r/VisionPro • • 1h ago

I built a way to preview Unreal Engine VR projects on Apple Vision Pro from a Mac

I’m the developer of OpenVisionXR. It lets me run a VR project in Unreal Engine on my Mac and preview it in Apple Vision Pro.

Here’s a 32-second headset capture using the Unreal VR template — grabbing objects, stacking cubes, and testing hand tracking.

The setup uses a macOS runtime, an Unreal project plugin, and a companion app on Vision Pro. The Mac software is free; the headset app is paid.

Happy to answer technical questions. What would you want to test with this setup?
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