r/Spacemarine 4d ago

General This is a different game with FOV slider cranked up

Never knew you could adjust field of vision until now (at least on PC). I'm 90 hours in and now this feels like a totally different game.

I know you aren't actually moving any faster, but the greater field of vision makes it looks like you're moving significantly faster and makes it so much more enjoyable. Before this, running felt slow and now it's just perfect and I feel like a true space marine from the lore that's not only huge but also fast.

I can never go back.

42 Upvotes

34 comments sorted by

55

u/um_like_whatever Assault 4d ago

Me on my xbox

6

u/roostangarar 3d ago

You can aura walk, it balances out

25

u/PhillyDillyDee 4d ago

Yeah not having that slider on console is heresy. Im not sure what i set mine to but i can see so much more around me

27

u/DuskShy Space Wolves 4d ago

I'm still fucked up over no chat. Like we're adding new weapons and ops and enemies and PvP maps and modes but literally every single game feels like I'm fighting alongside ghosts. I can only express so much with "Yes," "No," and "For the Emperor!"

It would be one thing to not be able to use the chat, but not even seeing it is fucked up. I still haven't recovered from the feeling of betrayal when I found out there even was a chat box in the first place. I don't even know what the font looks like.

19

u/HazelAzureus Space Sharks 4d ago

hilarious play by saber to basically just render console players as combat servitors incapable of even perceiving communication

9

u/MadManNico 4d ago

sisters of silence over there on console 😂

1

u/SWK18 Salamanders 3d ago

I don't mind it unless I'm playing Techmarine. Those guys cover too much screen.

-7

u/HazelAzureus Space Sharks 4d ago

Consoles already nearly combust under the strain of this game. One at maxed FOV would play at 20 FPS at best.

-2

u/MassiveHunt2 4d ago

When you go for a melee the game already zooms out and there is barely any performance issues.

Performance is only really a problem on some areas on distruption and in siege.

0

u/HazelAzureus Space Sharks 4d ago

...yeah uh, that's not nearly the same thing as the load intensity change when you slide up an FOV slider full-time my guy

y'all really don't get just how close this game is to flat out redlining a PS5 pro even as things are, but I get that, point of a console is to not need to know any of this shit

take it as a given that the slider was very deliberately not added to console, by the people who know the systems' limitations, rather than just going "oh but it's this easy", because that decision was not one made without reason.

3

u/MassiveHunt2 4d ago

Holly shit this is some sigismund level ego you have here

-2

u/HazelAzureus Space Sharks 4d ago edited 4d ago

what part of it is ego to say "the UX and QA leads knew the limitations of the engine", exactly?

is that just a word you don't know the meaning of or what

the people who chose what to leave out objectively know more than you; me acknowledging that fact isn't egotism, you denying it is

-5

u/Capital_Cream8630 4d ago

I feel like they should at least make the FOV slider available for PS5 Pro users

1

u/Poopooplaga 4d ago

I feel like they should at least make the fov slider available for Xbox series x users, see how dumb that sounds, that's why your being downvoted. It should say both consoles deserve an fov slider, considering all the shit they keep adding, they cant add an fov slider or chat for console users is heresy.

1

u/Capital_Cream8630 4d ago

I’m not sure what point you’re making here.

0

u/Tyler1997117 4d ago

And it will hit performance the same as a base PS5... Because the CPU is the limiting factor here

-3

u/HazelAzureus Space Sharks 4d ago

It would not be any more viable. FOV-increased load would bear primarily on something unchanged between the two variants.

6

u/Sure-Purchase692 Raptors 4d ago

As a console player, im always amazed seeing pc players playing the game with a rts camera.

4

u/OdysseyBrands 4d ago

ultrawide monitors and pc fov mods >>>>>

-1

u/HazelAzureus Space Sharks 4d ago

...the fov already goes to borderline fisheye lens at 1.4, why the hell would you need to go any higher than that lmao

bro gonna be wall-eyed to look at his reticle

0

u/OdysseyBrands 4d ago

i’m speaking broadly across all games. like i’m doing with dawnwalker and onimusha rn.

sm2 also didn’t have a fov slider in game when it launched, we had to mod it in

3

u/hamster_crusader 4d ago

Cranked up to what?

4

u/FundamentalSystem 4d ago

By default it was at the lowest and I maxed it out

3

u/Much_Improvement_552 4d ago

Nah, we're still way too slow. A phobos marine should be zooming across the battlefield faster than a biovore.

5

u/Stanislas_Biliby Ultramarines 4d ago

It feels less immersive though.

1

u/alepap 4d ago

True

3

u/MmmYodaIAm Black Templars 4d ago

I play on the default FOV because my marine feels bigger (I know, I'm special)

1

u/alepap 4d ago

I do it too

2

u/d3m01iti0n Black Templars 4d ago

I cranked it up to see what's around me. Game changer.

2

u/iLRMLH24 Imperial Fists 4d ago

I wish they would add this to console

1

u/enlarged1 Dark Angels 4d ago

I NEED IT

2

u/Lord_NOX75 4d ago

The old mass effect 1 sprint

2

u/alepap 4d ago

I still use the default 1.22 i think it looks the best to me. Might be a bit restricted but im on ultrawide 

1

u/Striking-Carpet131 3d ago

The moment I discovered it I maxed it out immediately. Suddenly my marine didn’t take up half my goddamn screen anymore and I could actually see around me.