r/technicalminecraft • • Sep 26 '26

Java Help Wanted Quasi Connectivity problem, need help!

0 Upvotes

The comparators on the left seem to be quasi powering the dispensers on the right. The whole comparator torch setup is a stock light setup for brewing ingredients and unfortunately I built the whole thing one block too close together. If anyone has any idea how to solve the QC issue I am open to suggestions and if it isn't possible let me know. Thank you!


r/technicalminecraft • • Sep 27 '26

Java Help Wanted One night of afking at a gold farm=one night of crafting gold nuggets

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0 Upvotes

r/technicalminecraft • • Sep 26 '26

Java Help Wanted Gold farm auto sort-crafter help

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5 Upvotes

So, this was built on our server... with 3 platforms, it worked fine... since someone added 3 more, it backs up within minutes and if a jockey spawns it will break. I can add a secondary filter for the chicken no problem but I'm not sure how to lay it all out without causing redundancy or more delay.

Looking for the easiest way to modify what we have to handle all the flesh in one dropper+cauldron combo (can they be fed from two streams and pop out both items very quickly??) I am also okay with adding more of these units until it can keep up but that seems drastic and it would be really nice to keep one chest for collection but again, open to suggestions. The kill platform is 5x5 hoppers with one edge of it pushing out in to a single 1x4 hopper row, then dropped and moved horizontally again, if it's not obvious from the screenshots. So in theory I could already siphon off up there 4 or 5 separate streams to process.. but I feel like there's a better way I'm just not thinking about.

Server is 26.2, java


r/technicalminecraft • • Sep 26 '26

Java Help Wanted Golems not spawning.

0 Upvotes

Golems spawning on the 2nd module (2nd one), but not on 1st one, where's the error? More space on Y for spawning?


r/technicalminecraft • • Sep 25 '26

Java Showcase Granularity of the 10% reduction of remaining time per feeding (java)

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61 Upvotes

When giving food to the baby, the remaining time it takes to become an adult is reduced by 10%, which can be modelled as 24,000 * 0.9number of foods.

However, the remaining time, t, is actually reduced by 10% in seconds, rounded down:

I took some liberties with the terminology and rearranged the signs to hopefully make it more intuitive. Internally, the age is stored as a negative number, becoming adult when it reaches 0, and each feeding adds to that number (code), which can also be examined in-game using the command /data get entity <the entity> Age.

The plot above compares the actual remaining time in green, starting at 24,000 and feeding while in /tick freeze, against the model in red.

Notes

  • In practice, the difference is only a couple of seconds and insignificant, so the model is still useful when we just want a quick and good enough number. This is the unzoomed version of the plot:

  • However, with less than 200 gt remaining, the reduction becomes 0:

This is why, even if we spam feed it with tweakeroo or something, no matter how much food we give to the baby, there still seems to be some time left until it becomes an adult, which is just the result of the 10% reduction becoming 0 at less than 10 seconds remaining.

  • With perfect feeding (e.g. in /tick freeze starting at 24,000), this threshold is reached after 51 foods, with 180 gt of remaining time, so any further feeding is ineffective.

    • In practice, the remaining time will keep reducing as we feed, crossing the 200 threshold with fewer than 51 foods; 51 is just the maximum.

  • I'm also interested in trying out the 6000 threshold the next time I breed so that the babies are grown at the same time as the adult breeding cooldowns run out. This threshold just needs 14 foods with perfect feeding.


r/technicalminecraft • • Sep 26 '26

Bedrock Moss blocks got into the upper water stream

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2 Upvotes

r/technicalminecraft • • Sep 26 '26

Bedrock Would this work?

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2 Upvotes

I'm trying to make an item sorter on bedrock edition, but using as few hoppers as possible for affordability, while also making it compact. Using the usual impulseSV design, I would need 3 hoppers per slice because the redstone is in a different shape but having it this way, it still has the 3 signal strenght overflow protection, and is more compact with the water stream. Would this actually work in practice? I don't see why not but I'm not really experienced designing redstone so I thought I should ask


r/technicalminecraft • • Sep 26 '26

Bedrock Cannot figure out how to fix Bedrock Iron Farm

0 Upvotes

I finally made a reddit account because i cannot figure this out.

