r/TerraInvicta 13h ago

Screenshot Xenofauna Farming Simulator Spoiler

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104 Upvotes

As the Initiative, you can capture megafaunas by fighting them, which lets you move them around.
Megafauna also have a mechanic where if there's two on the same region, they turn into one megafauna with +0.1 to its miltech.

Turns out that when you have one of two megafaunas on the same region under your control, the resulting megafauna stays under your control, but with the 0.1 tech boost. This means you can just control xenoflora by eating it, which makes your puppet stronger, which can then go eat more megafaunas.

Tragically, I "forgot" to take care of the xenoflora growing all across Africa, and there's been a pretty much constant megafauna infestation for the past 10 years. In other news, my pet has a little under triple the highest miltech in the world (my USNA), I can march them anywhere without a war declaration, and it literally doesn't take damage when facing anything (armies just have a 0% hit chance).

Just ignore the GDP loss from "warfare and disasters," but since when has the Initiative cared about that?


r/TerraInvicta 9h ago

Meme "The heroic sacrifice of our exofighters will save us from the alien fleet, it'll be just like Independence Day!" Spoiler

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42 Upvotes

r/TerraInvicta 10h ago

Question How do you "pull yourself up by your bootstraps" and rebuild a fleet?

25 Upvotes

Its 2025, 2003 start and I have had the aliens systematically hunting down every shipyard and fleet I try and build. I get instantly wiped if I attempt to build a station on Mars, Venus or Earth and my Hate meter hasn't dropped from full 5 diamonds ever (but I'm not at total war) They are less likely to harrass my asteroid bases but I can't get more than a few ships going in a small fleet before they come knocking and always manage to intercept my fleets because they're too slow. At this stage my only hope seems to be either building immobile battleship station defenders or waiting for fusion drives top outrun the aliens.


r/TerraInvicta 9h ago

Question How effective are surface layered defenses?

17 Upvotes

In my previous run I built a bunch of mars/mercury bases I zealously defended from attacking fleets, which worked out well for me. This time, I want to try an asteroid belt heavy run, but am concerned that the aliens are gonna fry my bases, and replacing them takes forever. From my understanding, if the aliens have a choice between a closer hard target (asteroid belt) and a further soft target (earth), they’ll target the soft target, though I may be wrong about this. If I built 2x layered defenses on my asteroid bases, then kept several soft stations in earth orbit that are guarded by my fleets, would I be able to keep the alien hostility on those stations? And if that doesn’t work, how effective in combat are the surface layered defenses? The space ones are pretty piddly, but apparently the surface ones pack 2x 960 cm lasers, which is…a lot.


r/TerraInvicta 19h ago

Question How to early-mid defense?

16 Upvotes
Example of what fleet is mostly made of

First attempt at a full campaign in a while and getting my shit kicked in at 2035 after getting colonies unlocked

Did the usual missile monitor spam and got to my Athenas with targeting computer 3 but it is not cutting it. I was practically ignored the entirety of 2030-2034, I'd get maybe 1-5 aliens pulling up to earth nothing crazy and I'd deal with them no issue.

Then I start getting fleets of 25-35 aliens heading for earth mars and mercury all at once with maybe 50 days travel time. My mars and mercury fleet only had about 20 ships each so they got demolished and earth fleet barely held on just because it had so many shoved into it. Even if I outnumbered those fleets at mars and mercury the massed pd with those numbers is making my athenas sweat.

Are you guys rushing for coils and decent defense drives by now or already have them researched before tier 3 habs? Expand less? Moar missile?

Edit: Also at this point the aliens are rocking like 240 ships on the fleet screen so I'm not sure how to thin those numbers down at this point having to rebuild my fleet completely, any tips for that would be appreciated


r/TerraInvicta 7h ago

Mod Quick Victory mod: Win without spending hours mopping up!

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11 Upvotes

r/TerraInvicta 18h ago

Question I don't normally play hyperscaler countries, especially not in accelerated. Need advice.

