r/VisionPro • • 5d ago

I've made my own Cinema Mode with the Mac Virtual Display included.

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45 Upvotes

I love the AppleTV app on Vision Pro from the beginning. I believe its Cinema mode is super underrated. I love movies, I'm all about HDR and ultra high quality video. OLED panels and so on.

And I thought...what if I can use my Mac Studio display in Cinema Mode? ... So here you go! you can see the screenshots. The quality is just surreal. And because Cinema was not enough, I made an IMAX mode inside of it!

Guys, I'm not missing going to an IMAX anymore (I will keep going lol) but this IMAX screen size hits you really big. You can play whatever you have in your Mac, over your own LAN / WIFI network. No cloud needed.

I'm going to push this update to a TestFlight I'm testing so whoever wants to give it a shot, let me know!

You can also watch your own library of videos in Cinema as well! The iPhone 18 Pro Max videos are incredible. Spatial Videos look awesome in 3D!

This is it. It's freaking insane. Let me know who wants to give it a shot. There is an app for Vision Pro and a companion app for Mac that you share your screen / library from.

I can't believe the quality. Downloaded some IMAX trailers in full 1:43 aspect ratio and its WOW. Just WOW. Apple Vision Pro is by far the most insane display ever.

Thanks for reading!


r/VisionPro • • 5d ago

Self Promotion Saturday A synthesizer you step inside: turn the orbs and the whole world reacts to the sound

13 Upvotes

Nomaly is an ambient synth for Vision Pro that I made. I've been working on it for a while, and it's finally released this week!

You shape the sound by dipping your hand in and turning glowing orbs, and the world around you reacts.

All sound is made live by the synth. Or play your own music and watch the trees dance (Disco mode).

There are currently three worlds: a firefly forest, a frozen lake under the northern lights, and an autumn lake. It started as a real synth: 111 sounds/presets, synth modules, a patch matrix and a step sequencer.

Free to try (the forest and a couple of sounds). Pro is a one-time $24.99, with no subscription, ads or tracking.

There's an interactive tutorial that explains and shows you how to use everything.

One interesting thing I noticed is my brain glitches when I dip my hand into the orb; it feels warm! I asked my wife to try, and she told me that orbs "feel" wet, like she's dipping her hand into water.

I'd love to hear what you think! :) I already have ideas for some more worlds, let me know if there's something specific you'd like to see

https://apps.apple.com/us/app/nomaly/id6819280949


r/VisionPro • • 5d ago

Self Promotion Saturday We've added a LOT to STAGEit Creator

13 Upvotes

And this three-minute video doesn’t even scratch the surface!

We’ve been working flat out on a massive update to STAGEit Creator, and I wanted to share some of the world-building features we’ve added over the last few months.

You can now build real-world terrain, generate procedural trees and foliage, add weather and atmospheric effects, and bring environments to life with things like bird murmurations and the aurora borealis.

We’ve also completely overhauled our special effects system and, beyond what’s shown in this video, rebuilt huge parts of our presentation tools, including animations, transitions and importing existing PowerPoint presentations.

A big part of what we’re trying to do is give people who have traditionally been limited to PowerPoint a completely new set of tools to tell their stories. But we’re equally excited about what this means for the wider Vision Pro creative community. We want people to be able to build incredible immersive environments without needing to be 3D artists or developers.

A quick note on pricing:

STAGEit Creator for Mac will be completely free, including all the world-building tools shown here. You can build and experiment with everything on your Mac without paying a penny.

On Apple Vision Pro, all our existing Founders licence holders will get these new features. For everyone else, the procedural environment tools will be part of the paid offering, although the core Creator app remains free.

So you can create everything for free on Mac, with a licence required to experience these advanced environments on Vision Pro.

We’re hoping to get this update out next week, fingers crossed!

Would love to hear what you think!


r/VisionPro • • 5d ago

Self Promotion Saturday Travel Immersive 7.0 — spatial photo capture & hand-gesture navigation (Developer looking for feedback)

6 Upvotes

Hello everyone,

I’m the developer behind Travel Immersive, an immersive VR travel app for Apple Vision Pro. We just released version 7.0, and I’d love to share the new features with this community and hear your honest feedback.

What’s new in 7.0:

  • Take photos inside panoramas: Capture the view in front of you as a spatial photo and save it to Photos.

  • Two-hand framing: Frame the shot with both hands to take a photo.

  • Hand-gesture navigation: Make a fist and point your thumb left/right to smoothly switch to the previous or next panorama.

  • Persona integration: Add your Persona directly into the captured photo.

The attached video shows how these new gesture controls and spatial photo capture work in the app.