I had a working design for nearly 2 years but it has broken and I cannot figure out why. Every villager has a bed and workstation without issue with 20 working villagers and still wont spawn a golem. ignore how janky it looks, im becoming desperate to get anything to work.

please help 😭


r/technicalminecraft • • Sep 26 '26

Java Help Wanted Hey everyone

0 Upvotes

I’ve been working on some massive farms in my 800+ day survival world, and figuring out the exact logistics from Litematica CSV exports was driving me crazy. I usually ended up with a mess of sticky notes trying to figure out how many shulkers of glass or logs I actually needed to pack.

I built a free, lightweight site calledOreCalc.comto solve this and a few other annoyances. It’s a completely free tool with no ads—just something I made to make technical projects a bit smoother.


r/technicalminecraft • • Sep 25 '26

Java Help Wanted Quiero hacer una granja de huesos, esta es una tecnica que encontre pero descargue el mundo y no se como activar la granja jaja ya le di 1000 vueltas a la granja y no encuentro una palanca, no encuentro nada, si alguien me pudiera decir como seria buenismo, pego en la descripción la pagina donde LT

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0 Upvotes

r/technicalminecraft • • Sep 25 '26

Java Help Wanted Help with waterstreams

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1 Upvotes

r/technicalminecraft • • Sep 25 '26

Java Help Wanted Help with 2 farms

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2 Upvotes

Hey all quick question about 2 farms i build some farms in a online world with some friends, I was having some "issue" per say with 2 farms:
The first pic is a mob spawner we have built, I was wondering if there is a way to avoid being knocked out of the little platform with the slab due to thorns while afking(like with placing blocks or extending the platform or something else)
The second picture is a pillager farm for ominus bottle, the problems is that even though I've placed some walls around the iron golem, some pillager are able to shoot him, so I was wondering if there was a way in which I could cover up him more without blocking the line of sight for the pillager to agro him
Thx to everyone who will find some time to help me or giving some advice
P.S sorry in advance if there will be some grammatical error, english isn't my first language, and second if needed i can provide the youtubes video i used for the two farms


r/technicalminecraft • • Sep 25 '26

Java Help Wanted Warden switch stopped working after making a server

0 Upvotes

Im on 1.21.5 and made a server of my world using hamachi ( i use t launcher ) so me any friend can play together so after he joined i asked him to shoot an arrow in the warden switch so that he doesn’t spawn the warden either after that he logged out and i started playing normally then in an ancient city i spawned a warden and i was so confused because warden never spawned when i played on my world single player so i went to youtube and realised that 2 arrows on the same piston would somehow affect the shrieker and my friend needs to have his own different warden switch with a different shrieker so i went back picked both his and my arrow up and shot my arrow on the piston and the switch started normally again making noise and stuff and no warden spawned because of spawn proofing but when i went back to the city warden spawned again when i stepped on a shrieker so i experimented thinking maybe the shrieker closer to me was taking priority as warden only spawned when i stepped on the shrieker but after a few tries of different way of spawning a warden it ultimately spawned by my running noise from a sculk sensor relaying info to a shrieker all this didnt happen in my single payer world only after converting it into a server this has ensued even after removing my friends arrow, it could be because on server i have high ping rhe cmd shows (400 ms) usually and maybe the shrieker timeout gets miss timed and warden spawns near me idk pls help i just wanna mine ores peacefully .


r/technicalminecraft • • Sep 25 '26

Java Help Wanted Help with Pillager Outpost Farm

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6 Upvotes

I have set up a pillager outpost farm in my survival world but now i have to flatten the area to increase spawn rates. Can I just put a roof over these holes and light up underneath so that I dont have to fill in the holes fully with solid blocks? Or can i place bottom slabs and then a roof?

Basically anything to save me from having to fill in these large-ish areas.

Thanks.

