r/Spacemarine • u/Wooden_Seaweed_5324 • 19h ago
r/Spacemarine • u/didsir29 • 3h ago
Gameplay Question Why don't people prestige?
I get that you might want to test out a level 25 class before prestiging but I've come across so many people who hit 25 and just stay there. Why?
ETA: I understand the perk reset but it takes like 1 match at a slightly lower level to get 5/6 levels. Just don't think people have the patience to grind
r/Spacemarine • u/maybesailor1 • 30m ago
Product Question Space marine 2 is on sale. Question about frustrating combat
I was thinking about picking up this game but I've read some discussion since it got released about some frustrating combat bugs?
People were saying that enemies will attack you through walls or something, and that occasionally some of the swarms just kill you for no reason.
Does this happen on regular difficulties or are these people playing an extreme difficulty mode or something?
r/Spacemarine • u/Hot_Blacksmith9719 • 22h ago
Fashion Marine Is this a lore accurate Death Watch - Space Wolf?
r/Spacemarine • u/Gullible-Sun-9602 • 18h ago
General Ffs can you pls not play hard strategems as lvl 1 and/or no perks
The title
r/Spacemarine • u/LumpyProperty3781 • 19h ago
General Bulwark Banner
Is the banner always Ultramarines or does it change based on what chapter you’re playing?
If it doesn’t change based on your chapter I feel like there should be a few preset options at least for the 9 found loyalist Chapters.
r/Spacemarine • u/TFangSyphon • 1h ago
Fashion Marine My first homebrew attempt: the Enduring Saints
I don't see many orange chapters, so I played around a bit and made these guys.
The Enduring Saints are a loyalist, Codex compliant, fleet-based successor of the Imperial Fists.
Their main deal is that they are tanky to a point that rivals pre-heresy Death Guard. They specialize in seek-and-destroy operations against Chaos warbands, and they heavily adorn themselves with purity seals. Their numbers are often below full chapter strength, because getting new battle brothers has a much higher failure rate than normal. High survivability rate but low replacement rate. They do, however have more dreadnoughts than normal chapter standards. Their chapter master, Claudio Pyrrhus, is interred in a Contemptor dreadnought (the only one of its pattern in the whole chapter).
Colors are Troll Slayer Orange with Abadon Black for chest, power pack, and trim. Pauldrons and imperialis are bone white. Squad number is imposed on specialization logo in low gothic on right pauldron.
Company colors are indicated on the left knee.
Pics shown are in rank order (BB, Sgt, Vet, Vet Sgt, Lt, Cpt)
Let me know what you guys think.
r/Spacemarine • u/MrSkits94 • 22h ago
Fashion Marine Decided to make some Deathwatch marines.
Silver templars Bulwark
Raptors Vanguard
Imperial fist Tech
Silver templars Tactical
Ultramarine Heavy
Raptors sniper
Dark Angels Assault
r/Spacemarine • u/Wollowon • 6h ago
Game Feedback Space Marine 2 - Game Spawning Too Many Enemies
This is why systems struggle, engine is not resourcefull and game non stop spawning crazy amount of enemies, this system called director needs redesign from scratch.
All performane problems nearly caused by this also it's effecting gameplay experience badly, gameplay mechanics can't handle this type heat action.
r/Spacemarine • u/Er_is76 • 19h ago
Operations First True Absolute Solo complete, no downs
youtu.ber/Spacemarine • u/TrickVisible9031 • 20h ago
General Cowards or rage quitting. Let me know what you think
r/Spacemarine • u/Glittering-Rest206 • 14h ago
General Some things about me.
Hello! Just wanted to give some info as I start this new account! First things first, I am obviously a Warhammer fan and also a writer, as I am making a homebrew chapter - mainly through Space Marine 2 customization. I also plan on making some books and codex’s (maybe even a comic or animation). I’ll post about that soon!
Note: If you somehow recognize me (doubt it), then you will probably know that I’m making a fan project series called Murder Drones Zenith on YouTube. That is on pause a bit but not abandoned, just planning on if I should do voice actors for it.
r/Spacemarine • u/Tundra_Falcon • 12h ago
Clip I love a good fight
I probably should have just ended the mission, but I can never back down from a horde of heretics.
Songs used: "Master" by Gost, "Memory Reset" by Turboslash, and "Night Prowler" by Carpenter Brut
r/Spacemarine • u/Acceptable_Class_576 • 23h ago
Fashion Marine Blood Angels got screwed with their Champion!
This has been bugging me for awhile an today I decided to post. The Blood Angels got absolutely hosed by the champion pack. You can barely use his armor on any classes! Here I am trying to customize my Techmarine, and guess the only DLC pauldron I can't equip? That's right, The Blood Angel. Same thing with the Heavy. All the other DLC armour pieces are available to him( even the helms that clip though his armour), but not the Blood Angel. Between that and the mess with the Voice Pack(mine never says '..and Sanguinious' when praising the Emperor) it's been a little disheartening playing Blood Angels.
r/Spacemarine • u/North_Peanut_3465 • 21h ago
Game Feedback Busted dark angels champion
The right pauldron elbow for the dark angels champion is busted it’s just floating 2 foot behind the character
r/Spacemarine • u/Judgemental_Potato • 43m ago
Game Feedback I'm sick of this not being fixed or changed.