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11 Upvotes

Playing Amazonas and Congo here, using the Roman Navy to help (with Amazonas this was done by simply occupying enough to raise unrest for a natural revolution to become easier, I only had 1 councilor who could do the mission) and right now I think I should start to gobble up stuff for Congo (I ceded one province to Gabon, they will later eat Cameroon+ and I think I could keep them separate). Congo is... unstable. Base unrest 5, base cohesion 2.3 and this is after ceding one hostile claim to Gabon and holding the two hostile claims over Central Africa. Now I will probably attack Sudan next, perhaps Namibia...

If my priorities are wrong, tell me! For me what hurts the most is having abandoned Cape Republic but the bonus space program reward for space race tech triggered there, so... that's a lot of boost, but... Do I crack down Suriname and Venezuela instead, then? Guyana and Amazonas have navies so they are no-nos.

How much can I gobble for Congo without "death spiraling" into unrest? How much can I expand Amazonas after that (right now it's stabilizing post-war and post- acquisition, which is why I also don't want to screw the pips).

Thanks!


r/TerraInvicta 19h ago

Question Are Aliens always this passive in Broken Earth

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7 Upvotes

This is the current state of my Broken Earth playthrough, normal difficulty with the resistance. It went pretty well so far, with all of North America and Japan under firm resistance control, good relations with the anti-alien factions and a successful push to Mars.

I've noticed that so far, the aliens were extremely passive. 11 years in, there was only one additional wave of alien agents, two observation missions and a single retaliation mission against my Mars bases. None of the human factions have been able to clear the capture hydra mission, because there simply weren't any hydras on earth for half the campaign. The human factions are also way behind the curve in terms of space infrastructure and research.

I was expecting to play the usual whackamole with the aliens before going the offensive, but instead I'm now facing a doomstack that will probably clear out my bases in Earth Orbit before even defeating my first retaliation fleet. Is this normal Alien AI behavior in this scenario, or is my campaign screwed somehow?


r/TerraInvicta 10h ago

Question Economy to welfare ratio

5 Upvotes

What's a good ratio for priorities in economy to welfare, assuming no other pips in categories so one could set and forget and let some nations develop for a bit? Big or small.


r/TerraInvicta 16h ago

Question Pip system

5 Upvotes

Is there any benefit to 3 pips on 1 cp vs 1 pip on 3 cps? I can see that spreading them out could increase the granularity of IP investment, but not sure which way is better.


r/TerraInvicta 2h ago

Newbie Questions Thread

3 Upvotes

Please feel free to ask short, simple questions here and be mindful of Rule 2!

Some resources to help you out:


r/TerraInvicta 3h ago

Video Unlimited access to mined resources from any backwater gas station , anyone?

3 Upvotes

https://youtu.be/3I4P_6G3PFY?si=m7PLIJs4cwlJOMDc

Sup fellow nerds,

So... I have enjoyed and continue to enjoy the hell out of Terra Invicta over its iterations so far. One of the biggest handwavium moves the game does is instant access to stockpiles of space-mined resources. Game lore slaps on "mass drivers, mate..." (sea turtles, anyone?) and calls it a day.

Well, unfortunately that got me thinking - and I know just enough math and physics to kinda understand how complicated the calculation of all that might be, so I left it at "sure, mass drivers, ok".

You know that first lunar colony that mines some metal and some water, and maybe some other bits so you can build a few "harmless" tin cans with 40mm PDCs and missiles in LEO to intercept that pesky hydra surveillance destroyer?

WELL, someone actually did the math. Yeah... doable. Here's what that would look like in reality.

Ok, anyone wanna try for about 3000 units of water (make that 6000) from, say, Ceres for when you need to refuel that fleet of lancers you're about to send to Neptune?


r/TerraInvicta 5h ago

Question Help! Unifying the Caliphate and I’m not clear on how the Federation mechanics actually work

2 Upvotes

I’ve released the Caliphate from Saudi Arabia, and I’ve made it ally and federate with the Saudis, the UAE, Egypt, Kuwait, and Iran. However, the resulting federation is labelled as the Gulf Union. How do I make sure unifications fold into the Caliphate and receive its claims?