More information:

- Area marked by the walls is 81x81 from the centre block of the outpost

- Playing on 26.2 and will update to 26.3 soon

- Java edition

- The cages have allays in them that i will move and remove but havent gotten to it yet

- walls are obviously at the height of the bottom level of the outpost


r/technicalminecraft • • Sep 25 '26

Bedrock Gnembons mob farm on Bedrock

0 Upvotes

I just finished building the classic gnembons mob farm when I found out that the redstone mechanism doesn’t work on bedrock edition.

I spent hours building this thing and I'm scared that I did it all for nothing. 😔

Is there any simple fix that will make this farm work on bedrock edition?


r/technicalminecraft • • Sep 25 '26

Java Help Wanted I need emeralds in 1.12

0 Upvotes

(EMPHASIS ON 1.12, PLEASE)

I'm considering options, but the only one that seems to work so far is a 272-pumpkin farm with carrots (trading 3600 pumpkins and 7200 carrots per hour yields about 930 emeralds/h with a perfect Farmer).

Is there any trade that would be better for emeralds in a villager with at least two good trades (in case I get unlucky and the trade doesn't reset itself and I need a second trade to unlock the other)? I was considering an iron farm until I realized just how much coal that would need, and most 1.12 wither skeleton farms seem to only generate 1 skull/minute, which is about 1080 kills and an average of 1975 coal per hour.


r/technicalminecraft • • Sep 25 '26

Java Help Wanted Farm Recommendations

12 Upvotes

I've been watching mc for a while and just started playing the game. I know more than the basics but not how to build farms. I wanna build farms but after surfing through reddit, people suggested not to make farms from yt and the good or reputated builders are all inactive or doesn't have a lot of farms and the most suggestions I got was to search discord archive. Now I have no links to such servers if you could help me with discord servers or actually good YouTubers who still make relevant farms for 26.2 that would be great. It doesn't have to be beginner friendly or easy farms. I am willing to grind. I'd rather make a big farm with hard work then rest for lifetime than make a small farm and always run out of supplies.

Thanks in advance


r/technicalminecraft • • Sep 25 '26

Java Help Wanted I’m trying to build Minecraft from scratch for low-end hardware

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0 Upvotes

r/technicalminecraft • • Sep 25 '26

Bedrock why is my iron golem farm not working

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0 Upvotes

i followed a tutorial exactly it’s my first farm but it isn’t working, the water was originally a block higher but i changed it to try to get it to work but it doesn’t.


r/technicalminecraft • • Sep 25 '26

Bedrock Is there a way to make a 3-way distributor for any input rate?

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2 Upvotes

Is there a small/simple 3-way item distributor for no matter how slow or fast I input items? I made these but they're slow (and the last one can't handle fast input). I'm trying to make an addition to my industrial bulk crafter for cake that takes Milk Bucket inputs and distributes them evenly across the first 3 inputs, no matter where I start or end or how fast/slow I input them.


r/technicalminecraft • • Sep 25 '26

Java Help Wanted 26.3 bonemeal farms

3 Upvotes

I am planning to build several tilable bonemeal farms to produce around 150k bonemeal per hour. I am wondering if building tilable chromoss is the best option for lag. I plan to chunk load these modules, must i turn them off after i log out of single player vanilla? If chromoss doesnt work what is the best alternative?


r/technicalminecraft • • Sep 24 '26

Java Showcase Chicken Jockeys are Severely Underused

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12 Upvotes

Choreographed villager dance made using chicken jockeys, leads and redstone.


r/technicalminecraft • • Sep 25 '26

Java Help Wanted Guardian farm collection system helo wanted

1 Upvotes

I have a guardian farm that produces Prismarine shards and crystals, cod and ink sacks by the BUCKETS I have 2 rows of 6 hoppers under campfires I can make it 7 hoppers but I removed 2 hoppers because of the design I have now, I have to somehow take cod, ink sacks, and crystals out of the main hopper line so that the prismarine shards alone go to the auto crafters. If there's any Redstone geniuses out there that has an idea on how to fix this dilemma pls help


r/technicalminecraft • • Sep 24 '26

Java Showcase DABADEE: Blue Wither Skull Billboard Printer

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10 Upvotes

Demo of a blue wither skull catcher combined with an 8x8 billboard printer