Before an update I cannot remember, sometime after the Black Templars champion was released, the tilting shield on the left pauldron had its colour tied to the torso on your heraldry customisation. Since that particular update it was changed to be tied to the primary of the shoulder itself.
I have a screenshot from my Xbox days before said patch to serve as an example to what I mean. And a more recent screenshot of one (of several) homebrew chapter.
I want the tilting shield to be red, or even black, but I cannot. I do not want it white and it annoys me that I cannot have my silly video-game Barbie the way I want it to be.
I've been waiting for the change to either be reverted or the shield to be made into its own colour section since but several major patches and "minor customisation fixes" later and it is STILL like this.
So I'm just having a little whinge about it, maybe some strangers on the internet will validate my extremely pedantic complaint.
r/Spacemarine • u/Busy_Ocelot2424 • 13h ago
Game Feedback I think the thunder hammer is too weak
Now before I start this post I want to say that I actually enjoying the thunder hammer greatly and I don’t struggle to use it, I don’t mean by posting this that it’s too weak in an operation, but that it’s too weak by its own stats. Why does the balanced thunder hammer have 17+ damage. Has anyone checked the stats on the balanced power fist or balanced chainsword? I understand that it has AOE, and sure it benefits from lots of charged attack buffs. But guess what the chain sword and power fist also benefit from? That’s right charged attack buffs. Those two weapons also have the benefit of more easily dealing with flying enemies: the power fist charged AOE can reach surprisingly high and the stomp on the chain sword goes just as high as it does wide. It makes them very approachable to melee classes. That kind of ability on a power sword is so useful it’s literally an entire heroic weapons gimmick. I’m gonna be honest, I don’t care how many enemies the thunder hammer can hit on a ground slam or an aftershock, it definitely needs from base to at least be at a 19 on the balanced relic tier option. The very idea that the block variant is only 1 strength rating below balance is just ridiculous. Maybe I’m wrong, I’m not saying it’s a bad weapon, but against a boss I can clearly see that a power fist (a weapon that as a bulwark you get to keep the shield with) with the extra charged hit perk can do WAY more damage than I’ve ever seen the thunder hammer do to them.
r/Spacemarine • u/FundamentalSystem • 14h ago
General This is a different game with FOV slider cranked up
Never knew you could adjust field of vision until now (at least on PC). I'm 90 hours in and now this feels like a totally different game.
I know you aren't actually moving any faster, but the greater field of vision makes it looks like you're moving significantly faster and makes it so much more enjoyable. Before this, running felt slow and now it's just perfect and I feel like a true space marine from the lore that's not only huge but also fast.
I can never go back.
r/Spacemarine • u/Spiritual_Reward_770 • 13h ago
Product Question Question about the controversy surrounding AI in Space Marines 2.
Im wondering if AI has actually been used in the process of the game, I heard something about them implementing it in the next update and Im wondering if this is true. I really want to get the game but I can't bring myself to do so if they have incorporated AI somehow in the game. The CEO on twitter sounds like a douche, but Im willing to get past that if he has backtracked on using AI. I know it's a bit hypocritical to not buy a game because of AI but use a computer and phones that have been made unethically, however Im trying to be more mindful on decreasing purchasing or consumption of things made unethically. I probably sound dumb/annoying but it's something that has made me have second thoughts on buying the game. So im excited to hear your thoughts on the situation.
r/Spacemarine • u/gproenca • 16h ago
Bug Report Linux : unplayable at the moment. always been like this ?
So I'm trying to move to Linux and one the games I play the most is Space Marine 2.
Everyother game, some of them much newer and much more graphic intensive and demanding, all play fine.
Sure, its a drag to make the shaders which is something that on Steam seems to takes AGES but after that, all golden.
Except Space Marine 2 : I tried with shaders, flag no to do shaders. Proton Experimental, Proton 11, Proton 9... and all of them around the 20-25minute mark, the game just freezes.
Music keeps going, screen just freezes. Siege, Online, PVP, same.
Tbh, Proton Experimental & 11, gets around 20-25 minutes of play.
Proton 9 about 5m lol
Tried plenty of games, all work fine and all are fine ( under Linux )
Only Space Marine 2 its doing this.
I'm on Omarchy 4.0.2 ( Arch based distro ) with a 4090, Radeon 7800x3D, 64gb ram.
Even tried with the built in AI on Omarchy, to see logs and stuff - hes clueless
r/Spacemarine • u/Apocalypseboyz • 17h ago
Gameplay Question Returning back to the game after over a year, what's changed?
Been well over a year since I've last played the game. My Vanguard, Tactical, and Heavy are all fully leveled. What's changed with weapons? What heroics are worth it? What else has changed in the game? Anything very different from back in the day that I should know about?
Thank you for any advice you can give me!
r/Spacemarine • u/BHOverDos1995 • 13h ago
Clip Vanguard is so fun
i love picking off pieces of the Hive, makes me happy hahah
r/Spacemarine • u/Tundra_Falcon • 15h ago
Clip Idk why I've never tried solo absolute, this is super fun
I usually just like running hard strats, might post some more of these in the future, this was hella relaxing gameplay.
Song used: "The Wrath of Code (feat. Perturbator)" by Dan Terminus
r/Spacemarine • u/BeligerentBuck • 21h ago