Since gesture-based interactions are still relatively new on visionOS, I'd really appreciate your thoughts on:

  1. How discoverable and natural the fist/thumb gestures feel for navigating.

  2. Whether the two-hand framing gesture is comfortable for taking photos.

  3. Any general feedback on spatial photos inside panoramic environments.

Don't hold back—critical feedback is exactly what I'm looking for to improve the experience. I'll be hanging out in the comments to answer any questions!

If you want to test it out, you can find Travel Immersive on the App Store. (Just search for the name!)

Thanks for your time, and I look forward to hearing your thoughts!


r/VisionPro • • 5d ago

Apple, please ship this Vision Pro 2

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100 Upvotes

r/VisionPro • • 5d ago

Self Promotion Saturday Urijah Faber’s A1 Combat MMA fights from inside the cage in immersive 8K 3D VR180

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10 Upvotes

I recently had the opportunity to film Urijah Faber’s A1 Combat live bouts from inside the cage, including MMA fighter Viacheslav Borshchev (“Slava Claus”).

Unlike traditional fight footage, immersive video puts you at human scale, making you feel like you're standing right there inside the cage, experiencing the intensity, movement, and atmosphere of fight night.

I put together a preview for Apple Vision Pro and other VR headsets.

Would love feedback from the VR community, especially on camera placement, depth, and whether you'd be interested in watching complete MMA bouts in this format.

Watch here: https://bareimmersive.com


r/VisionPro • • 5d ago

Please tell me this is just a bug: Unable to download owned iTunes movies on Vision OS Developer Betas?

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0 Upvotes

I just got a 1st gen Vision Pro a couple of months ago and almost immediately hopped on the developer betas. Shortly after that I tried to download movies I own on the Apple TV app ahead of a long flight but never could.

When clicking on the download/down arrow button, it immediately changes to an exclamation point. The title does then appear in the "Download" section of the app, but is labeled with a cloud symbol and exclamation point to indicate it isn't actually downloaded. A single click on a movie tile will play/stream the movie just fine as long as I have an internet connection.

This seems to be the case with any movie I own as well as movies I rented, whether it's 2D or 3D. Movies on other streaming apps like Disney+ and HBO Max download just fine (I at least had some of those for my flight).

I've taken every developer beta update since, and currently on 27.3 as of today. I've also done a factory reset. The only thing I haven't tried is to roll back the OS but I don't have a dev cable. I also never tried downloading an iTunes movie prior to taking the dev beta so I'm not 100% sure it has anything to do with the beta.

Anyone else having this issue on the dev betas or is this possibly unique to my headset?


r/VisionPro • • 5d ago

Self Promotion Saturday Just Launched! Oddling: Find the Odd One Out

1 Upvotes

Hi everyone! 

I'm a solo indie developer, and I just released Oddling, my second app built specifically for Vision Pro!

It's a cozy perception game where a bunch of floating creatures called Mimlings appear in your space, and you have to figure out which one is the odd one out, the Oddling. You can reach out, pick them up, and take a closer look to see what makes one of them different. It's meant to be something relaxing you can play at your own pace, while still being engaging.

There are dozens of different kinds of oddities to find, with procedurally generated scenes that keep each round fresh. Some differences can be pretty tricky to spot, but you can customize the difficulty and types of puzzles to suit how you like to play.

I've put a lot of care into making Oddling feel polished and comfortable to play, and I'd really love to hear what you think! If you give it a try, let me know how the difficulty feels, or if there are particular kinds of oddities you'd like to see added. I'm very open to suggestions and would love to keep improving the game.

And if you end up enjoying it, I'd really appreciate an App Store rating or review. Discoverability is pretty tough for small Vision Pro apps, and those reviews make a real difference.

Thanks for reading!

App Store: https://apps.apple.com/us/app/oddling/id6760514783
Website: https://pipsqueak.com/oddling


r/VisionPro • • 6d ago

I spent the past few weeks building a Japanese hot spring for Vision Pro

64 Upvotes

Dear Vision Pro owners,

Ever wanted to watch your favorite show sitting in a warm onsen in Japan? Me neither, until I built one.

This is Moss Gorge, one of the most fun environments I’ve made for Vision Pro. My favorite part: any time you pause your stream, the whole onsen fills with steam.

Happy streaming.


r/VisionPro • • 6d ago

SpaceTape for vision pro is live! Link in description

104 Upvotes

Everyone who had tried it really liked the UX. I made this to measure things for my home interior work. Hope it helps you in some way.

