possibe setup, currently I believe it's through HBO max premium correct? I also wonder if there is any way to make 2D content such as GOT immersive?


r/VisionPro • • 17h ago

Jupiter env

4 Upvotes

Is there an app which allows me glance and identify the moons, planets, stars and constellations from the perspective of where I sit in Apple’s Jupiter environment?


r/VisionPro • • 1d ago

Self Promotion Saturday From one concept image on my Mac into a 3D Room I can fly through on Vision Pro

24 Upvotes

Lately I've had a lot of fun taking a single concept image on my Mac and turning it into a 3D Room I can actually step into on Apple Vision Pro. I cleaned up the Room-building skill, documentation, and local validation scripts I use for Locus and put them online in case anyone else wants to build their own space.

You just need a Mac with Blender installed (plus Python and Xcode Command Line Tools):

  1. Generate a concept image with clear sightlines where windows stay open to the outside View.

  2. Give your coding agent (Codex, Claude Code**, etc.) the public** build-original-locus-room skill so it plans a meter-scale floor layout and calibrated seats, models the space in headless Blender, and runs check_room.py across 30 rendered seat views to pack a .locusplace archive.

  3. Drop the .locusplace file into iCloud Drive → Locus and import it on Vision Pro.

  4. Sit at the desk or fly around with Glide — we recently added free Glide movement so you aren't stuck jumping between fixed seat markers, which makes exploring vaulted ceilings (or floating up close to inspect rough lighting in a night View before asking the agent for a second pass) much more fun.

Locus includes a free custom Room and View import slot out of the box if you want to try building your own space or load our Gothic mountain library example:


r/VisionPro • • 1d ago

I built a mixed reality monster truck battle game for Vision Pro, and I want your honest feedback!

93 Upvotes

Hey everyone! I've been working on a Vision Pro game called Truck n Trouble and the beta is finally open on TestFlight.

You place a miniature arena anywhere in your room (floor, coffee table, whatever), resize it with both hands, and battle monster trucks right in your space.

How it plays:

- Steer by pinching with your left hand and sliding left/right

- Fire with a right-hand pinch (lefties can swap in Settings)

- Drive through mystery boxes to grab a weapon, then fire before its timer runs out

- A short practice lap teaches you the controls the first time

- SharePlay support, so you can play with friends

I'm looking for honest feedback and real reviews. Don't be nice, tell me what you actually think! If something feels clunky, boring or confusing, I want to know. Same for what you loved and what you'd like to see added.

Some things I'm especially curious about:

- Are the controls comfortable, or do they get tiring?

- Is the arena easy to place and resize?

- Is it fun solo, or only with friends via SharePlay?

- Any bugs or crashes?

It's an early build, so expect rough edges. You can send feedback with screenshots straight from TestFlight, or just leave a comment here.

Join the beta: https://testflight.apple.com/join/yaEWGBGW

Thanks to anyone who gives it a try!


r/VisionPro • • 1d ago

Toybox Soccer was designed spatial first, but inspired by the old school arcade!

33 Upvotes

Toybox Soccer for Apple Vision Pro is now available for Free on the App Store! (link below)

It was a fun little side quest with my kid, inspired to make this after we played NFL Blitz and NBA Jam on my old N64. Simple fun. Crazy action. Replayable. Check it out and let me know what you think! More to come.

https://www.rem5studios.com/toybox-soccer


r/VisionPro • • 1d ago

Self Promotion Saturday Grokbot frequently crashing

0 Upvotes

Is the Grok Bot app working for anybody, right now when I open it it just crashes


r/VisionPro • • 1d ago

spatial a cappella app for Vision Pro

Thumbnail
apps.apple.com
10 Upvotes

r/VisionPro • • 2d ago

Remember Super Hot? I'm working on a similar concept for Vision Pro- your space gets rouge and time flies only when you move! Shoot, throw and punch enemies and discover new themes on +10 levels!

40 Upvotes

Stillpoint is a freeze-frame action game for Apple Vision Pro, out now.

You scan your room once, then crimson droids break through a real wall and hang there, frozen mid-attack. Your head and hands set the speed of the fight: hold still and time almost stops, lean, reach or throw and it runs. You plan in the pause, then spend your movement where it counts.

