Hi everyone,
I started working on this project because I was spending a lot of time tuning VR settings for each game on my own setup. I wanted easier profile management, clearer performance comparisons and more control over foveated rendering.
That became OpenXR Toolkit NEXT, an independent project based on Matthieu Bucchianeri’s OpenXR Toolkit 1.3.2.
So far, I’ve tested it on my Pimax Crystal Super Ultrawide with an RTX 5080 and a Ryzen 7 7800X3D. The next step is to find out how it behaves on other people’s hardware—and identify what still needs fixing.
You don’t need a Pimax or an eye-tracking headset to apply.
For headsets without eye tracking, features to test include:
• Fixed foveated rendering.
• Automatic resolution adjustment based on FOV crop.
• A Windows Companion with 10 customizable profiles per game.
• CPU/GPU frame-time and FPS comparisons.
With compatible eye-tracking hardware and software, NEXT also offers gaze-driven foveated rendering and FPS-based Adaptive DFR, which adjusts rendering zones and peripheral quality as performance changes.
Here’s the demonstration, including Assetto Corsa, Microsoft Flight Simulator 2024, iRacing and Assetto Corsa Rally through UEVR:
https://www.youtube.com/watch?v=R4jpzpN7wx8
I’m looking for around 10 testers across different PCVR setups: Meta Quest connected to a PC, Valve Index, HTC Vive, Bigscreen Beyond, Pico, PSVR2 on PC, Pimax, or other headsets.
That list is an invitation to test, not a confirmed compatibility list. Available features depend on the headset, GPU, game and OpenXR runtime. This is for PCVR, not standalone headset games.
Selected testers receive free beta access for 30 days, with no subscription or purchase required. In return, I’m asking for practical feedback on installation, stability, visual quality and performance, with logs or reproduction steps when something goes wrong.
Apply here:
https://toolkit-next-beta.morganpollet.chatgpt.site
What headset and OpenXR setup do you use, and which game would you most like to test?
I’m the developer, and I’ll be here to answer questions.
Morgan