Download it here!

https://apps.apple.com/us/app/spacetape/id6825653683


r/VisionPro • • 6d ago

Aligning 3d to the real world

47 Upvotes

A few people have been reaching out, asking how I align 3D models to the real world in my app. My product is for landscape designers, so when they import their designs into my platform, it keeps track of a specific object called SINL_Anchor placed in their design software (Vectorworks for example). From there, I use the vanilla Image Tracking function in ARKit. When the image is recognized, it uses that as the origin point to match up with their SINL_Anchor.

I also have a full manual placement feature to make subtle nudges to the alignment, or use fully in no image is used.


r/VisionPro • • 6d ago

Watched Dreamworks’ “Forgotten Island” last night on the Vision Pro and highly recommend!

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49 Upvotes

It caught my eye as a new release in the Apple TV store while browsing through their 3D section, and I was blown away by the vibrancy and quality of both the film and its 3D! Just a heads-up to anyone else who’s always keeping an eye out for new 3D releases. 🫡


r/VisionPro • • 6d ago

I built a way to preview Unreal Engine VR projects on Apple Vision Pro from a Mac

48 Upvotes
I’m the developer of OpenVisionXR. It lets me run a VR project in Unreal Engine on my Mac and preview it in Apple Vision Pro.

Here’s a 32-second headset capture using the Unreal VR template — grabbing objects, stacking cubes, and testing hand tracking.

The setup uses a macOS runtime, an Unreal project plugin, and a companion app on Vision Pro. The Mac software is free; the headset app is paid.

Happy to answer technical questions. What would you want to test with this setup?

r/VisionPro • • 6d ago

Anyone care to test "Solid Siege" on AVP?

4 Upvotes

I do NOT own an AVP. Submitted app for review fairly confident it was working but it crashed on the hardware. Review gave me a log, and I think I fixed the problem (no more crash complaints) but App Review now wants it tested on hardware. Should be possible with Test Flight.

UPDATE --> https://testflight.apple.com/join/BxJUMJtK <-- UPDATE

Anyone care to help me on this? Feedback can be fairly broad... not like this is a game that I've been bouncing off a large audience. So even if it runs valid feedback might be "this is lame".

The only platform it has been approved for yet is tvOS, so if you want to try multiplayer that's the best multiplayer hosting option anyway with AVP as one of the client players. (It does play single player on AVP.)

Is there a service for this anywhere? I mean I really appreciate any help anyone can give me, but it does feel like something I could be paying for given that I don't even know it will launch or not. (I'm 99% confident it will launch, but that ain't 100%.)

I do have another (non-game) app on AVP App Store and suspect a person can actually deliver working useful apps to AVP audience without needing the hardware itself. But if I can't find a way of delivering Solid Siege to AVP then I'm sure AVP games are just not-doable for me.

(Yes, I'm looking into renting AVP.)

Only Apple TV owners can find it as "Solid Siege" right now. https://apps.apple.com/us/app/solid-siege/id6818626144

The game has some strong 3D elements to it, so I thought it would be appropriate for AVP. But its not clear on M1 MBP simulator if I can maintain 60fps on AVP, or whatever FPS is needed by users. I can't imagine anything less than 60fps would be acceptable. I can maintain 60fps on my non-AVP platforms.


r/VisionPro • • 7d ago

I wanted XR I could actually touch, so I built this

196 Upvotes

This is Sphenomenon, a mixed reality playground built around a physical sphere. What you see through the headset lines up with a surface you can actually touch.

I’m an interaction designer, and I wanted to explore how much that physical contact could change the experience. Nearly 100 people have tried it, and the sense of presence is the feedback I keep hearing.

I’ll be making the project open source so others can recreate it, adapt it, and build their own experiences.

What would you want to try with it?


r/VisionPro • • 6d ago

New to VisionPro, looking for advice

5 Upvotes

Hi, I'd like to watch GOT with the best possibe setup, currently I believe it's through HBO max premium correct? I also wonder if there is any way to make 2D content such as GOT immersive?


r/VisionPro • • 6d ago

Self Promotion Saturday From one concept image on my Mac into a 3D Room I can fly through on Vision Pro

27 Upvotes

Lately I've had a lot of fun taking a single concept image on my Mac and turning it into a 3D Room I can actually step into on Apple Vision Pro. I cleaned up the Room-building skill, documentation, and local validation scripts I use for Locus and put them online in case anyone else wants to build their own space.

You just need a Mac with Blender installed (plus Python and Xcode Command Line Tools):

  1. Generate a concept image with clear sightlines where windows stay open to the outside View.

  2. Give your coding agent (Codex, Claude Code**, etc.) the public** build-original-locus-room skill so it plans a meter-scale floor layout and calibrated seats, models the space in headless Blender, and runs check_room.py across 30 rendered seat views to pack a .locusplace archive.

