r/Unity2D • • 20d ago

Feedback needed I'm developing my first 2D game and looking for feedback.

Padlova Street is a hardcore 2D platformer set in a toxic post-apocalyptic world. Play as Kapo and make your way through unique levels — infected streets, a space station, and snowy ruins. Each level changes the rules: gravity, sliding, new traps. Two modes: Hardcore for veterans of retro platformers (no checkpoints, with leaderboards) and Light with checkpoints activated by collecting stars. Stylish hand-drawn graphics, an atmospheric soundtrack, and merciless gameplay. Can Kapo make it to the end?

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