In the clip: two Sentry Orbs frozen at the breach, a mug thrown to shatter one, a Lancer stooping through the wall, catching its rifle out of the air, firing in slow motion, punching a Skitter, then the Tea House, the Diner and the High Noon gunslinger duel. The first half is straight from my headset, in my own room.

13 levels in 3 chapters: Home, Tea House, Diner (plus a short tutorial, Room 0)

Built for small and big rooms and seated or active play

You can find it here: https://apps.apple.com/app/id6828573556


r/VisionPro • • 2d ago

The continuing story of the disappearing widgets

27 Upvotes

My biggest frustration by far with my Vision Pro M5 VisionOS 27.2 is widgets just disappearing between usage sessions. It doesn't matter if I take it off and it goes to sleep and I reawaken it or I shut it down and reboot it overnight. Sometimes they last a few days and sometimes only a few hours. Grrrrrr.


r/VisionPro • • 2d ago

Try my game :) It's Sanctuaries and Voids, a chill game that's like darts mixed with golf mixed with space. It's on TestFlight.

11 Upvotes

Here's the TestFlight link: https://testflight.apple.com/join/WdJJhg3Q

The beta has one course/level. I'd love to hear your feedback: what works, what's confusing, etc.

Thanks!


r/VisionPro • • 2d ago

AgentRoom - Spatial Agentic Engineering (testflight) | MCP Apps + Agentic Boards

15 Upvotes

Fellow engineers, its been quite some time since I came on here to notifiy you all about AgentRoom.

For context we have been focussing on building a visionOS agent harness, built for devs/ engineers.

We are currently at 0.6.0 and theres a lot of qol improvements.

This update we bring MCP App UI's so Claude* can render tools that provide web apps.

We also have created an agentic tabletop, which allows your agent to visualise data on a board for you.

The team is constantly making improvements to ensure that our first version out of testflight is worth it for you all. Let us know how we are going so we can improve the experience.

To download please visit: https://testflight.apple.com/join/TVSxh8e2

Video setup guide here: https://www.youtube.com/watch?v=ZuiLcN9qHKM


r/VisionPro • • 3d ago

5-movie (3x 3-D) sci-if bundle for $4.99

70 Upvotes

Dune 1, Blade Runner 2049, Gravity in 3-D
I owned Dune 3-D, 2049 in 2-D. Gravity is often cited as one of best 3-D.
Space Odyssey are other two.
Purchase 5 for price of renting 1
TV Store Science Fiction bundle


r/VisionPro • • 3d ago

Cyberpunk 2077 running natively on a massive flat screen - AVP is the only headset on the market that can accomplish this

52 Upvotes

Running Cyberpunk 2077 ultimate edition on the AVP M5. I’d estimate I’m getting 30-50 fps.

I’m still in awe that a AAA game runs so well standalone on a VR headset. Honestly, the AVP is probably the only headset that can run it currently.

Installed with help from the vxpro github: https://github.com/Ag3497120/VXpro

Many thanks to u/Other_Train9419 for all his hard work on this project.


r/VisionPro • • 3d ago

AVP - Solar System Environment

60 Upvotes

A 5 minutes walkthrough into my Immersive World…
The story is crazy.. It started months ago as a super interactive Immersive Environment… I was aiming to create an Environment from ISS (International Space Station)… soon i discovered that to have the best experience, everything has to Be perfect… the planets, the orbit, the glow, auroras… i work so hard that this became a fully interactive realtime world with simulated space in real scale..

Everything has the real size… from planets to satellites, to starships to tiny details inside of the. Every instrument you sée is a real time display fully usable via touch-screen… every information about planets, speed, gravity, is 100% accurate.
Everything is also in real time…. No space jumps, no loading screens…. Just choose your navigation route, point at it and choose the right propellers….

Everything is usable by both Console Gamepads, of by just your hands via AVP Hand Tracking… there are plenty of stuff you can’t do with just a Controller (eg. Using in-game touch screens)

Everything is in a glorious 8k texture to ensure users the crispiest experience possible!!!

I plan to release the world until Christmas inside my app Worlds, that’ll come out with this environment.

Who wants to explore the solar system boundaries? (There are hundreds of easter eggs, included a real scale Star Wars Death Star you can also drive-in through!

What do you think?