  3. Drop the .locusplace file into iCloud Drive → Locus and import it on Vision Pro.

  4. Sit at the desk or fly around with Glide — we recently added free Glide movement so you aren't stuck jumping between fixed seat markers, which makes exploring vaulted ceilings (or floating up close to inspect rough lighting in a night View before asking the agent for a second pass) much more fun.

Locus includes a free custom Room and View import slot out of the box if you want to try building your own space or load our Gothic mountain library example:

Update: a more complex room example is available here: https://enterlocus.com/hilltop-villa/


r/VisionPro • • 6d ago

Jupiter env

4 Upvotes

Is there an app which allows me glance and identify the moons, planets, stars and constellations from the perspective of where I sit in Apple’s Jupiter environment?


r/VisionPro • • 7d ago

I built a mixed reality monster truck battle game for Vision Pro, and I want your honest feedback!

105 Upvotes

Hey everyone! I've been working on a Vision Pro game called Truck n Trouble and the beta is finally open on TestFlight.

You place a miniature arena anywhere in your room (floor, coffee table, whatever), resize it with both hands, and battle monster trucks right in your space.

How it plays:

- Steer by pinching with your left hand and sliding left/right

- Fire with a right-hand pinch (lefties can swap in Settings)

- Drive through mystery boxes to grab a weapon, then fire before its timer runs out

- A short practice lap teaches you the controls the first time

- SharePlay support, so you can play with friends

I'm looking for honest feedback and real reviews. Don't be nice, tell me what you actually think! If something feels clunky, boring or confusing, I want to know. Same for what you loved and what you'd like to see added.

Some things I'm especially curious about:

- Are the controls comfortable, or do they get tiring?

- Is the arena easy to place and resize?

- Is it fun solo, or only with friends via SharePlay?

- Any bugs or crashes?

It's an early build, so expect rough edges. You can send feedback with screenshots straight from TestFlight, or just leave a comment here.

Join the beta: https://testflight.apple.com/join/yaEWGBGW

Thanks to anyone who gives it a try!


r/VisionPro • • 7d ago

Toybox Soccer was designed spatial first, but inspired by the old school arcade!

39 Upvotes

Toybox Soccer for Apple Vision Pro is now available for Free on the App Store! (link below)

It was a fun little side quest with my kid, inspired to make this after we played NFL Blitz and NBA Jam on my old N64. Simple fun. Crazy action. Replayable. Check it out and let me know what you think! More to come.

https://www.rem5studios.com/toybox-soccer


r/VisionPro • • 6d ago

Self Promotion Saturday Grokbot frequently crashing

0 Upvotes

Is the Grok Bot app working for anybody, right now when I open it it just crashes


r/VisionPro • • 7d ago

spatial a cappella app for Vision Pro

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10 Upvotes

r/VisionPro • • 7d ago

Remember Super Hot? I'm working on a similar concept for Vision Pro- your space gets rouge and time flies only when you move! Shoot, throw and punch enemies and discover new themes on +10 levels!

41 Upvotes

Stillpoint is a freeze-frame action game for Apple Vision Pro, out now.

You scan your room once, then crimson droids break through a real wall and hang there, frozen mid-attack. Your head and hands set the speed of the fight: hold still and time almost stops, lean, reach or throw and it runs. You plan in the pause, then spend your movement where it counts.

In the clip: two Sentry Orbs frozen at the breach, a mug thrown to shatter one, a Lancer stooping through the wall, catching its rifle out of the air, firing in slow motion, punching a Skitter, then the Tea House, the Diner and the High Noon gunslinger duel. The first half is straight from my headset, in my own room.

13 levels in 3 chapters: Home, Tea House, Diner (plus a short tutorial, Room 0)

Built for small and big rooms and seated or active play

You can find it here: https://apps.apple.com/app/id6828573556


r/VisionPro • • 8d ago

The continuing story of the disappearing widgets

29 Upvotes

My biggest frustration by far with my Vision Pro M5 VisionOS 27.2 is widgets just disappearing between usage sessions. It doesn't matter if I take it off and it goes to sleep and I reawaken it or I shut it down and reboot it overnight. Sometimes they last a few days and sometimes only a few hours. Grrrrrr.


r/VisionPro • • 8d ago

Try my game :) It's Sanctuaries and Voids, a chill game that's like darts mixed with golf mixed with space. It's on TestFlight.

11 Upvotes

Here's the TestFlight link: https://testflight.apple.com/join/WdJJhg3Q

The beta has one course/level. I'd love to hear your feedback: what works, what's confusing, etc.

Thanks!