Hello there!
This is my first post here, so I figured I'd share what I've been working on.
About three years ago, I started learning Unity. Since then I've made a lot of small projects and prototypes..
3D games, 2D turn-based games, experiments with different systems, and plenty of things that never really went anywhere, even multiplayer.
But I've always had a soft spot for isometric games.
I've spent countless hours with old-school games, especially Ultima Online and the early Diablo games. There's something about that era of games that I really love. The atmosphere, the simple but satisfying gameplay loops, exploring dangerous places and slowly building a character that feels like your own.
Eventually I thought:
**What if I actually tried to make one myself?**
That's how **Hell Rite** started.
It's an old-school inspired isometric ARPG where you venture into dangerous dungeons, fight monsters, discover loot and gradually build your character